fix dependencies

This commit is contained in:
Jesse Boyd
2019-08-26 05:45:03 +01:00
parent ae89c16390
commit 4e49d16505
88 changed files with 1536 additions and 1545 deletions

View File

@ -53,6 +53,7 @@ import com.boydti.fawe.object.brush.StencilBrush;
import com.boydti.fawe.object.brush.SurfaceSphereBrush;
import com.boydti.fawe.object.brush.SurfaceSpline;
import com.boydti.fawe.object.brush.heightmap.ScalableHeightMap;
import com.boydti.fawe.object.brush.heightmap.ScalableHeightMap.Shape;
import com.boydti.fawe.object.brush.sweep.SweepBrush;
import com.boydti.fawe.object.clipboard.MultiClipboardHolder;
import com.boydti.fawe.object.mask.IdMask;
@ -152,11 +153,11 @@ public class BrushCommands {
"Pic: https://i.imgur.com/cNUQUkj.png -> https://i.imgur.com/hFOFsNf.png"
)
@CommandPermissions("worldedit.brush.blendball")
public BrushSettings blendBallBrush(Player player, LocalSession session,
public void blendBallBrush(Player player, LocalSession session,
@Arg(desc = "The radius to sample for blending", def = "5")
Expression radius, InjectedValueAccess context) throws WorldEditException {
worldEdit.checkMaxBrushRadius(radius);
return set(session, context, new BlendBall()).setSize(radius);
set(session, context, new BlendBall()).setSize(radius);
}
@Command(
@ -164,11 +165,11 @@ public class BrushCommands {
desc = "Erodes terrain"
)
@CommandPermissions("worldedit.brush.erode")
public BrushSettings erodeBrush(Player player, LocalSession session,
public void erodeBrush(Player player, LocalSession session,
@Arg(desc = "The radius for eroding", def = "5")
Expression radius, InjectedValueAccess context) throws WorldEditException {
worldEdit.checkMaxBrushRadius(radius);
return set(session, context, new ErodeBrush()).setSize(radius);
set(session, context, new ErodeBrush()).setSize(radius);
}
@Command(
@ -176,11 +177,11 @@ public class BrushCommands {
desc = "Pull terrain towards you"
)
@CommandPermissions("worldedit.brush.pull")
public BrushSettings pullBrush(Player player, LocalSession session,
public void pullBrush(Player player, LocalSession session,
@Arg(desc = "The radius to sample for blending", def = "5")
Expression radius, InjectedValueAccess context) throws WorldEditException {
worldEdit.checkMaxBrushRadius(radius);
return set(session, context, new RaiseBrush()).setSize(radius);
set(session, context, new RaiseBrush()).setSize(radius);
}
@Command(
@ -188,11 +189,11 @@ public class BrushCommands {
desc = "Creates a circle which revolves around your facing direction"
)
@CommandPermissions("worldedit.brush.sphere")
public BrushSettings circleBrush(Player player, EditSession editSession, LocalSession session, Pattern fill,
public void circleBrush(Player player, EditSession editSession, LocalSession session, Pattern fill,
@Arg(desc = "The radius to sample for blending", def = "5")
Expression radius, InjectedValueAccess context) throws WorldEditException {
worldEdit.checkMaxBrushRadius(radius);
return set(session, context, new CircleBrush(player)).setSize(radius).setFill(fill);
set(session, context, new CircleBrush(player)).setSize(radius).setFill(fill);
}
@Command(
@ -203,18 +204,15 @@ public class BrushCommands {
"Note: Set a mask to recurse along specific blocks"
)
@CommandPermissions("worldedit.brush.recursive")
public BrushSettings recursiveBrush(Player player, LocalSession session, EditSession editSession, Pattern fill,
public void recursiveBrush(Player player, LocalSession session, EditSession editSession, Pattern fill,
@Arg(desc = "The radius to sample for blending", def = "5")
Expression radius,
@Switch(name = 'd', desc = "Apply in depth first order")
boolean depthFirst,
InjectedValueAccess context) throws WorldEditException {
worldEdit.checkMaxBrushRadius(radius);
return set(session, context,
new RecurseBrush(depthFirst))
.setSize(radius)
.setFill(fill)
.setMask(new IdMask(editSession));
set(session, context, new RecurseBrush(depthFirst))
.setSize(radius).setFill(fill).setMask(new IdMask(editSession));
}
@Command(
@ -223,7 +221,7 @@ public class BrushCommands {
desc = "Create lines"
)
@CommandPermissions("worldedit.brush.line")
public BrushSettings lineBrush(Player player, LocalSession session, Pattern fill,
public void lineBrush(Player player, LocalSession session, Pattern fill,
@Arg(desc = "The radius to sample for blending", def = "0")
Expression radius,
@Switch(name = 'h', desc = "Create only a shell")
@ -233,10 +231,7 @@ public class BrushCommands {
@Switch(name = 'f', desc = "Create a flat line")
boolean flat, InjectedValueAccess context) throws WorldEditException {
worldEdit.checkMaxBrushRadius(radius);
return set(session, context,
new LineBrush(shell, select, flat))
.setSize(radius)
.setFill(fill);
set(session, context, new LineBrush(shell, select, flat)).setSize(radius).setFill(fill);
}
@Command(
@ -250,12 +245,12 @@ public class BrushCommands {
"Tutorial: https://www.planetminecraft.com/blog/fawe-tutorial/"
)
@CommandPermissions("worldedit.brush.spline")
public BrushSettings splineBrush(Player player, EditSession editSession, LocalSession session, Pattern fill,
public void splineBrush(Player player, EditSession editSession, LocalSession session, Pattern fill,
@Arg(desc = "The radius to sample for blending", def = "25")
Expression radius, InjectedValueAccess context) throws WorldEditException {
worldEdit.checkMaxBrushRadius(radius);
player.print(BBC.BRUSH_SPLINE.format(radius));
return set(session, context,
set(session, context,
new SplineBrush(player, session))
.setSize(radius)
.setFill(fill);
@ -270,9 +265,9 @@ public class BrushCommands {
"Set [copies] to a value > 0 if you want to have your selection pasted a limited amount of times equally spaced on the curve"
)
@CommandPermissions("worldedit.brush.sweep")
public BrushSettings sweepBrush(Player player, LocalSession session, @Arg(name = "copies", desc = "int", def = "-1") int copies, InjectedValueAccess context) throws WorldEditException {
public void sweepBrush(Player player, LocalSession session, @Arg(name = "copies", desc = "int", def = "-1") int copies, InjectedValueAccess context) throws WorldEditException {
player.print(BBC.BRUSH_SPLINE.s());
return set(session, context, new SweepBrush(copies));
set(session, context, new SweepBrush(copies));
}
@Command(
@ -281,7 +276,7 @@ public class BrushCommands {
desc = "Create a hanging line between two points"
)
@CommandPermissions("worldedit.brush.spline")
public BrushSettings catenaryBrush(LocalSession session, Pattern fill, @Arg(def = "1.2", desc = "Length of wire compared to distance between points") @Range(min = 1) double lengthFactor,
public void catenaryBrush(LocalSession session, Pattern fill, @Arg(def = "1.2", desc = "Length of wire compared to distance between points") @Range(min = 1) double lengthFactor,
@Arg(desc = "The radius to sample for blending", def = "0")
Expression radius,
@Switch(name = 'h', desc = "Create only a shell")
@ -293,7 +288,7 @@ public class BrushCommands {
InjectedValueAccess context) throws WorldEditException {
worldEdit.checkMaxBrushRadius(radius);
Brush brush = new CatenaryBrush(shell, select, facingDirection, lengthFactor);
return set(session, context,
set(session, context,
new CatenaryBrush(shell, select, facingDirection, lengthFactor))
.setSize(radius)
.setFill(fill);
@ -307,12 +302,12 @@ public class BrushCommands {
"Video: https://www.youtube.com/watch?v=zSN-2jJxXlM"
)
@CommandPermissions("worldedit.brush.surfacespline") // 0, 0, 0, 10, 0,
public BrushSettings surfaceSpline(Player player, LocalSession session, Pattern fill,
public void surfaceSpline(Player player, LocalSession session, Pattern fill,
@Arg(desc = "The radius to sample for blending", def = "0")
Expression radius, @Arg(name = "tension", desc = "double", def = "0") double tension, @Arg(name = "bias", desc = "double", def = "0") double bias, @Arg(name = "continuity", desc = "double", def = "0") double continuity, @Arg(name = "quality", desc = "double", def = "10") double quality, InjectedValueAccess context) throws WorldEditException {
player.print(BBC.BRUSH_SPLINE.format(radius));
worldEdit.checkMaxBrushRadius(radius);
return set(session, context,
set(session, context,
new SurfaceSpline(tension, bias, continuity, quality))
.setSize(radius)
.setFill(fill);
@ -324,14 +319,11 @@ public class BrushCommands {
desc = "Creates a distorted sphere"
)
