Update BukkitImplLoader

This commit is contained in:
MattBDev 2020-08-24 21:20:18 -04:00
parent fd8cf1ebba
commit 75a18b9d5b
45 changed files with 5618 additions and 5626 deletions

View File

@ -3,18 +3,18 @@
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit.adapter;
@ -47,15 +47,14 @@ public class BukkitImplLoader {
private static final String CLASS_SUFFIX = ".class";
private static final String LOAD_ERROR_MESSAGE =
"\n**********************************************\n" +
"** This WorldEdit version does not fully support your version of Bukkit.\n" +
"**\n" +
"** When working with blocks or undoing, chests will be empty, signs\n" +
"** will be blank, and so on. There will be no support for entity\n" +
"** and block property-related functions.\n" +
"**\n" +
"** Please see https://worldedit.enginehub.org/en/latest/faq/#bukkit-adapters\n" +
"**********************************************\n";
"\n**********************************************\n"
+ "** This WorldEdit version does not fully support your version of Bukkit.\n"
+ "**\n" + "** When working with blocks or undoing, chests will be empty, signs\n"
+ "** will be blank, and so on. There will be no support for entity\n"
+ "** and block property-related functions.\n"
+ "**\n"
+ "** Please see https://worldedit.enginehub.org/en/latest/faq/#bukkit-adapters\n"
+ "**********************************************\n";
/**
* Create a new instance.
@ -97,7 +96,9 @@ public class BukkitImplLoader {
String className = jarEntry.getName().replaceAll("[/\\\\]+", ".");
if (!className.startsWith(SEARCH_PACKAGE_DOT) || jarEntry.isDirectory()) continue;
if (!className.startsWith(SEARCH_PACKAGE_DOT) || jarEntry.isDirectory()) {
continue;
}
int beginIndex = 0;
int endIndex = className.length() - CLASS_SUFFIX.length();
@ -155,32 +156,23 @@ public class BukkitImplLoader {
*/
public BukkitImplAdapter loadAdapter() throws AdapterLoadException {
for (String className : adapterCandidates) {
System.out.println("Candidate: " + className);
try {
Class<?> cls = Class.forName(className);
if (cls.isSynthetic()){
System.out.println(className + " is synthetic, continuing");
if (cls.isSynthetic()) {
continue;
}else{
System.out.println(className + " is not synthetic");
}
if (BukkitImplAdapter.class.isAssignableFrom(cls)) {
System.out.println(className + " is assignable from BukkitImplAdapter, returning");
return (BukkitImplAdapter) cls.newInstance();
}else{
System.out.println(className + " is NOT assignable from BukkitImplAdapter, returning");
}
} catch (ClassNotFoundException e) {
log.warn("Failed to load the Bukkit adapter class '" + className +
"' that is not supposed to be missing", e);
log.warn("Failed to load the Bukkit adapter class '" + className
+ "' that is not supposed to be missing", e);
} catch (IllegalAccessException e) {
log.warn("Failed to load the Bukkit adapter class '" + className +
"' that is not supposed to be raising this error", e);
log.warn("Failed to load the Bukkit adapter class '" + className
+ "' that is not supposed to be raising this error", e);
} catch (Throwable e) {
if (className.equals(customCandidate)) {
log.warn("Failed to load the Bukkit adapter class '" + className + "'", e);
}else{
log.warn(className + " is not custom candidate.", e);
}
}
}

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@ -1,64 +1,64 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
import java.util.Locale;
/**
* The {@code TAG_Byte_Array} tag.
*/
public final class ByteArrayTag extends Tag {
@Override
public int getTypeCode() {
return NBTConstants.TYPE_BYTE_ARRAY;
}
private final byte[] value;
/**
* Creates the tag with an empty name.
*
* @param value the value of the tag
*/
public ByteArrayTag(byte[] value) {
super();
this.value = value;
}
@Override
public byte[] getValue() {
return value;
}
@Override
public String toString() {
StringBuilder hex = new StringBuilder();
for (byte b : value) {
String hexDigits = Integer.toHexString(b).toUpperCase(Locale.ROOT);
if (hexDigits.length() == 1) {
hex.append("0");
}
hex.append(hexDigits).append(" ");
}
return "TAG_Byte_Array(" + hex + ")";
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
import java.util.Locale;
/**
* The {@code TAG_Byte_Array} tag.
*/
public final class ByteArrayTag extends Tag {
@Override
public int getTypeCode() {
return NBTConstants.TYPE_BYTE_ARRAY;
}
private final byte[] value;
/**
* Creates the tag with an empty name.
*
* @param value the value of the tag
*/
public ByteArrayTag(byte[] value) {
super();
this.value = value;
}
@Override
public byte[] getValue() {
return value;
}
@Override
public String toString() {
StringBuilder hex = new StringBuilder();
for (byte b : value) {
String hexDigits = Integer.toHexString(b).toUpperCase(Locale.ROOT);
if (hexDigits.length() == 1) {
hex.append("0");
}
hex.append(hexDigits).append(" ");
}
return "TAG_Byte_Array(" + hex + ")";
}
}

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@ -1,53 +1,53 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
/**
* The {@code TAG_Byte} tag.
*/
public final class ByteTag extends NumberTag {
@Override
public int getTypeCode() {
return NBTConstants.TYPE_BYTE;
}
private final byte value;
/**
* Creates the tag with an empty name.
*
* @param value the value of the tag
*/
public ByteTag(byte value) {
super();
this.value = value;
}
@Override
public Byte getValue() {
return value;
}
@Override
public String toString() {
return "TAG_Byte(" + value + ")";
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
/**
* The {@code TAG_Byte} tag.
*/
public final class ByteTag extends NumberTag {
@Override
public int getTypeCode() {
return NBTConstants.TYPE_BYTE;
}
private final byte value;
/**
* Creates the tag with an empty name.
*
* @param value the value of the tag
*/
public ByteTag(byte value) {
super();
this.value = value;
}
@Override
public Byte getValue() {
return value;
}
@Override
public String toString() {
return "TAG_Byte(" + value + ")";
}
}

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@ -1,53 +1,53 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
/**
* The {@code TAG_Double} tag.
*/
public final class DoubleTag extends NumberTag {
@Override
public int getTypeCode() {
return NBTConstants.TYPE_DOUBLE;
}
private final double value;
/**
* Creates the tag with an empty name.
*
* @param value the value of the tag
*/
public DoubleTag(double value) {
super();
this.value = value;
}
@Override
public Double getValue() {
return value;
}
@Override
public String toString() {
return "TAG_Double(" + value + ")";
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
/**
* The {@code TAG_Double} tag.
*/
public final class DoubleTag extends NumberTag {
@Override
public int getTypeCode() {
return NBTConstants.TYPE_DOUBLE;
}
private final double value;
/**
* Creates the tag with an empty name.
*
* @param value the value of the tag
*/
public DoubleTag(double value) {
super();
this.value = value;
}
@Override
public Double getValue() {
return value;
}
@Override
public String toString() {
return "TAG_Double(" + value + ")";
}
}

View File

@ -1,53 +1,53 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
/**
* The {@code TAG_Float} tag.
*/
public final class FloatTag extends NumberTag {
@Override
public int getTypeCode() {
return NBTConstants.TYPE_FLOAT;
}
private final float value;
/**
* Creates the tag with an empty name.
*
* @param value the value of the tag
*/
public FloatTag(float value) {
super();
this.value = value;
}
@Override
public Float getValue() {
return value;
}
@Override
public String toString() {
return "TAG_Float(" + value + ")";
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
/**
* The {@code TAG_Float} tag.
*/
public final class FloatTag extends NumberTag {
@Override
public int getTypeCode() {
return NBTConstants.TYPE_FLOAT;
}
private final float value;
/**
* Creates the tag with an empty name.
*
* @param value the value of the tag
*/
public FloatTag(float value) {
super();
this.value = value;
}
@Override
public Float getValue() {
return value;
}
@Override
public String toString() {
return "TAG_Float(" + value + ")";
}
}

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@ -1,53 +1,53 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
/**
* The {@code TAG_Int} tag.
*/
public final class IntTag extends NumberTag {
@Override
public int getTypeCode() {
return NBTConstants.TYPE_INT;
}
private final int value;
/**
* Creates the tag with an empty name.
*
* @param value the value of the tag
*/
public IntTag(int value) {
super();
this.value = value;
}
@Override
public Integer getValue() {
return value;
}
@Override
public String toString() {
return "TAG_Int(" + value + ")";
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
/**
* The {@code TAG_Int} tag.
*/
public final class IntTag extends NumberTag {
@Override
public int getTypeCode() {
return NBTConstants.TYPE_INT;
}
private final int value;
/**
* Creates the tag with an empty name.
*
* @param value the value of the tag
*/
public IntTag(int value) {
super();
this.value = value;
}
@Override
public Integer getValue() {
return value;
}
@Override
public String toString() {
return "TAG_Int(" + value + ")";
}
}

