Update adapters.

Don't update unchanged blocks, do change NBT, no need to light.

Also clean up the forge side a bit.
This commit is contained in:
wizjany 2019-03-15 20:56:49 -04:00
parent c885f70c7b
commit 678a78a982
8 changed files with 11 additions and 82 deletions

View File

@ -166,21 +166,19 @@ public class ForgeWorld extends AbstractWorld {
boolean successful = successState != null;
// Create the TileEntity
if (successful) {
if (block instanceof BaseBlock && ((BaseBlock) block).hasNbtData()) {
// Kill the old TileEntity
world.removeTileEntity(pos);
NBTTagCompound nativeTag = NBTConverter.toNative(((BaseBlock) block).getNbtData());
nativeTag.putString("id", ((BaseBlock) block).getNbtId());
TileEntityUtils.setTileEntity(world, position, nativeTag);
if (successful || old == newState) {
if (block instanceof BaseBlock) {
CompoundTag tag = ((BaseBlock) block).getNbtData();
if (tag != null) {
NBTTagCompound nativeTag = NBTConverter.toNative(tag);
nativeTag.putString("id", ((BaseBlock) block).getNbtId());
TileEntityUtils.setTileEntity(world, position, nativeTag);
}
}
}
if (notifyAndLight) {
if (!successful) {
newState = old;
}
world.checkLight(pos);
if (successful && notifyAndLight) {
//world.checkLight(pos);
world.markAndNotifyBlock(pos, chunk, old, newState, UPDATE | NOTIFY);
}

View File

@ -29,8 +29,6 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import java.lang.reflect.Constructor;
import javax.annotation.Nullable;
/**
@ -46,45 +44,14 @@ final class TileEntityUtils {
*
* @param tag the tag
* @param position the position
* @return a tag compound
*/
private static NBTTagCompound updateForSet(NBTTagCompound tag, BlockVector3 position) {
private static void updateForSet(NBTTagCompound tag, BlockVector3 position) {
checkNotNull(tag);
checkNotNull(position);
tag.put("x", new NBTTagInt(position.getBlockX()));
tag.put("y", new NBTTagInt(position.getBlockY()));
tag.put("z", new NBTTagInt(position.getBlockZ()));
return tag;
}
/**
* Set a tile entity at the given location.
*
* @param world the world
* @param position the position
* @param clazz the tile entity class
* @param tag the tag for the tile entity (may be null to not set NBT data)
*/
static void setTileEntity(World world, BlockVector3 position, Class<? extends TileEntity> clazz, @Nullable NBTTagCompound tag) {
checkNotNull(world);
checkNotNull(position);
checkNotNull(clazz);
TileEntity tileEntity = constructTileEntity(world, position, clazz);
if (tileEntity == null) {
return;
}
if (tag != null) {
// Set X, Y, Z
updateForSet(tag, position);
tileEntity.read(tag);
}
world.setTileEntity(new BlockPos(position.getBlockX(), position.getBlockY(), position.getBlockZ()), tileEntity);
}
/**
@ -105,42 +72,6 @@ final class TileEntityUtils {
}
}
/**
* Construct a tile entity from the given class.
*
* @param world the world
* @param position the position
* @param clazz the class
* @return a tile entity (may be null if it failed)
*/
@Nullable
static TileEntity constructTileEntity(World world, BlockVector3 position, Class<? extends TileEntity> clazz) {
Constructor<? extends TileEntity> baseConstructor;
try {
baseConstructor = clazz.getConstructor(); // creates "blank" TE
} catch (Throwable e) {
return null; // every TE *should* have this constructor, so this isn't necessary
}
TileEntity genericTE;
try {
genericTE = baseConstructor.newInstance();
} catch (Throwable e) {
return null;
}
/*
genericTE.blockType = Block.blocksList[block.getId()];
genericTE.blockMetadata = block.getData();
genericTE.xCoord = pt.getBlockX();
genericTE.yCoord = pt.getBlockY();
genericTE.zCoord = pt.getBlockZ();
genericTE.worldObj = world;
*/ // handled by internal code
return genericTE;
}
public static NBTTagCompound copyNbtData(TileEntity tile) {
NBTTagCompound tag = new NBTTagCompound();
tile.write(tag);