@CommandPermissions("worldedit.brush.rock")
public BrushSettings blobBrush(LocalSession session, Pattern fill, @Arg(name = "radius", desc = "Vector3", def = "10") Vector3 radius, @Arg(name = "sphericity", desc = "double", def = "100") double sphericity, @Arg(name = "frequency", desc = "double", def = "30") double frequency, @Arg(name = "amplitude", desc = "double", def = "50") double amplitude, InjectedValueAccess context) throws WorldEditException {
public void blobBrush(LocalSession session, Pattern fill, @Arg(name = "radius", desc = "Vector3", def = "10") Vector3 radius, @Arg(name = "sphericity", desc = "double", def = "100") double sphericity, @Arg(name = "frequency", desc = "double", def = "30") double frequency, @Arg(name = "amplitude", desc = "double", def = "50") double amplitude, InjectedValueAccess context) throws WorldEditException {
double max = MathMan.max(radius.getX(), radius.getY(), radius.getZ());
worldEdit.checkMaxBrushRadius(max);
Brush brush = new BlobBrush(radius.divide(max), frequency / 100, amplitude / 100, sphericity / 100);
return set(session, context,
brush)
.setSize(max)
.setFill(fill);
set(session, context, brush).setSize(max).setFill(fill);
}
@Command(
@ -340,7 +332,7 @@ public class BrushCommands {
desc = "Choose the sphere brush"
)
@CommandPermissions("worldedit.brush.sphere")
public BrushSettings sphereBrush(Player player, LocalSession session,
public void sphereBrush(Player player, LocalSession session,
@Arg(desc = "The pattern of blocks to set")
Pattern pattern,
@Arg(desc = "The radius of the sphere", def = "2")
@ -370,7 +362,7 @@ public class BrushCommands {
}
}
return set(session, context,
set(session, context,
brush)
.setSize(radius)
.setFill(pattern);
@ -384,12 +376,12 @@ public class BrushCommands {
"Pic: https://i.imgur.com/2xKsZf2.png"
)
@CommandPermissions("worldedit.brush.shatter")
public BrushSettings shatterBrush(Player player, EditSession editSession, LocalSession session, Pattern fill,
public void shatterBrush(Player player, EditSession editSession, LocalSession session, Pattern fill,
@Arg(desc = "The radius to sample for blending", def = "10")
Expression radius,
@Arg(desc = "Lines", def = "10") int count, InjectedValueAccess context) throws WorldEditException {
worldEdit.checkMaxBrushRadius(radius);
return set(session, context,
set(session, context,
new ShatterBrush(count))
.setSize(radius)
.setFill(fill)
@ -402,7 +394,7 @@ public class BrushCommands {
descFooter = "Use a height map to paint any surface.\n"
)
@CommandPermissions("worldedit.brush.stencil")
public BrushSettings stencilBrush(Player player, LocalSession session, Pattern fill,
public void stencilBrush(Player player, LocalSession session, Pattern fill,
@Arg(name = "radius", desc = "Expression", def = "5") Expression radius,
@Arg(name = "image", desc = "String", def = "") String image,
@Arg(def = "0", desc = "rotation") @Range(min = 0, max = 360) int rotation,
@ -421,7 +413,7 @@ public class BrushCommands {
if (randomRotate) {
brush.setRandomRotate(true);
}
return set(session, context,
set(session, context,
brush)
.setSize(radius)
.setFill(fill);
@ -433,7 +425,7 @@ public class BrushCommands {
desc = "Use a height map to paint a surface",
descFooter = "Use a height map to paint any surface.\n")
@CommandPermissions("worldedit.brush.stencil")
public BrushSettings imageBrush(LocalSession session, @Arg(name = "radius", desc = "Expression", def = "5") Expression radius,
public void imageBrush(LocalSession session, @Arg(name = "radius", desc = "Expression", def = "5") Expression radius,
ProvideBindings.ImageUri imageUri,
@Arg(def = "1", desc = "scale height") @Range(min = Double.MIN_NORMAL) double yscale,
@Switch(name = 'a', desc = "Use image Alpha") boolean alpha,
@ -450,7 +442,7 @@ public class BrushCommands {
alpha = true;
}
ImageBrush brush = new ImageBrush(image, session, alpha);
return set(session, context,
set(session, context,
brush)
.setSize(radius);
}
@ -464,12 +456,12 @@ public class BrushCommands {
"The -r flag will apply random rotation"
)
@CommandPermissions("worldedit.brush.surface")
public BrushSettings surfaceBrush(LocalSession session, Pattern fill,
public void surfaceBrush(LocalSession session, Pattern fill,
@Arg(name = "radius", desc = "Expression", def = "5")
Expression radius,
InjectedValueAccess context) throws WorldEditException {
worldEdit.checkMaxBrushRadius(radius);
return set(session, context, new SurfaceSphereBrush()).setFill(fill).setSize(radius);
set(session, context, new SurfaceSphereBrush()).setFill(fill).setSize(radius);
}
@Command(
@ -479,7 +471,7 @@ public class BrushCommands {
"Video: https://youtu.be/RPZIaTbqoZw?t=34s"
)
@CommandPermissions("worldedit.brush.scatter")
public BrushSettings scatterBrush(LocalSession session, Pattern fill, @Arg(name = "radius", desc = "Expression", def = "5") Expression radius, @Arg(name = "points", desc = "double", def = "5") double pointsOpt, @Arg(name = "distance", desc = "double", def = "1") double distanceOpt, @Switch(name = 'o', desc = "Overlay the block") boolean overlay, InjectedValueAccess context) throws WorldEditException {
public void scatterBrush(LocalSession session, Pattern fill, @Arg(name = "radius", desc = "Expression", def = "5") Expression radius, @Arg(name = "points", desc = "double", def = "5") double pointsOpt, @Arg(name = "distance", desc = "double", def = "1") double distanceOpt, @Switch(name = 'o', desc = "Overlay the block") boolean overlay, InjectedValueAccess context) throws WorldEditException {
worldEdit.checkMaxBrushRadius(radius);
Brush brush;
if (overlay) {
@ -487,7 +479,7 @@ public class BrushCommands {
} else {
brush = new ScatterBrush((int) pointsOpt, (int) distanceOpt);
}
return set(session, context,
set(session, context,
brush)
.setSize(radius)
.setFill(fill);
@ -499,21 +491,21 @@ public class BrushCommands {
desc = "Scatter a schematic on a surface"
)
@CommandPermissions("worldedit.brush.populateschematic")
public BrushSettings scatterSchemBrush(Player player, LocalSession session, Mask mask, @Arg(name = "clipboard", desc = "Clipboard uri") String clipboardStr, @Arg(name = "radius", desc = "Expression", def = "30") Expression radius, @Arg(name = "density", desc = "double", def = "50") double density, @Switch(name = 'r', desc = "Apply random rotation") boolean rotate, InjectedValueAccess context) throws WorldEditException {
public void scatterSchemBrush(Player player, LocalSession session, Mask mask, @Arg(name = "clipboard", desc = "Clipboard uri") String clipboardStr, @Arg(name = "radius", desc = "Expression", def = "30") Expression radius, @Arg(name = "density", desc = "double", def = "50") double density, @Switch(name = 'r', desc = "Apply random rotation") boolean rotate, InjectedValueAccess context) throws WorldEditException {
worldEdit.checkMaxBrushRadius(radius);
try {
MultiClipboardHolder clipboards = ClipboardFormats.loadAllFromInput(player, clipboardStr, null, true);
if (clipboards == null) {
BBC.SCHEMATIC_NOT_FOUND.send(player, clipboardStr);
return null;
return;
}
List<ClipboardHolder> holders = clipboards.getHolders();
if (holders == null) {
BBC.SCHEMATIC_NOT_FOUND.send(player, clipboardStr);
return null;
return;
}
return set(session, context,
set(session, context,
new PopulateSchem(mask, holders, (int) density, rotate)).setSize(radius);
} catch (IOException e) {
throw new RuntimeException(e);
@ -528,9 +520,9 @@ public class BrushCommands {
"Pic: https://i.imgur.com/XV0vYoX.png"
)
@CommandPermissions("worldedit.brush.layer")
public BrushSettings surfaceLayer(LocalSession session, @Arg(name = "radius", desc = "Expression") Expression radius, List<BlockState> blockLayers, InjectedValueAccess context) throws WorldEditException {
public void surfaceLayer(LocalSession session, @Arg(name = "radius", desc = "Expression") Expression radius, List<BlockState> blockLayers, InjectedValueAccess context) throws WorldEditException {
worldEdit.checkMaxBrushRadius(radius);
return set(session, context, new LayerBrush(blockLayers.toArray(new BlockState[0]))).setSize(radius);
set(session, context, new LayerBrush(blockLayers.toArray(new BlockState[0]))).setSize(radius);
}
@Command(
@ -542,9 +534,9 @@ public class BrushCommands {
"Note: The seeds define how many splotches there are, recursion defines how large, solid defines whether the pattern is applied per seed, else per block."
