refactor! Remove deprecations marked for removal that are not present in upstream (#1483)

This commit is contained in:
Jordan 2021-12-22 00:53:45 +00:00 committed by GitHub
parent a4cec49e89
commit 6b6c94556a
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GPG Key ID: 4AEE18F83AFDEB23
13 changed files with 9 additions and 632 deletions

View File

@ -32,7 +32,7 @@ public class GriefDefenderFeature extends BukkitMaskManager implements Listener
}
@Override
public FaweMask getMask(final com.sk89q.worldedit.entity.Player wePlayer, MaskType type) {
public FaweMask getMask(final com.sk89q.worldedit.entity.Player wePlayer, MaskType type, boolean isWhitelist) {
final Player player = BukkitAdapter.adapt(wePlayer);
final Location loc = player.getLocation();
final Vector3i vector = Vector3i.from(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());

View File

@ -30,7 +30,7 @@ public class GriefPreventionFeature extends BukkitMaskManager implements Listene
}
@Override
public FaweMask getMask(final com.sk89q.worldedit.entity.Player wePlayer, MaskType type) {
public FaweMask getMask(final com.sk89q.worldedit.entity.Player wePlayer, MaskType type, boolean isWhitelist) {
final Player player = BukkitAdapter.adapt(wePlayer);
final Claim claim = GriefPrevention.instance.dataStore.getClaimAt(player.getLocation(), true, null);
if (claim != null) {

View File

@ -39,7 +39,7 @@ public class ResidenceFeature extends BukkitMaskManager implements Listener {
}
@Override
public FaweMask getMask(final com.sk89q.worldedit.entity.Player wePlayer, final MaskType type) {
public FaweMask getMask(final com.sk89q.worldedit.entity.Player wePlayer, final MaskType type, boolean isWhitelist) {
final Player player = BukkitAdapter.adapt(wePlayer);
final Location location = player.getLocation();
ClaimedResidence residence = Residence.getInstance().getResidenceManager().getByLoc(location);

View File

@ -66,7 +66,7 @@ public class TownyFeature extends BukkitMaskManager implements Listener {
}
@Override
public FaweMask getMask(final com.sk89q.worldedit.entity.Player wePlayer, MaskType type) {
public FaweMask getMask(final com.sk89q.worldedit.entity.Player wePlayer, MaskType type, boolean isWhitelist) {
final Player player = BukkitAdapter.adapt(wePlayer);
final Location location = player.getLocation();
try {

View File

@ -127,7 +127,7 @@ public class PlotSquaredFeature extends FaweMaskManager {
}
@Override
public FaweMask getMask(Player player, MaskType type) {
public FaweMask getMask(Player player, MaskType type, boolean isWhitelist) {
final PlotPlayer<org.bukkit.entity.Player> pp = PlotPlayer.from(BukkitAdapter.adapt(player));
if (pp == null) {
return null;

View File

@ -172,6 +172,9 @@ public class BukkitImplLoader {
if (className.equals(customCandidate)) {
LOGGER.warn("Failed to load the Bukkit adapter class '" + className + "'", e);
}
if (className.contains("Adapter") && className.contains("18")) {
e.printStackTrace();
}
}
}

View File

@ -11,7 +11,6 @@ import com.fastasyncworldedit.core.queue.IQueueExtent;
import com.fastasyncworldedit.core.queue.implementation.ParallelQueueExtent;
import com.fastasyncworldedit.core.regions.FaweMaskManager;
import com.fastasyncworldedit.core.regions.RegionWrapper;
import com.fastasyncworldedit.core.util.EditSessionBuilder;
import com.fastasyncworldedit.core.util.MainUtil;
import com.fastasyncworldedit.core.util.MemUtil;
import com.fastasyncworldedit.core.util.TaskManager;
@ -60,17 +59,6 @@ public class FaweAPI {
private static final Logger LOGGER = LogManagerCompat.getLogger();
/**
* Offers a lot of options for building an EditSession.
*
* @return A new EditSessionBuilder
* @deprecated See {@link WorldEdit#newEditSessionBuilder()}
*/
@Deprecated(forRemoval = true)
public static EditSessionBuilder getEditSessionBuilder(World world) {
return new EditSessionBuilder(world);
}
/**
* The TaskManager has some useful methods for doing things asynchronously.
*

