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https://github.com/plexusorg/Plex-FAWE.git
synced 2024-12-23 09:47:38 +00:00
Abstracted type detection of simulateBlockMine into BlockType.
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a1cf6eb6da
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@ -1012,7 +1012,7 @@ public class EditSession {
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BaseBlock curBlockType = getBlock(pt);
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if ((fromBlockTypes == null && !curBlockType.isAir())
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|| (fromBlockTypes != null && curBlockType.inIterable(fromBlockTypes))) {
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|| (fromBlockTypes != null && curBlockType.inIterable(fromBlockTypes))) { // Probably faster if someone adds a proper hashCode to BaseBlock
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if (setBlock(pt, toBlock)) {
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++affected;
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}
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@ -1068,7 +1068,7 @@ public class EditSession {
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BaseBlock curBlockType = getBlock(pt);
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if ((fromBlockTypes == null && !curBlockType.isAir())
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|| (fromBlockTypes != null && curBlockType.inIterable(fromBlockTypes))) {
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|| (fromBlockTypes != null && curBlockType.inIterable(fromBlockTypes))) { // Probably faster if someone adds a proper hashCode to BaseBlock
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if (setBlock(pt, pattern.next(pt))) {
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++affected;
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}
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@ -249,154 +249,11 @@ public abstract class LocalWorld {
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* @param pt
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*/
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public void simulateBlockMine(Vector pt) {
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int type = getBlockType(pt);
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//setBlockType(pt, 0);
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BaseItemStack stack = BlockType.getBlockDrop(getBlockType(pt), (short) getBlockData(pt));
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if (stack != null) dropItem(pt,
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stack.getAmount() > 1 ? new BaseItemStack(stack.getType(),
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1, stack.getDamage()) : stack, stack.getAmount());
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switch (type) {
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case BlockID.STONE:
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dropItem(pt, new BaseItemStack(BlockID.COBBLESTONE));
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break;
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case BlockID.GRASS:
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dropItem(pt, new BaseItemStack(BlockID.DIRT));
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break;
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case BlockID.GRAVEL:
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if (random.nextDouble() >= 0.9) {
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dropItem(pt, new BaseItemStack(ItemType.FLINT.getID()));
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} else {
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dropItem(pt, new BaseItemStack(type));
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}
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break;
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case BlockID.COAL_ORE:
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dropItem(pt, new BaseItemStack(ItemType.COAL.getID()));
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break;
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case BlockID.LOG:
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dropItem(pt, new BaseItemStack(type, 1, (short) getBlockData(pt)));
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break;
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case BlockID.LEAVES:
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if (random.nextDouble() > 0.95) {
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dropItem(pt, new BaseItemStack(BlockID.SAPLING, 1, (short) getBlockData(pt)));
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}
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break;
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case BlockID.LAPIS_LAZULI_ORE:
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dropItem(pt, new BaseItemStack(ItemType.INK_SACK.getID(), 1, (short) 4), (random.nextInt(5) + 4));
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break;
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case BlockID.BED:
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dropItem(pt, new BaseItemStack(ItemType.BED_ITEM.getID()));
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break;
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case BlockID.LONG_GRASS:
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if (random.nextInt(8) == 0) dropItem(pt, new BaseItemStack(ItemType.SEEDS.getID()));
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break;
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case BlockID.CLOTH:
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dropItem(pt, new BaseItemStack(type, 1, (short) getBlockData(pt)));
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break;
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case BlockID.DOUBLE_STEP:
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dropItem(pt, new BaseItemStack(BlockID.STEP, 1, (short) getBlockData(pt)), 2);
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break;
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case BlockID.STEP:
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dropItem(pt, new BaseItemStack(type, 1, (short) getBlockData(pt)));
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break;
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case BlockID.WOODEN_STAIRS:
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dropItem(pt, new BaseItemStack(BlockID.WOOD));
