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synced 2024-12-23 01:37:37 +00:00
Settings.IMP is terrible. Don't initialise it thousands of times.
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c757b01803
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@ -15,6 +15,9 @@ public class NMSAdapter {
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int[] num_palette_buffer, char[] set, Map<BlockVector3, Integer> ticking_blocks) {
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int air = 0;
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int num_palette = 0;
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char lastOrdinal = BlockID.__RESERVED__;
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boolean lastticking = false;
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boolean tick_placed = Settings.IMP.EXPERIMENTAL.ALLOW_TICK_PLACED;
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for (int i = 0; i < 4096; i++) {
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char ordinal = set[i];
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switch (ordinal) {
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@ -26,11 +29,22 @@ public class NMSAdapter {
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air++;
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break;
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default:
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BlockState state = BlockState.getFromOrdinal(ordinal);
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if (state.getMaterial().isTicksRandomly()) {
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ticking_blocks.put(BlockVector3.at(i & 15, (i >> 8) & 15, (i >> 4) & 15),
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WorldEditPlugin.getInstance().getBukkitImplAdapter()
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.getInternalBlockStateId(state).orElse(0));
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if (!tick_placed) {
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boolean ticking;
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if (ordinal != lastOrdinal) {
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ticking = BlockTypesCache.ticking[ordinal];
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lastOrdinal = ordinal;
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lastticking = ticking;
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} else {
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ticking = lastticking;
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}
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if (ticking) {
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BlockState state = BlockState.getFromOrdinal(ordinal);
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ticking_blocks
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.put(BlockVector3.at(i & 15, (i >> 8) & 15, (i >> 4) & 15),
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WorldEditPlugin.getInstance().getBukkitImplAdapter()
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.getInternalBlockStateId(state).orElse(0));
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}
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}
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}
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int palette = blockToPalette[ordinal];
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@ -53,6 +67,7 @@ public class NMSAdapter {
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char[] getArr = null;
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char lastOrdinal = BlockID.__RESERVED__;
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boolean lastticking = false;
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boolean tick_placed = Settings.IMP.EXPERIMENTAL.ALLOW_TICK_PLACED;
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for (int i = 0; i < 4096; i++) {
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char ordinal = set[i];
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switch (ordinal) {
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@ -70,7 +85,7 @@ public class NMSAdapter {
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air++;
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break;
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default:
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if (!Settings.IMP.EXPERIMENTAL.ALLOW_TICK_PLACED) {
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if (!tick_placed) {
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boolean ticking;
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if (ordinal != lastOrdinal) {
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ticking = BlockTypesCache.ticking[ordinal];
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@ -97,7 +112,7 @@ public class NMSAdapter {
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air++;
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break;
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}
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if (Settings.IMP.EXPERIMENTAL.ALLOW_TICK_PLACED) {
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if (tick_placed) {
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boolean ticking;
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if (ordinal != lastOrdinal) {
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ticking = BlockTypesCache.ticking[ordinal];
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