View File

@ -23,38 +23,10 @@ public abstract class FaweMaskManager {
return this.key;
}
/**
* Get a {@link FaweMask} for the given player and {@link MaskType}
*
* @deprecated Use {@link #getMask(Player, MaskType, boolean)}
*/
@Deprecated(forRemoval = true)
public FaweMask getMask(final Player player, MaskType type) {
return getMask(player, type, true);
}
/**
* Get a {@link FaweMask} for the given player and {@link MaskType}. If isWhitelist is false, will return a "blacklist" mask.
*/
public FaweMask getMask(final Player player, MaskType type, boolean isWhitelist) {
return getMask(player, type);
}
/**
* @deprecated Not used internally
*/
@Deprecated(forRemoval = true)
public boolean isValid(FaweMask mask) {
return true;
}
/**
* @deprecated Not used internally
*/
@Deprecated(forRemoval = true)
public RegionFilter getFilter(String world) {
return null;
}
public abstract FaweMask getMask(final Player player, MaskType type, boolean isWhitelist);
public boolean isExclusive() {
return Settings.IMP.REGION_RESTRICTIONS_OPTIONS.EXCLUSIVE_MANAGERS.contains(this.key);

View File

@ -1,498 +0,0 @@
package com.fastasyncworldedit.core.util;
import com.fastasyncworldedit.core.Fawe;
import com.fastasyncworldedit.core.FaweCache;
import com.fastasyncworldedit.core.configuration.Caption;
import com.fastasyncworldedit.core.configuration.Settings;
import com.fastasyncworldedit.core.extent.FaweRegionExtent;
import com.fastasyncworldedit.core.extent.HistoryExtent;
import com.fastasyncworldedit.core.extent.LimitExtent;
import com.fastasyncworldedit.core.extent.MultiRegionExtent;
import com.fastasyncworldedit.core.extent.NullExtent;
import com.fastasyncworldedit.core.extent.SingleRegionExtent;
import com.fastasyncworldedit.core.extent.SlowExtent;
import com.fastasyncworldedit.core.extent.StripNBTExtent;
import com.fastasyncworldedit.core.extent.processor.heightmap.HeightmapProcessor;
import com.fastasyncworldedit.core.extent.processor.lighting.NullRelighter;
import com.fastasyncworldedit.core.extent.processor.lighting.RelightMode;
import com.fastasyncworldedit.core.extent.processor.lighting.RelightProcessor;
import com.fastasyncworldedit.core.extent.processor.lighting.Relighter;
import com.fastasyncworldedit.core.history.DiskStorageHistory;
import com.fastasyncworldedit.core.history.MemoryOptimizedHistory;
import com.fastasyncworldedit.core.history.RollbackOptimizedHistory;
import com.fastasyncworldedit.core.history.changeset.AbstractChangeSet;
import com.fastasyncworldedit.core.history.changeset.BlockBagChangeSet;
import com.fastasyncworldedit.core.history.changeset.NullChangeSet;
import com.fastasyncworldedit.core.limit.FaweLimit;
import com.fastasyncworldedit.core.queue.IQueueChunk;
import com.fastasyncworldedit.core.queue.IQueueExtent;
import com.fastasyncworldedit.core.queue.implementation.ParallelQueueExtent;
import com.fastasyncworldedit.core.regions.RegionWrapper;
import com.fastasyncworldedit.core.wrappers.WorldWrapper;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.event.extent.EditSessionEvent;
import com.sk89q.worldedit.extension.platform.Capability;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.extent.inventory.BlockBag;
import com.sk89q.worldedit.internal.util.LogManagerCompat;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.Identifiable;
import com.sk89q.worldedit.util.eventbus.EventBus;
import com.sk89q.worldedit.util.formatting.text.TextComponent;
import com.sk89q.worldedit.world.World;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.Nullable;
import javax.annotation.Nonnull;
import java.util.Locale;
import java.util.UUID;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* @deprecated Being replaced by {@link com.sk89q.worldedit.EditSessionBuilder}. See https://worldedit.enginehub.org/en/latest/api/concepts/edit-sessions/
*/
@Deprecated(forRemoval = true)
public class EditSessionBuilder {
private static final Logger LOGGER = LogManagerCompat.getLogger();
@Nonnull
private World world;
private Player player;
private FaweLimit limit;
private AbstractChangeSet changeSet;
