Added text formatting classes from the operations branch.

This commit is contained in:
sk89q 2014-06-28 18:43:37 -07:00
parent 2628e80f41
commit 46c429606e
7 changed files with 1155 additions and 0 deletions

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.util.formatting;
import com.google.common.base.Joiner;
import java.util.LinkedList;
import java.util.List;
public class ColorCodeBuilder {
private static final ColorCodeBuilder instance = new ColorCodeBuilder();
private static final Joiner newLineJoiner = Joiner.on("\n");
public static final int GUARANTEED_NO_WRAP_CHAT_PAGE_WIDTH = 47;
/**
* Convert a message into color-coded text.
*
* @param message the message
* @return a list of lines
*/
public String[] build(StyledFragment message) {
StringBuilder builder = new StringBuilder();
buildFragment(builder, message, message.getStyle(), new StyleSet());
return wordWrap(builder.toString(), GUARANTEED_NO_WRAP_CHAT_PAGE_WIDTH);
}
/**
* Build a fragment.
*
* @param builder the string builder
* @param message the message
* @param parentStyle the parent style
* @param lastStyle the last style
* @return the last style used
*/
private StyleSet buildFragment(StringBuilder builder, StyledFragment message, StyleSet parentStyle, StyleSet lastStyle) {
for (Fragment node : message.getChildren()) {
if (node instanceof StyledFragment) {
StyledFragment fragment = (StyledFragment) node;
lastStyle = buildFragment(
builder, fragment,
parentStyle.extend(message.getStyle()), lastStyle);
} else {
StyleSet style = parentStyle.extend(message.getStyle());
builder.append(getAdditive(style, lastStyle));
builder.append(node.toString());
lastStyle = style;
}
}
return lastStyle;
}
/**
* Get the formatting codes.
*
* @param style the style
* @return the color codes
*/
public static String getFormattingCode(StyleSet style) {
StringBuilder builder = new StringBuilder();
if (style.isBold()) {
builder.append(Style.BOLD);
}
if (style.isItalic()) {
builder.append(Style.ITALIC);
}
if (style.isUnderline()) {
builder.append(Style.UNDERLINE);
}
if (style.isStrikethrough()) {
builder.append(Style.STRIKETHROUGH);
}
return builder.toString();
}
/**
* Get the formatting and color codes.
*
* @param style the style
* @return the color codes
*/
public static String getCode(StyleSet style) {
StringBuilder builder = new StringBuilder();
builder.append(getFormattingCode(style));
if (style.getColor() != null) {
builder.append(style.getColor().toString());
}
return builder.toString();
}
/**
* Get the additional color codes needed to set the given style when the current
* style is the other given one.
*
* @param resetTo the style to reset to
* @param resetFrom the style to reset from
* @return the color codes
*/
public static String getAdditive(StyleSet resetTo, StyleSet resetFrom) {
if (!resetFrom.hasFormatting() && resetTo.hasFormatting()) {
StringBuilder builder = new StringBuilder();
builder.append(getFormattingCode(resetTo));
if (resetFrom.getColor() != resetTo.getColor()) {
builder.append(resetTo.getColor());
}
return builder.toString();
} else if (!resetFrom.hasEqualFormatting(resetTo) ||
(resetFrom.getColor() != null && resetTo.getColor() == null)) {
StringBuilder builder = new StringBuilder();
// Have to set reset code and add back all the formatting codes
builder.append(Style.RESET);
builder.append(getCode(resetTo));
return builder.toString();
} else {
if (resetFrom.getColor() != resetTo.getColor()) {
return String.valueOf(resetTo.getColor());
}
}
return "";
}
/**
* Word wrap the given text and maintain color codes throughout lines.
