Split up source files into several source directories.

This commit is contained in:
sk89q
2014-04-02 20:03:52 -07:00
parent 469cb8c8b3
commit 6c460f02c5
85 changed files with 5577 additions and 5437 deletions

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// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com> and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.patterns;
import com.sk89q.worldedit.blocks.BaseBlock;
/**
* @deprecated Will be removed in the future -- there is no replacement
*/
@Deprecated
public class BlockChance {
/**
* Block.
*/
private BaseBlock block;
/**
* Chance. Can be any positive value.
*/
private double chance;
/**
* Construct the object.
*
* @param block
* @param chance
*/
public BlockChance(BaseBlock block, double chance) {
this.block = block;
this.chance = chance;
}
/**
* @return the block
*/
public BaseBlock getBlock() {
return block;
}
/**
* @return the chance
*/
public double getChance() {
return chance;
}
}

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// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com> and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.patterns;
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.blocks.BaseBlock;
/**
* Pattern that repeats the clipboard.
*
* @author sk89q
*/
public class ClipboardPattern implements Pattern {
/**
* Clipboard.
*/
private CuboidClipboard clipboard;
/**
* Size of the clipboard.
*/
private Vector size;
/**
* Construct the object.
*
* @param clipboard
*/
public ClipboardPattern(CuboidClipboard clipboard) {
this.clipboard = clipboard;
this.size = clipboard.getSize();
}
/**
* Get next block.
*
* @param pos
* @return
*/
public BaseBlock next(Vector pos) {
return next(pos.getBlockX(), pos.getBlockY(), pos.getBlockZ());
}
/**
* Get next block.
*
* @param x
* @param y
* @param z
* @return
*/
public BaseBlock next(int x, int y, int z) {
int xp = Math.abs(x) % size.getBlockX();
int yp = Math.abs(y) % size.getBlockY();
int zp = Math.abs(z) % size.getBlockZ();
return clipboard.getPoint(new Vector(xp, yp, zp));
}
}

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// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com> and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.patterns;
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.blocks.BaseBlock;
/**
* @deprecated See {@link com.sk89q.worldedit.function.pattern.Pattern}
*/
@Deprecated
public interface Pattern {
/**
* Get a block for a position. This return value of this method does
* not have to be consistent for the same position.
*
* @param pos
* @return
*/
public BaseBlock next(Vector pos);
/**
* Get a block for a position. This return value of this method does
* not have to be consistent for the same position.
*
* @param pos
* @return
*/
public BaseBlock next(int x, int y, int z);
}

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// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com> and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.patterns;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.function.pattern.RandomPattern;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
/**
* @deprecated See {@link RandomPattern}
*/
@Deprecated
public class RandomFillPattern implements Pattern {
/**
* Random number generator.
*/
private static final Random random = new Random();
/**
* Blocks and their proportions.
*/
private List<BlockChance> blocks;
/**
* Construct the object.
*
* @param blocks
*/
public RandomFillPattern(List<BlockChance> blocks) {
double max = 0;
for (BlockChance block : blocks) {
max += block.getChance();
}
List<BlockChance> finalBlocks = new ArrayList<BlockChance>();
double i = 0;
for (BlockChance block : blocks) {
double v = block.getChance() / max;
i += v;
finalBlocks.add(new BlockChance(block.getBlock(), i));
}
this.blocks = finalBlocks;
}
/**
* Get next block.
*
* @param pos
* @return
*/
public BaseBlock next(Vector pos) {
double r = random.nextDouble();
for (BlockChance block : blocks) {
if (r <= block.getChance()) {
return block.getBlock();
}
}
throw new RuntimeException("ProportionalFillPattern");
}
public BaseBlock next(int x, int y, int z) {
return next(null);
}
}

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// $Id$
/*
* WorldEdit
* Copyright (C) 2010 sk89q <http://www.sk89q.com> and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.patterns;
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.function.pattern.BlockPattern;
/**
* @deprecated See {@link BlockPattern}
*/
@Deprecated
public class SingleBlockPattern implements Pattern {
/**
* Block type.
*/
private BaseBlock block;
/**
* Construct the object.
*
* @param block
*/
public SingleBlockPattern(BaseBlock block) {
this.block = block;
}
/**
* Get next block.
*
* @param pos
* @return
*/
public BaseBlock next(Vector pos) {
return block;
}
public BaseBlock next(int x, int y, int z) {
return block;
}
/**
* Get the block.
*
* @return
*/
public BaseBlock getBlock() {
return block;
}
}