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@ -1,53 +1,53 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
/**
* The {@code TAG_Long} tag.
*/
public final class LongTag extends NumberTag {
@Override
public int getTypeCode() {
return NBTConstants.TYPE_LONG;
}
private final long value;
/**
* Creates the tag with an empty name.
*
* @param value the value of the tag
*/
public LongTag(long value) {
super();
this.value = value;
}
@Override
public Long getValue() {
return value;
}
@Override
public String toString() {
return "TAG_Long(" + value + ")";
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
/**
* The {@code TAG_Long} tag.
*/
public final class LongTag extends NumberTag {
@Override
public int getTypeCode() {
return NBTConstants.TYPE_LONG;
}
private final long value;
/**
* Creates the tag with an empty name.
*
* @param value the value of the tag
*/
public LongTag(long value) {
super();
this.value = value;
}
@Override
public Long getValue() {
return value;
}
@Override
public String toString() {
return "TAG_Long(" + value + ")";
}
}

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@ -1,93 +1,93 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
import java.nio.charset.Charset;
import java.nio.charset.StandardCharsets;
/**
* A class which holds constant values.
*/
public final class NBTConstants {
public static final Charset CHARSET = StandardCharsets.UTF_8;
public static final int TYPE_END = 0;
public static final int TYPE_BYTE = 1;
public static final int TYPE_SHORT = 2;
public static final int TYPE_INT = 3;
public static final int TYPE_LONG = 4;
public static final int TYPE_FLOAT = 5;
public static final int TYPE_DOUBLE = 6;
public static final int TYPE_BYTE_ARRAY = 7;
public static final int TYPE_STRING = 8;
public static final int TYPE_LIST = 9;
public static final int TYPE_COMPOUND = 10;
public static final int TYPE_INT_ARRAY = 11;
public static final int TYPE_LONG_ARRAY = 12;
/**
* Default private constructor.
*/
private NBTConstants() {
}
/**
* Convert a type ID to its corresponding {@link Tag} class.
*
* @param id type ID
* @return tag class
* @throws IllegalArgumentException thrown if the tag ID is not valid
*/
public static Class<? extends Tag> getClassFromType(int id) {
switch (id) {
case TYPE_END:
return EndTag.class;
case TYPE_BYTE:
return ByteTag.class;
case TYPE_SHORT:
return ShortTag.class;
case TYPE_INT:
return IntTag.class;
case TYPE_LONG:
return LongTag.class;
case TYPE_FLOAT:
return FloatTag.class;
case TYPE_DOUBLE:
return DoubleTag.class;
case TYPE_BYTE_ARRAY:
return ByteArrayTag.class;
case TYPE_STRING:
return StringTag.class;
case TYPE_LIST:
return ListTag.class;
case TYPE_COMPOUND:
return CompoundTag.class;
case TYPE_INT_ARRAY:
return IntArrayTag.class;
case TYPE_LONG_ARRAY:
return LongArrayTag.class;
default:
throw new IllegalArgumentException("Unknown tag type ID of " + id);
}
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
import java.nio.charset.Charset;
import java.nio.charset.StandardCharsets;
/**
* A class which holds constant values.
*/
public final class NBTConstants {
public static final Charset CHARSET = StandardCharsets.UTF_8;
public static final int TYPE_END = 0;
public static final int TYPE_BYTE = 1;
public static final int TYPE_SHORT = 2;
public static final int TYPE_INT = 3;
public static final int TYPE_LONG = 4;
public static final int TYPE_FLOAT = 5;
public static final int TYPE_DOUBLE = 6;
public static final int TYPE_BYTE_ARRAY = 7;
public static final int TYPE_STRING = 8;
public static final int TYPE_LIST = 9;
public static final int TYPE_COMPOUND = 10;
public static final int TYPE_INT_ARRAY = 11;
public static final int TYPE_LONG_ARRAY = 12;
/**
* Default private constructor.
*/
private NBTConstants() {
}
/**
* Convert a type ID to its corresponding {@link Tag} class.
*
* @param id type ID
* @return tag class
* @throws IllegalArgumentException thrown if the tag ID is not valid
*/
public static Class<? extends Tag> getClassFromType(int id) {
switch (id) {
case TYPE_END:
return EndTag.class;
case TYPE_BYTE:
return ByteTag.class;
case TYPE_SHORT:
return ShortTag.class;
case TYPE_INT:
return IntTag.class;
case TYPE_LONG:
return LongTag.class;
case TYPE_FLOAT:
return FloatTag.class;
case TYPE_DOUBLE:
return DoubleTag.class;
case TYPE_BYTE_ARRAY:
return ByteArrayTag.class;
case TYPE_STRING:
return StringTag.class;
case TYPE_LIST:
return ListTag.class;
case TYPE_COMPOUND:
return CompoundTag.class;
case TYPE_INT_ARRAY:
return IntArrayTag.class;
case TYPE_LONG_ARRAY:
return LongArrayTag.class;
default:
throw new IllegalArgumentException("Unknown tag type ID of " + id);
}
}
}