*
* <p>This is borrowed from Bukkit.</p>
*
* @param rawString the raw string
* @param lineLength the maximum line length
* @return a list of lines
*/
private String[] wordWrap(String rawString, int lineLength) {
// A null string is a single line
if (rawString == null) {
return new String[] {""};
}
// A string shorter than the lineWidth is a single line
if (rawString.length() <= lineLength && !rawString.contains("\n")) {
return new String[] {rawString};
}
char[] rawChars = (rawString + ' ').toCharArray(); // add a trailing space to trigger pagination
StringBuilder word = new StringBuilder();
StringBuilder line = new StringBuilder();
List<String> lines = new LinkedList<String>();
int lineColorChars = 0;
for (int i = 0; i < rawChars.length; i++) {
char c = rawChars[i];
// skip chat color modifiers
if (c == Style.COLOR_CHAR) {
word.append(Style.getByChar(rawChars[i + 1]));
lineColorChars += 2;
i++; // Eat the next character as we have already processed it
continue;
}
if (c == ' ' || c == '\n') {
if (line.length() == 0 && word.length() > lineLength) { // special case: extremely long word begins a line
String wordStr = word.toString();
String transformed;
if ((transformed = transform(wordStr)) != null) {
line.append(transformed);
} else {
for (String partialWord : word.toString().split("(?<=\\G.{" + lineLength + "})")) {
lines.add(partialWord);
}
}
} else if (line.length() + word.length() - lineColorChars == lineLength) { // Line exactly the correct length...newline
line.append(' ');
line.append(word);
lines.add(line.toString());
line = new StringBuilder();
lineColorChars = 0;
} else if (line.length() + 1 + word.length() - lineColorChars > lineLength) { // Line too long...break the line
String wordStr = word.toString();
String transformed;
if (word.length() > lineLength && (transformed = transform(wordStr)) != null) {
if (line.length() + 1 + transformed.length() - lineColorChars > lineLength) {
lines.add(line.toString());
line = new StringBuilder(transformed);
lineColorChars = 0;
} else {
if (line.length() > 0) {
line.append(' ');
}
line.append(transformed);
}
} else {
for (String partialWord : wordStr.split("(?<=\\G.{" + lineLength + "})")) {
lines.add(line.toString());
line = new StringBuilder(partialWord);
}
lineColorChars = 0;
}
} else {
if (line.length() > 0) {
line.append(' ');
}
line.append(word);
}
word = new StringBuilder();
if (c == '\n') { // Newline forces the line to flush
lines.add(line.toString());
line = new StringBuilder();
}
} else {
word.append(c);
}
}
if(line.length() > 0) { // Only add the last line if there is anything to add
lines.add(line.toString());
}
// Iterate over the wrapped lines, applying the last color from one line to the beginning of the next
if (lines.get(0).length() == 0 || lines.get(0).charAt(0) != Style.COLOR_CHAR) {
lines.set(0, Style.WHITE + lines.get(0));
}
for (int i = 1; i < lines.size(); i++) {
final String pLine = lines.get(i-1);
final String subLine = lines.get(i);
char color = pLine.charAt(pLine.lastIndexOf(Style.COLOR_CHAR) + 1);
if (subLine.length() == 0 || subLine.charAt(0) != Style.COLOR_CHAR) {
lines.set(i, Style.getByChar(color) + subLine);
}
}
return lines.toArray(new String[lines.size()]);
}
/**
* Callback for transforming a word, such as a URL.
*
* @param word the word
* @return the transformed value, or null to do nothing
*/
protected String transform(String word) {
return null;
}
/**
* Convert the given styled fragment into color codes.
*
* @param fragment the fragment
* @return color codes
*/
public static String asColorCodes(StyledFragment fragment) {
return newLineJoiner.join(instance.build(fragment));
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.util.formatting;
public class CommandListBox extends MessageBox {
private boolean first = true;
/**
* Create a new box.
*
* @param title the title
*/
public CommandListBox(String title) {
super(title);
}
public CommandListBox appendCommand(String alias, String description) {
if (!first) {
getContents().newLine();
}
getContents().createFragment(Style.YELLOW_DARK).append(alias).append(": ");
getContents().append(description);
first = false;
return this;
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.util.formatting;
/**
* A fragment of text.
*/
public class Fragment {
private final StringBuilder builder = new StringBuilder();
Fragment() {
}
public Fragment append(String str) {
builder.append(Style.stripColor(str));
return this;
}
public Fragment append(Object obj) {
append(String.valueOf(obj));
return this;
}
public Fragment append(StringBuffer sb) {
append(String.valueOf(sb));
return this;
}
public Fragment append(CharSequence s) {
append(String.valueOf(s));
return this;
}
public Fragment append(boolean b) {
append(String.valueOf(b));
return this;
}
public Fragment append(char c) {
append(String.valueOf(c));
return this;
}
public Fragment append(int i) {
append(String.valueOf(i));
return this;
}
public Fragment append(long lng) {
append(String.valueOf(lng));
return this;
}
public Fragment append(float f) {
append(String.valueOf(f));
return this;
}
public Fragment append(double d) {
append(String.valueOf(d));
return this;
}
public Fragment newLine() {
append("\n");
return this;
}
@Override
public String toString() {
return builder.toString();
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.util.formatting;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Makes for a box with a border above and below.
