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Fix FAWE using exclusive build height from PlotSquared (#2123)
Use inclusive build height maximum
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@ -158,8 +158,10 @@ public class PlotSquaredFeature extends FaweMaskManager {
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Region maskedRegion;
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if (regions.size() == 1) {
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int min = area != null ? area.getMinBuildHeight() : player.getWorld().getMinY();
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int max = area != null ? Math.min(player.getWorld().getMaxY(), area.getMaxBuildHeight()) : player.getWorld().getMaxY();
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final World world = player.getWorld();
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int min = area != null ? area.getMinBuildHeight() : world.getMinY();
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// PlotSquared uses exclusive max height, WorldEdit uses inclusive max height -> subtract 1
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int max = area != null ? Math.min(world.getMaxY(), area.getMaxBuildHeight() - 1) : world.getMaxY();
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final CuboidRegion region = regions.iterator().next();
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final BlockVector3 pos1 = BlockVector3.at(region.getMinimumX(), min, region.getMinimumZ());
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