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break;
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case BlockID.REDSTONE_WIRE:
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dropItem(pt, new BaseItemStack(ItemType.REDSTONE_DUST.getID()));
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break;
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case BlockID.DIAMOND_ORE:
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dropItem(pt, new BaseItemStack(ItemType.DIAMOND.getID()));
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break;
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case BlockID.CROPS:
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dropItem(pt, new BaseItemStack(ItemType.SEEDS.getID()));
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break;
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case BlockID.SOIL:
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dropItem(pt, new BaseItemStack(BlockID.DIRT));
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break;
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case BlockID.BURNING_FURNACE:
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dropItem(pt, new BaseItemStack(BlockID.FURNACE));
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break;
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case BlockID.SIGN_POST:
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dropItem(pt, new BaseItemStack(ItemType.SIGN.getID()));
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break;
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case BlockID.WOODEN_DOOR:
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dropItem(pt, new BaseItemStack(ItemType.WOODEN_DOOR_ITEM.getID()));
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break;
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case BlockID.COBBLESTONE_STAIRS:
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dropItem(pt, new BaseItemStack(BlockID.COBBLESTONE));
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break;
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case BlockID.WALL_SIGN:
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dropItem(pt, new BaseItemStack(ItemType.SIGN.getID()));
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break;
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case BlockID.IRON_DOOR:
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dropItem(pt, new BaseItemStack(ItemType.IRON_DOOR_ITEM.getID()));
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break;
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case BlockID.REDSTONE_ORE:
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case BlockID.GLOWING_REDSTONE_ORE:
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dropItem(pt, new BaseItemStack(ItemType.REDSTONE_DUST.getID()), (random.nextInt(2) + 4));
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break;
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case BlockID.REDSTONE_TORCH_OFF:
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dropItem(pt, new BaseItemStack(BlockID.REDSTONE_TORCH_ON));
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break;
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case BlockID.CLAY:
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dropItem(pt, new BaseItemStack(ItemType.CLAY_BALL.getID()), 4);
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break;
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case BlockID.REED:
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dropItem(pt, new BaseItemStack(ItemType.SUGAR_CANE_ITEM.getID()));
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break;
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case BlockID.LIGHTSTONE:
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dropItem(pt, new BaseItemStack(ItemType.LIGHTSTONE_DUST.getID()), (random.nextInt(3) + 2));
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break;
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case BlockID.REDSTONE_REPEATER_OFF:
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case BlockID.REDSTONE_REPEATER_ON:
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dropItem(pt, new BaseItemStack(ItemType.REDSTONE_REPEATER.getID()));
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break;
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case BlockID.BEDROCK:
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case BlockID.WATER:
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case BlockID.STATIONARY_WATER:
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case BlockID.LAVA:
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case BlockID.STATIONARY_LAVA:
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case BlockID.GLASS:
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case BlockID.PISTON_EXTENSION:
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case BlockID.BOOKCASE:
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case BlockID.FIRE:
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case BlockID.MOB_SPAWNER:
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case BlockID.SNOW:
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case BlockID.ICE:
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case BlockID.PORTAL:
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case BlockID.AIR:
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break;
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default:
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dropItem(pt, new BaseItemStack(type));
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break;
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}
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}
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/**
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@ -24,9 +24,11 @@ import java.util.Map;
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import java.util.HashMap;
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import java.util.EnumSet;
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import java.util.Map.Entry;
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import java.util.Random;
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import java.util.Set;
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import com.sk89q.util.StringUtil;
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import org.omg.CORBA.PRIVATE_MEMBER;
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/**
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* Block types.