)
@CommandPermissions("worldedit.brush.splatter")
public BrushSettings splatterBrush(LocalSession session, Pattern fill, @Arg(name = "radius", desc = "Expression", def = "5") Expression radius, @Arg(name = "points", desc = "double", def = "1") double pointsOpt, @Arg(name = "recursion", desc = "double", def = "5") double recursion, @Arg(name = "solid", desc = "boolean", def = "true") boolean solid, InjectedValueAccess context) throws WorldEditException {
public void splatterBrush(LocalSession session, Pattern fill, @Arg(name = "radius", desc = "Expression", def = "5") Expression radius, @Arg(name = "points", desc = "double", def = "1") double pointsOpt, @Arg(name = "recursion", desc = "double", def = "5") double recursion, @Arg(name = "solid", desc = "boolean", def = "true") boolean solid, InjectedValueAccess context) throws WorldEditException {
worldEdit.checkMaxBrushRadius(radius);
return set(session, context, new SplatterBrush((int) pointsOpt, (int) recursion, solid)).setSize(radius).setFill(fill);
set(session, context, new SplatterBrush((int) pointsOpt, (int) recursion, solid)).setSize(radius).setFill(fill);
}
@Command(
@ -558,9 +550,9 @@ public class BrushCommands {
" - Placeholders: {x}, {y}, {z}, {world}, {size}"
)
@CommandPermissions("worldedit.brush.scattercommand")
public BrushSettings scatterCommandBrush(Player player, EditSession editSession, LocalSession session, @Arg(name = "radius", desc = "Expression") Expression radius, double points, double distance, List<String> commandStr, InjectedValueAccess context) throws WorldEditException {
public void scatterCommandBrush(Player player, EditSession editSession, LocalSession session, @Arg(name = "radius", desc = "Expression") Expression radius, double points, double distance, List<String> commandStr, InjectedValueAccess context) throws WorldEditException {
worldEdit.checkMaxBrushRadius(radius);
return set(session, context,
set(session, context,
new ScatterCommand((int) points, (int) distance, StringMan.join(commandStr, " ")))
.setSize(radius);
}
@ -571,7 +563,7 @@ public class BrushCommands {
desc = "Choose the cylinder brush"
)
@CommandPermissions("worldedit.brush.cylinder")
public BrushSettings cylinderBrush(Player player, LocalSession session,
public void cylinderBrush(Player player, LocalSession session,
@Arg(desc = "The pattern of blocks to set")
Pattern pattern,
@Arg(desc = "The radius of the cylinder", def = "2")
@ -592,7 +584,6 @@ public class BrushCommands {
}
settings.setSize(radius)
.setFill(pattern);
return settings;
}
@Command(
@ -605,7 +596,7 @@ public class BrushCommands {
)
@Deprecated
@CommandPermissions("worldedit.brush.clipboard")
public BrushSettings clipboardBrush(Player player,LocalSession session,
public void clipboardBrush(Player player,LocalSession session,
@Switch(name = 'a', desc = "Don't paste air from the clipboard")
boolean ignoreAir,
@Switch(name = 'o', desc = "Paste starting at the target location, instead of centering on it")
@ -629,7 +620,7 @@ public class BrushCommands {
worldEdit.checkMaxBrushRadius(size.getBlockY() / 2D - 1);
worldEdit.checkMaxBrushRadius(size.getBlockZ() / 2D - 1);
return set(session, context, new ClipboardBrush(newHolder, ignoreAir, usingOrigin, !skipEntities, pasteBiomes, sourceMask));
set(session, context, new ClipboardBrush(newHolder, ignoreAir, usingOrigin, !skipEntities, pasteBiomes, sourceMask));
}
@Command(
@ -638,7 +629,7 @@ public class BrushCommands {
descFooter = "Example: '/brush smooth 2 4 grass_block,dirt,stone'"
)
@CommandPermissions("worldedit.brush.smooth")
public BrushSettings smoothBrush(Player player, LocalSession session, EditSession editSession,
public void smoothBrush(Player player, LocalSession session, EditSession editSession,
@Arg(desc = "The radius to sample for softening", def = "2")
Expression radius,
@Arg(desc = "The number of iterations to perform", def = "4")
@ -651,7 +642,7 @@ public class BrushCommands {
FaweLimit limit = Settings.IMP.getLimit(fp);
iterations = Math.min(limit.MAX_ITERATIONS, iterations);
return set(session, context,
set(session, context,
new SmoothBrush(iterations, maskOpt))
.setSize(radius);
}
@ -662,14 +653,14 @@ public class BrushCommands {
desc = "Shortcut fire extinguisher brush"
)
@CommandPermissions("worldedit.brush.ex")
public BrushSettings extinguishBrush(Player player, LocalSession session, EditSession editSession,
public void extinguishBrush(Player player, LocalSession session, EditSession editSession,
@Arg(desc = "The radius to extinguish", def = "5")
Expression radius,
InjectedValueAccess context) throws WorldEditException {
worldEdit.checkMaxBrushRadius(radius);
Pattern fill = BlockTypes.AIR.getDefaultState();
return set(session, context,
set(session, context,
new SphereBrush())
.setSize(radius)
.setFill(fill)
@ -682,7 +673,7 @@ public class BrushCommands {
desc = "Gravity brush, simulates the effect of gravity"
)
@CommandPermissions("worldedit.brush.gravity")
public BrushSettings gravityBrush(Player player, LocalSession session,
public void gravityBrush(Player player, LocalSession session,
@Arg(desc = "The radius to apply gravity in", def = "5")
Expression radius,
@Switch(name = 'h', desc = "Affect blocks starting at max Y, rather than the target location Y + radius")
@ -690,7 +681,7 @@ public class BrushCommands {
InjectedValueAccess context) throws WorldEditException {
worldEdit.checkMaxBrushRadius(radius);
return set(session, context,
set(session, context,
new GravityBrush(fromMaxY))
.setSize(radius);
}
@ -707,8 +698,8 @@ public class BrushCommands {
"Snow Pic: https://i.imgur.com/Hrzn0I4.png"
)
@CommandPermissions("worldedit.brush.height")
public BrushSettings heightBrush(Player player, LocalSession session, @Arg(name = "radius", desc = "Expression", def = "5") Expression radius, @Arg(name = "image", desc = "String", def = "") String image, @Arg(def = "0", desc = "rotation") @Range(min = 0, max = 360) int rotation, @Arg(name = "yscale", desc = "double", def = "1") double yscale, @Switch(name = 'r', desc = "TODO") boolean randomRotate, @Switch(name = 'l', desc = "TODO") boolean layers, @Switch(name = 's', desc = "TODO") boolean dontSmooth, InjectedValueAccess context) throws WorldEditException, FileNotFoundException {
return terrainBrush(player, session, radius, image, rotation, yscale, false, randomRotate, layers, !dontSmooth, ScalableHeightMap.Shape.CONE, context);
public void heightBrush(Player player, LocalSession session, @Arg(name = "radius", desc = "Expression", def = "5") Expression radius, @Arg(name = "image", desc = "String", def = "") String image, @Arg(def = "0", desc = "rotation") @Range(min = 0, max = 360) int rotation, @Arg(name = "yscale", desc = "double", def = "1") double yscale, @Switch(name = 'r', desc = "TODO") boolean randomRotate, @Switch(name = 'l', desc = "TODO") boolean layers, @Switch(name = 's', desc = "TODO") boolean dontSmooth, InjectedValueAccess context) throws WorldEditException, FileNotFoundException {
terrainBrush(player, session, radius, image, rotation, yscale, false, randomRotate, layers, !dontSmooth, ScalableHeightMap.Shape.CONE, context);
}
@Command(
@ -718,7 +709,7 @@ public class BrushCommands {
descFooter = "This brush flattens terrain and creates cliffs."
