Improve performance of various commands/actions

- Add chunk preloading to RegionVisitor if supplied with a suitable Extent
 - Where extents are used in masks, set EditSession as the extent as they are otherwise initialised with WorldWrapper that is very slow
 - Fixes #1073
This commit is contained in:
dordsor21 2021-07-24 15:47:22 +01:00
parent f2ee2248e0
commit 3b4beba7d6
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GPG Key ID: 1E53E88969FFCF0B
10 changed files with 232 additions and 32 deletions

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@ -1242,7 +1242,7 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
}
}
return true;
});
}, this);
Operations.completeBlindly(visitor);
return this.changes;
}
@ -2783,7 +2783,7 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
} catch (EvaluationException e) {
throw new RuntimeException(e);
}
});
}, this);
Operations.completeBlindly(visitor);
changes += visitor.getAffected();
return changes;

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@ -177,7 +177,9 @@ public class BiomeCommands {
if (mask != null) {
replace = new RegionMaskingFilter(editSession, mask, replace);
}
RegionVisitor visitor = new RegionVisitor(region, replace);
//FAWE start > add extent to RegionVisitor to allow chunk preloading
RegionVisitor visitor = new RegionVisitor(region, replace, editSession);
//FAWE end
Operations.completeLegacy(visitor);
player.print(Caption.of(

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@ -35,6 +35,7 @@ import com.sk89q.worldedit.command.util.annotation.Confirm;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extension.platform.Actor;
import com.fastasyncworldedit.core.function.generator.CavesGen;
import com.sk89q.worldedit.function.mask.AbstractExtentMask;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.function.pattern.Pattern;
@ -467,6 +468,9 @@ public class GenerationCommands {
@Logging(PLACEMENT)
@Confirm(Confirm.Processor.REGION)
public void ores(Actor actor, LocalSession session, EditSession editSession, @Selection Region region, @Arg(desc = "Mask") Mask mask) throws WorldEditException {
if (mask instanceof AbstractExtentMask) {
((AbstractExtentMask) mask).setExtent(editSession);
}
editSession.addOres(region, mask);
actor.print(Caption.of("fawe.worldedit.visitor.visitor.block", editSession.getBlockChangeCount()));
}
@ -516,7 +520,7 @@ public class GenerationCommands {
e.printStackTrace();
}
return false;
});
}, editSession);
Operations.completeBlindly(visitor);
actor.print(Caption.of("fawe.worldedit.visitor.visitor.block", editSession.getBlockChangeCount()));
}
@ -536,6 +540,9 @@ public class GenerationCommands {
@Arg(desc = "Ore vein rarity (% chance each attempt is placed)", def = "100") @Range(from = 0, to = 100) int rarity,
@Arg(desc = "Ore vein min y", def = "0") @Range(from = 0, to = 255) int minY,
@Arg(desc = "Ore vein max y", def = "63") @Range(from = 0, to = 255) int maxY) throws WorldEditException {
if (mask instanceof AbstractExtentMask) {
((AbstractExtentMask) mask).setExtent(editSession);
}
editSession.addOre(region, mask, material, size, freq, rarity, minY, maxY);
actor.print(Caption.of("fawe.worldedit.visitor.visitor.block", editSession.getBlockChangeCount()));
}