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@ -727,6 +729,7 @@ public enum BlockType {
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* @param id
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* @return
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*/
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@Deprecated
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public static int getDroppedBlock(int id) {
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Integer dropped = blockDrops.get(id);
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if (dropped == null) {
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@ -734,5 +737,122 @@ public enum BlockType {
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}
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return dropped;
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}
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private static final Random random = new Random();
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public static BaseItemStack getBlockDrop(int id, short data) {
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switch (id) {
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case BlockID.STONE:
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return new BaseItemStack(BlockID.COBBLESTONE);
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case BlockID.GRASS:
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return new BaseItemStack(BlockID.DIRT);
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case BlockID.GRAVEL:
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if (random.nextDouble() >= 0.9) {
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return new BaseItemStack(ItemType.FLINT.getID());
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} else {
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return new BaseItemStack(id);
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}
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case BlockID.COAL_ORE:
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return new BaseItemStack(ItemType.COAL.getID());
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case BlockID.LOG:
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return new BaseItemStack(id, 1, data);
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case BlockID.LEAVES:
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if (random.nextDouble() > 0.95) {
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return new BaseItemStack(BlockID.SAPLING, 1, data);
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}
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case BlockID.LAPIS_LAZULI_ORE:
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return new BaseItemStack(ItemType.INK_SACK.getID(), random.nextInt(5) + 4, (short) 4);
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case BlockID.BED:
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return new BaseItemStack(ItemType.BED_ITEM.getID());
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case BlockID.LONG_GRASS:
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if (random.nextInt(8) == 0) return new BaseItemStack(ItemType.SEEDS.getID());
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case BlockID.CLOTH:
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return new BaseItemStack(id, 1, data);
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case BlockID.DOUBLE_STEP:
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return new BaseItemStack(BlockID.STEP, 2, data);
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case BlockID.STEP:
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return new BaseItemStack(id, 1, data);
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case BlockID.WOODEN_STAIRS:
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return new BaseItemStack(BlockID.WOOD);
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case BlockID.REDSTONE_WIRE:
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return new BaseItemStack(ItemType.REDSTONE_DUST.getID());
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case BlockID.DIAMOND_ORE:
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return new BaseItemStack(ItemType.DIAMOND.getID());
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case BlockID.CROPS:
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return new BaseItemStack(ItemType.SEEDS.getID());
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case BlockID.SOIL:
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return new BaseItemStack(BlockID.DIRT);
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case BlockID.BURNING_FURNACE:
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return new BaseItemStack(BlockID.FURNACE);
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case BlockID.SIGN_POST:
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return new BaseItemStack(ItemType.SIGN.getID());
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case BlockID.WOODEN_DOOR:
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return new BaseItemStack(ItemType.WOODEN_DOOR_ITEM.getID());
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case BlockID.COBBLESTONE_STAIRS:
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return new BaseItemStack(BlockID.COBBLESTONE);
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case BlockID.WALL_SIGN:
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return new BaseItemStack(ItemType.SIGN.getID());
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case BlockID.IRON_DOOR:
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return new BaseItemStack(ItemType.IRON_DOOR_ITEM.getID());
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case BlockID.REDSTONE_ORE:
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case BlockID.GLOWING_REDSTONE_ORE:
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return new BaseItemStack(ItemType.REDSTONE_DUST.getID(), (random.nextInt(2) + 4));
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case BlockID.REDSTONE_TORCH_OFF:
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return new BaseItemStack(BlockID.REDSTONE_TORCH_ON);
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case BlockID.CLAY:
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return new BaseItemStack(ItemType.CLAY_BALL.getID(), 4);
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case BlockID.REED:
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return new BaseItemStack(ItemType.SUGAR_CANE_ITEM.getID());
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case BlockID.LIGHTSTONE:
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return new BaseItemStack(ItemType.LIGHTSTONE_DUST.getID(), (random.nextInt(3) + 2));
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case BlockID.REDSTONE_REPEATER_OFF:
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case BlockID.REDSTONE_REPEATER_ON:
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return new BaseItemStack(ItemType.REDSTONE_REPEATER.getID());
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case BlockID.BEDROCK:
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case BlockID.WATER:
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case BlockID.STATIONARY_WATER:
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case BlockID.LAVA:
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case BlockID.STATIONARY_LAVA:
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case BlockID.GLASS:
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case BlockID.PISTON_EXTENSION:
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case BlockID.BOOKCASE:
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case BlockID.FIRE:
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case BlockID.MOB_SPAWNER:
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case BlockID.SNOW:
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case BlockID.ICE:
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case BlockID.PORTAL:
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case BlockID.AIR:
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return null;
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}
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return new BaseItemStack(id);
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}
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}
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