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@ -1,195 +1,195 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.world.storage.InvalidFormatException;
import java.util.Map;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* A class which contains NBT-related utility methods.
*
*/
public final class NBTUtils {
/**
* Default private constructor.
*/
private NBTUtils() {
}
/**
* Gets the type name of a tag.
*
* @param clazz the tag class
* @return The type name.
*/
public static String getTypeName(Class<? extends Tag> clazz) {
if (clazz.equals(ByteArrayTag.class)) {
return "TAG_Byte_Array";
} else if (clazz.equals(ByteTag.class)) {
return "TAG_Byte";
} else if (CompoundTag.class.isAssignableFrom(clazz)) {
return "TAG_Compound";
} else if (clazz.equals(DoubleTag.class)) {
return "TAG_Double";
} else if (clazz.equals(EndTag.class)) {
return "TAG_End";
} else if (clazz.equals(FloatTag.class)) {
return "TAG_Float";
} else if (clazz.equals(IntTag.class)) {
return "TAG_Int";
} else if (clazz.equals(ListTag.class)) {
return "TAG_List";
} else if (clazz.equals(LongTag.class)) {
return "TAG_Long";
} else if (clazz.equals(ShortTag.class)) {
return "TAG_Short";
} else if (clazz.equals(StringTag.class)) {
return "TAG_String";
} else if (clazz.equals(IntArrayTag.class)) {
return "TAG_Int_Array";
} else if (clazz.equals(LongArrayTag.class)) {
return "TAG_Long_Array";
} else {
throw new IllegalArgumentException("Invalid tag class ("
+ clazz.getName() + ").");
}
}
/**
* Gets the type code of a tag class.
*
* @param clazz the tag class
* @return The type code.
* @throws IllegalArgumentException if the tag class is invalid.
*/
public static int getTypeCode(Class<? extends Tag> clazz) {
if (clazz.equals(ByteArrayTag.class)) {
return NBTConstants.TYPE_BYTE_ARRAY;
} else if (clazz.equals(ByteTag.class)) {
return NBTConstants.TYPE_BYTE;
} else if (CompoundTag.class.isAssignableFrom(clazz)) {
return NBTConstants.TYPE_COMPOUND;
} else if (clazz.equals(DoubleTag.class)) {
return NBTConstants.TYPE_DOUBLE;
} else if (clazz.equals(EndTag.class)) {
return NBTConstants.TYPE_END;
} else if (clazz.equals(FloatTag.class)) {
return NBTConstants.TYPE_FLOAT;
} else if (clazz.equals(IntTag.class)) {
return NBTConstants.TYPE_INT;
} else if (clazz.equals(ListTag.class)) {
return NBTConstants.TYPE_LIST;
} else if (clazz.equals(LongTag.class)) {
return NBTConstants.TYPE_LONG;
} else if (clazz.equals(ShortTag.class)) {
return NBTConstants.TYPE_SHORT;
} else if (clazz.equals(StringTag.class)) {
return NBTConstants.TYPE_STRING;
} else if (clazz.equals(IntArrayTag.class)) {
return NBTConstants.TYPE_INT_ARRAY;
} else if (clazz.equals(LongArrayTag.class)) {
return NBTConstants.TYPE_LONG_ARRAY;
} else {
throw new IllegalArgumentException("Invalid tag class ("
+ clazz.getName() + ").");
}
}
/**
* Gets the class of a type of tag.
*
* @param type the type
* @return The class.
* @throws IllegalArgumentException if the tag type is invalid.
*/
public static Class<? extends Tag> getTypeClass(int type) {
switch (type) {
case NBTConstants.TYPE_END:
return EndTag.class;
case NBTConstants.TYPE_BYTE:
return ByteTag.class;
case NBTConstants.TYPE_SHORT:
return ShortTag.class;
case NBTConstants.TYPE_INT:
return IntTag.class;
case NBTConstants.TYPE_LONG:
return LongTag.class;
case NBTConstants.TYPE_FLOAT:
return FloatTag.class;
case NBTConstants.TYPE_DOUBLE:
return DoubleTag.class;
case NBTConstants.TYPE_BYTE_ARRAY:
return ByteArrayTag.class;
case NBTConstants.TYPE_STRING:
return StringTag.class;
case NBTConstants.TYPE_LIST:
return ListTag.class;
case NBTConstants.TYPE_COMPOUND:
return CompoundTag.class;
case NBTConstants.TYPE_INT_ARRAY:
return IntArrayTag.class;
case NBTConstants.TYPE_LONG_ARRAY:
return LongArrayTag.class;
default:
throw new IllegalArgumentException("Invalid tag type : " + type
+ ".");
}
}
/**
* Read a vector from a list tag containing ideally three values: the
* X, Y, and Z components.
*
* <p>For values that are unavailable, their values will be 0.</p>
*
* @param listTag the list tag
* @return a vector
*/
public static Vector3 toVector(ListTag listTag) {
checkNotNull(listTag);
return Vector3.at(listTag.asDouble(0), listTag.asDouble(1), listTag.asDouble(2));
}
/**
* Get child tag of a NBT structure.
*
* @param items the map to read from
* @param key the key to look for
* @param expected the expected NBT class type
* @return child tag
* @throws InvalidFormatException if the format of the items is invalid
*/
public static <T extends Tag> T getChildTag(Map<String, Tag> items, String key, Class<T> expected) throws InvalidFormatException {
if (!items.containsKey(key)) {
throw new InvalidFormatException("Missing a \"" + key + "\" tag");
}
Tag tag = items.get(key);
if (!expected.isInstance(tag)) {
throw new InvalidFormatException(key + " tag is not of tag type " + expected.getName());
}
return expected.cast(tag);
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.world.storage.InvalidFormatException;
import java.util.Map;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* A class which contains NBT-related utility methods.
*
*/
public final class NBTUtils {
/**
* Default private constructor.
*/
private NBTUtils() {
}
/**
* Gets the type name of a tag.
*
* @param clazz the tag class
* @return The type name.
*/
public static String getTypeName(Class<? extends Tag> clazz) {
if (clazz.equals(ByteArrayTag.class)) {
return "TAG_Byte_Array";
} else if (clazz.equals(ByteTag.class)) {
return "TAG_Byte";
} else if (CompoundTag.class.isAssignableFrom(clazz)) {
return "TAG_Compound";
} else if (clazz.equals(DoubleTag.class)) {
return "TAG_Double";
} else if (clazz.equals(EndTag.class)) {
return "TAG_End";
} else if (clazz.equals(FloatTag.class)) {
return "TAG_Float";
} else if (clazz.equals(IntTag.class)) {
return "TAG_Int";
} else if (clazz.equals(ListTag.class)) {
return "TAG_List";
} else if (clazz.equals(LongTag.class)) {
return "TAG_Long";
} else if (clazz.equals(ShortTag.class)) {
return "TAG_Short";
} else if (clazz.equals(StringTag.class)) {
return "TAG_String";
} else if (clazz.equals(IntArrayTag.class)) {
return "TAG_Int_Array";
} else if (clazz.equals(LongArrayTag.class)) {
return "TAG_Long_Array";
} else {
throw new IllegalArgumentException("Invalid tag class ("
+ clazz.getName() + ").");
}
}
/**
* Gets the type code of a tag class.
*
* @param clazz the tag class
* @return The type code.
* @throws IllegalArgumentException if the tag class is invalid.
*/
public static int getTypeCode(Class<? extends Tag> clazz) {
if (clazz.equals(ByteArrayTag.class)) {
return NBTConstants.TYPE_BYTE_ARRAY;
} else if (clazz.equals(ByteTag.class)) {
return NBTConstants.TYPE_BYTE;
} else if (CompoundTag.class.isAssignableFrom(clazz)) {
return NBTConstants.TYPE_COMPOUND;
} else if (clazz.equals(DoubleTag.class)) {
return NBTConstants.TYPE_DOUBLE;
} else if (clazz.equals(EndTag.class)) {
return NBTConstants.TYPE_END;
} else if (clazz.equals(FloatTag.class)) {
return NBTConstants.TYPE_FLOAT;
} else if (clazz.equals(IntTag.class)) {
return NBTConstants.TYPE_INT;
} else if (clazz.equals(ListTag.class)) {
return NBTConstants.TYPE_LIST;
} else if (clazz.equals(LongTag.class)) {
return NBTConstants.TYPE_LONG;
} else if (clazz.equals(ShortTag.class)) {
return NBTConstants.TYPE_SHORT;
} else if (clazz.equals(StringTag.class)) {
return NBTConstants.TYPE_STRING;
} else if (clazz.equals(IntArrayTag.class)) {
return NBTConstants.TYPE_INT_ARRAY;
} else if (clazz.equals(LongArrayTag.class)) {
return NBTConstants.TYPE_LONG_ARRAY;
} else {
throw new IllegalArgumentException("Invalid tag class ("
+ clazz.getName() + ").");
}
}
/**
* Gets the class of a type of tag.
*
* @param type the type
* @return The class.
* @throws IllegalArgumentException if the tag type is invalid.
*/
public static Class<? extends Tag> getTypeClass(int type) {
switch (type) {
case NBTConstants.TYPE_END:
return EndTag.class;
case NBTConstants.TYPE_BYTE:
return ByteTag.class;
case NBTConstants.TYPE_SHORT:
return ShortTag.class;
case NBTConstants.TYPE_INT:
return IntTag.class;
case NBTConstants.TYPE_LONG:
return LongTag.class;
case NBTConstants.TYPE_FLOAT:
return FloatTag.class;
case NBTConstants.TYPE_DOUBLE:
return DoubleTag.class;
case NBTConstants.TYPE_BYTE_ARRAY:
return ByteArrayTag.class;
case NBTConstants.TYPE_STRING:
return StringTag.class;
case NBTConstants.TYPE_LIST:
return ListTag.class;
case NBTConstants.TYPE_COMPOUND:
return CompoundTag.class;
case NBTConstants.TYPE_INT_ARRAY:
return IntArrayTag.class;
case NBTConstants.TYPE_LONG_ARRAY:
return LongArrayTag.class;
default:
throw new IllegalArgumentException("Invalid tag type : " + type
+ ".");
}
}
/**
* Read a vector from a list tag containing ideally three values: the
* X, Y, and Z components.
*
* <p>For values that are unavailable, their values will be 0.</p>
*
* @param listTag the list tag
* @return a vector
*/
public static Vector3 toVector(ListTag listTag) {
checkNotNull(listTag);
return Vector3.at(listTag.asDouble(0), listTag.asDouble(1), listTag.asDouble(2));
}
/**
* Get child tag of a NBT structure.
*
* @param items the map to read from
* @param key the key to look for
* @param expected the expected NBT class type
* @return child tag
* @throws InvalidFormatException if the format of the items is invalid
*/
public static <T extends Tag> T getChildTag(Map<String, Tag> items, String key, Class<T> expected) throws InvalidFormatException {
if (!items.containsKey(key)) {
throw new InvalidFormatException("Missing a \"" + key + "\" tag");
}
Tag tag = items.get(key);
if (!expected.isInstance(tag)) {
throw new InvalidFormatException(key + " tag is not of tag type " + expected.getName());
}
return expected.cast(tag);
}
}

View File

@ -1,53 +1,53 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
/**
* The {@code TAG_Short} tag.
*/
public final class ShortTag extends NumberTag {
@Override
public int getTypeCode() {
return NBTConstants.TYPE_SHORT;
}
private final short value;
/**
* Creates the tag with an empty name.
*
* @param value the value of the tag
*/
public ShortTag(short value) {
super();
this.value = value;
}
@Override
public Short getValue() {
return value;
}
@Override
public String toString() {
return "TAG_Short(" + value + ")";
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
/**
* The {@code TAG_Short} tag.
*/
public final class ShortTag extends NumberTag {
@Override
public int getTypeCode() {
return NBTConstants.TYPE_SHORT;
}
private final short value;
/**
* Creates the tag with an empty name.
*
* @param value the value of the tag
*/
public ShortTag(short value) {
super();
this.value = value;
}
@Override
public Short getValue() {
return value;
}
@Override
public String toString() {
return "TAG_Short(" + value + ")";
}
}

View File

@ -1,57 +1,57 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* The {@code TAG_String} tag.
*/
public final class StringTag extends Tag {
@Override
public int getTypeCode() {
return NBTConstants.TYPE_STRING;
}
private final String value;
/**
* Creates the tag with an empty name.
*
* @param value the value of the tag
*/
public StringTag(String value) {
super();
checkNotNull(value);
this.value = value;
}
@Override
public String getValue() {
return value;
}
@Override
public String toString() {
return "TAG_String(" + value + ")";
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* The {@code TAG_String} tag.
*/
public final class StringTag extends Tag {
@Override
public int getTypeCode() {
return NBTConstants.TYPE_STRING;
}
private final String value;
/**
* Creates the tag with an empty name.
*
* @param value the value of the tag
*/
public StringTag(String value) {
super();
checkNotNull(value);
this.value = value;
}
@Override
public String getValue() {
return value;
}
@Override
public String toString() {
return "TAG_String(" + value + ")";
}
}

View File

@ -1,40 +1,40 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
/**
* Represents a NBT tag.
*/
public abstract class Tag {
/**
* Gets the value of this tag.
*
* @return the value
*/
public abstract Object getValue();
public Object toRaw() {
return getValue();
}
public abstract int getTypeCode();
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.jnbt;
/**
* Represents a NBT tag.
*/
public abstract class Tag {
/**
* Gets the value of this tag.
*
* @return the value
*/
public abstract Object getValue();
public Object toRaw() {
return getValue();
}
public abstract int getTypeCode();
}