)
@CommandPermissions("worldedit.brush.height")
public BrushSettings cliffBrush(Player player, LocalSession session,
public void cliffBrush(Player player, LocalSession session,
@Arg(name = "radius", desc = "Expression", def = "5")
Expression radius,
@Arg(name = "image", desc = "String", def = "")
@ -733,7 +724,7 @@ public class BrushCommands {
boolean layers,
@Switch(name = 's', desc = "Disables smoothing")
boolean dontSmooth, InjectedValueAccess context) throws WorldEditException, FileNotFoundException {
return terrainBrush(player, session, radius, image, rotation, yscale, true, randomRotate, layers, !dontSmooth, ScalableHeightMap.Shape.CYLINDER, context);
terrainBrush(player, session, radius, image, rotation, yscale, true, randomRotate, layers, !dontSmooth, ScalableHeightMap.Shape.CYLINDER, context);
}
@Command(
@ -742,17 +733,17 @@ public class BrushCommands {
desc = "This brush raises or lowers land towards the clicked point"
)
@CommandPermissions("worldedit.brush.height")
public BrushSettings flattenBrush(Player player, LocalSession session, @Arg(name = "radius", desc = "Expression", def = "5") Expression radius, @Arg(name = "image", desc = "String", def = "") String image, @Arg(def = "0", desc = "rotation") @Step(90) @Range(min = 0, max = 360) int rotation, @Arg(name = "yscale", desc = "double", def = "1") double yscale,
public void flattenBrush(Player player, LocalSession session, @Arg(name = "radius", desc = "Expression", def = "5") Expression radius, @Arg(name = "image", desc = "String", def = "") String image, @Arg(def = "0", desc = "rotation") @Step(90) @Range(min = 0, max = 360) int rotation, @Arg(name = "yscale", desc = "double", def = "1") double yscale,
@Switch(name = 'r', desc = "Enables random off-axis rotation")
boolean randomRotate,
@Switch(name = 'l', desc = "Will work on snow layers")
boolean layers,
@Switch(name = 's', desc = "Disables smoothing")
boolean dontSmooth, InjectedValueAccess context) throws WorldEditException, FileNotFoundException {
return terrainBrush(player, session, radius, image, rotation, yscale, true, randomRotate, layers, !dontSmooth, ScalableHeightMap.Shape.CONE, context);
terrainBrush(player, session, radius, image, rotation, yscale, true, randomRotate, layers, !dontSmooth, ScalableHeightMap.Shape.CONE, context);
}
private BrushSettings terrainBrush(Player player, LocalSession session, @Arg(name = "radius", desc = "Expression") Expression radius, String image, int rotation, double yscale, boolean flat, boolean randomRotate, boolean layers, boolean smooth, ScalableHeightMap.Shape shape, InjectedValueAccess context) throws WorldEditException, FileNotFoundException {
private void terrainBrush(Player player, LocalSession session, @Arg(name = "radius", desc = "Expression") Expression radius, String image, int rotation, double yscale, boolean flat, boolean randomRotate, boolean layers, boolean smooth, Shape shape, InjectedValueAccess context) throws WorldEditException, FileNotFoundException {
worldEdit.checkMaxBrushRadius(radius);
InputStream stream = getHeightmapStream(image);
HeightBrush brush;
@ -772,9 +763,9 @@ public class BrushCommands {
if (randomRotate) {
brush.setRandomRotate(true);
}
return set(session, context,
brush)
.setSize(radius);
set(session, context,
brush)
.setSize(radius);
}
private InputStream getHeightmapStream(String filename) throws FileNotFoundException {
@ -789,7 +780,7 @@ public class BrushCommands {
@Command(
name = "copypaste",
aliases = {"copy", "paste", "cp", "copypasta"},
aliases = {"cp", "copypasta"},
desc = "Copy Paste brush",
descFooter = "Left click the base of an object to copy.\n" +
"Right click to paste\n" +
@ -797,11 +788,11 @@ public class BrushCommands {
"Video: https://www.youtube.com/watch?v=RPZIaTbqoZw"
)
@CommandPermissions("worldedit.brush.copy")
public BrushSettings copy(Player player, LocalSession session, @Arg(name = "radius", desc = "Expression", def = "5") Expression radius, @Switch(name = 'r', desc = "Apply random rotation on paste") boolean randomRotate, @Switch(name = 'a', desc = "Apply auto view based rotation on paste") boolean autoRotate, InjectedValueAccess context) throws WorldEditException {
public void copy(Player player, LocalSession session, @Arg(name = "radius", desc = "Expression", def = "5") Expression radius, @Switch(name = 'r', desc = "Apply random rotation on paste") boolean randomRotate, @Switch(name = 'a', desc = "Apply auto view based rotation on paste") boolean autoRotate, InjectedValueAccess context) throws WorldEditException {
worldEdit.checkMaxBrushRadius(radius);
player.print(BBC.BRUSH_COPY.format(radius));
return set(session, context,
set(session, context,
new CopyPastaBrush(player, session, randomRotate, autoRotate))
.setSize(radius);
}
@ -815,10 +806,10 @@ public class BrushCommands {
" - Placeholders: {x}, {y}, {z}, {world}, {size}"
)
@CommandPermissions("worldedit.brush.command")
public BrushSettings command(Player player, LocalSession session, @Arg(name = "radius", desc = "Expression") Expression radius, @Arg(desc = "Command to run") List<String> input, InjectedValueAccess context) throws WorldEditException {
public void command(Player player, LocalSession session, @Arg(name = "radius", desc = "Expression") Expression radius, @Arg(desc = "Command to run") List<String> input, InjectedValueAccess context) throws WorldEditException {
worldEdit.checkMaxBrushRadius(radius);
String cmd = StringMan.join(input, " ");
return set(session, context,
set(session, context,
new CommandBrush(cmd))
.setSize(radius);
}
@ -829,7 +820,7 @@ public class BrushCommands {
desc = "Butcher brush, kills mobs within a radius"
)
@CommandPermissions("worldedit.brush.butcher")
public BrushSettings butcherBrush(Player player, LocalSession session, InjectedValueAccess context,
public void butcherBrush(Player player, LocalSession session, InjectedValueAccess context,
@Arg(desc = "Radius to kill mobs in", def = "5")
Expression radius,
@Switch(name = 'p', desc = "Also kill pets")
@ -860,9 +851,7 @@ public class BrushCommands {
flags.or(CreatureButcher.Flags.TAGGED , killWithName, "worldedit.butcher.tagged");
flags.or(CreatureButcher.Flags.ARMOR_STAND , killArmorStands, "worldedit.butcher.armorstands");
return set(session, context,
new ButcherBrush(flags))
.setSize(radius);
set(session, context, new ButcherBrush(flags)).setSize(radius);
}
public BrushSettings process(CommandLocals locals, BrushSettings settings) throws WorldEditException {

View File

@ -1,448 +1,448 @@
package com.sk89q.worldedit.command;
import com.boydti.fawe.object.mask.AdjacentAnyMask;
import com.boydti.fawe.object.mask.AdjacentMask;
import com.boydti.fawe.object.mask.AngleMask;
import com.boydti.fawe.object.mask.BiomeMask;
import com.boydti.fawe.object.mask.BlockLightMask;
import com.boydti.fawe.object.mask.BrightnessMask;
import com.boydti.fawe.object.mask.DataMask;
import com.boydti.fawe.object.mask.ExtremaMask;
import com.boydti.fawe.object.mask.IdDataMask;
import com.boydti.fawe.object.mask.IdMask;
import com.boydti.fawe.object.mask.LightMask;
import com.boydti.fawe.object.mask.OpacityMask;
import com.boydti.fawe.object.mask.ROCAngleMask;
import com.boydti.fawe.object.mask.RadiusMask;
import com.boydti.fawe.object.mask.RandomMask;
import com.boydti.fawe.object.mask.SimplexMask;
import com.boydti.fawe.object.mask.SkyLightMask;
import com.boydti.fawe.object.mask.SurfaceMask;
import com.boydti.fawe.object.mask.WallMask;
import com.boydti.fawe.object.mask.XAxisMask;
import com.boydti.fawe.object.mask.YAxisMask;
import com.boydti.fawe.object.mask.ZAxisMask;
import com.sk89q.worldedit.IncompleteRegionException;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.command.util.CommandPermissionsConditionGenerator;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.function.mask.BlockMaskBuilder;
