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Update for Spout changes
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afd8ebe66f
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@ -36,8 +36,8 @@ import org.spout.api.geo.discrete.Point;
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import org.spout.api.inventory.Inventory;
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import org.spout.api.inventory.ItemStack;
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import org.spout.api.entity.Player;
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import org.spout.vanilla.component.inventory.window.Window;
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import org.spout.vanilla.component.living.Human;
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import org.spout.vanilla.component.inventory.PlayerInventory;
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import org.spout.vanilla.component.living.neutral.Human;
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import org.spout.vanilla.material.VanillaMaterial;
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import org.spout.vanilla.material.VanillaMaterials;
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@ -55,7 +55,7 @@ public class SpoutPlayer extends LocalPlayer {
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@Override
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public int getItemInHand() {
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if (player.has(Human.class)) {
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return ((VanillaMaterial) player.get(Human.class).getInventory().getQuickbar()
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return ((VanillaMaterial) player.get(PlayerInventory.class).getQuickbar()
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.getCurrentItem().getMaterial()).getMinecraftId();
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} else {
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return 0;
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@ -87,7 +87,7 @@ public class SpoutPlayer extends LocalPlayer {
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@Override
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public void giveItem(int type, int amt) {
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if (player.has(Human.class)) {
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player.get(Human.class).getInventory().add(new ItemStack(VanillaMaterials.getMaterial((short) type), amt));
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player.get(PlayerInventory.class).add(new ItemStack(VanillaMaterials.getMaterial((short) type), amt));
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}
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}
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@ -34,9 +34,8 @@ import org.spout.api.inventory.ItemStack;
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import org.spout.api.material.Material;
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import org.spout.api.entity.Player;
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import org.spout.vanilla.component.inventory.PlayerInventory;
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import org.spout.vanilla.component.living.Human;
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import org.spout.vanilla.component.living.neutral.Human;
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import org.spout.vanilla.material.VanillaMaterials;
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import org.spout.vanilla.util.VanillaPlayerUtil;
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public class SpoutPlayerBlockBag extends BlockBag {
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/**
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@ -80,7 +79,7 @@ public class SpoutPlayerBlockBag extends BlockBag {
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boolean includesFullInventory = true;
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ItemStack[] items;
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Human human = player.get(Human.class);
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PlayerInventory inv = human.getInventory();
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PlayerInventory inv = player.get(PlayerInventory.class);
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if (human.isCreative()) {
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includesFullInventory = false;
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items = new ItemStack[inv.getQuickbar().size()];
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@ -237,7 +236,7 @@ public class SpoutPlayerBlockBag extends BlockBag {
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@Override
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public void flushChanges() {
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if (items != null) {
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PlayerInventory inv = player.get(Human.class).getInventory();
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PlayerInventory inv = player.get(PlayerInventory.class);
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for (int i = 0; i < inv.getQuickbar().size(); i++) {
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inv.getQuickbar().set(i, items.inventory[i]);
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}
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@ -102,7 +102,7 @@ public class SpoutUtil {
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}
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public static Block toBlock(BlockWorldVector pt) {
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return toWorld(pt).getBlock(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ(), WorldEditPlugin.getInstance());
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return toWorld(pt).getBlock(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
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}
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public static World toWorld(WorldVector pt) {
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@ -41,6 +41,7 @@ import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.util.TreeGenerator;
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import org.spout.api.component.Component;
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import org.spout.api.entity.Entity;
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import org.spout.api.event.cause.PluginCause;
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import org.spout.api.generator.biome.BiomeGenerator;
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import org.spout.api.geo.LoadOption;
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import org.spout.api.geo.World;
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@ -110,7 +111,7 @@ public class SpoutWorld extends LocalWorld {
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final int x = pt.getBlockX();
