Additional work towards 1.16 compatibility

- Very basic implementation of the SideEffects system. Will definitely need fine tuning for it to be functional, but is not considered a priority in my opinion.
- Minor changes to the World interface and World implementations related to the SideEffects system. Shouldn't be the cause of any new bugs but be on the lookout.
- Included debug in BukkitImplLoader.java to assist contributors in understanding what needs to be implemented for the adapter to load properly.

Still very WIP but we're a few steps closer. So far, this is coming along better than I anticipated. Hopefully we can keep the momentum.
This commit is contained in:
Matthew Miller
2020-03-08 16:09:36 +10:00
committed by MattBDev
parent 68679e007e
commit 4604aa5920
39 changed files with 877 additions and 176 deletions

View File

@ -24,9 +24,7 @@ import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.Direction;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.util.TreeGenerator;
import com.sk89q.worldedit.util.*;
import com.sk89q.worldedit.world.AbstractWorld;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.biome.BiomeType;
@ -38,6 +36,7 @@ import com.sk89q.worldedit.world.weather.WeatherType;
import javax.annotation.Nullable;
import java.util.List;
import java.util.Set;
public class WorldWrapper extends AbstractWorld {
@ -88,6 +87,12 @@ public class WorldWrapper extends AbstractWorld {
return parent.useItem(position, item, face);
}
@Override
public Set<SideEffect> applySideEffects(BlockVector3 position, BlockState previousType, SideEffectSet sideEffectSet)
throws WorldEditException{
return parent.applySideEffects(position, previousType, sideEffectSet);
}
@Override
public <B extends BlockStateHolder<B>> boolean setBlock(BlockVector3 position, B block, boolean notifyAndLight) throws WorldEditException {
return parent.setBlock(position, block, notifyAndLight);
@ -99,6 +104,11 @@ public class WorldWrapper extends AbstractWorld {
return parent.setBlock(x, y, z, block);
}
@Override
public <B extends BlockStateHolder<B>> boolean setBlock(BlockVector3 position, B block, SideEffectSet sideEffects) throws WorldEditException {
return parent.setBlock(position, block, sideEffects);
}
@Override
public boolean setTile(int x, int y, int z, CompoundTag tile) throws WorldEditException {
return parent.setTile(x, y, z, tile);