private Region[] allowedRegions;
private Boolean fastmode;
private Boolean checkMemory;
private Boolean combineStages;
@Nonnull
private EventBus eventBus = WorldEdit.getInstance().getEventBus();
private BlockBag blockBag;
private EditSessionEvent event;
private String command;
private RelightMode relightMode;
private Relighter relighter;
private Boolean wnaMode;
private AbstractChangeSet changeTask;
private Extent bypassHistory;
private Extent bypassAll;
private Extent extent;
private boolean compiled;
private boolean wrapped;
/**
* An EditSession builder<br>
* - Unset values will revert to their default<br>
* <br>
* player: The player doing the edit (defaults to to null)<br>
* limit: Block/Entity/Action limit (defaults to unlimited)<br>
* changeSet: Stores changes (defaults to config.yml value)<br>
* allowedRegions: Allowed editable regions (defaults to player's allowed regions, or everywhere)<br>
* fastmode: bypasses history (defaults to player fastmode or config.yml console history)<br>
* checkMemory: If low memory checks are enabled (defaults to player's fastmode or true)<br>
* combineStages: If history is combined with dispatching
*
* @param world A world must be provided for all EditSession(s)
*/
public EditSessionBuilder(World world) {
checkNotNull(world);
this.world = world;
}
public EditSessionBuilder player(@Nullable Player player) {
this.player = player;
return setDirty();
}
public EditSessionBuilder limit(@Nullable FaweLimit limit) {
this.limit = limit;
return setDirty();
}
public EditSessionBuilder limitUnlimited() {
return limit(FaweLimit.MAX.copy());
}
public EditSessionBuilder limitUnprocessed(@Nonnull Player player) {
checkNotNull(player);
limitUnlimited();
FaweLimit tmp = player.getLimit();
limit.INVENTORY_MODE = tmp.INVENTORY_MODE;
return setDirty();
}
public EditSessionBuilder changeSet(@Nullable AbstractChangeSet changeSet) {
this.changeSet = changeSet;
return setDirty();
}
public EditSessionBuilder changeSetNull() {
return changeSet(new NullChangeSet(world));
}
public EditSessionBuilder world(@Nonnull World world) {
checkNotNull(world);
this.world = world;
return setDirty();
}
public EditSessionBuilder command(String command) {
this.command = command;
return this;
}
public EditSessionBuilder changeSet(boolean disk, @Nullable UUID uuid, int compression) {
if (disk) {
if (Settings.IMP.HISTORY.USE_DATABASE) {
this.changeSet = new RollbackOptimizedHistory(world, uuid);
} else {
this.changeSet = new DiskStorageHistory(world, uuid);
}
} else {
this.changeSet = new MemoryOptimizedHistory(world);
}
return setDirty();
}
public EditSessionBuilder allowedRegions(@Nullable Region[] allowedRegions) {
this.allowedRegions = allowedRegions;
return setDirty();
}
@Deprecated
public EditSessionBuilder allowedRegions(@Nullable RegionWrapper[] allowedRegions) {
this.allowedRegions = allowedRegions;
return setDirty();
}
public EditSessionBuilder allowedRegions(@Nullable RegionWrapper allowedRegion) {
this.allowedRegions = allowedRegion == null ? null : allowedRegion.toArray();
return setDirty();
}
public EditSessionBuilder allowedRegionsEverywhere() {
return allowedRegions(new Region[]{RegionWrapper.GLOBAL()});
}
@Deprecated
public EditSessionBuilder autoQueue(@Nullable Boolean autoQueue) {
return this;
}
public EditSessionBuilder fastmode(@Nullable Boolean fastmode) {
this.fastmode = fastmode;
return setDirty();
}
public EditSessionBuilder relightMode(@Nullable RelightMode relightMode) {
this.relightMode = relightMode;
return setDirty();
}
public EditSessionBuilder checkMemory(@Nullable Boolean checkMemory) {
this.checkMemory = checkMemory;
return setDirty();
}
public EditSessionBuilder combineStages(@Nullable Boolean combineStages) {
this.combineStages = combineStages;
return setDirty();
}
public EditSessionBuilder blockBag(@Nullable BlockBag blockBag) {
this.blockBag = blockBag;
return setDirty();
}
public EditSessionBuilder eventBus(@Nonnull EventBus eventBus) {
this.eventBus = eventBus;
return setDirty();
}
public EditSessionBuilder event(@Nullable EditSessionEvent event) {