import com.sk89q.worldedit.function.mask.ExistingBlockMask;
import com.sk89q.worldedit.function.mask.ExpressionMask;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.function.mask.MaskIntersection;
import com.sk89q.worldedit.function.mask.MaskUnion;
import com.sk89q.worldedit.function.mask.Masks;
import com.sk89q.worldedit.function.mask.OffsetMask;
import com.sk89q.worldedit.function.mask.RegionMask;
import com.sk89q.worldedit.function.mask.SolidBlockMask;
import com.sk89q.worldedit.internal.expression.Expression;
import com.sk89q.worldedit.internal.expression.ExpressionException;
import com.sk89q.worldedit.internal.expression.runtime.ExpressionEnvironment;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.regions.shape.WorldEditExpressionEnvironment;
import com.sk89q.worldedit.session.request.RequestSelection;
import com.sk89q.worldedit.world.biome.BiomeType;
import org.enginehub.piston.annotation.Command;
import org.enginehub.piston.annotation.CommandContainer;
import org.enginehub.piston.annotation.param.Arg;
import org.enginehub.piston.annotation.param.Switch;
//@Command(aliases = {"masks"},
// desc = "Help for the various masks. [More Info](https://git.io/v9r4K)",
// descFooter = "Masks determine if a block can be placed\n" +
// " - Use [brackets] for arguments\n" +
// " - Use , to OR multiple\n" +
// " - Use & to AND multiple\n" +
// "e.g. >[stone,dirt],#light[0][5],$jungle\n" +
// "More Info: https://git.io/v9r4K"
//package com.sk89q.worldedit.command;
//
//import com.boydti.fawe.object.mask.AdjacentAnyMask;
//import com.boydti.fawe.object.mask.AdjacentMask;
//import com.boydti.fawe.object.mask.AngleMask;
//import com.boydti.fawe.object.mask.BiomeMask;
//import com.boydti.fawe.object.mask.BlockLightMask;
//import com.boydti.fawe.object.mask.BrightnessMask;
//import com.boydti.fawe.object.mask.DataMask;
//import com.boydti.fawe.object.mask.ExtremaMask;
//import com.boydti.fawe.object.mask.IdDataMask;
//import com.boydti.fawe.object.mask.IdMask;
//import com.boydti.fawe.object.mask.LightMask;
//import com.boydti.fawe.object.mask.OpacityMask;
//import com.boydti.fawe.object.mask.ROCAngleMask;
//import com.boydti.fawe.object.mask.RadiusMask;
//import com.boydti.fawe.object.mask.RandomMask;
//import com.boydti.fawe.object.mask.SimplexMask;
//import com.boydti.fawe.object.mask.SkyLightMask;
//import com.boydti.fawe.object.mask.SurfaceMask;
//import com.boydti.fawe.object.mask.WallMask;
//import com.boydti.fawe.object.mask.XAxisMask;
//import com.boydti.fawe.object.mask.YAxisMask;
//import com.boydti.fawe.object.mask.ZAxisMask;
//import com.sk89q.worldedit.IncompleteRegionException;
//import com.sk89q.worldedit.LocalSession;
//import com.sk89q.worldedit.WorldEdit;
//import com.sk89q.worldedit.command.util.CommandPermissionsConditionGenerator;
//import com.sk89q.worldedit.entity.Player;
//import com.sk89q.worldedit.extent.Extent;
//import com.sk89q.worldedit.function.mask.BlockMaskBuilder;
//import com.sk89q.worldedit.function.mask.ExistingBlockMask;
//import com.sk89q.worldedit.function.mask.ExpressionMask;
//import com.sk89q.worldedit.function.mask.Mask;
//import com.sk89q.worldedit.function.mask.MaskIntersection;
//import com.sk89q.worldedit.function.mask.MaskUnion;
//import com.sk89q.worldedit.function.mask.Masks;
//import com.sk89q.worldedit.function.mask.OffsetMask;
//import com.sk89q.worldedit.function.mask.RegionMask;
//import com.sk89q.worldedit.function.mask.SolidBlockMask;
//import com.sk89q.worldedit.internal.expression.Expression;
//import com.sk89q.worldedit.internal.expression.ExpressionException;
//import com.sk89q.worldedit.internal.expression.runtime.ExpressionEnvironment;
//import com.sk89q.worldedit.math.BlockVector3;
//import com.sk89q.worldedit.math.Vector3;
//import com.sk89q.worldedit.regions.shape.WorldEditExpressionEnvironment;
//import com.sk89q.worldedit.session.request.RequestSelection;
//import com.sk89q.worldedit.world.biome.BiomeType;
//import org.enginehub.piston.annotation.Command;
//import org.enginehub.piston.annotation.CommandContainer;
//import org.enginehub.piston.annotation.param.Arg;
//import org.enginehub.piston.annotation.param.Switch;
//
////@Command(aliases = {"masks"},
//// desc = "Help for the various masks. [More Info](https://git.io/v9r4K)",
//// descFooter = "Masks determine if a block can be placed\n" +
//// " - Use [brackets] for arguments\n" +
//// " - Use , to OR multiple\n" +
//// " - Use & to AND multiple\n" +
//// "e.g. >[stone,dirt],#light[0][5],$jungle\n" +
//// "More Info: https://git.io/v9r4K"
////)
//@CommandContainer//(superTypes = CommandPermissionsConditionGenerator.Registration.class)
//public class MaskCommands {
// private final WorldEdit worldEdit;
//
// public MaskCommands(WorldEdit worldEdit) {
// this.worldEdit = worldEdit;
// }
//
// @Command(
// name = "#simplex",
// desc = "Use simplex noise as the mask"
// )
// public Mask simplex(double scale, @Arg(name="mine", desc = "min light") double minInt, @Arg(name="mine", desc = "max light") double maxInt) {
// scale = 1d / Math.max(1, scale);
// minInt = (minInt - 50) / 50;
// maxInt = (maxInt - 50) / 50;
// return new SimplexMask(scale, minInt, maxInt);
// }
//
// @Command(
// name = "#light",
// desc = "Restrict to specific light levels"
// )
// public Mask light(Extent extent, @Arg(name="mine", desc = "min light") double minInt, @Arg(name="mine", desc = "max light") double maxInt) {
// return new LightMask(extent, (int) minInt, (int) maxInt);
// }
//
// @Command(
// name = "#false",
// desc = "Always false"
// )
// public Mask falseMask(Extent extent) {
// return Masks.alwaysFalse();
// }
//
// @Command(
// name = "#true",
// desc = "Always true"
// )
// public Mask trueMask(Extent extent) {
// return Masks.alwaysTrue();
// }
//
// @Command(
// name = "#skylight",
// desc = "Restrict to specific sky light levels"
// )
// public Mask skylight(Extent extent, @Arg(name="mine", desc = "min light") double minInt, @Arg(name="mine", desc = "max light") double maxInt) {
// return new SkyLightMask(extent, (int) minInt, (int) maxInt);
// }
//
// @Command(
// name = "#blocklight",
// aliases = {"#emittedlight"},
// desc = "Restrict to specific block light levels"
// )
// public Mask blocklight(Extent extent, @Arg(name="mine", desc = "min light") double minInt, @Arg(name="mine", desc = "max light") double maxInt) {
// return new BlockLightMask(extent, (int) minInt, (int) maxInt);
// }
//
// @Command(
// name = "#opacity",
// desc = "Restrict to specific opacity levels"
// )
// public Mask opacity(Extent extent, @Arg(name="mine", desc = "min light") double minInt, @Arg(name="mine", desc = "max light") double maxInt) {
// return new OpacityMask(extent, (int) minInt, (int) maxInt);
// }
//
// @Command(
// name = "#brightness",
// desc = "Restrict to specific block brightness"
// )
// public Mask brightness(Extent extent, @Arg(name="mine", desc = "min light") double minInt, @Arg(name="mine", desc = "max light") double maxInt) {
// return new BrightnessMask(extent, (int) minInt, (int) maxInt);
// }
//
// @Command(
// name = "#offset",
// desc = "Offset a mask"
// )
// public Mask offset(double x, double y, double z, Mask mask) {
// return new OffsetMask(mask, BlockVector3.at(x, y, z));
// }
//
// @Command(
// name = "#haslight",
// desc = "Restricts to blocks with light (sky or emitted)"
// )
// public Mask haslight(Extent extent) {
// return new LightMask(extent, 1, Integer.MAX_VALUE);
// }
//
// @Command(
// name = "#nolight",
// desc = "Restrict to blocks without light (sky or emitted)"
// )
// public Mask nolight(Extent extent) {
// return new LightMask(extent, 0, 0);
// }
//
// @Command(
// name = "#existing",
// desc = "If there is a non air block"
// )
// public Mask existing(Extent extent) {