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final int y = pt.getBlockY();
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final int z = pt.getBlockZ();
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return world.getChunkFromBlock(x, y, z, LoadOption.LOAD_GEN).setBlockMaterial(x, y, z, (BlockMaterial) mat, (short) 0, WorldEditPlugin.getInstance());
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return world.getChunkFromBlock(x, y, z, LoadOption.LOAD_GEN).setBlockMaterial(x, y, z, (BlockMaterial) mat, (short) 0, WorldEditPlugin.asCause());
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}
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return false;
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}
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@ -141,7 +142,7 @@ public class SpoutWorld extends LocalWorld {
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final int x = pt.getBlockX();
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final int y = pt.getBlockY();
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final int z = pt.getBlockZ();
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return world.getChunkFromBlock(x, y, z, LoadOption.LOAD_GEN).setBlockMaterial(x, y, z, (BlockMaterial) mat, (short) data, WorldEditPlugin.getInstance());
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return world.getChunkFromBlock(x, y, z, LoadOption.LOAD_GEN).setBlockMaterial(x, y, z, (BlockMaterial) mat, (short) data, WorldEditPlugin.asCause());
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}
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return false;
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}
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@ -185,7 +186,7 @@ public class SpoutWorld extends LocalWorld {
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final int x = pt.getBlockX();
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final int y = pt.getBlockY();
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final int z = pt.getBlockZ();
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world.getChunkFromBlock(x, y, z, LoadOption.LOAD_GEN).setBlockData(x, y, z, (short) data, WorldEditPlugin.getInstance());
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world.getChunkFromBlock(x, y, z, LoadOption.LOAD_GEN).setBlockData(x, y, z, (short) data, WorldEditPlugin.asCause());
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}
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/**
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@ -24,7 +24,7 @@ import org.apache.commons.lang3.builder.ToStringBuilder;
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import org.spout.api.protocol.Message;
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import org.spout.api.util.SpoutToStringStyle;
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public class WorldEditCUIMessage implements Message {
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public class WorldEditCUIMessage implements Message {
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private final String message;
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public WorldEditCUIMessage(String mesage) {
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@ -50,4 +50,9 @@ public class WorldEditCUIMessage implements Message {
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.append("message", message)
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.toString();
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}
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@Override
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public int getChannelId() {
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return DEFAULT_CHANNEL;
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}
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}
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@ -34,9 +34,12 @@ import com.sk89q.worldedit.spout.selections.Selection;
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import com.sk89q.worldedit.util.YAMLConfiguration;
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import org.spout.api.Server;
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import org.spout.api.command.CommandSource;
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import org.spout.api.event.Cause;
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import org.spout.api.event.cause.PluginCause;
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import org.spout.api.geo.World;
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import org.spout.api.entity.Player;
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import org.spout.api.plugin.CommonPlugin;
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import org.spout.api.plugin.Plugin;
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import org.spout.api.protocol.Protocol;
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import org.spout.api.scheduler.TaskPriority;
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@ -65,8 +68,10 @@ public class WorldEditPlugin extends CommonPlugin {
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private YAMLConfiguration config;
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private static WorldEditPlugin instance;
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private static PluginCause instanceCause;
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{
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instance = this;
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instanceCause = new PluginCause(this);
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}
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/**
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@ -105,7 +110,7 @@ public class WorldEditPlugin extends CommonPlugin {
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proto.registerPacket(WorldEditCUICodec.class, new WorldEditCUIMessageHandler(this));
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}
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getEngine().getScheduler().scheduleAsyncRepeatingTask(this,
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getEngine().getScheduler().scheduleSyncRepeatingTask(this,
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new SessionTimer(controller, getServer()), 6 * 1000, 6 * 1000, TaskPriority.LOWEST);
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}
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@ -356,4 +361,8 @@ public class WorldEditPlugin extends CommonPlugin {
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static WorldEditPlugin getInstance() {
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return instance;
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}
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static Cause<Plugin> asCause() {
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return instanceCause;
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}
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}
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