this.event = event;
return setDirty();
}
public EditSessionBuilder forceWNA() {
this.wnaMode = true;
return setDirty();
}
private EditSessionBuilder setDirty() {
compiled = false;
return this;
}
private Extent wrapExtent(
final Extent extent,
final EventBus eventBus,
EditSessionEvent event,
final EditSession.Stage stage
) {
event = event.clone(stage);
event.setExtent(extent);
eventBus.post(event);
if (event.isCancelled()) {
return new NullExtent(extent, FaweCache.MANUAL);
}
final Extent toReturn = event.getExtent();
if (toReturn instanceof com.sk89q.worldedit.extent.NullExtent) {
return new NullExtent(toReturn, FaweCache.MANUAL);
}
if (toReturn != extent) {
String className = toReturn.getClass().getName().toLowerCase(Locale.ROOT);
for (String allowed : Settings.IMP.EXTENT.ALLOWED_PLUGINS) {
if (className.contains(allowed.toLowerCase(Locale.ROOT))) {
this.wrapped = true;
return toReturn;
}
}
if (Settings.IMP.EXTENT.DEBUG) {
if (event.getActor() != null) {
event.getActor().printDebug(TextComponent.of("Potentially unsafe extent blocked: " + toReturn
.getClass()
.getName()));
event.getActor().print(TextComponent.of(
"- For area restrictions and block logging, it is recommended that third party plugins use the FAWE" +
" API"));
event.getActor().print(TextComponent.of("- Add the following line to the `allowed-plugins` list in the " +
"FAWE config.yml to let FAWE recognize the extent:"));
event.getActor().print(toReturn.getClass().getName());
} else {
LOGGER.warn("Potentially unsafe extent blocked: " + toReturn.getClass().getName());
LOGGER.warn(
" - For area restrictions and block logging, it is recommended that third party plugins use the FAWE API");
LOGGER.warn(
" - Add the following classpath to the `allowed-plugins` list in the FAWE config.yml to let FAWE " +
"recognize the extent:");
LOGGER.warn(toReturn.getClass().getName());
}
}
}
return extent;
}
public EditSessionBuilder compile() {
if (compiled) {
return this;
}
compiled = true;
wrapped = false;
if (event == null) {
event = new EditSessionEvent(world, player, -1, null);
}
if (player == null && event.getActor() != null) {
player = (Player) event.getActor();
}
if (limit == null) {
if (player == null) {
limit = FaweLimit.MAX;
} else {
limit = player.getLimit();
}
}
if (fastmode == null) {
if (player == null) {
fastmode = !Settings.IMP.HISTORY.ENABLE_FOR_CONSOLE;
} else {
fastmode = player.getSession().hasFastMode();
}
}
if (checkMemory == null) {
checkMemory = player != null && !this.fastmode;
}
if (checkMemory) {
if (MemUtil.isMemoryLimitedSlow()) {
if (Permission.hasPermission(player, "worldedit.fast")) {
player.print(Caption.of("fawe.info.worldedit.oom.admin"));
}
throw FaweCache.LOW_MEMORY;
}
}
// this.originalLimit = limit;
this.blockBag = limit.INVENTORY_MODE != 0 ? blockBag : null;
this.limit = limit.copy();
if (extent == null) {
IQueueExtent<IQueueChunk> queue = null;
World unwrapped = WorldWrapper.unwrap(world);
boolean placeChunks = (this.fastmode || this.limit.FAST_PLACEMENT) && (wnaMode == null || !wnaMode);
if (placeChunks) {
wnaMode = false;
if (unwrapped instanceof IQueueExtent) {
extent = queue = (IQueueExtent) unwrapped;
} else if (Settings.IMP.QUEUE.PARALLEL_THREADS > 1 && !Fawe.isMainThread()) {
ParallelQueueExtent parallel = new ParallelQueueExtent(Fawe.get().getQueueHandler(), world, fastmode);
queue = parallel.getExtent();
extent = parallel;
} else {
extent = queue = Fawe.get().getQueueHandler().getQueue(world);
}
} else {
wnaMode = true;
extent = world;
}
if (combineStages == null) {
combineStages =
// If it's enabled in the settings
Settings.IMP.HISTORY.COMBINE_STAGES
// If fast placement is disabled, it's slower to perform a copy on each chunk
&& this.limit.FAST_PLACEMENT
// If the edit uses items from the inventory we can't use a delayed task
&& this.blockBag == null;
}
extent = this.bypassAll = wrapExtent(extent, eventBus, event, EditSession.Stage.BEFORE_CHANGE);
this.bypassHistory = this.extent = wrapExtent(bypassAll, eventBus, event, EditSession.Stage.BEFORE_REORDER);
