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Added LocalWorld.createLiquidMask().
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@ -1313,11 +1313,7 @@ public class EditSession implements Extent {
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MaskIntersection mask = new MaskIntersection(
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new BoundedHeightMask(0, getWorld().getMaxY()),
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new RegionMask(new EllipsoidRegion(null, origin, new Vector(radius, radius, radius))),
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new BlockMask(this,
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new BaseBlock(BlockID.STATIONARY_LAVA, -1),
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new BaseBlock(BlockID.LAVA, -1),
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new BaseBlock(BlockID.STATIONARY_WATER, -1),
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new BaseBlock(BlockID.WATER, -1)));
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getWorld().createLiquidMask());
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BlockReplace replace = new BlockReplace(this, new BlockPattern(new BaseBlock(BlockID.AIR)));
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RecursiveVisitor visitor = new RecursiveVisitor(mask, replace);
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@ -23,6 +23,8 @@ import com.sk89q.worldedit.blocks.*;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.foundation.Block;
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import com.sk89q.worldedit.foundation.World;
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import com.sk89q.worldedit.function.mask.BlockMask;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.util.TreeGenerator;
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@ -35,6 +37,7 @@ import java.util.Random;
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* @author sk89q
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*/
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public abstract class LocalWorld implements World, Extent {
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/**
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* Named flags to use as parameters to {@link LocalWorld#killMobs(Vector, double, int)}
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*/
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@ -599,4 +602,20 @@ public abstract class LocalWorld implements World, Extent {
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return new BaseBlock(type, data);
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}
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}
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/**
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* Create a mask that matches all liquids.
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* </p>
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* Implementations should override this so that custom liquids are supported.
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*
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* @return a mask
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*/
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public Mask createLiquidMask() {
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return new BlockMask(this,
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new BaseBlock(BlockID.STATIONARY_LAVA, -1),
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new BaseBlock(BlockID.LAVA, -1),
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new BaseBlock(BlockID.STATIONARY_WATER, -1),
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new BaseBlock(BlockID.WATER, -1));
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}
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}
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