*/
public class MessageBox extends StyledFragment {
private final StyledFragment contents = new StyledFragment();
/**
* Create a new box.
*/
public MessageBox(String title) {
checkNotNull(title);
int leftOver = ColorCodeBuilder.GUARANTEED_NO_WRAP_CHAT_PAGE_WIDTH - title.length() - 2;
int leftSide = (int) Math.floor(leftOver * 1.0/3);
int rightSide = (int) Math.floor(leftOver * 2.0/3);
if (leftSide > 0) {
createFragment(Style.YELLOW).append(createBorder(leftSide));
}
append(" ");
append(title);
append(" ");
if (rightSide > 0) {
createFragment(Style.YELLOW).append(createBorder(rightSide));
}
newLine();
append(contents);
}
private String createBorder(int count) {
StringBuilder builder = new StringBuilder();
for (int i = 0; i < count; i++) {
builder.append("-");
}
return builder.toString();
}
/**
* Get the internal contents.
*
* @return the contents
*/
public StyledFragment getContents() {
return contents;
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.util.formatting;
import com.google.common.collect.Maps;
import org.apache.commons.lang.Validate;
import java.util.Map;
import java.util.regex.Pattern;
/**
* All supported color values for chat.
*
* <p>From Bukkit.</p>
*/
public enum Style {
/**
* Represents black
*/
BLACK('0', 0x00),
/**
* Represents dark blue
*/
BLUE_DARK('1', 0x1),
/**
* Represents dark green
*/
GREEN_DARK('2', 0x2),
/**
* Represents dark blue (aqua)
*/
CYAN_DARK('3', 0x3),
/**
* Represents dark red
*/
RED_DARK('4', 0x4),
/**
* Represents dark purple
*/
PURPLE_DARK('5', 0x5),
/**
* Represents gold
*/
YELLOW_DARK('6', 0x6),
/**
* Represents gray
*/
GRAY('7', 0x7),
/**
* Represents dark gray
*/
GRAY_DARK('8', 0x8),
/**
* Represents blue
*/
BLUE('9', 0x9),
/**
* Represents green
*/
GREEN('a', 0xA),
/**
* Represents aqua
*/
CYAN('b', 0xB),
/**
* Represents red
*/
RED('c', 0xC),
/**
* Represents light purple
*/
PURPLE('d', 0xD),
/**
* Represents yellow
*/
YELLOW('e', 0xE),
/**
* Represents white
*/
WHITE('f', 0xF),
/**
* Represents magical characters that change around randomly
*/
RANDOMIZE('k', 0x10, true),
/**
* Makes the text bold.
*/
BOLD('l', 0x11, true),
/**
* Makes a line appear through the text.
*/
STRIKETHROUGH('m', 0x12, true),
/**
* Makes the text appear underlined.
*/
UNDERLINE('n', 0x13, true),
/**
* Makes the text italic.
*/
ITALIC('o', 0x14, true),
/**
* Resets all previous chat colors or formats.
*/
RESET('r', 0x15);
/**
* The special character which prefixes all chat color codes. Use this if you need to dynamically
* convert color codes from your custom format.
*/
public static final char COLOR_CHAR = '\u00A7';
private static final Pattern STRIP_COLOR_PATTERN = Pattern.compile("(?i)" + String.valueOf(COLOR_CHAR) + "[0-9A-FK-OR]");
private final int intCode;
private final char code;
private final boolean isFormat;
private final String toString;
private final static Map<Integer, Style> BY_ID = Maps.newHashMap();
private final static Map<Character, Style> BY_CHAR = Maps.newHashMap();
private Style(char code, int intCode) {
this(code, intCode, false);
}
private Style(char code, int intCode, boolean isFormat) {
this.code = code;
this.intCode = intCode;
this.isFormat = isFormat;
this.toString = new String(new char[] {COLOR_CHAR, code});
}
/**
* Gets the char value associated with this color
*
* @return A char value of this color code
*/
public char getChar() {
return code;
}
@Override
public String toString() {
return toString;
}
/**
* Checks if this code is a format code as opposed to a color code.
*
* @return the if the code is a formatting code
*/
public boolean isFormat() {
return isFormat;
}
/**
* Checks if this code is a color code as opposed to a format code.
