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fix: correctly trim the max chunk section (#2753)
- fixes #2727 - fixes IntellectualSites/Plotsquared#4436
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@ -1,6 +1,5 @@
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package com.fastasyncworldedit.bukkit.regions.plotsquared;
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import com.fastasyncworldedit.core.FaweAPI;
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import com.fastasyncworldedit.core.configuration.Caption;
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import com.fastasyncworldedit.core.regions.FaweMask;
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import com.fastasyncworldedit.core.regions.FaweMaskManager;
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@ -174,22 +173,21 @@ public class PlotSquaredFeature extends FaweMaskManager {
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return null;
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}
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final World world = player.getWorld();
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int min = area != null ? area.getMinBuildHeight() : world.getMinY();
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// PlotSquared uses exclusive max height, WorldEdit uses inclusive max height -> subtract 1
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int max = area != null ? Math.min(world.getMaxY(), area.getMaxBuildHeight() - 1) : world.getMaxY();
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Region maskedRegion;
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if (regions.size() == 1) {
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final World world = player.getWorld();
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int min = area != null ? area.getMinBuildHeight() : world.getMinY();
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// PlotSquared uses exclusive max height, WorldEdit uses inclusive max height -> subtract 1
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int max = area != null ? Math.min(world.getMaxY(), area.getMaxBuildHeight() - 1) : world.getMaxY();
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final CuboidRegion region = regions.iterator().next();
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final BlockVector3 pos1 = BlockVector3.at(region.getMinimumX(), min, region.getMinimumZ());
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final BlockVector3 pos2 = BlockVector3.at(region.getMaximumX(), max, region.getMaximumZ());
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maskedRegion = new CuboidRegion(pos1, pos2);
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} else {
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World world = FaweAPI.getWorld(area.getWorldName());
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List<Region> weRegions = regions.stream().map(
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r -> new CuboidRegion(world, BlockVector3.at(r.getMinimumX(), r.getMinimumY(), r.getMinimumZ()),
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BlockVector3.at(r.getMaximumX(), r.getMaximumY(), r.getMaximumZ())
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r -> new CuboidRegion(world, BlockVector3.at(r.getMinimumX(), min, r.getMinimumZ()),
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BlockVector3.at(r.getMaximumX(), max, r.getMaximumZ())
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)).collect(Collectors.toList());
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maskedRegion = new RegionIntersection(world, weRegions);
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}
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@ -58,7 +58,7 @@ public interface IBatchProcessor {
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/**
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* Utility method to trim a chunk based on min and max Y (inclusive).
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*
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* @param keepInsideRange if all blocks inside the range (inclusive) should be kept (default)
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* @param keepInsideRange if all blocks inside the range (inclusive) should be kept (default), or removed
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* @return false if chunk is empty of blocks
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*/
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default boolean trimY(IChunkSet set, int minY, int maxY, final boolean keepInsideRange) {
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@ -74,16 +74,14 @@ public interface IBatchProcessor {
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for (int i = 0; i < index; i++) {
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arr[i] = BlockTypesCache.ReservedIDs.__RESERVED__;
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}
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} else {
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arr = new char[4096];
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set.setBlocks(layer, arr);
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}
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set.setBlocks(layer, arr);
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} else {
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set.setBlocks(layer, null);
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}
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}
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}
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for (int layer = maxLayer; layer < set.getMaxSectionPosition(); layer++) {
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for (int layer = maxLayer; layer <= set.getMaxSectionPosition(); layer++) {
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if (set.hasSection(layer)) {
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if (layer == maxLayer) {
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char[] arr = set.loadIfPresent(layer);
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@ -92,10 +90,8 @@ public interface IBatchProcessor {
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for (int i = index; i < arr.length; i++) {
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arr[i] = BlockTypesCache.ReservedIDs.__RESERVED__;
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}
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} else {
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arr = new char[4096];
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set.setBlocks(layer, arr);
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}
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set.setBlocks(layer, arr);
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} else {
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set.setBlocks(layer, null);
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}
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@ -828,7 +828,7 @@ public class CuboidRegion extends AbstractRegion implements FlatRegion {
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return set;
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}
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for (int layer = get.getMinSectionPosition(); layer < get.getMaxSectionPosition(); layer++) {
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for (int layer = get.getMinSectionPosition(); layer <= get.getMaxSectionPosition(); layer++) {
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if (!set.hasSection(layer)) {
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continue;
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}
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@ -912,7 +912,7 @@ public class CuboidRegion extends AbstractRegion implements FlatRegion {
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boolean trimX = lowerX != 0 || upperX != 15;
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boolean trimZ = lowerZ != 0 || upperZ != 15;
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for (int layer = get.getMinSectionPosition(); layer < get.getMaxSectionPosition(); layer++) {
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for (int layer = get.getMinSectionPosition(); layer <= get.getMaxSectionPosition(); layer++) {
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if (!set.hasSection(layer)) {
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continue;
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}
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