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Added OperationQueue to execute multiple operations sequentially.
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.function.operation;
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import com.sk89q.worldedit.WorldEditException;
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import java.util.ArrayDeque;
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import java.util.Collection;
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import java.util.Deque;
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* Executes multiple queues in order.
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*/
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public class OperationQueue implements Operation {
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private final Deque<Operation> queue = new ArrayDeque<Operation>();
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private Operation current;
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/**
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* Create a new queue containing no operations.
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*/
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public OperationQueue() {
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}
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/**
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* Create a new queue with operations from the given collection.
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*
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* @param operations a collection of operations
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*/
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public OperationQueue(Collection<Operation> operations) {
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checkNotNull(operations);
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for (Operation operation : operations) {
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offer(operation);
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}
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}
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/**
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* Create a new queue with operations from the given array.
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*
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* @param operation an array of operations
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*/
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public OperationQueue(Operation... operation) {
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checkNotNull(operation);
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for (Operation o : operation) {
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offer(o);
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}
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}
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/**
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* Add a new operation to the queue.
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*
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* @param operation the operation
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*/
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public void offer(Operation operation) {
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checkNotNull(operation);
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queue.offer(operation);
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}
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@Override
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public Operation resume() throws WorldEditException {
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if (current == null && queue.size() > 0) {
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current = queue.poll();
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}
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if (current != null) {
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current = current.resume();
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if (current == null) {
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current = queue.poll();
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}
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}
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return current != null ? this : null;
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}
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@Override
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public void cancel() {
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for (Operation operation : queue) {
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operation.cancel();
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}
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queue.clear();
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}
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}
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