*
* @return the if the code is a color
*/
public boolean isColor() {
return !isFormat && this != RESET;
}
/**
* Gets the color represented by the specified color code
*
* @param code Code to check
* @return Associative {@link org.bukkit.ChatColor} with the given code, or null if it doesn't exist
*/
public static Style getByChar(char code) {
return BY_CHAR.get(code);
}
/**
* Gets the color represented by the specified color code
*
* @param code Code to check
* @return Associative {@link org.bukkit.ChatColor} with the given code, or null if it doesn't exist
*/
public static Style getByChar(String code) {
Validate.notNull(code, "Code cannot be null");
Validate.isTrue(code.length() > 0, "Code must have at least one char");
return BY_CHAR.get(code.charAt(0));
}
/**
* Strips the given message of all color codes
*
* @param input String to strip of color
* @return A copy of the input string, without any coloring
*/
public static String stripColor(final String input) {
if (input == null) {
return null;
}
return STRIP_COLOR_PATTERN.matcher(input).replaceAll("");
}
/**
* Translates a string using an alternate color code character into a string that uses the internal
* ChatColor.COLOR_CODE color code character. The alternate color code character will only be replaced
* if it is immediately followed by 0-9, A-F, a-f, K-O, k-o, R or r.
*
* @param altColorChar The alternate color code character to replace. Ex: &
* @param textToTranslate Text containing the alternate color code character.
* @return Text containing the ChatColor.COLOR_CODE color code character.
*/
public static String translateAlternateColorCodes(char altColorChar, String textToTranslate) {
char[] b = textToTranslate.toCharArray();
for (int i = 0; i < b.length - 1; i++) {
if (b[i] == altColorChar && "0123456789AaBbCcDdEeFfKkLlMmNnOoRr".indexOf(b[i+1]) > -1) {
b[i] = Style.COLOR_CHAR;
b[i+1] = Character.toLowerCase(b[i+1]);
}
}
return new String(b);
}
/**
* Gets the ChatColors used at the end of the given input string.
*
* @param input Input string to retrieve the colors from.
* @return Any remaining ChatColors to pass onto the next line.
*/
public static String getLastColors(String input) {
String result = "";
int length = input.length();
// Search backwards from the end as it is faster
for (int index = length - 1; index > -1; index--) {
char section = input.charAt(index);
if (section == COLOR_CHAR && index < length - 1) {
char c = input.charAt(index + 1);
Style color = getByChar(c);
if (color != null) {
result = color.toString() + result;
// Once we find a color or reset we can stop searching
if (color.isColor() || color.equals(RESET)) {
break;
}
}
}
}
return result;
}
static {
for (Style color : values()) {
BY_ID.put(color.intCode, color);
BY_CHAR.put(color.code, color);
}
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.util.formatting;
/**
* Represents set of styles, such as color, bold, etc.
*/
public class StyleSet {
private Boolean bold;
private Boolean italic;
private Boolean underline;
private Boolean strikethrough;
private Style color;
/**
* Create a new style set with no properties set.
*/
public StyleSet() {
}
/**
* Create a new style set with the given styles.
*
* <p>{@link Style#RESET} will be ignored if provided.</p>
*
* @param styles a list of styles
*/
public StyleSet(Style... styles) {
for (Style style : styles) {
if (style.isColor()) {
color = style;
} else if (style == Style.BOLD) {
bold = true;
} else if (style == Style.ITALIC) {
italic = true;
} else if (style == Style.UNDERLINE) {
underline = true;
} else if (style == Style.STRIKETHROUGH) {
strikethrough = true;
}
}
}
/**
* Get whether this style set is bold.
*
* @return true, false, or null if unset
*/
public Boolean getBold() {
return bold;
}
/**
* Get whether the text is bold.
*
* @return true if bold
*/
public boolean isBold() {
return getBold() != null && getBold() == true;
}
/**
* Set whether the text is bold.
*
* @param bold true, false, or null to unset
*/
public void setBold(Boolean bold) {
this.bold = bold;
}
/**
* Get whether this style set is italicized.
*
* @return true, false, or null if unset
*/
public Boolean getItalic() {
return italic;
}
/**
* Get whether the text is italicized.
*
* @return true if italicized
*/
public boolean isItalic() {
return getItalic() != null && getItalic() == true;
}
/**
* Set whether the text is italicized.
*
* @param italic false, or null to unset
*/
public void setItalic(Boolean italic) {
this.italic = italic;
}
/**
* Get whether this style set is underlined.
*
* @return true, false, or null if unset
*/
public Boolean getUnderline() {
return underline;
}
/**
* Get whether the text is underlined.
*
* @return true if underlined
*/
public boolean isUnderline() {
return getUnderline() != null && getUnderline() == true;
}
/**
* Set whether the text is underline.
*
* @param underline false, or null to unset
*/
public void setUnderline(Boolean underline) {
this.underline = underline;
}
/**
* Get whether this style set is stricken through.