// return new ExistingBlockMask(extent);
// }
//
// @Command(
// name = "#solid",
// desc = "If there is a solid block"
// )
// public Mask solid(Extent extent) {
// return new SolidBlockMask(extent);
// }
//
// @Command(
// name = "#liquid",
// desc = "If there is a solid block"
// )
// public Mask liquid(Extent extent) {
// return new BlockMaskBuilder().addAll(b -> b.getMaterial().isLiquid()).build(extent);
// }
//
// @Command(
// name = "#dregion",
// aliases = {"#dselection", "#dsel"},
// desc = "inside the player's selection"
// )
// public Mask dregion() {
// return new RegionMask(new RequestSelection());
// }
//
// @Command(
// name = "#region",
// aliases = {"#selection", "#sel"},
// desc = "inside the provided selection"
// )
// public Mask selection(Player player, LocalSession session) throws IncompleteRegionException {
// return new RegionMask(session.getSelection(player.getWorld()).clone());
// }
//
// @Command(
// name = "#xaxis",
// desc = "Restrict to initial x axis"
// )
// public Mask xaxis() {
// return new XAxisMask();
// }
//
// @Command(
// name = "#yaxis",
// desc = "Restrict to initial y axis"
// )
// public Mask yaxis() {
// return new YAxisMask();
// }
//
// @Command(
// name = "#zaxis",
// desc = "Restrict to initial z axis"
// )
// public Mask zaxis() {
// return new ZAxisMask();
// }
//
// @Command(
// name = "#id",
// desc = "Restrict to initial id"
// )
// public Mask id(Extent extent) {
// return new IdMask(extent);
// }
//
// @Command(
// name = "#data",
// desc = "Restrict to initial data"
// )
// public Mask data(Extent extent) {
// return new DataMask(extent);
// }
//
// @Command(
// name = "#iddata",
// desc = "Restrict to initial block id and data"
// )
// public Mask iddata(Extent extent) {
// return new IdDataMask(extent);
// }
//
// @Command(
// name = "#air",
// desc = "Restrict to types of air"
// )
// public Mask air(Extent extent) {
// return new BlockMaskBuilder().addAll(b -> b.getMaterial().isAir()).build(extent);
// }
//
// @Command(
// name = "#wall",
// desc = "Restrict to walls (any block n,e,s,w of air)"
// )
// public Mask wall(Extent extent) {
// Mask blockMask = air(extent);
// return new MaskUnion(new ExistingBlockMask(extent), new WallMask(blockMask, 1, 8));
// }
//
// @Command(
// name = "#surface",
// desc = "Restrict to surfaces (any solid block touching air)"
// )
// public Mask surface(Extent extent) {
// return new SurfaceMask(extent);
// }
//
// @Command(
// name = "\\",
// aliases = {"/", "#angle", "#\\", "#/"},
// desc = "Restrict to specific terrain angle",
// descFooter = "Restrict to specific terrain angle\n" +
// "The -o flag will only overlay\n" +
// "Example: /[0d][45d]\n" +
// "Explanation: Allows any block where the adjacent block is between 0 and 45 degrees.\n" +
// "Example: /[3][20]\n" +
// "Explanation: Allows any block where the adjacent block is between 3 and 20 blocks below"
//)
@CommandContainer//(superTypes = CommandPermissionsConditionGenerator.Registration.class)
public class MaskCommands {
private final WorldEdit worldEdit;
public MaskCommands(WorldEdit worldEdit) {
this.worldEdit = worldEdit;
}
@Command(
name = "#simplex",
desc = "Use simplex noise as the mask"
)
public Mask simplex(double scale, @Arg(name="mine", desc = "min light") double minInt, @Arg(name="mine", desc = "max light") double maxInt) {
scale = 1d / Math.max(1, scale);
minInt = (minInt - 50) / 50;
maxInt = (maxInt - 50) / 50;
return new SimplexMask(scale, minInt, maxInt);
}
@Command(
name = "#light",
desc = "Restrict to specific light levels"
)
public Mask light(Extent extent, @Arg(name="mine", desc = "min light") double minInt, @Arg(name="mine", desc = "max light") double maxInt) {
return new LightMask(extent, (int) minInt, (int) maxInt);
}
@Command(
name = "#false",
desc = "Always false"
)
public Mask falseMask(Extent extent) {
return Masks.alwaysFalse();
}
@Command(
name = "#true",
desc = "Always true"
)
public Mask trueMask(Extent extent) {
return Masks.alwaysTrue();
}
@Command(
name = "#skylight",
desc = "Restrict to specific sky light levels"
)
public Mask skylight(Extent extent, @Arg(name="mine", desc = "min light") double minInt, @Arg(name="mine", desc = "max light") double maxInt) {
return new SkyLightMask(extent, (int) minInt, (int) maxInt);
}
@Command(
name = "#blocklight",
aliases = {"#emittedlight"},
desc = "Restrict to specific block light levels"
)
public Mask blocklight(Extent extent, @Arg(name="mine", desc = "min light") double minInt, @Arg(name="mine", desc = "max light") double maxInt) {
return new BlockLightMask(extent, (int) minInt, (int) maxInt);
}
@Command(
name = "#opacity",
desc = "Restrict to specific opacity levels"
)
public Mask opacity(Extent extent, @Arg(name="mine", desc = "min light") double minInt, @Arg(name="mine", desc = "max light") double maxInt) {
return new OpacityMask(extent, (int) minInt, (int) maxInt);
}
@Command(
name = "#brightness",
desc = "Restrict to specific block brightness"
)
public Mask brightness(Extent extent, @Arg(name="mine", desc = "min light") double minInt, @Arg(name="mine", desc = "max light") double maxInt) {
return new BrightnessMask(extent, (int) minInt, (int) maxInt);
}
@Command(
name = "#offset",
desc = "Offset a mask"
)
public Mask offset(double x, double y, double z, Mask mask) {
return new OffsetMask(mask, BlockVector3.at(x, y, z));
}
@Command(
name = "#haslight",
desc = "Restricts to blocks with light (sky or emitted)"
)
public Mask haslight(Extent extent) {
return new LightMask(extent, 1, Integer.MAX_VALUE);
}
@Command(
name = "#nolight",
desc = "Restrict to blocks without light (sky or emitted)"
)
public Mask nolight(Extent extent) {
return new LightMask(extent, 0, 0);
}
@Command(
name = "#existing",
desc = "If there is a non air block"
)
public Mask existing(Extent extent) {
return new ExistingBlockMask(extent);
}
@Command(
name = "#solid",
desc = "If there is a solid block"
)
public Mask solid(Extent extent) {
return new SolidBlockMask(extent);
}
@Command(
name = "#liquid",
desc = "If there is a solid block"
)
public Mask liquid(Extent extent) {
return new BlockMaskBuilder().addAll(b -> b.getMaterial().isLiquid()).build(extent);
}
@Command(
name = "#dregion",
aliases = {"#dselection", "#dsel"},
desc = "inside the player's selection"
)
public Mask dregion() {
return new RegionMask(new RequestSelection());
}
@Command(
name = "#region",
aliases = {"#selection", "#sel"},
desc = "inside the provided selection"
)
public Mask selection(Player player, LocalSession session) throws IncompleteRegionException {
return new RegionMask(session.getSelection(player.getWorld()).clone());
}
@Command(
name = "#xaxis",
desc = "Restrict to initial x axis"
)
public Mask xaxis() {
return new XAxisMask();
}
@Command(
name = "#yaxis",
desc = "Restrict to initial y axis"
)
public Mask yaxis() {
return new YAxisMask();
}
@Command(
name = "#zaxis",
desc = "Restrict to initial z axis"
)
public Mask zaxis() {
return new ZAxisMask();
}
@Command(
name = "#id",
desc = "Restrict to initial id"
)
public Mask id(Extent extent) {
return new IdMask(extent);
}
@Command(
name = "#data",
desc = "Restrict to initial data"
)
public Mask data(Extent extent) {
return new DataMask(extent);
}
@Command(
name = "#iddata",
desc = "Restrict to initial block id and data"
)
public Mask iddata(Extent extent) {
return new IdDataMask(extent);
}
@Command(
name = "#air",
desc = "Restrict to types of air"
)
public Mask air(Extent extent) {
return new BlockMaskBuilder().addAll(b -> b.getMaterial().isAir()).build(extent);
}
@Command(
name = "#wall",
desc = "Restrict to walls (any block n,e,s,w of air)"
)
public Mask wall(Extent extent) {
Mask blockMask = air(extent);
return new MaskUnion(new ExistingBlockMask(extent), new WallMask(blockMask, 1, 8));
}