View File

@ -1,99 +1,99 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
/**
* This annotation indicates a command. Methods should be marked with this
* annotation to tell {@link CommandsManager} that the method is a command.
* Note that the method name can actually be anything.
*/
@Retention(RetentionPolicy.RUNTIME)
public @interface Command {
/**
* A list of aliases for the command. The first alias is the most
* important -- it is the main name of the command. (The method name
* is never used for anything).
*
* @return Aliases for a command
*/
String[] aliases();
/**
* Usage instruction. Example text for usage could be
* {@code [-h harps] [name] [message]}.
*
* @return Usage instructions for a command
*/
String usage() default "";
/**
* @return A short description for the command.
*/
String desc();
/**
* The minimum number of arguments. This should be 0 or above.
*
* @return the minimum number of arguments
*/
int min() default 0;
/**
* The maximum number of arguments. Use -1 for an unlimited number
* of arguments.
*
* @return the maximum number of arguments
*/
int max() default -1;
/**
* Flags allow special processing for flags such as -h in the command,
* allowing users to easily turn on a flag. This is a string with
* each character being a flag. Use A-Z and a-z as possible flags.
* Appending a flag with a : makes the flag character before a value flag,
* meaning that if it is given it must have a value
*
* @return Flags matching a-zA-Z
*/
String flags() default "";
/**
* @return A long description for the command.
*/
String help() default "";
/**
* Get whether any flag can be used.
*
* @return true if so
*/
boolean anyFlags() default false;
/**
* Should the command be queued
* @return true if so
*/
boolean queued() default true;
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
/**
* This annotation indicates a command. Methods should be marked with this
* annotation to tell {@link CommandsManager} that the method is a command.
* Note that the method name can actually be anything.
*/
@Retention(RetentionPolicy.RUNTIME)
public @interface Command {
/**
* A list of aliases for the command. The first alias is the most
* important -- it is the main name of the command. (The method name
* is never used for anything).
*
* @return Aliases for a command
*/
String[] aliases();
/**
* Usage instruction. Example text for usage could be
* {@code [-h harps] [name] [message]}.
*
* @return Usage instructions for a command
*/
String usage() default "";
/**
* @return A short description for the command.
*/
String desc();
/**
* The minimum number of arguments. This should be 0 or above.
*
* @return the minimum number of arguments
*/
int min() default 0;
/**
* The maximum number of arguments. Use -1 for an unlimited number
* of arguments.
*
* @return the maximum number of arguments
*/
int max() default -1;
/**
* Flags allow special processing for flags such as -h in the command,
* allowing users to easily turn on a flag. This is a string with
* each character being a flag. Use A-Z and a-z as possible flags.
* Appending a flag with a : makes the flag character before a value flag,
* meaning that if it is given it must have a value
*
* @return Flags matching a-zA-Z
*/
String flags() default "";
/**
* @return A long description for the command.
*/
String help() default "";
/**
* Get whether any flag can be used.
*
* @return true if so
*/
boolean anyFlags() default false;
/**
* Should the command be queued
* @return true if so
*/
boolean queued() default true;
}