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@ -299,6 +299,10 @@ public class RegionCommands {
Pattern to) throws WorldEditException {
if (from == null) {
from = new ExistingBlockMask(editSession);
//FAWE start > the mask will have been initialised with a WorldWrapper extent (very bad/slow
} else if (from instanceof AbstractExtentMask) {
((AbstractExtentMask) from).setExtent(editSession);
//FAWE end
}
if (from instanceof AbstractExtentMask) {
((AbstractExtentMask) from).setExtent(editSession);
@ -422,6 +426,11 @@ public class RegionCommands {
Mask mask,
@Switch(name = 's', desc = "The flag makes it only consider snow")
boolean snow) throws WorldEditException {
//FAWE start > the mask will have been initialised with a WorldWrapper extent (very bad/slow)
if (mask instanceof AbstractExtentMask) {
((AbstractExtentMask) mask).setExtent(editSession);
}
//FAWE end
BlockVector3 min = region.getMinimumPoint();
BlockVector3 max = region.getMaximumPoint();
long volume = (((long) max.getX() - (long) min.getX() + 1) * ((long) max.getY() - (long) min.getY() + 1) * ((long) max.getZ() - (long) min.getZ() + 1));
@ -502,7 +511,11 @@ public class RegionCommands {
@ArgFlag(name = 'm', desc = "Set the include mask, non-matching blocks become air")
Mask mask) throws WorldEditException {
checkCommandArgument(count >= 1, "Count must be >= 1");
//FAWE start > the mask will have been initialised with a WorldWrapper extent (very bad/slow)
if (mask instanceof AbstractExtentMask) {
((AbstractExtentMask) mask).setExtent(editSession);
}
//FAWE end
Mask combinedMask;
if (ignoreAirBlocks) {
if (mask == null) {
@ -573,7 +586,11 @@ public class RegionCommands {
boolean copyBiomes,
@ArgFlag(name = 'm', desc = "Set the include mask, non-matching blocks become air")
Mask mask) throws WorldEditException {
//FAWE start > the mask will have been initialised with a WorldWrapper extent (very bad/slow)
if (mask instanceof AbstractExtentMask) {
((AbstractExtentMask) mask).setExtent(editSession);
}
//FAWE end
Mask combinedMask;
if (ignoreAirBlocks) {
if (mask == null) {
@ -731,7 +748,18 @@ public class RegionCommands {
@ArgFlag(name = 'm', desc = "Mask to hollow with")
Mask mask) throws WorldEditException {
checkCommandArgument(thickness >= 0, "Thickness must be >= 0");
Mask finalMask = mask == null ? new SolidBlockMask(editSession) : mask;
//FAWE start > the mask will have been initialised with a WorldWrapper extent (very bad/slow)
Mask finalMask;
if (mask != null) {
if (mask instanceof AbstractExtentMask) {
((AbstractExtentMask) mask).setExtent(editSession);
}
finalMask = mask;
} else {
finalMask = new SolidBlockMask(editSession);
}
//FAWE end
int affected = editSession.hollowOutRegion(region, thickness, pattern, finalMask);
actor.print(Caption.of("worldedit.hollow.changed", TextComponent.of(affected)));

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@ -42,6 +42,7 @@ import com.sk89q.worldedit.extension.platform.Locatable;
import com.sk89q.worldedit.extension.platform.permission.ActorSelectorLimits;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.function.block.BlockDistributionCounter;
import com.sk89q.worldedit.function.mask.AbstractExtentMask;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.function.visitor.RegionVisitor;
@ -534,6 +535,11 @@ public class SelectionCommands {
public int count(Actor actor, World world, LocalSession session, EditSession editSession,
@Arg(desc = "The mask of blocks to match")
Mask mask) throws WorldEditException {
//FAWE start > the mask will have been initialised with a WorldWrapper extent (very bad/slow)
if (mask instanceof AbstractExtentMask) {
((AbstractExtentMask) mask).setExtent(editSession);
}
//FAWE end
int count = editSession.countBlocks(session.getSelection(world), mask);
actor.print(Caption.of("worldedit.count.counted", TextComponent.of(count)));
return count;
@ -545,6 +551,9 @@ public class SelectionCommands {
)
@CommandPermissions("worldedit.analysis.distr")
public void distr(Actor actor, World world, LocalSession session,
//FAWE start > add extent to RegionVisitor to allow chunk preloading
EditSession editSession,
//FAWE end
@Switch(name = 'c', desc = "Get the distribution of the clipboard instead")
boolean clipboardDistr,
@Switch(name = 'd', desc = "Separate blocks by state")
@ -557,13 +566,13 @@ public class SelectionCommands {
if (clipboardDistr) {
Clipboard clipboard = session.getClipboard().getClipboard(); // throws if missing
BlockDistributionCounter count = new BlockDistributionCounter(clipboard, separateStates);
RegionVisitor visitor = new RegionVisitor(clipboard.getRegion(), count);
//FAWE start > add extent to RegionVisitor to allow chunk preloading
RegionVisitor visitor = new RegionVisitor(clipboard.getRegion(), count, editSession);
//FAWE end
Operations.completeBlindly(visitor);
distribution = count.getDistribution();
} else {
try (EditSession editSession = session.createEditSession(actor)) {
distribution = editSession.getBlockDistribution(session.getSelection(world), separateStates);
}
}
session.setLastDistribution(distribution);
page = 1;

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@ -49,6 +49,7 @@ import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormat;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormats;
import com.sk89q.worldedit.function.EntityFunction;
import com.sk89q.worldedit.function.mask.AbstractExtentMask;
import com.sk89q.worldedit.function.mask.BlockTypeMask;
import com.sk89q.worldedit.function.mask.ExistingBlockMask;
import com.sk89q.worldedit.function.mask.Mask;
@ -424,6 +425,11 @@ public class UtilityCommands {
Mask mask,
@Arg(desc = "The radius of the square to remove from", def = "50")
int radius) throws WorldEditException {
//FAWE start > the mask will have been initialised with a WorldWrapper extent (very bad/slow)
if (mask instanceof AbstractExtentMask) {
((AbstractExtentMask) mask).setExtent(editSession);
}
//FAWE end
radius = Math.max(1, radius);
we.checkMaxRadius(radius);
@ -446,6 +452,11 @@ public class UtilityCommands {
Mask from,
@Arg(desc = "The pattern of blocks to replace with")
Pattern to) throws WorldEditException {
//FAWE start > the mask will have been initialised with a WorldWrapper extent (very bad/slow)
if (from instanceof AbstractExtentMask) {
((AbstractExtentMask) from).setExtent(editSession);
}
//FAWE end
radius = Math.max(1, radius);
we.checkMaxRadius(radius);