@Command(
name = "#surface",
desc = "Restrict to surfaces (any solid block touching air)"
)
public Mask surface(Extent extent) {
return new SurfaceMask(extent);
}
@Command(
name = "\\",
aliases = {"/", "#angle", "#\\", "#/"},
desc = "Restrict to specific terrain angle",
descFooter = "Restrict to specific terrain angle\n" +
"The -o flag will only overlay\n" +
"Example: /[0d][45d]\n" +
"Explanation: Allows any block where the adjacent block is between 0 and 45 degrees.\n" +
"Example: /[3][20]\n" +
"Explanation: Allows any block where the adjacent block is between 3 and 20 blocks below"
)
public Mask angle(Extent extent, @Arg(name="min", desc = "min angle") String minStr, @Arg(name="max", desc = "max angle") String maxStr, @Switch(name = 'o', desc = "TODO") boolean overlay, @Arg(name = "distance", desc = "int", def = "1") int distanceOpt) throws ExpressionException {
double y1, y2;
boolean override;
if (maxStr.endsWith("d")) {
double y1d = Expression.compile(minStr.substring(0, minStr.length() - 1)).evaluate();
double y2d = Expression.compile(maxStr.substring(0, maxStr.length() - 1)).evaluate();
y1 = Math.tan(y1d * (Math.PI / 180));
y2 = Math.tan(y2d * (Math.PI / 180));
} else {
y1 = Expression.compile(minStr).evaluate();
y2 = Expression.compile(maxStr).evaluate();
}
return new AngleMask(extent, y1, y2, overlay, distanceOpt);
}
@Command(
name = "(",
aliases = {")", "#roc", "#(", "#)"},
desc = "Restrict to near specific terrain slope rate of change",
descFooter = "Restrict to near specific terrain slope rate of change\n" +
"The -o flag will only overlay\n" +
"Example: ([0d][45d][5]\n" +
"Explanation: Restrict near where the angle changes between 0-45 degrees within 5 blocks\n" +
"Note: Use negatives for decreasing slope"
)
public Mask roc(Extent extent, @Arg(name="min", desc = "min angle") String minStr, @Arg(name="max", desc = "max angle") String maxStr, @Switch(name = 'o', desc = "TODO") boolean overlay, @Arg(name = "distance", desc = "int", def = "4") int distanceOpt) throws ExpressionException {
double y1, y2;
boolean override;
if (maxStr.endsWith("d")) {
double y1d = Expression.compile(minStr.substring(0, minStr.length() - 1)).evaluate();
double y2d = Expression.compile(maxStr.substring(0, maxStr.length() - 1)).evaluate();
y1 = Math.tan(y1d * (Math.PI / 180));
y2 = Math.tan(y2d * (Math.PI / 180));
} else {
y1 = Expression.compile(minStr).evaluate();
y2 = Expression.compile(maxStr).evaluate();
}
return new ROCAngleMask(extent, y1, y2, overlay, distanceOpt);
}
@Command(
name = "^",
aliases = {"#extrema", "#^"},
desc = "Restrict to near specific terrain extrema",
descFooter = "Restrict to near specific terrain extrema\n" +
"The -o flag will only overlay\n" +
"Example: ([0d][45d][5]\n" +
"Explanation: Restrict to near 45 degrees of local maxima\n" +
"Note: Use negatives for local minima"
)
public Mask extrema(Extent extent, @Arg(name="min", desc = "min angle") String minStr, @Arg(name="max", desc = "max angle") String maxStr, @Switch(name = 'o', desc = "TODO") boolean overlay, @Arg(name = "distance", desc = "int", def = "4") int distanceOpt) throws ExpressionException {
double y1, y2;
boolean override;
if (maxStr.endsWith("d")) {
double y1d = Expression.compile(minStr.substring(0, minStr.length() - 1)).evaluate();
double y2d = Expression.compile(maxStr.substring(0, maxStr.length() - 1)).evaluate();
y1 = Math.tan(y1d * (Math.PI / 180));
y2 = Math.tan(y2d * (Math.PI / 180));
} else {
y1 = Expression.compile(minStr).evaluate();
y2 = Expression.compile(maxStr).evaluate();
}
return new ExtremaMask(extent, y1, y2, overlay, distanceOpt);
}
@Command(
name = "{",
aliases = {"#{"},
desc = "Restricts blocks to within a specific radius range of the initial block"
)
public Mask radius(@Arg(name="mine", desc = "min light") double minInt, @Arg(name="mine", desc = "max light") double maxInt) throws ExpressionException {
return new RadiusMask((int) minInt, (int) maxInt);
}
@Command(
name = "|",
aliases = {"#|", "#side"},
desc = "sides with a specific number of other blocks"
)
public Mask wall(Mask mask, @Arg(name="mine", desc = "min light") double minInt, @Arg(name="mine", desc = "max light") double maxInt) throws ExpressionException {
return new WallMask(mask, (int) minInt, (int) maxInt);
}
@Command(
name = "~",
aliases = {"#~", "#adjacent"},
desc = "Adjacent to a specific number of other blocks"
)
public Mask adjacent(Mask mask, @Arg(name = "min", desc = "double", def = "-1") double min, @Arg(name = "max", desc = "double", def = "-1") double max) throws ExpressionException {
if (min == -1 && max == -1) {
min = 1;
max = 8;
} else if (max == -1) max = min;
if (max >= 8 && min == 1) {
return new AdjacentAnyMask(mask);
}
return new AdjacentMask(mask, (int) min, (int) max);
}
@Command(
name = "<",
aliases = {"#<", "#below"},
desc = "below a specific block"
)
public Mask below(Mask mask) throws ExpressionException {
OffsetMask offsetMask = new OffsetMask(mask, BlockVector3.at(0, 1, 0));
return new MaskIntersection(offsetMask, Masks.negate(mask));
}
@Command(
name = ">",
aliases = {"#>", "#above"},
desc = "above a specific block"
)
public Mask above(Mask mask) throws ExpressionException {
OffsetMask offsetMask = new OffsetMask(mask, BlockVector3.at(0, -1, 0));
return new MaskIntersection(offsetMask, Masks.negate(mask));
}
@Command(
name = "$",
aliases = {"#biome", "#$"},
desc = "in a specific biome",
descFooter = "in a specific biome. For a list of biomes use //biomelist"
)
public Mask biome(Extent extent, BiomeType biome) throws ExpressionException {
return new BiomeMask(extent, biome);
}
@Command(
name = "%",
aliases = {"#%", "#percent"},
desc = "percentage chance"
)
public Mask random(double chance) throws ExpressionException {
chance = chance / 100;
return new RandomMask(chance);
}
@Command(
name = "=",
aliases = {"#=", "#expression"},
desc = "expression mask"
)
public Mask expression(Extent extent, String input) throws ExpressionException {
Expression exp = Expression.compile(input, "x", "y", "z");
ExpressionEnvironment env = new WorldEditExpressionEnvironment(extent, Vector3.ONE, Vector3.ZERO);
exp.setEnvironment(env);
return new ExpressionMask(exp);
}
@Command(
name = "!",
aliases = {"#not", "#negate", "#!"},
desc = "Negate another mask"
)
public Mask expression(Mask mask) throws ExpressionException {
return Masks.negate(mask);
}
}
// public Mask angle(Extent extent, @Arg(name="min", desc = "min angle") String minStr, @Arg(name="max", desc = "max angle") String maxStr, @Switch(name = 'o', desc = "TODO") boolean overlay, @Arg(name = "distance", desc = "int", def = "1") int distanceOpt) throws ExpressionException {
// double y1, y2;
// boolean override;
// if (maxStr.endsWith("d")) {
// double y1d = Expression.compile(minStr.substring(0, minStr.length() - 1)).evaluate();
// double y2d = Expression.compile(maxStr.substring(0, maxStr.length() - 1)).evaluate();
// y1 = Math.tan(y1d * (Math.PI / 180));
// y2 = Math.tan(y2d * (Math.PI / 180));
// } else {
// y1 = Expression.compile(minStr).evaluate();
// y2 = Expression.compile(maxStr).evaluate();
// }
// return new AngleMask(extent, y1, y2, overlay, distanceOpt);
// }
//
// @Command(
// name = "(",
// aliases = {")", "#roc", "#(", "#)"},
// desc = "Restrict to near specific terrain slope rate of change",
// descFooter = "Restrict to near specific terrain slope rate of change\n" +
// "The -o flag will only overlay\n" +
// "Example: ([0d][45d][5]\n" +
// "Explanation: Restrict near where the angle changes between 0-45 degrees within 5 blocks\n" +
// "Note: Use negatives for decreasing slope"
//)
// public Mask roc(Extent extent, @Arg(name="min", desc = "min angle") String minStr, @Arg(name="max", desc = "max angle") String maxStr, @Switch(name = 'o', desc = "TODO") boolean overlay, @Arg(name = "distance", desc = "int", def = "4") int distanceOpt) throws ExpressionException {