View File

@ -1,362 +1,362 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
public class CommandContext {
protected final String command;
protected final List<String> parsedArgs;
protected final List<Integer> originalArgIndices;
protected final String[] originalArgs;
protected final Set<Character> booleanFlags = new HashSet<>();
protected final Map<Character, String> valueFlags = new HashMap<>();
protected final SuggestionContext suggestionContext;
protected final CommandLocals locals;
public static String[] split(String args) {
return args.split(" ", -1);
}
public CommandContext(String args) throws CommandException {
this(args.split(" ", -1), null);
}
public CommandContext(String[] args) throws CommandException {
this(args, null);
}
public CommandContext(String args, Set<Character> valueFlags) throws CommandException {
this(args.split(" ", -1), valueFlags);
}
public CommandContext(String args, Set<Character> valueFlags, boolean allowHangingFlag)
throws CommandException {
this(args.split(" ", -1), valueFlags, allowHangingFlag, new CommandLocals());
}
public CommandContext(String[] args, Set<Character> valueFlags) throws CommandException {
this(args, valueFlags, false, null);
}
/**
* Parse the given array of arguments.
*
* <p>Empty arguments are removed from the list of arguments.</p>
*
* @param args an array with arguments
* @param valueFlags a set containing all value flags (pass null to disable value flag parsing)
* @param allowHangingFlag true if hanging flags are allowed
* @param locals the locals, null to create empty one
* @throws CommandException thrown on a parsing error
*/
public CommandContext(String[] args, Set<Character> valueFlags, boolean allowHangingFlag, CommandLocals locals) throws CommandException {
this(args, valueFlags, allowHangingFlag, locals, true);
}
/**
* Parse the given array of arguments.
*
* <p>Empty arguments are removed from the list of arguments.</p>
*
* @param args an array with arguments
* @param valueFlags a set containing all value flags (pass null to disable value flag parsing)
* @param allowHangingFlag true if hanging flags are allowed
* @param locals the locals, null to create empty one
* @param parseFlags where to parse flags
* @throws CommandException thrown on a parsing error
*/
public CommandContext(String[] args, Set<Character> valueFlags, boolean allowHangingFlag, CommandLocals locals, boolean parseFlags) throws CommandException {
if (valueFlags == null) {
valueFlags = Collections.emptySet();
}
originalArgs = args;
command = args[0];
this.locals = locals != null ? locals : new CommandLocals();
boolean isHanging = false;
SuggestionContext suggestionContext = SuggestionContext.hangingValue();
// Eliminate empty args and combine multiword args first
List<Integer> argIndexList = new ArrayList<>(args.length);
List<String> argList = new ArrayList<>(args.length);
for (int i = 1; i < args.length; ++i) {
isHanging = false;
String arg = args[i];
if (arg.isEmpty()) {
isHanging = true;
continue;
}
argIndexList.add(i);
switch (arg.charAt(0)) {
case '\'':
case '"':
final StringBuilder build = new StringBuilder();
final char quotedChar = arg.charAt(0);
int endIndex;
for (endIndex = i; endIndex < args.length; ++endIndex) {
final String arg2 = args[endIndex];
if (arg2.charAt(arg2.length() - 1) == quotedChar && arg2.length() > 1) {
if (endIndex != i) build.append(' ');
build.append(arg2.substring(endIndex == i ? 1 : 0, arg2.length() - 1));
break;
} else if (endIndex == i) {
build.append(arg2.substring(1));
} else {
build.append(' ').append(arg2);
}
}
if (endIndex < args.length) {
arg = build.toString();
i = endIndex;
}
// In case there is an empty quoted string
if (arg.isEmpty()) {
continue;
}
// else raise exception about hanging quotes?
}
argList.add(arg);
}
// Then flags
this.originalArgIndices = new ArrayList<>(argIndexList.size());
this.parsedArgs = new ArrayList<>(argList.size());
if (parseFlags) {
for (int nextArg = 0; nextArg < argList.size(); ) {
// Fetch argument
String arg = argList.get(nextArg++);
suggestionContext = SuggestionContext.hangingValue();
// Not a flag?
if (arg.charAt(0) != '-' || arg.length() == 1 || !arg.matches("^-[a-zA-Z\\?]+$")) {
if (!isHanging) {
suggestionContext = SuggestionContext.lastValue();
}
originalArgIndices.add(argIndexList.get(nextArg - 1));
parsedArgs.add(arg);
continue;
}
// Handle flag parsing terminator --
if (arg.equals("--")) {
while (nextArg < argList.size()) {
originalArgIndices.add(argIndexList.get(nextArg));
parsedArgs.add(argList.get(nextArg++));
}
break;
}
// Go through the flag characters
for (int i = 1; i < arg.length(); ++i) {
char flagName = arg.charAt(i);
if (valueFlags.contains(flagName)) {
if (this.valueFlags.containsKey(flagName)) {
throw new CommandException("Value flag '" + flagName + "' already given");
}
if (nextArg >= argList.size()) {
if (allowHangingFlag) {
suggestionContext = SuggestionContext.flag(flagName);
break;
} else {
throw new CommandException("No value specified for the '-" + flagName + "' flag.");
}
}
// If it is a value flag, read another argument and add it
this.valueFlags.put(flagName, argList.get(nextArg++));
if (!isHanging) {
suggestionContext = SuggestionContext.flag(flagName);
}
} else {
booleanFlags.add(flagName);
}
}
}
} else {
for (int i = 0; i < argList.size(); i++) {
String arg = argList.get(i);
originalArgIndices.add(argIndexList.get(i));
parsedArgs.add(arg);
}
}
this.suggestionContext = suggestionContext;
}
public SuggestionContext getSuggestionContext() {
return suggestionContext;
}
public String getCommand() {
return command;
}
public boolean matches(String command) {
return this.command.equalsIgnoreCase(command);
}
public String getString(int index) {
return parsedArgs.get(index);
}
public String getString(int index, String def) {
return index < parsedArgs.size() ? parsedArgs.get(index) : def;
}
public String getJoinedStrings(int initialIndex) {
initialIndex = originalArgIndices.get(initialIndex);
StringBuilder buffer = new StringBuilder(originalArgs[initialIndex]);
for (int i = initialIndex + 1; i < originalArgs.length; ++i) {
buffer.append(" ").append(originalArgs[i]);
}
return buffer.toString();
}
public String getRemainingString(int start) {
return getString(start, parsedArgs.size() - 1);
}
public String getString(int start, int end) {
StringBuilder buffer = new StringBuilder(parsedArgs.get(start));
for (int i = start + 1; i < end + 1; ++i) {
buffer.append(" ").append(parsedArgs.get(i));
}
return buffer.toString();
}
public int getInteger(int index) throws NumberFormatException {
return Integer.parseInt(parsedArgs.get(index));
}
public int getInteger(int index, int def) throws NumberFormatException {
return index < parsedArgs.size() ? Integer.parseInt(parsedArgs.get(index)) : def;
}
public double getDouble(int index) throws NumberFormatException {
return Double.parseDouble(parsedArgs.get(index));
}
public double getDouble(int index, double def) throws NumberFormatException {
return index < parsedArgs.size() ? Double.parseDouble(parsedArgs.get(index)) : def;
}
public String[] getSlice(int index) {
String[] slice = new String[originalArgs.length - index];
System.arraycopy(originalArgs, index, slice, 0, originalArgs.length - index);
return slice;
}
public String[] getPaddedSlice(int index, int padding) {
String[] slice = new String[originalArgs.length - index + padding];
System.arraycopy(originalArgs, index, slice, padding, originalArgs.length - index);
return slice;
}
public String[] getParsedSlice(int index) {
String[] slice = new String[parsedArgs.size() - index];
System.arraycopy(parsedArgs.toArray(new String[parsedArgs.size()]), index, slice, 0, parsedArgs.size() - index);
return slice;
}
public String[] getParsedPaddedSlice(int index, int padding) {
String[] slice = new String[parsedArgs.size() - index + padding];
System.arraycopy(parsedArgs.toArray(new String[parsedArgs.size()]), index, slice, padding, parsedArgs.size() - index);
return slice;
}
public boolean hasFlag(char ch) {
return booleanFlags.contains(ch) || valueFlags.containsKey(ch);
}
public Set<Character> getFlags() {
return booleanFlags;
}
public Map<Character, String> getValueFlags() {
return valueFlags;
}
public String getFlag(char ch) {
return valueFlags.get(ch);
}
public String getFlag(char ch, String def) {
final String value = valueFlags.get(ch);
if (value == null) {
return def;
}
return value;
}
public int getFlagInteger(char ch) throws NumberFormatException {
return Integer.parseInt(valueFlags.get(ch));
}
public int getFlagInteger(char ch, int def) throws NumberFormatException {
final String value = valueFlags.get(ch);
if (value == null) {
return def;
}
return Integer.parseInt(value);
}
public double getFlagDouble(char ch) throws NumberFormatException {
return Double.parseDouble(valueFlags.get(ch));
}
public double getFlagDouble(char ch, double def) throws NumberFormatException {
final String value = valueFlags.get(ch);
if (value == null) {
return def;
}
return Double.parseDouble(value);
}
public int argsLength() {
return parsedArgs.size();
}
public CommandLocals getLocals() {
return locals;
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
public class CommandContext {
protected final String command;
protected final List<String> parsedArgs;
protected final List<Integer> originalArgIndices;
protected final String[] originalArgs;
protected final Set<Character> booleanFlags = new HashSet<>();
protected final Map<Character, String> valueFlags = new HashMap<>();
protected final SuggestionContext suggestionContext;
protected final CommandLocals locals;
public static String[] split(String args) {
return args.split(" ", -1);
}
public CommandContext(String args) throws CommandException {
this(args.split(" ", -1), null);
}
public CommandContext(String[] args) throws CommandException {
this(args, null);
}
public CommandContext(String args, Set<Character> valueFlags) throws CommandException {
this(args.split(" ", -1), valueFlags);
}
public CommandContext(String args, Set<Character> valueFlags, boolean allowHangingFlag)
throws CommandException {
this(args.split(" ", -1), valueFlags, allowHangingFlag, new CommandLocals());
}
public CommandContext(String[] args, Set<Character> valueFlags) throws CommandException {
this(args, valueFlags, false, null);
}
/**
* Parse the given array of arguments.
*
* <p>Empty arguments are removed from the list of arguments.</p>
*
* @param args an array with arguments
* @param valueFlags a set containing all value flags (pass null to disable value flag parsing)
* @param allowHangingFlag true if hanging flags are allowed
* @param locals the locals, null to create empty one
* @throws CommandException thrown on a parsing error
*/
public CommandContext(String[] args, Set<Character> valueFlags, boolean allowHangingFlag, CommandLocals locals) throws CommandException {
this(args, valueFlags, allowHangingFlag, locals, true);
}
/**
* Parse the given array of arguments.
*
* <p>Empty arguments are removed from the list of arguments.</p>
*
* @param args an array with arguments
* @param valueFlags a set containing all value flags (pass null to disable value flag parsing)
* @param allowHangingFlag true if hanging flags are allowed
* @param locals the locals, null to create empty one
* @param parseFlags where to parse flags
* @throws CommandException thrown on a parsing error
*/
public CommandContext(String[] args, Set<Character> valueFlags, boolean allowHangingFlag, CommandLocals locals, boolean parseFlags) throws CommandException {
if (valueFlags == null) {
valueFlags = Collections.emptySet();
}
originalArgs = args;
command = args[0];
this.locals = locals != null ? locals : new CommandLocals();
boolean isHanging = false;
SuggestionContext suggestionContext = SuggestionContext.hangingValue();
// Eliminate empty args and combine multiword args first
List<Integer> argIndexList = new ArrayList<>(args.length);
List<String> argList = new ArrayList<>(args.length);
for (int i = 1; i < args.length; ++i) {
isHanging = false;
String arg = args[i];
if (arg.isEmpty()) {
isHanging = true;
continue;
}
argIndexList.add(i);
switch (arg.charAt(0)) {
case '\'':
case '"':
final StringBuilder build = new StringBuilder();
final char quotedChar = arg.charAt(0);
int endIndex;
for (endIndex = i; endIndex < args.length; ++endIndex) {
final String arg2 = args[endIndex];
if (arg2.charAt(arg2.length() - 1) == quotedChar && arg2.length() > 1) {
if (endIndex != i) build.append(' ');
build.append(arg2.substring(endIndex == i ? 1 : 0, arg2.length() - 1));
break;
} else if (endIndex == i) {
build.append(arg2.substring(1));
} else {
build.append(' ').append(arg2);
}
}
if (endIndex < args.length) {
arg = build.toString();
i = endIndex;
}
// In case there is an empty quoted string
if (arg.isEmpty()) {
continue;
}
// else raise exception about hanging quotes?
}
argList.add(arg);
}
// Then flags
this.originalArgIndices = new ArrayList<>(argIndexList.size());
this.parsedArgs = new ArrayList<>(argList.size());
if (parseFlags) {
for (int nextArg = 0; nextArg < argList.size(); ) {
// Fetch argument
String arg = argList.get(nextArg++);
suggestionContext = SuggestionContext.hangingValue();
// Not a flag?
if (arg.charAt(0) != '-' || arg.length() == 1 || !arg.matches("^-[a-zA-Z\\?]+$")) {
if (!isHanging) {
suggestionContext = SuggestionContext.lastValue();
}
originalArgIndices.add(argIndexList.get(nextArg - 1));
parsedArgs.add(arg);
continue;
}
// Handle flag parsing terminator --
if (arg.equals("--")) {
while (nextArg < argList.size()) {
originalArgIndices.add(argIndexList.get(nextArg));
parsedArgs.add(argList.get(nextArg++));
}
break;
}
// Go through the flag characters
for (int i = 1; i < arg.length(); ++i) {
char flagName = arg.charAt(i);
if (valueFlags.contains(flagName)) {
if (this.valueFlags.containsKey(flagName)) {
throw new CommandException("Value flag '" + flagName + "' already given");
}
if (nextArg >= argList.size()) {
if (allowHangingFlag) {
suggestionContext = SuggestionContext.flag(flagName);
break;
} else {
throw new CommandException("No value specified for the '-" + flagName + "' flag.");
}
}
// If it is a value flag, read another argument and add it
this.valueFlags.put(flagName, argList.get(nextArg++));
if (!isHanging) {
suggestionContext = SuggestionContext.flag(flagName);
}
} else {
booleanFlags.add(flagName);
}
}
}
} else {
for (int i = 0; i < argList.size(); i++) {
String arg = argList.get(i);
originalArgIndices.add(argIndexList.get(i));
parsedArgs.add(arg);
}
}
this.suggestionContext = suggestionContext;
}
public SuggestionContext getSuggestionContext() {
return suggestionContext;
}
public String getCommand() {
return command;
}
public boolean matches(String command) {
return this.command.equalsIgnoreCase(command);
}
public String getString(int index) {
return parsedArgs.get(index);
}
public String getString(int index, String def) {
return index < parsedArgs.size() ? parsedArgs.get(index) : def;
}
public String getJoinedStrings(int initialIndex) {
initialIndex = originalArgIndices.get(initialIndex);
StringBuilder buffer = new StringBuilder(originalArgs[initialIndex]);
for (int i = initialIndex + 1; i < originalArgs.length; ++i) {
buffer.append(" ").append(originalArgs[i]);
}
return buffer.toString();
}
public String getRemainingString(int start) {
return getString(start, parsedArgs.size() - 1);
}
public String getString(int start, int end) {
StringBuilder buffer = new StringBuilder(parsedArgs.get(start));
for (int i = start + 1; i < end + 1; ++i) {
buffer.append(" ").append(parsedArgs.get(i));
}
return buffer.toString();
}
public int getInteger(int index) throws NumberFormatException {
return Integer.parseInt(parsedArgs.get(index));
}
public int getInteger(int index, int def) throws NumberFormatException {
return index < parsedArgs.size() ? Integer.parseInt(parsedArgs.get(index)) : def;
}
public double getDouble(int index) throws NumberFormatException {
return Double.parseDouble(parsedArgs.get(index));
}
public double getDouble(int index, double def) throws NumberFormatException {
return index < parsedArgs.size() ? Double.parseDouble(parsedArgs.get(index)) : def;
}
public String[] getSlice(int index) {
String[] slice = new String[originalArgs.length - index];
System.arraycopy(originalArgs, index, slice, 0, originalArgs.length - index);
return slice;
}
public String[] getPaddedSlice(int index, int padding) {
String[] slice = new String[originalArgs.length - index + padding];
System.arraycopy(originalArgs, index, slice, padding, originalArgs.length - index);
return slice;
}
public String[] getParsedSlice(int index) {
String[] slice = new String[parsedArgs.size() - index];
System.arraycopy(parsedArgs.toArray(new String[parsedArgs.size()]), index, slice, 0, parsedArgs.size() - index);
return slice;
}
public String[] getParsedPaddedSlice(int index, int padding) {
String[] slice = new String[parsedArgs.size() - index + padding];
System.arraycopy(parsedArgs.toArray(new String[parsedArgs.size()]), index, slice, padding, parsedArgs.size() - index);
return slice;
}
public boolean hasFlag(char ch) {
return booleanFlags.contains(ch) || valueFlags.containsKey(ch);
}
public Set<Character> getFlags() {
return booleanFlags;
}
public Map<Character, String> getValueFlags() {
return valueFlags;
}
public String getFlag(char ch) {
return valueFlags.get(ch);
}
public String getFlag(char ch, String def) {
final String value = valueFlags.get(ch);
if (value == null) {
return def;
}
return value;
}
public int getFlagInteger(char ch) throws NumberFormatException {
return Integer.parseInt(valueFlags.get(ch));
}
public int getFlagInteger(char ch, int def) throws NumberFormatException {
final String value = valueFlags.get(ch);
if (value == null) {
return def;
}
return Integer.parseInt(value);
}
public double getFlagDouble(char ch) throws NumberFormatException {
return Double.parseDouble(valueFlags.get(ch));
}
public double getFlagDouble(char ch, double def) throws NumberFormatException {
final String value = valueFlags.get(ch);
if (value == null) {
return def;
}
return Double.parseDouble(value);
}
public int argsLength() {
return parsedArgs.size();
}
public CommandLocals getLocals() {
return locals;
}
}