if (!this.fastmode || changeSet != null) {
if (changeSet == null) {
if (Settings.IMP.HISTORY.USE_DISK) {
UUID uuid = player == null ? Identifiable.CONSOLE : player.getUniqueId();
if (Settings.IMP.HISTORY.USE_DATABASE) {
changeSet = new RollbackOptimizedHistory(world, uuid);
} else {
changeSet = new DiskStorageHistory(world, uuid);
}
// } else if (combineStages && Settings.IMP.HISTORY.COMPRESSION_LEVEL == 0) {
// changeSet = new CPUOptimizedChangeSet(world);
} else {
if (combineStages && Settings.IMP.HISTORY.COMPRESSION_LEVEL == 0) {
//TODO add CPUOptimizedChangeSet
}
changeSet = new MemoryOptimizedHistory(world);
}
}
if (this.limit.SPEED_REDUCTION > 0) {
this.extent = this.bypassHistory = new SlowExtent(this.bypassHistory, this.limit.SPEED_REDUCTION);
}
if (command != null && changeSet instanceof RollbackOptimizedHistory) {
((RollbackOptimizedHistory) changeSet).setCommand(this.command);
}
if (!(changeSet instanceof NullChangeSet)) {
if (this.blockBag != null) {
//TODO implement block bag as IBatchProcessor
changeSet = new BlockBagChangeSet(changeSet, blockBag, limit.INVENTORY_MODE == 1);
}
if (combineStages) {
changeTask = changeSet;
this.extent = extent.enableHistory(changeSet);
} else {
this.extent = new HistoryExtent(extent, changeSet);
// if (this.blockBag != null) {
// this.extent = new BlockBagExtent(this.extent, blockBag, limit.INVENTORY_MODE == 1);
// }
}
}
}
if (allowedRegions == null) {
if (player != null && !player.hasPermission("fawe.bypass") && !player.hasPermission("fawe.bypass.regions")) {
allowedRegions = player.getAllowedRegions();
}
}
FaweRegionExtent regionExtent = null;
if (allowedRegions != null) {
if (allowedRegions.length == 0) {
regionExtent = new NullExtent(this.extent, FaweCache.NO_REGION);
} else {
if (allowedRegions.length == 1) {
regionExtent = new SingleRegionExtent(this.extent, this.limit, allowedRegions[0]);
} else {
regionExtent = new MultiRegionExtent(this.extent, this.limit, allowedRegions, null);
}
}
} else {
allowedRegions = new Region[]{RegionWrapper.GLOBAL()};
}
// There's no need to do lighting (and it'll also just be a pain to implement) if we're not placing chunks
if (placeChunks) {
if (((relightMode != null && relightMode != RelightMode.NONE) || (relightMode == null && Settings.IMP.LIGHTING.MODE > 0))) {
relighter = WorldEdit.getInstance().getPlatformManager()
.queryCapability(Capability.WORLD_EDITING)
.getRelighterFactory().createRelighter(relightMode, world, queue);
extent.addProcessor(new RelightProcessor(relighter));
}
extent.addProcessor(new HeightmapProcessor(world.getMinY(), world.getMaxY()));
} else {
relighter = NullRelighter.INSTANCE;
}
if (limit != null && !limit.isUnlimited() && regionExtent != null) {
this.extent = new LimitExtent(regionExtent, limit);
} else if (limit != null && !limit.isUnlimited()) {
this.extent = new LimitExtent(this.extent, limit);
} else if (regionExtent != null) {
this.extent = regionExtent;
}
if (this.limit != null && this.limit.STRIP_NBT != null && !this.limit.STRIP_NBT.isEmpty()) {
if (placeChunks) {
extent.addProcessor(new StripNBTExtent(this.extent, this.limit.STRIP_NBT));
} else {
this.extent = new StripNBTExtent(this.extent, this.limit.STRIP_NBT);
}
}
this.extent = wrapExtent(this.extent, eventBus, event, EditSession.Stage.BEFORE_HISTORY);
}
return this;
}
public EditSession build() {
return new EditSession(this);
}
@Nonnull
public World getWorld() {
return world;
}
public Extent getExtent() {
return extent != null ? extent : world;
}
public boolean isWrapped() {
return wrapped;
}
public Extent getBypassHistory() {
return bypassHistory;
}
public Extent getBypassAll() {
return bypassAll;
}
@Nonnull
public FaweLimit getLimit() {
return limit;
}
public Player getPlayer() {
return player;
}
public AbstractChangeSet getChangeTask() {
return changeTask;
}
public BlockBag getBlockBag() {
return blockBag;
}
public Relighter getRelighter() {
return relighter;
}
public boolean isWNAMode() {
return wnaMode;
}
@Nullable
public Region[] getAllowedRegions() {
return allowedRegions;
}
}

