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Use our own firstNonNull to maintain back-compat.
Fixes WORLDEDIT-3567.
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parent
3cf018f14a
commit
46dff16a97
@ -21,7 +21,7 @@ buildscript {
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configurations.all {
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resolutionStrategy {
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force 'com.google.guava:guava:17.0'
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force 'com.google.guava:guava:21.0'
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}
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}
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@ -5,7 +5,7 @@ dependencies {
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compile 'de.schlichtherle:truezip:6.8.3'
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compile 'rhino:js:1.7R2'
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compile 'org.yaml:snakeyaml:1.9'
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compile 'com.google.guava:guava:17.0'
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compile 'com.google.guava:guava:21.0'
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compile 'com.sk89q:jchronic:0.2.4a'
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compile 'com.google.code.findbugs:jsr305:1.3.9'
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compile 'com.thoughtworks.paranamer:paranamer:2.6'
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@ -30,7 +30,8 @@ import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.util.command.argument.CommandArgs;
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import com.sk89q.worldedit.util.command.composition.SimpleCommand;
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import static com.google.common.base.Objects.firstNonNull;
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import static com.sk89q.worldedit.util.GuavaUtil.firstNonNull;
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public class ReplaceParser extends SimpleCommand<Contextual<? extends RegionFunction>> {
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@ -27,8 +27,8 @@ import com.sk89q.worldedit.function.visitor.RegionVisitor;
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import com.sk89q.worldedit.regions.NullRegion;
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import com.sk89q.worldedit.regions.Region;
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import static com.google.common.base.Objects.firstNonNull;
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import static com.google.common.base.Preconditions.checkNotNull;
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import static com.sk89q.worldedit.util.GuavaUtil.firstNonNull;
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public class Apply implements Contextual<Operation> {
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@ -19,7 +19,6 @@
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package com.sk89q.worldedit.function.factory;
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import com.google.common.base.Objects;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.WorldEditException;
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@ -36,6 +35,7 @@ import com.sk89q.worldedit.regions.Region;
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import java.util.List;
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import static com.google.common.base.Preconditions.checkNotNull;
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import static com.sk89q.worldedit.util.GuavaUtil.firstNonNull;
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public class Deform implements Contextual<Operation> {
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@ -123,7 +123,7 @@ public class Deform implements Contextual<Operation> {
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final Vector zero;
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Vector unit;
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Region region = Objects.firstNonNull(context.getRegion(), this.region);
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Region region = firstNonNull(context.getRegion(), this.region);
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switch (mode) {
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case UNIT_CUBE:
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@ -33,9 +33,9 @@ import com.sk89q.worldedit.math.noise.RandomNoise;
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import com.sk89q.worldedit.regions.NullRegion;
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import com.sk89q.worldedit.regions.Region;
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import static com.google.common.base.Objects.firstNonNull;
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import static com.google.common.base.Preconditions.checkNotNull;
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import static com.sk89q.worldedit.regions.Regions.*;
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import static com.sk89q.worldedit.util.GuavaUtil.firstNonNull;
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public class Paint implements Contextual<Operation> {
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@ -0,0 +1,33 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.util;
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import javax.annotation.Nullable;
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import static com.google.common.base.Preconditions.checkNotNull;
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public final class GuavaUtil {
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private GuavaUtil() {}
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public static <T> T firstNonNull(@Nullable T first, @Nullable T second) {
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return first != null ? first : checkNotNull(second);
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}
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}
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