Swapped flipY and flipZ in BlockData.flip and formatted the function more consistently.

This commit is contained in:
TomyLobo 2011-09-23 06:44:31 +02:00
parent 2f19edca2a
commit 4b760fd17b

View File

@ -338,11 +338,11 @@ public final class BlockData {
break;
case WEST_EAST:
flipY = 1;
flipZ = 1;
break;
case UP_DOWN:
flipZ = 1;
flipY = 1;
break;
}
@ -355,17 +355,17 @@ public final class BlockData {
switch (data & ~0x8) {
case 1: return data + flipX;
case 2: return data - flipX;
case 3: return data + flipY;
case 4: return data - flipY;
case 3: return data + flipZ;
case 4: return data - flipZ;
}
break;
case BlockID.MINECART_TRACKS:
switch (data) {
case 6: return data + flipX + 3*flipY;
case 7: return data - flipX + flipY;
case 8: return data + flipX - flipY;
case 9: return data - flipX - 3*flipY;
case 6: return data + flipX + 3*flipZ;
case 7: return data - flipX + flipZ;
case 8: return data + flipX - flipZ;
case 9: return data - flipX - 3*flipZ;
}
/* FALL-THROUGH */
@ -379,15 +379,18 @@ public final class BlockData {
case 2:
case 3:
return data ^ flipX;
case 4:
case 5:
return data ^ flipY;
return data ^ flipZ;
}
break;
case BlockID.WOODEN_STAIRS:
case BlockID.COBBLESTONE_STAIRS:
case BlockID.BRICK_STAIRS:
case BlockID.STONE_BRICK_STAIRS:
switch (data) {
case 0:
case 1:
@ -395,18 +398,18 @@ public final class BlockData {
case 2:
case 3:
return data ^ flipY;
return data ^ flipZ;
}
break;
case BlockID.WOODEN_DOOR:
case BlockID.IRON_DOOR:
data ^= flipZ << 3;
data ^= flipY << 3;
switch (data & 0x3) {
case 0: return data + flipX + 3*flipY;
case 1: return data - flipX + flipY;
case 2: return data + flipX - flipY;
case 3: return data - flipX - 3*flipY;
case 0: return data + flipX + 3*flipZ;
case 1: return data - flipX + flipZ;
case 2: return data + flipX - flipZ;
case 3: return data - flipX - 3*flipZ;
}
break;
@ -414,6 +417,7 @@ public final class BlockData {
switch (direction) {
case NORTH_SOUTH:
return (16-data) & 0xf;
case WEST_EAST:
return (8-data) & 0xf;
}
@ -427,7 +431,8 @@ public final class BlockData {
switch (data) {
case 2:
case 3:
return data ^ flipY;
return data ^ flipZ;
case 4:
case 5:
return data ^ flipX;
@ -441,7 +446,8 @@ public final class BlockData {
switch (data & 0x3) {
case 0:
case 2:
return data ^ (flipY<<1);
return data ^ (flipZ<<1);
case 1:
case 3:
return data ^ (flipX<<1);
@ -452,7 +458,8 @@ public final class BlockData {
switch (data & 0x3) {
case 0:
case 1:
return data ^ flipY;
return data ^ flipZ;
case 2:
case 3:
return data ^ flipX;
@ -462,17 +469,20 @@ public final class BlockData {
case BlockID.PISTON_BASE:
case BlockID.PISTON_STICKY_BASE:
case BlockID.PISTON_EXTENSION:
switch(data & ~0x8) {
switch (data & ~0x8) {
case 0:
case 1:
return data ^ flipZ;
return data ^ flipY;
case 2:
case 3:
return data ^ flipY;
return data ^ flipZ;
case 4:
case 5:
return data ^ flipX;
}
break;
}
return data;