View File

@ -1,83 +1,83 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
import java.util.ArrayList;
import java.util.List;
import java.util.ListIterator;
import javax.annotation.Nullable;
import static com.google.common.base.Preconditions.checkNotNull;
public class CommandException extends Exception {
private List<String> commandStack = new ArrayList<>();
public CommandException() {
super();
}
public CommandException(String message) {
super(message);
}
public CommandException(String message, Throwable t) {
super(message, t);
}
public CommandException(Throwable t) {
super(t);
}
public void prependStack(String name) {
commandStack.add(name);
}
/**
* Gets the command that was called, which will include the sub-command
* (i.e. "/br sphere").
*
* @param prefix the command shebang character (such as "/") -- may be empty
* @param spacedSuffix a suffix to put at the end (optional) -- may be null
* @return the command that was used
*/
public String getCommandUsed(String prefix, @Nullable String spacedSuffix) {
checkNotNull(prefix);
StringBuilder builder = new StringBuilder();
if (prefix != null) {
builder.append(prefix);
}
ListIterator<String> li = commandStack.listIterator(commandStack.size());
while (li.hasPrevious()) {
if (li.previousIndex() != commandStack.size() - 1) {
builder.append(" ");
}
builder.append(li.previous());
}
if (spacedSuffix != null) {
if (builder.length() > 0) {
builder.append(" ");
}
builder.append(spacedSuffix);
}
return builder.toString().trim();
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
import java.util.ArrayList;
import java.util.List;
import java.util.ListIterator;
import javax.annotation.Nullable;
import static com.google.common.base.Preconditions.checkNotNull;
public class CommandException extends Exception {
private List<String> commandStack = new ArrayList<>();
public CommandException() {
super();
}
public CommandException(String message) {
super(message);
}
public CommandException(String message, Throwable t) {
super(message, t);
}
public CommandException(Throwable t) {
super(t);
}
public void prependStack(String name) {
commandStack.add(name);
}
/**
* Gets the command that was called, which will include the sub-command
* (i.e. "/br sphere").
*
* @param prefix the command shebang character (such as "/") -- may be empty
* @param spacedSuffix a suffix to put at the end (optional) -- may be null
* @return the command that was used
*/
public String getCommandUsed(String prefix, @Nullable String spacedSuffix) {
checkNotNull(prefix);
StringBuilder builder = new StringBuilder();
if (prefix != null) {
builder.append(prefix);
}
ListIterator<String> li = commandStack.listIterator(commandStack.size());
while (li.hasPrevious()) {
if (li.previousIndex() != commandStack.size() - 1) {
builder.append(" ");
}
builder.append(li.previous());
}
if (spacedSuffix != null) {
if (builder.length() > 0) {
builder.append(" ");
}
builder.append(spacedSuffix);
}
return builder.toString().trim();
}
}

View File

@ -1,39 +1,39 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
/**
* Indicates a list of permissions that should be checked.
*/
@Retention(RetentionPolicy.RUNTIME)
public @interface CommandPermissions {
/**
* A list of permissions. Only one permission has to be met
* for the command to be permitted.
*
* @return a list of permissions strings
*/
String[] value();
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
/**
* Indicates a list of permissions that should be checked.
*/
@Retention(RetentionPolicy.RUNTIME)
public @interface CommandPermissions {
/**
* A list of permissions. Only one permission has to be met
* for the command to be permitted.
*
* @return a list of permissions strings
*/
String[] value();
}

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@ -1,27 +1,27 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
/**
* Thrown when not enough permissions are satisfied.
*/
public class CommandPermissionsException extends CommandException {
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
/**
* Thrown when not enough permissions are satisfied.
*/
public class CommandPermissionsException extends CommandException {
}

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@ -1,34 +1,34 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
public class CommandUsageException extends CommandException {
protected String usage;
public CommandUsageException(String message, String usage) {
super(message);
this.usage = usage;
}
public String getUsage() {
return usage;
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
public class CommandUsageException extends CommandException {
protected String usage;
public CommandUsageException(String message, String usage) {
super(message);
this.usage = usage;
}
public String getUsage() {
return usage;
}
}

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@ -1,31 +1,31 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
/**
* This annotation indicates that a command can be used from the console.
*/
@Retention(RetentionPolicy.RUNTIME)
public @interface Console {
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
/**
* This annotation indicates that a command can be used from the console.
*/
@Retention(RetentionPolicy.RUNTIME)
public @interface Console {
}

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@ -1,40 +1,40 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
import java.lang.reflect.InvocationTargetException;
/**
* Constructs new instances.
*/
public interface Injector {
/**
* Constructs a new instance of the given class.
*
* @param cls class
* @return object
* @throws IllegalAccessException thrown on injection fault
* @throws InstantiationException thrown on injection fault
* @throws InvocationTargetException thrown on injection fault
*/
Object getInstance(Class<?> cls) throws InvocationTargetException, IllegalAccessException, InstantiationException;
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
import java.lang.reflect.InvocationTargetException;
/**
* Constructs new instances.
*/
public interface Injector {
/**
* Constructs a new instance of the given class.
*
* @param cls class
* @return object
* @throws IllegalAccessException thrown on injection fault
* @throws InstantiationException thrown on injection fault
* @throws InvocationTargetException thrown on injection fault
*/
Object getInstance(Class<?> cls) throws InvocationTargetException, IllegalAccessException, InstantiationException;
}

View File

@ -1,28 +1,28 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
public class MissingNestedCommandException extends CommandUsageException {
public MissingNestedCommandException(String message, String usage) {
super(message, usage);
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
public class MissingNestedCommandException extends CommandUsageException {
public MissingNestedCommandException(String message, String usage) {
super(message, usage);
}
}

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@ -1,50 +1,50 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
/**
* Indicates a nested command. Mark methods with this annotation to tell
* {@link CommandsManager} that a method is merely a shell for child
* commands. Note that the body of a method marked with this annotation
* will never called. Additionally, not all fields of {@link Command} apply
* when it is used in conjunction with this annotation, although both
* are still required.
*/
@Retention(RetentionPolicy.RUNTIME)
public @interface NestedCommand {
/**
* A list of classes with the child commands.
*
* @return a list of classes
*/
Class<?>[] value();
/**
* If set to true it will execute the body of the tagged method.
*
* @return true to execute the body of the annotated method
*/
boolean executeBody() default false;
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
/**
* Indicates a nested command. Mark methods with this annotation to tell
* {@link CommandsManager} that a method is merely a shell for child
* commands. Note that the body of a method marked with this annotation
* will never called. Additionally, not all fields of {@link Command} apply
* when it is used in conjunction with this annotation, although both
* are still required.
*/
@Retention(RetentionPolicy.RUNTIME)
public @interface NestedCommand {
/**
* A list of classes with the child commands.
*
* @return a list of classes
*/
Class<?>[] value();
/**
* If set to true it will execute the body of the tagged method.
*
* @return true to execute the body of the annotated method
*/
boolean executeBody() default false;
}