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@ -549,7 +549,9 @@ public interface Extent extends InputExtent, OutputExtent {
* @return the number of blocks that matched the mask
*/
default int countBlocks(Region region, Mask searchMask) {
RegionVisitor visitor = new RegionVisitor(region, searchMask::test);
//FAWE start > use slightly more performant RegionVisitor
RegionVisitor visitor = new RegionVisitor(region, searchMask::test, this);
//FAWE end
Operations.completeBlindly(visitor);
return visitor.getAffected();
}
@ -648,7 +650,9 @@ public interface Extent extends InputExtent, OutputExtent {
BlockReplace replace = new BlockReplace(this, pattern);
RegionMaskingFilter filter = new RegionMaskingFilter(this, mask, replace);
RegionVisitor visitor = new RegionVisitor(region, filter);
//FAWE start > add extent to RegionVisitor to allow chunk preloading
RegionVisitor visitor = new RegionVisitor(region, filter, this);
//FAWE end
Operations.completeLegacy(visitor);
return visitor.getAffected();
}

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@ -55,7 +55,9 @@ public class Apply implements Contextual<Operation> {
@Override
public Operation createFromContext(EditContext context) {
return new RegionVisitor(firstNonNull(context.getRegion(), region), function.createFromContext(context));
//FAWE start > add extent to RegionVisitor to allow chunk preloading
return new RegionVisitor(firstNonNull(context.getRegion(), region), function.createFromContext(context), context.getDestination());
//FAWE end
}
@Override

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@ -48,7 +48,9 @@ public class ApplyRegion implements Contextual<Operation> {
@Override
public Operation createFromContext(EditContext context) {
return new RegionVisitor(firstNonNull(context.getRegion(), region), function.createFromContext(context));
//FAWE start > add extent to RegionVisitor to allow chunk preloading
return new RegionVisitor(firstNonNull(context.getRegion(), region), function.createFromContext(context), context.getDestination());
//FAWE end
}
@Override

