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Converted //drain to visitors.
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@ -1301,67 +1301,37 @@ public class EditSession implements Extent {
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/**
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* Drain nearby pools of water or lava.
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*
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* @param pos
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* @param radius
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* @param origin the origin to drain from, which will search a 3x3 area
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* @param radius the radius of the removal, where a value should be 0 or greater
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* @return number of blocks affected
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* @throws MaxChangedBlocksException
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*/
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public int drainArea(Vector pos, double radius)
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throws MaxChangedBlocksException {
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int affected = 0;
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public int drainArea(Vector origin, double radius) throws MaxChangedBlocksException {
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checkNotNull(origin);
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checkArgument(radius >= 0, "radius >= 0 required");
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HashSet<BlockVector> visited = new HashSet<BlockVector>();
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Stack<BlockVector> queue = new Stack<BlockVector>();
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MaskIntersection mask = new MaskIntersection(
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new BoundedHeightMask(0, getWorld().getMaxY()),
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new RegionMask(new EllipsoidRegion(null, origin, new Vector(radius, radius, radius))),
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new BlockMask(this,
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new BaseBlock(BlockID.STATIONARY_LAVA, -1),
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new BaseBlock(BlockID.LAVA, -1),
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new BaseBlock(BlockID.STATIONARY_WATER, -1),
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new BaseBlock(BlockID.WATER, -1)));
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for (int x = pos.getBlockX() - 1; x <= pos.getBlockX() + 1; ++x) {
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for (int z = pos.getBlockZ() - 1; z <= pos.getBlockZ() + 1; ++z) {
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for (int y = pos.getBlockY() - 1; y <= pos.getBlockY() + 1; ++y) {
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queue.push(new BlockVector(x, y, z));
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}
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BlockReplace replace = new BlockReplace(this, new BlockPattern(new BaseBlock(BlockID.AIR)));
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RecursiveVisitor visitor = new RecursiveVisitor(mask, replace);
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// Around the origin in a 3x3 block
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for (BlockVector position : CuboidRegion.fromCenter(origin, 1)) {
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if (mask.test(position)) {
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visitor.visit(position);
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}
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}
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while (!queue.empty()) {
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BlockVector cur = queue.pop();
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OperationHelper.completeLegacy(visitor);
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int type = getBlockType(cur);
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// Check block type
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if (type != BlockID.WATER && type != BlockID.STATIONARY_WATER
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&& type != BlockID.LAVA && type != BlockID.STATIONARY_LAVA) {
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continue;
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}
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// Don't want to revisit
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if (visited.contains(cur)) {
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continue;
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}
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visited.add(cur);
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// Check radius
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if (pos.distance(cur) > radius) {
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continue;
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}
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for (int x = cur.getBlockX() - 1; x <= cur.getBlockX() + 1; ++x) {
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for (int z = cur.getBlockZ() - 1; z <= cur.getBlockZ() + 1; ++z) {
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for (int y = cur.getBlockY() - 1; y <= cur.getBlockY() + 1; ++y) {
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BlockVector newPos = new BlockVector(x, y, z);
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if (!cur.equals(newPos)) {
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queue.push(newPos);
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}
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}
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}
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}
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if (setBlock(cur, new BaseBlock(BlockID.AIR))) {
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++affected;
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}
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}
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return affected;
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return visitor.getAffected();
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}
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/**
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