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@ -1,24 +1,24 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
public class UnhandledCommandException extends CommandException {
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
public class UnhandledCommandException extends CommandException {
}

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@ -1,28 +1,28 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
public class WrappedCommandException extends CommandException {
public WrappedCommandException(Throwable t) {
super(t);
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.minecraft.util.commands;
public class WrappedCommandException extends CommandException {
public WrappedCommandException(Throwable t) {
super(t);
}
}

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@ -1,369 +1,369 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.util;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import java.util.Locale;
import java.util.Map;
/**
* String utilities.
*/
public final class StringUtil {
private StringUtil() {
}
/**
* Trim a string if it is longer than a certain length.
*
* @param str the string
* @param len the length to trim to
* @return a new string
*/
public static String trimLength(String str, int len) {
if (str.length() > len) {
return str.substring(0, len);
}
return str;
}
/**
* Join an array of strings into a string.
*
* @param str the string array
* @param delimiter the delimiter
* @param initialIndex the initial index to start form
* @return a new string
*/
public static String joinString(String[] str, String delimiter, int initialIndex) {
if (str.length == 0) {
return "";
}
StringBuilder buffer = new StringBuilder(str[initialIndex]);
for (int i = initialIndex + 1; i < str.length; ++i) {
buffer.append(delimiter).append(str[i]);
}
return buffer.toString();
}
/**
* Join an array of strings into a string.
*
* @param str the string array
* @param delimiter the delimiter
* @param initialIndex the initial index to start form
* @param quote the character to put around each entry
* @return a new string
*/
public static String joinQuotedString(String[] str, String delimiter,
int initialIndex, String quote) {
if (str.length == 0) {
return "";
}
StringBuilder buffer = new StringBuilder();
buffer.append(quote);
buffer.append(str[initialIndex]);
buffer.append(quote);
for (int i = initialIndex + 1; i < str.length; ++i) {
buffer.append(delimiter).append(quote).append(str[i]).append(quote);
}
return buffer.toString();
}
/**
* Join an array of strings into a string.
*
* @param str the string array
* @param delimiter the delimiter
* @return a new string
*/
public static String joinString(String[] str, String delimiter) {
return joinString(str, delimiter, 0);
}
/**
* Join an array of strings into a string.
*
* @param str an array of objects
* @param delimiter the delimiter
* @param initialIndex the initial index to start form
* @return a new string
*/
public static String joinString(Object[] str, String delimiter, int initialIndex) {
if (str.length == 0) {
return "";
}
StringBuilder buffer = new StringBuilder(str[initialIndex].toString());
for (int i = initialIndex + 1; i < str.length; ++i) {
buffer.append(delimiter).append(str[i]);
}
return buffer.toString();
}
/**
* Join an array of strings into a string.
*
* @param str a list of integers
* @param delimiter the delimiter
* @param initialIndex the initial index to start form
* @return a new string
*/
public static String joinString(int[] str, String delimiter, int initialIndex) {
if (str.length == 0) {
return "";
}
StringBuilder buffer = new StringBuilder(Integer.toString(str[initialIndex]));
for (int i = initialIndex + 1; i < str.length; ++i) {
buffer.append(delimiter).append(Integer.toString(str[i]));
}
return buffer.toString();
}
/**
* Join an list of strings into a string.
*
* @param str a list of strings
* @param delimiter the delimiter
* @param initialIndex the initial index to start form
* @return a new string
*/
public static String joinString(Collection<?> str, String delimiter, int initialIndex) {
if (str.isEmpty()) {
return "";
}
StringBuilder buffer = new StringBuilder();
int i = 0;
for (Object o : str) {
if (i >= initialIndex) {
if (i > 0) {
buffer.append(delimiter);
}
buffer.append(o);
}
++i;
}
return buffer.toString();
}
/**
* <p>Find the Levenshtein distance between two Strings.</p>
*
* <p>This is the number of changes needed to change one String into
* another, where each change is a single character modification (deletion,
* insertion or substitution).</p>
*
* <p>The previous implementation of the Levenshtein distance algorithm
* was from <a href="http://www.merriampark.com/ld.htm">http://www.merriampark.com/ld.htm</a></p>
*
* <p>Chas Emerick has written an implementation in Java, which avoids an OutOfMemoryError
* which can occur when my Java implementation is used with very large strings.<br>
* This implementation of the Levenshtein distance algorithm
* is from <a href="http://www.merriampark.com/ldjava.htm">http://www.merriampark.com/ldjava.htm</a></p>
*
* <pre>
* StringUtil.getLevenshteinDistance(null, *) = IllegalArgumentException
* StringUtil.getLevenshteinDistance(*, null) = IllegalArgumentException
* StringUtil.getLevenshteinDistance("","") = 0
* StringUtil.getLevenshteinDistance("","a") = 1
* StringUtil.getLevenshteinDistance("aaapppp", "") = 7
* StringUtil.getLevenshteinDistance("frog", "fog") = 1
* StringUtil.getLevenshteinDistance("fly", "ant") = 3
* StringUtil.getLevenshteinDistance("elephant", "hippo") = 7
* StringUtil.getLevenshteinDistance("hippo", "elephant") = 7
* StringUtil.getLevenshteinDistance("hippo", "zzzzzzzz") = 8
* StringUtil.getLevenshteinDistance("hello", "hallo") = 1
* </pre>
*
* @param s the first String, must not be null
* @param t the second String, must not be null
* @return result distance
* @throws IllegalArgumentException if either String input {@code null}
*/
public static int getLevenshteinDistance(String s, String t) {
if (s == null || t == null) {
throw new IllegalArgumentException("Strings must not be null");
}
/*
* The difference between this impl. and the previous is that, rather
* than creating and retaining a matrix of size s.length()+1 by
* t.length()+1, we maintain two single-dimensional arrays of length
* s.length()+1. The first, d, is the 'current working' distance array
* that maintains the newest distance cost counts as we iterate through
* the characters of String s. Each time we increment the index of
* String t we are comparing, d is copied to p, the second int[]. Doing
* so allows us to retain the previous cost counts as required by the
* algorithm (taking the minimum of the cost count to the left, up one,
* and diagonally up and to the left of the current cost count being
* calculated). (Note that the arrays aren't really copied anymore, just
* switched...this is clearly much better than cloning an array or doing
* a System.arraycopy() each time through the outer loop.)
*
* Effectively, the difference between the two implementations is this
* one does not cause an out of memory condition when calculating the LD
* over two very large strings.
*/
int n = s.length(); // length of s
int m = t.length(); // length of t
if (n == 0) {
return m;
} else if (m == 0) {
return n;
}
int[] p = new int[n + 1]; // 'previous' cost array, horizontally
int[] d = new int[n + 1]; // cost array, horizontally
int[] _d; // placeholder to assist in swapping p and d
// indexes into strings s and t
int i; // iterates through s
int j; // iterates through t
char tj; // jth character of t
int cost; // cost
for (i = 0; i <= n; ++i) {
p[i] = i;
}
for (j = 1; j <= m; ++j) {
tj = t.charAt(j - 1);
d[0] = j;
for (i = 1; i <= n; ++i) {
cost = s.charAt(i - 1) == tj ? 0 : 1;
// minimum of cell to the left+1, to the top+1, diagonally left
// and up +cost
d[i] = Math.min(Math.min(d[i - 1] + 1, p[i] + 1), p[i - 1]
+ cost);
}
// copy current distance counts to 'previous row' distance counts
_d = p;
p = d;
d = _d;
}
// our last action in the above loop was to switch d and p, so p now
// actually has the most recent cost counts
return p[n];
}
public static <T extends Enum<?>> T lookup(Map<String, T> lookup, String name, boolean fuzzy) {
String testName = name.replaceAll("[ _]", "").toLowerCase(Locale.ROOT);
T type = lookup.get(testName);
if (type != null) {
return type;
}
if (!fuzzy) {
return null;
}
int minDist = -1;
for (Map.Entry<String, T> entry : lookup.entrySet()) {
final String key = entry.getKey();
if (key.charAt(0) != testName.charAt(0)) {
continue;
}
int dist = getLevenshteinDistance(key, testName);
if ((dist < minDist || minDist == -1) && dist < 2) {
minDist = dist;
type = entry.getValue();
}
}
return type;
}
public static List<String> parseListInQuotes(String[] input, char delimiter, char quoteOpen, char quoteClose) {
return parseListInQuotes(input, delimiter, quoteOpen, quoteClose, false);
}
public static List<String> parseListInQuotes(String[] input, char delimiter, char quoteOpen,
char quoteClose, boolean appendLeftover) {
List<String> parsableBlocks = new ArrayList<>();
StringBuilder buffer = new StringBuilder();
for (String split : input) {
if (split.indexOf(quoteOpen) != -1 && split.indexOf(quoteClose) == -1) {
buffer.append(split).append(delimiter);
} else if (split.indexOf(quoteClose) != -1 && split.indexOf(quoteOpen) == -1) {
buffer.append(split);
parsableBlocks.add(buffer.toString());
buffer = new StringBuilder();
} else if (buffer.length() == 0) {
parsableBlocks.add(split);
