Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
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Matthew Miller 4604aa5920 Additional work towards 1.16 compatibility
- Very basic implementation of the SideEffects system. Will definitely need fine tuning for it to be functional, but is not considered a priority in my opinion.
- Minor changes to the World interface and World implementations related to the SideEffects system. Shouldn't be the cause of any new bugs but be on the lookout.
- Included debug in BukkitImplLoader.java to assist contributors in understanding what needs to be implemented for the adapter to load properly.

Still very WIP but we're a few steps closer. So far, this is coming along better than I anticipated. Hopefully we can keep the momentum.
2020-06-29 22:08:16 -04:00
.github Update PULL_REQUEST_TEMPLATE.md 2020-05-26 09:39:23 +01:00
buildSrc Revert "Revert matt's changes" 2020-06-13 14:41:36 -04:00
config/checkstyle Additional work towards 1.16 compatibility 2020-06-29 22:08:16 -04:00
contrib/craftscripts Update draw.js 2020-03-22 15:46:02 -04:00
gradle/wrapper Update Gradle for Java 14 support 2020-05-10 20:58:52 -04:00
worldedit-bukkit Additional work towards 1.16 compatibility 2020-06-29 22:08:16 -04:00
worldedit-cli Additional work towards 1.16 compatibility 2020-06-29 22:08:16 -04:00
worldedit-core Additional work towards 1.16 compatibility 2020-06-29 22:08:16 -04:00
worldedit-fabric Additional work towards 1.16 compatibility 2020-06-29 22:08:16 -04:00
worldedit-forge Additional work towards 1.16 compatibility 2020-06-29 22:08:16 -04:00
worldedit-libs Update gradle 2020-03-03 15:36:21 -05:00
worldedit-sponge Additional work towards 1.16 compatibility 2020-06-29 22:08:16 -04:00
.gitattributes java based merging? 2019-11-19 15:10:36 +00:00
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.gitignore Update adapter to 1.15.2 2020-02-01 20:11:02 -05:00
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COMPILING.md Added a COMPILING.md file 2020-01-29 17:10:00 -05:00
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FAWE is a fork of WorldEdit that has huge speed and memory improvements and considerably more features

Downloads

1.13+

< 1.12.2

Building

FAWE uses gradle to build
You can safely ignore gradlew setupDecompWorkspace if you are not planning to work on the forge side of FAWE.

$ gradlew setupDecompWorkspace
$ gradlew build

The jar is located in worldedit-bukkit/build/libs/FastAsyncWorldEdit-1.15-###.jar

Contributing

Have an idea for an optimization, or a cool feature?

  • We will accept most PR's
  • Let us know what you've tested / what may need further testing
  • If you need any help, create a ticket or discuss on Discord

YourKit


Thank you to YourKit for supporting our product by providing us with their innovative and intelligent tools for monitoring and profiling Java and .NET applications. YourKit is the creator of YourKit Java Profiler, YourKit .NET Profiler, and YourKit YouMonitor