// double y1, y2;
// boolean override;
// if (maxStr.endsWith("d")) {
// double y1d = Expression.compile(minStr.substring(0, minStr.length() - 1)).evaluate();
// double y2d = Expression.compile(maxStr.substring(0, maxStr.length() - 1)).evaluate();
// y1 = Math.tan(y1d * (Math.PI / 180));
// y2 = Math.tan(y2d * (Math.PI / 180));
// } else {
// y1 = Expression.compile(minStr).evaluate();
// y2 = Expression.compile(maxStr).evaluate();
// }
// return new ROCAngleMask(extent, y1, y2, overlay, distanceOpt);
// }
//
// @Command(
// name = "^",
// aliases = {"#extrema", "#^"},
// desc = "Restrict to near specific terrain extrema",
// descFooter = "Restrict to near specific terrain extrema\n" +
// "The -o flag will only overlay\n" +
// "Example: ([0d][45d][5]\n" +
// "Explanation: Restrict to near 45 degrees of local maxima\n" +
// "Note: Use negatives for local minima"
//)
// public Mask extrema(Extent extent, @Arg(name="min", desc = "min angle") String minStr, @Arg(name="max", desc = "max angle") String maxStr, @Switch(name = 'o', desc = "TODO") boolean overlay, @Arg(name = "distance", desc = "int", def = "4") int distanceOpt) throws ExpressionException {
// double y1, y2;
// boolean override;
// if (maxStr.endsWith("d")) {
// double y1d = Expression.compile(minStr.substring(0, minStr.length() - 1)).evaluate();
// double y2d = Expression.compile(maxStr.substring(0, maxStr.length() - 1)).evaluate();
// y1 = Math.tan(y1d * (Math.PI / 180));
// y2 = Math.tan(y2d * (Math.PI / 180));
// } else {
// y1 = Expression.compile(minStr).evaluate();
// y2 = Expression.compile(maxStr).evaluate();
// }
// return new ExtremaMask(extent, y1, y2, overlay, distanceOpt);
// }
//
// @Command(
// name = "{",
// aliases = {"#{"},
// desc = "Restricts blocks to within a specific radius range of the initial block"
//)
// public Mask radius(@Arg(name="mine", desc = "min light") double minInt, @Arg(name="mine", desc = "max light") double maxInt) throws ExpressionException {
// return new RadiusMask((int) minInt, (int) maxInt);
// }
//
// @Command(
// name = "|",
// aliases = {"#|", "#side"},
// desc = "sides with a specific number of other blocks"
//)
// public Mask wall(Mask mask, @Arg(name="mine", desc = "min light") double minInt, @Arg(name="mine", desc = "max light") double maxInt) throws ExpressionException {
// return new WallMask(mask, (int) minInt, (int) maxInt);
// }
//
// @Command(
// name = "~",
// aliases = {"#~", "#adjacent"},
// desc = "Adjacent to a specific number of other blocks"
//)
// public Mask adjacent(Mask mask, @Arg(name = "min", desc = "double", def = "-1") double min, @Arg(name = "max", desc = "double", def = "-1") double max) throws ExpressionException {
// if (min == -1 && max == -1) {
// min = 1;
// max = 8;
// } else if (max == -1) max = min;
// if (max >= 8 && min == 1) {
// return new AdjacentAnyMask(mask);
// }
// return new AdjacentMask(mask, (int) min, (int) max);
// }
//
// @Command(
// name = "<",
// aliases = {"#<", "#below"},
// desc = "below a specific block"
//)
// public Mask below(Mask mask) throws ExpressionException {
// OffsetMask offsetMask = new OffsetMask(mask, BlockVector3.at(0, 1, 0));
// return new MaskIntersection(offsetMask, Masks.negate(mask));
// }
//
// @Command(
// name = ">",
// aliases = {"#>", "#above"},
// desc = "above a specific block"
//)
// public Mask above(Mask mask) throws ExpressionException {
// OffsetMask offsetMask = new OffsetMask(mask, BlockVector3.at(0, -1, 0));
// return new MaskIntersection(offsetMask, Masks.negate(mask));
// }
//
// @Command(
// name = "$",
// aliases = {"#biome", "#$"},
// desc = "in a specific biome",
// descFooter = "in a specific biome. For a list of biomes use //biomelist"
//)
// public Mask biome(Extent extent, BiomeType biome) throws ExpressionException {
// return new BiomeMask(extent, biome);
// }
//
// @Command(
// name = "%",
// aliases = {"#%", "#percent"},
// desc = "percentage chance"
//)
// public Mask random(double chance) throws ExpressionException {
// chance = chance / 100;
// return new RandomMask(chance);
// }
//
// @Command(
// name = "=",
// aliases = {"#=", "#expression"},
// desc = "expression mask"
//)
// public Mask expression(Extent extent, String input) throws ExpressionException {
// Expression exp = Expression.compile(input, "x", "y", "z");
// ExpressionEnvironment env = new WorldEditExpressionEnvironment(extent, Vector3.ONE, Vector3.ZERO);
// exp.setEnvironment(env);
// return new ExpressionMask(exp);
// }
//
// @Command(
// name = "!",
// aliases = {"#not", "#negate", "#!"},
// desc = "Negate another mask"
//)
// public Mask expression(Mask mask) throws ExpressionException {
// return Masks.negate(mask);
// }
//}

View File

@ -21,6 +21,7 @@ package com.sk89q.worldedit.command.argument;
import com.google.common.collect.ImmutableList;
import com.sk89q.worldedit.command.util.SuggestionHelper;
import com.sk89q.worldedit.registry.IRegistry;
import com.sk89q.worldedit.registry.Keyed;
import com.sk89q.worldedit.registry.Registry;
import com.sk89q.worldedit.util.formatting.text.Component;
@ -28,6 +29,7 @@ import com.sk89q.worldedit.util.formatting.text.TextComponent;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BlockCategory;
import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.world.block.BlockTypes;
import com.sk89q.worldedit.world.entity.EntityType;
import com.sk89q.worldedit.world.fluid.FluidCategory;
import com.sk89q.worldedit.world.fluid.FluidType;
@ -52,7 +54,7 @@ public final class RegistryConverter<V extends Keyed> implements ArgumentConvert
@SuppressWarnings("unchecked")
public static void register(CommandManager commandManager) {
ImmutableList.of(
BlockType.class,
BlockTypes.class,
BlockCategory.class,
ItemType.class,
ItemCategory.class,
@ -73,7 +75,7 @@ public final class RegistryConverter<V extends Keyed> implements ArgumentConvert
private static <V extends Keyed> RegistryConverter<V> from(Class<Keyed> registryType) {
try {
Field registryField = registryType.getDeclaredField("REGISTRY");
Registry<V> registry = (Registry<V>) registryField.get(null);
IRegistry<V> registry = (IRegistry<V>) registryField.get(null);
return new RegistryConverter<>(registry);
} catch (NoSuchFieldException e) {
throw new IllegalArgumentException("Not a registry-backed type: " + registryType.getName());
@ -82,10 +84,10 @@ public final class RegistryConverter<V extends Keyed> implements ArgumentConvert
}
}
private final Registry<V> registry;
private final IRegistry<V> registry;
private final TextComponent choices;
private RegistryConverter(Registry<V> registry) {
private RegistryConverter(IRegistry<V> registry) {
this.registry = registry;
this.choices = TextComponent.of("any " + registry.getName());
}

View File

@ -61,7 +61,7 @@ public class DelegateCommandManager implements CommandManager {
}
@Override
public Object execute(InjectedValueAccess context, List<String> args) {
public int execute(InjectedValueAccess context, List<String> args) {
return parent.execute(context, args);
}

View File

@ -19,6 +19,7 @@
package com.sk89q.worldedit.command.util;
import com.sk89q.worldedit.registry.IRegistry;
import com.sk89q.worldedit.registry.Keyed;
import com.sk89q.worldedit.registry.NamespacedRegistry;
import com.sk89q.worldedit.registry.Registry;
@ -138,7 +139,7 @@ public final class SuggestionHelper {
return Stream.empty();
}
public static <V extends Keyed> Stream<String> getRegistrySuggestions(Registry<V> registry, String input) {
public static <V extends Keyed> Stream<String> getRegistrySuggestions(IRegistry<V> registry, String input) {
if (registry instanceof NamespacedRegistry) {
return getNamespacedRegistrySuggestions(((NamespacedRegistry<?>) registry), input);
}