Curse you indentation man!

This commit is contained in:
Jeremy Koletar 2011-07-07 14:25:21 -05:00
parent 7717223686
commit 4b65cf5bea

View File

@ -57,23 +57,23 @@ public class NavigationCommands {
public static void ascend(CommandContext args, WorldEdit we, public static void ascend(CommandContext args, WorldEdit we,
LocalSession session, LocalPlayer player, EditSession editSession) LocalSession session, LocalPlayer player, EditSession editSession)
throws WorldEditException { throws WorldEditException {
int levelsToAscend = 0; int levelsToAscend = 0;
if (args.argsLength() == 0) { if (args.argsLength() == 0) {
levelsToAscend = 1; levelsToAscend = 1;
} else { } else {
levelsToAscend = args.getInteger(0); levelsToAscend = args.getInteger(0);
}
int ascentLevels = 1;
while (player.ascendLevel() && levelsToAscend != ascentLevels) {
ascentLevels++;
}
if (ascentLevels == 0) {
player.printError("No free spot above you found.");
} else {
player.print((ascentLevels != 1) ? "Ascended " + Integer.toString(ascentLevels) + " levels." : "Ascended a level.");
}
} }
int ascentLevels = 1;
while (player.ascendLevel() && levelsToAscend != ascentLevels) {
ascentLevels++;
}
if (ascentLevels == 0) {
player.printError("No free spot above you found.");
} else {
player.print((ascentLevels != 1) ? "Ascended " + Integer.toString(ascentLevels) + " levels." : "Ascended a level.");
}
}
@Command( @Command(
aliases = {"descend"}, aliases = {"descend"},
@ -92,15 +92,14 @@ public class NavigationCommands {
} else { } else {
levelsToDescend = args.getInteger(0); levelsToDescend = args.getInteger(0);
} }
int descentLevels = 1; int descentLevels = 1;
while (player.descendLevel() && levelsToDescend != descentLevels) { while (player.descendLevel() && levelsToDescend != descentLevels) {
descentLevels++; descentLevels++;
} }
if (descentLevels == 0) { if (descentLevels == 0) {
player.printError("No free spot above you found."); player.printError("No free spot above you found.");
} else { } else {
player.print((descentLevels != 1) ? "Descended " + Integer.toString(descentLevels) + " levels." : "Descended a level."); player.print((descentLevels != 1) ? "Descended " + Integer.toString(descentLevels) + " levels." : "Descended a level.");
} }
} }