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chore: minor improvements to processing-related code (#2271)
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@ -445,10 +445,7 @@ public class PaperweightGetBlocks extends CharGetBlocks implements BukkitGetBloc
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bitMask |= 1 << layer;
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// Changes may still be written to chunk SET
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char[] tmp = set.load(layerNo);
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char[] setArr = new char[4096];
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System.arraycopy(tmp, 0, setArr, 0, 4096);
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char[] setArr = set.load(layerNo);
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// synchronise on internal section to avoid circular locking with a continuing edit if the chunk was
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// submitted to keep loaded internal chunks to queue target size.
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@ -491,9 +491,7 @@ public class PaperweightGetBlocks extends CharGetBlocks implements BukkitGetBloc
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bitMask |= 1 << getSectionIndex;
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char[] tmp = set.load(layerNo);
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char[] setArr = new char[4096];
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System.arraycopy(tmp, 0, setArr, 0, 4096);
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char[] setArr = set.load(layerNo);
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// synchronise on internal section to avoid circular locking with a continuing edit if the chunk was
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// submitted to keep loaded internal chunks to queue target size.
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@ -488,9 +488,7 @@ public class PaperweightGetBlocks extends CharGetBlocks implements BukkitGetBloc
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bitMask |= 1 << getSectionIndex;
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char[] tmp = set.load(layerNo);
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char[] setArr = new char[4096];
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System.arraycopy(tmp, 0, setArr, 0, 4096);
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char[] setArr = set.load(layerNo);
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// synchronise on internal section to avoid circular locking with a continuing edit if the chunk was
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// submitted to keep loaded internal chunks to queue target size.
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@ -490,9 +490,7 @@ public class PaperweightGetBlocks extends CharGetBlocks implements BukkitGetBloc
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bitMask |= 1 << getSectionIndex;
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char[] tmp = set.load(layerNo);
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char[] setArr = new char[4096];
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System.arraycopy(tmp, 0, setArr, 0, 4096);
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char[] setArr = set.load(layerNo);
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// synchronise on internal section to avoid circular locking with a continuing edit if the chunk was
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// submitted to keep loaded internal chunks to queue target size.
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@ -490,9 +490,7 @@ public class PaperweightGetBlocks extends CharGetBlocks implements BukkitGetBloc
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bitMask |= 1 << getSectionIndex;
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char[] tmp = set.load(layerNo);
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char[] setArr = new char[4096];
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System.arraycopy(tmp, 0, setArr, 0, 4096);
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char[] setArr = set.load(layerNo);
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// synchronise on internal section to avoid circular locking with a continuing edit if the chunk was
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// submitted to keep loaded internal chunks to queue target size.
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@ -824,14 +824,15 @@ public class CuboidRegion extends AbstractRegion implements FlatRegion {
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boolean trimX = lowerX != 0 || upperX != 15;
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boolean trimZ = lowerZ != 0 || upperZ != 15;
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if (!(trimX || trimZ)) {
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return set;
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}
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for (int layer = get.getMinSectionPosition(); layer < get.getMaxSectionPosition(); layer++) {
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if (!set.hasSection(layer)) {
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continue;
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}
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char[] arr = Objects.requireNonNull(set.loadIfPresent(layer)); // This shouldn't be null if above is true
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if (!(trimX || trimZ)) {
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continue;
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}
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int indexY = 0;
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for (int y = 0; y < 16; y++, indexY += 256) { // For each y layer within a chunk section
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int index;
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@ -401,11 +401,17 @@ public interface Region extends Iterable<BlockVector3>, Cloneable, IBatchProcess
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// contains some
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boolean processExtra = false;
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for (int layer = getMinimumY() >> 4; layer <= getMaximumY() >> 4; layer++) {
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if (!set.hasSection(layer)) {
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continue;
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}
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int by = layer << 4;
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int ty = by + 15;
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if (!containsEntireCuboid(bx, tx, by, ty, bz, tz)) {
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processExtra = true;
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char[] arr = set.load(layer);
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char[] arr = set.loadIfPresent(layer);
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if (arr == null) {
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continue;
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}
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for (int y = 0, index = 0; y < 16; y++) {
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for (int z = 0; z < 16; z++) {
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for (int x = 0; x < 16; x++, index++) {
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