*
* @return true, false, or null if unset
*/
public Boolean getStrikethrough() {
return strikethrough;
}
/**
* Get whether the text is stricken through.
*
* @return true if there is strikethrough applied
*/
public boolean isStrikethrough() {
return getStrikethrough() != null && getStrikethrough() == true;
}
/**
* Set whether the text is stricken through.
*
* @param strikethrough false, or null to unset
*/
public void setStrikethrough(Boolean strikethrough) {
this.strikethrough = strikethrough;
}
/**
* Get the color of the text.
*
* @return true, false, or null if unset
*/
public Style getColor() {
return color;
}
/**
* Set the color of the text.
*
* @param color the color
*/
public void setColor(Style color) {
this.color = color;
}
/**
* Return whether text formatting (bold, italics, underline, strikethrough) is set.
*
* @return true if formatting is set
*/
public boolean hasFormatting() {
return getBold() != null || getItalic() != null
|| getUnderline() != null || getStrikethrough() != null;
}
/**
* Return where the text formatting of the given style set is different from
* that assigned to this one.
*
* @param other the other style set
* @return true if there is a difference
*/
public boolean hasEqualFormatting(StyleSet other) {
return getBold() == other.getBold() && getItalic() == other.getItalic()
&& getUnderline() == other.getUnderline() &&
getStrikethrough() == other.getStrikethrough();
}
/**
* Create a new instance with styles inherited from this one but with new styles
* from the given style set.
*
* @param style the style set
* @return a new style set instance
*/
public StyleSet extend(StyleSet style) {
StyleSet newStyle = clone();
if (style.getBold() != null) {
newStyle.setBold(style.getBold());
}
if (style.getItalic() != null) {
newStyle.setItalic(style.getItalic());
}
if (style.getUnderline() != null) {
newStyle.setUnderline(style.getUnderline());
}
if (style.getStrikethrough() != null) {
newStyle.setStrikethrough(style.getStrikethrough());
}
if (style.getColor() != null) {
newStyle.setColor(style.getColor());
}
return newStyle;
}
@Override
public StyleSet clone() {
StyleSet style = new StyleSet();
style.setBold(getBold());
style.setItalic(getItalic());
style.setUnderline(getUnderline());
style.setStrikethrough(getStrikethrough());
style.setColor(getColor());
return style;
}
}

View File

@ -0,0 +1,150 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.util.formatting;
import java.util.ArrayList;
import java.util.List;
/**
* A fragment of text that can be styled.
*/
public class StyledFragment extends Fragment {
private final List<Fragment> children = new ArrayList<Fragment>();
private StyleSet style;
private Fragment lastText;
public StyledFragment() {
style = new StyleSet();
}
public StyledFragment(StyleSet style) {
this.style = style;
}
public StyledFragment(Style... styles) {
this.style = new StyleSet(styles);
}
public StyleSet getStyle() {
return style;
}
public void setStyles(StyleSet style) {
this.style = style;
}
public List<Fragment> getChildren() {
return children;
}
protected Fragment lastText() {
Fragment text;
if (children.size() > 0) {
text = children.get(children.size() - 1);
if (text == lastText) {
return text;
}
}
text = new Fragment();
this.lastText = text;
children.add(text);
return text;
}
public StyledFragment createFragment(Style... styles) {
StyledFragment fragment = new StyledFragment(styles);
append(fragment);
return fragment;
}
public StyledFragment append(StyledFragment fragment) {
children.add(fragment);
return this;
}
@Override
public StyledFragment append(String str) {
lastText().append(str);
return this;
}
@Override
public StyledFragment append(Object obj) {
append(String.valueOf(obj));
return this;
}
@Override
public StyledFragment append(StringBuffer sb) {
append(String.valueOf(sb));
return this;
}
@Override
public StyledFragment append(CharSequence s) {
append(String.valueOf(s));
return this;
}
@Override
public StyledFragment append(boolean b) {
append(String.valueOf(b));
return this;
}
@Override
public StyledFragment append(char c) {
append(String.valueOf(c));
return this;
}
@Override
public StyledFragment append(int i) {
append(String.valueOf(i));
return this;
}
@Override
public StyledFragment append(long lng) {
append(String.valueOf(lng));
return this;
}
@Override
public StyledFragment append(float f) {
append(String.valueOf(f));
return this;
}
@Override
public StyledFragment append(double d) {
append(String.valueOf(d));
return this;
}
@Override
public StyledFragment newLine() {
append("\n");
return this;
}
}