View File

@ -258,47 +258,6 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
@Nullable
private final Region[] allowedRegions;
@Deprecated(forRemoval = true)
public EditSession(
@Nonnull EventBus bus, World world, @Nullable Player actor,
@Nullable FaweLimit limit, @Nullable AbstractChangeSet changeSet,
@Nullable RegionWrapper[] allowedRegions, @Nullable Boolean autoQueue,
@Nullable Boolean fastmode, @Nullable Boolean checkMemory, @Nullable Boolean combineStages,
@Nullable BlockBag blockBag, @Nullable EditSessionEvent event
) {
this(new EditSessionBuilder(bus).world(world).actor(actor)
.limit(limit)
.changeSet(changeSet)
.allowedRegions(allowedRegions)
.fastMode(fastmode)
.checkMemory(checkMemory)
.combineStages(combineStages)
.blockBag(blockBag)
.event(event));
}
//FAWE end
/**
* Construct the object with a maximum number of blocks and a block bag.
*
* @param eventBus the event bus
* @param world the world
* @param maxBlocks the maximum number of blocks that can be changed, or -1 to use no limit
* @param blockBag an optional {@link BlockBag} to use, otherwise null
* @param event the event to call with the extent
*/
//FAWE start - EditSessionEvent
@Deprecated(forRemoval = true)
public EditSession(
@Nonnull EventBus eventBus,
World world,
int maxBlocks,
@Nullable BlockBag blockBag,
EditSessionEvent event
) {
this(eventBus, world, null, null, null, null, true, null, null, null, blockBag, event);
}
EditSession(EditSessionBuilder builder) {
super(builder.compile().getExtent());
this.world = builder.getWorld();
@ -324,27 +283,6 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
this.allowedRegions = builder.getAllowedRegions() != null ? builder.getAllowedRegions().clone() : null;
}
@Deprecated(forRemoval = true)
public EditSession(com.fastasyncworldedit.core.util.EditSessionBuilder builder) {
super(builder.compile().getExtent());
this.world = builder.getWorld();
this.bypassHistory = builder.getBypassHistory();
this.bypassAll = builder.getBypassAll();
this.originalLimit = builder.getLimit();
this.limit = builder.getLimit().copy();
this.actor = builder.getPlayer();
this.changeSet = builder.getChangeTask();
this.minY = world.getMinY();
this.maxY = world.getMaxY();
this.blockBag = builder.getBlockBag();
this.history = changeSet != null;
this.relighter = builder.getRelighter();
this.wnaMode = builder.isWNAMode();
this.tracingExtents = null;
this.allowedRegions = builder.getAllowedRegions() != null ? builder.getAllowedRegions().clone() : null;
}
/**
* The limit for this specific edit (blocks etc).
*

View File

@ -377,14 +377,6 @@ public final class EditSessionBuilder {
return allowedRegions(new Region[]{RegionWrapper.GLOBAL()});
}
/**
* Does nothing as of 1.13 new queueing system
*/
@Deprecated(forRemoval = true)
public EditSessionBuilder autoQueue(@Nullable Boolean autoQueue) {
return this;
}
/**
* Set fast mode. Use null to set to actor's fast mode setting. Also set to true by default if history for console disabled
*/

View File

@ -56,13 +56,6 @@ public final class Constants {
@Deprecated(forRemoval = true, since = "2.0.0")
public static final int DATA_VERSION_MC_1_13_2 = 1631;
/**
* The DataVersion for Minecraft 1.14
* @deprecated If Fawe drops interaction with 1.14, this method is subject to removal.
*/
@Deprecated(forRemoval = true, since = "2.0.0")
public static final int DATA_VERSION_MC_1_14 = 1952;
/**
* The DataVersion for Minecraft 1.15
*/

View File

@ -61,17 +61,6 @@ public class RegionIntersection extends AbstractRegion {
this(null, regions);
}
/**
* Create a new instance with the included list of regions.
*
* @param regions a list of regions, which is copied
* @deprecated Use {@link #RegionIntersection(List)} to match upstream
*/
@Deprecated(forRemoval = true)
public RegionIntersection(Collection<Region> regions) {
this(null, regions);
}
/**
* Create a new instance with the included list of regions.
*