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Additional work towards 1.16 compatibility
- Very basic implementation of the SideEffects system. Will definitely need fine tuning for it to be functional, but is not considered a priority in my opinion. - Minor changes to the World interface and World implementations related to the SideEffects system. Shouldn't be the cause of any new bugs but be on the lookout. - Included debug in BukkitImplLoader.java to assist contributors in understanding what needs to be implemented for the adapter to load properly. Still very WIP but we're a few steps closer. So far, this is coming along better than I anticipated. Hopefully we can keep the momentum.
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@ -210,6 +210,10 @@
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"worldedit.fast.enabled": "Fast mode enabled. Lighting in the affected chunks may be wrong and/or you may need to rejoin to see changes.",
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"worldedit.fast.disabled.already": "Fast mode already disabled.",
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"worldedit.fast.enabled.already": "Fast mode already enabled.",
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"worldedit.fast.sideeffect.set": "Side effect \"{0}\" set to {1}",
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"worldedit.fast.sideeffect.get": "Side effect \"{0}\" is set to {1}",
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"worldedit.fast.sideeffect.already-set": "Side effect \"{0}\" is already {1}",
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"worldedit.fast.sideeffect.set-all": "All side effects set to {0}",
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"worldedit.reorder.current": "The reorder mode is {0}",
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"worldedit.reorder.set": "The reorder mode is now {0}",
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"worldedit.gmask.disabled": "Global mask disabled.",
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@ -494,6 +498,22 @@
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"worldedit.selection.sphere.explain.secondary": "Radius set to {0}.",
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"worldedit.selection.sphere.explain.secondary-defined": "Radius set to {0} ({1}).",
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"worldedit.sideeffect.lighting": "Lighting",
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"worldedit.sideeffect.lighting.description": "Updates block lighting",
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"worldedit.sideeffect.neighbors": "Neighbors",
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"worldedit.sideeffect.neighbors.description": "Notifies nearby blocks of changes",
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"worldedit.sideeffect.connections": "Connections",
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"worldedit.sideeffect.connections.description": "Updates connections for blocks like fences",
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"worldedit.sideeffect.entity_ai": "Entity AI",
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"worldedit.sideeffect.entity_ai.description": "Updates Entity AI paths for the block changes",
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"worldedit.sideeffect.plugin_events": "Plugin Events",
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"worldedit.sideeffect.plugin_events.description": "Tells other plugins/mods about these changes when applicable",
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"worldedit.sideeffect.state.on": "On",
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"worldedit.sideeffect.state.delayed": "Delayed",
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"worldedit.sideeffect.state.off": "Off",
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"worldedit.sideeffect.box.current": "Current",
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"worldedit.sideeffect.box.change-to": "Click to set to {0}",
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"worldedit.help.command-not-found": "The command '{0}' could not be found.",
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"worldedit.help.no-subcommands": "'{0}' has no sub-commands. (Maybe '{1}' is for a parameter?)",
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"worldedit.help.subcommand-not-found": "The sub-command '{0}' under '{1}' could not be found.",
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