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@ -19,9 +19,19 @@
package com.sk89q.worldedit.function.visitor;
import com.fastasyncworldedit.core.Fawe;
import com.fastasyncworldedit.core.configuration.Caption;
import com.fastasyncworldedit.core.configuration.Settings;
import com.fastasyncworldedit.core.internal.exception.FaweException;
import com.fastasyncworldedit.core.queue.implementation.ParallelQueueExtent;
import com.fastasyncworldedit.core.queue.implementation.SingleThreadQueueExtent;
import com.fastasyncworldedit.core.queue.implementation.chunk.ChunkHolder;
import com.fastasyncworldedit.core.util.ExtentTraverser;
import com.fastasyncworldedit.core.util.MemUtil;
import com.fastasyncworldedit.core.util.TaskManager;
import com.google.common.collect.ImmutableList;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.function.operation.Operation;
import com.sk89q.worldedit.function.operation.RunContext;
@ -29,25 +39,45 @@ import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.formatting.text.Component;
import com.sk89q.worldedit.util.formatting.text.TextComponent;
import java.util.Iterator;
/**
* Utility class to apply region functions to {@link com.sk89q.worldedit.regions.Region}.
*
* @deprecated - FAWE deprecation: Let the queue iterate, not the region function which lacks any kind of optimizations / parallelism
*/
@Deprecated
public class RegionVisitor implements Operation {
@Deprecated public class RegionVisitor implements Operation {
public final Iterable<? extends BlockVector3> iterable;
private final Region region;
private final RegionFunction function;
private int affected = 0;
private SingleThreadQueueExtent singleQueue;
/**
* @deprecated Use other constructors which will preload chunks during iteration
*/
@Deprecated
public RegionVisitor(Region region, RegionFunction function) {
this.region = region;
@Deprecated public RegionVisitor(Region region, RegionFunction function) {
this(region, function, null);
}
/**
* Allows for preloading chunks, and non-specific "regions" to be visited.
*
* @param iterable Can be supplied as a region, or a raw iterator
* @param function The function to be applied to each BlockVector3 iterated over
* @param extent Supplied editsession/extent to attempt to extract {@link SingleThreadQueueExtent} from
*/
public RegionVisitor(Iterable<BlockVector3> iterable, RegionFunction function, Extent extent) {
region = iterable instanceof Region ? (Region) iterable : null;
this.iterable = iterable;
this.function = function;
if (extent != null) {
ExtentTraverser<ParallelQueueExtent> queueTraverser = new ExtentTraverser<>(extent).find(ParallelQueueExtent.class);
this.singleQueue = queueTraverser != null ? (SingleThreadQueueExtent) queueTraverser.get().getExtent() : null;
} else {
this.singleQueue = null;
}
}
/**
@ -59,27 +89,132 @@ public class RegionVisitor implements Operation {
return affected;
}
@Override
public Operation resume(RunContext run) throws WorldEditException {
for (BlockVector3 pt : region) {
if (function.apply(pt)) {
affected++;
@Override public Operation resume(RunContext run) throws WorldEditException {
//FAWE start > allow chunk preloading
if (singleQueue != null && Settings.IMP.QUEUE.PRELOAD_CHUNKS > 1) {
/*
* The following is done to reduce iteration cost
* - Preload chunks just in time
* - Only check every 16th block for potential chunk loads
* - Stop iteration on exception instead of hasNext
* - Do not calculate the stacktrace as it is expensive
*/
Iterator<? extends BlockVector3> trailIter = iterable.iterator();
Iterator<? extends BlockVector3> leadIter = iterable.iterator();
int lastTrailChunkX = Integer.MIN_VALUE;
int lastTrailChunkZ = Integer.MIN_VALUE;
int lastLeadChunkX = Integer.MIN_VALUE;
int lastLeadChunkZ = Integer.MIN_VALUE;
int loadingTarget = Settings.IMP.QUEUE.PRELOAD_CHUNKS;
try {
for (; ; ) {
BlockVector3 pt = trailIter.next();
apply(pt);
int cx = pt.getBlockX() >> 4;
int cz = pt.getBlockZ() >> 4;
if (cx != lastTrailChunkX || cz != lastTrailChunkZ) {
lastTrailChunkX = cx;
lastTrailChunkZ = cz;
int amount;
if (lastLeadChunkX == Integer.MIN_VALUE) {
lastLeadChunkX = cx;
lastLeadChunkZ = cz;
amount = loadingTarget;
} else {
amount = 1;
}
for (int count = 0; count < amount; ) {
BlockVector3 v = leadIter.next();
int vcx = v.getBlockX() >> 4;
int vcz = v.getBlockZ() >> 4;
if (vcx != lastLeadChunkX || vcz != lastLeadChunkZ) {
lastLeadChunkX = vcx;
lastLeadChunkZ = vcz;
queueChunkLoad(vcx, vcz);
count++;
}
// Skip the next 15 blocks
leadIter.next();
leadIter.next();
leadIter.next();
leadIter.next();
leadIter.next();
leadIter.next();
leadIter.next();
leadIter.next();
leadIter.next();
leadIter.next();
leadIter.next();
leadIter.next();
leadIter.next();
leadIter.next();
leadIter.next();
}
}
apply(trailIter.next());
apply(trailIter.next());
apply(trailIter.next());
apply(trailIter.next());
apply(trailIter.next());
apply(trailIter.next());
apply(trailIter.next());
apply(trailIter.next());
apply(trailIter.next());
apply(trailIter.next());
apply(trailIter.next());
apply(trailIter.next());
apply(trailIter.next());
apply(trailIter.next());
apply(trailIter.next());
}
} catch (FaweException e) {
throw new RuntimeException(e);
} catch (Throwable ignore) {
}
try {
for (; ; ) {
apply(trailIter.next());
apply(trailIter.next());
}
} catch (FaweException e) {
throw new RuntimeException(e);
} catch (Throwable ignore) {
}
} else {
for (BlockVector3 pt : region) {
apply(pt);
}
}
//FAWE end
return null;
}
@Override
public void cancel() {
//FAWE start > extract methods for slightly clean resume method
private void apply(BlockVector3 pt) throws WorldEditException {
if (function.apply(pt)) {
affected++;
}
}
@Override
public Iterable<Component> getStatusMessages() {
return ImmutableList.of(Caption.of(
"worldedit.operation.affected.block",
TextComponent.of(getAffected())
));
private void queueChunkLoad(int cx, int cz) {
TaskManager.IMP.sync(() -> {
boolean lowMem = MemUtil.isMemoryLimited();
if (!singleQueue.isQueueEnabled() || (!(lowMem && singleQueue.size() > Settings.IMP.QUEUE.PARALLEL_THREADS + 8)
&& singleQueue.size() < Settings.IMP.QUEUE.TARGET_SIZE && Fawe.get().getQueueHandler().isUnderutilized())) {
//The GET chunk is what will take longest.
((ChunkHolder)singleQueue.getOrCreateChunk(cx, cz)).getOrCreateGet();
}
return null;
});
}
//FAWE end
@Override public void cancel() {
}
@Override public Iterable<Component> getStatusMessages() {
return ImmutableList.of(Caption.of("worldedit.operation.affected.block", TextComponent.of(getAffected())));
}
}