} else {
buffer.append(split).append(delimiter);
}
}
if (appendLeftover && buffer.length() != 0) {
parsableBlocks.add(buffer.delete(buffer.length() - 1, buffer.length()).toString());
}
return parsableBlocks;
}
/**
* Splits a string respecting enclosing quotes.
*
* @param input the input to split.
* @param delimiter the delimiter to split on.
* @param open the opening quote character.
* @param close the closing quote character.
* @return a list of split strings.
*/
public static List<String> split(String input, char delimiter, char open, char close) {
if (input.indexOf(open) == -1 && input.indexOf(close) == -1) {
return Arrays.asList(input.split(String.valueOf(delimiter)));
}
int level = 0;
int begin = 0;
List<String> split = new ArrayList<>();
for (int i = 0; i < input.length(); i++) {
char c = input.charAt(i);
if (c == delimiter && level == 0) {
split.add(input.substring(begin, i));
begin = i + 1;
} else if (c == open) {
level++;
} else if (c == close) {
level--;
}
}
if (begin < input.length()) {
split.add(input.substring(begin));
}
return split;
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.util;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import java.util.Locale;
import java.util.Map;
/**
* String utilities.
*/
public final class StringUtil {
private StringUtil() {
}
/**
* Trim a string if it is longer than a certain length.
*
* @param str the string
* @param len the length to trim to
* @return a new string
*/
public static String trimLength(String str, int len) {
if (str.length() > len) {
return str.substring(0, len);
}
return str;
}
/**
* Join an array of strings into a string.
*
* @param str the string array
* @param delimiter the delimiter
* @param initialIndex the initial index to start form
* @return a new string
*/
public static String joinString(String[] str, String delimiter, int initialIndex) {
if (str.length == 0) {
return "";
}
StringBuilder buffer = new StringBuilder(str[initialIndex]);
for (int i = initialIndex + 1; i < str.length; ++i) {
buffer.append(delimiter).append(str[i]);
}
return buffer.toString();
}
/**
* Join an array of strings into a string.
*
* @param str the string array
* @param delimiter the delimiter
* @param initialIndex the initial index to start form
* @param quote the character to put around each entry
* @return a new string
*/
public static String joinQuotedString(String[] str, String delimiter,
int initialIndex, String quote) {
if (str.length == 0) {
return "";
}
StringBuilder buffer = new StringBuilder();
buffer.append(quote);
buffer.append(str[initialIndex]);
buffer.append(quote);
for (int i = initialIndex + 1; i < str.length; ++i) {
buffer.append(delimiter).append(quote).append(str[i]).append(quote);
}
return buffer.toString();
}
/**
* Join an array of strings into a string.
*
* @param str the string array
* @param delimiter the delimiter
* @return a new string
*/
public static String joinString(String[] str, String delimiter) {
return joinString(str, delimiter, 0);
}
/**
* Join an array of strings into a string.
*
* @param str an array of objects
* @param delimiter the delimiter
* @param initialIndex the initial index to start form
* @return a new string
*/
public static String joinString(Object[] str, String delimiter, int initialIndex) {
if (str.length == 0) {
return "";
}
StringBuilder buffer = new StringBuilder(str[initialIndex].toString());
for (int i = initialIndex + 1; i < str.length; ++i) {
buffer.append(delimiter).append(str[i]);
}
return buffer.toString();
}
/**
* Join an array of strings into a string.
*
* @param str a list of integers
* @param delimiter the delimiter
* @param initialIndex the initial index to start form
* @return a new string
*/
public static String joinString(int[] str, String delimiter, int initialIndex) {
if (str.length == 0) {
return "";
}
StringBuilder buffer = new StringBuilder(Integer.toString(str[initialIndex]));
for (int i = initialIndex + 1; i < str.length; ++i) {
buffer.append(delimiter).append(Integer.toString(str[i]));
}
return buffer.toString();
}
/**
* Join an list of strings into a string.
*
* @param str a list of strings
* @param delimiter the delimiter
* @param initialIndex the initial index to start form
* @return a new string
*/
public static String joinString(Collection<?> str, String delimiter, int initialIndex) {
if (str.isEmpty()) {
return "";
}
StringBuilder buffer = new StringBuilder();
int i = 0;
for (Object o : str) {
if (i >= initialIndex) {
if (i > 0) {
buffer.append(delimiter);
}
buffer.append(o);
}
++i;
}
return buffer.toString();
}
/**
* <p>Find the Levenshtein distance between two Strings.</p>
*
* <p>This is the number of changes needed to change one String into
* another, where each change is a single character modification (deletion,
* insertion or substitution).</p>
*
* <p>The previous implementation of the Levenshtein distance algorithm
* was from <a href="http://www.merriampark.com/ld.htm">http://www.merriampark.com/ld.htm</a></p>
*
* <p>Chas Emerick has written an implementation in Java, which avoids an OutOfMemoryError
* which can occur when my Java implementation is used with very large strings.<br>
* This implementation of the Levenshtein distance algorithm
* is from <a href="http://www.merriampark.com/ldjava.htm">http://www.merriampark.com/ldjava.htm</a></p>
*
* <pre>
* StringUtil.getLevenshteinDistance(null, *) = IllegalArgumentException
* StringUtil.getLevenshteinDistance(*, null) = IllegalArgumentException
* StringUtil.getLevenshteinDistance("","") = 0
* StringUtil.getLevenshteinDistance("","a") = 1
* StringUtil.getLevenshteinDistance("aaapppp", "") = 7
* StringUtil.getLevenshteinDistance("frog", "fog") = 1
* StringUtil.getLevenshteinDistance("fly", "ant") = 3
* StringUtil.getLevenshteinDistance("elephant", "hippo") = 7
* StringUtil.getLevenshteinDistance("hippo", "elephant") = 7
* StringUtil.getLevenshteinDistance("hippo", "zzzzzzzz") = 8
* StringUtil.getLevenshteinDistance("hello", "hallo") = 1
* </pre>
*
* @param s the first String, must not be null
* @param t the second String, must not be null
* @return result distance
* @throws IllegalArgumentException if either String input {@code null}
*/
public static int getLevenshteinDistance(String s, String t) {
if (s == null || t == null) {
throw new IllegalArgumentException("Strings must not be null");
}
/*
* The difference between this impl. and the previous is that, rather
* than creating and retaining a matrix of size s.length()+1 by
* t.length()+1, we maintain two single-dimensional arrays of length
* s.length()+1. The first, d, is the 'current working' distance array
* that maintains the newest distance cost counts as we iterate through
* the characters of String s. Each time we increment the index of
* String t we are comparing, d is copied to p, the second int[]. Doing
* so allows us to retain the previous cost counts as required by the
* algorithm (taking the minimum of the cost count to the left, up one,
* and diagonally up and to the left of the current cost count being
* calculated). (Note that the arrays aren't really copied anymore, just
* switched...this is clearly much better than cloning an array or doing
* a System.arraycopy() each time through the outer loop.)
*
* Effectively, the difference between the two implementations is this
* one does not cause an out of memory condition when calculating the LD
* over two very large strings.
*/
int n = s.length(); // length of s
int m = t.length(); // length of t
if (n == 0) {
return m;
} else if (m == 0) {
return n;
}
int[] p = new int[n + 1]; // 'previous' cost array, horizontally
int[] d = new int[n + 1]; // cost array, horizontally
int[] _d; // placeholder to assist in swapping p and d
// indexes into strings s and t
int i; // iterates through s
int j; // iterates through t
char tj; // jth character of t
int cost; // cost
for (i = 0; i <= n; ++i) {
p[i] = i;
}
for (j = 1; j <= m; ++j) {
tj = t.charAt(j - 1);
d[0] = j;
for (i = 1; i <= n; ++i) {
cost = s.charAt(i - 1) == tj ? 0 : 1;
// minimum of cell to the left+1, to the top+1, diagonally left
// and up +cost
d[i] = Math.min(Math.min(d[i - 1] + 1, p[i] + 1), p[i - 1]
+ cost);
}
// copy current distance counts to 'previous row' distance counts
_d = p;
p = d;
d = _d;
}
// our last action in the above loop was to switch d and p, so p now
// actually has the most recent cost counts
return p[n];
}
public static <T extends Enum<?>> T lookup(Map<String, T> lookup, String name, boolean fuzzy) {
String testName = name.replaceAll("[ _]", "").toLowerCase(Locale.ROOT);
T type = lookup.get(testName);
if (type != null) {
return type;
}
if (!fuzzy) {
return null;
}
int minDist = -1;
for (Map.Entry<String, T> entry : lookup.entrySet()) {
final String key = entry.getKey();
if (key.charAt(0) != testName.charAt(0)) {
continue;
}
int dist = getLevenshteinDistance(key, testName);
if ((dist < minDist || minDist == -1) && dist < 2) {
minDist = dist;
type = entry.getValue();
}
}
return type;
}
public static List<String> parseListInQuotes(String[] input, char delimiter, char quoteOpen, char quoteClose) {
return parseListInQuotes(input, delimiter, quoteOpen, quoteClose, false);
}
public static List<String> parseListInQuotes(String[] input, char delimiter, char quoteOpen,
char quoteClose, boolean appendLeftover) {
List<String> parsableBlocks = new ArrayList<>();
StringBuilder buffer = new StringBuilder();
for (String split : input) {
if (split.indexOf(quoteOpen) != -1 && split.indexOf(quoteClose) == -1) {
buffer.append(split).append(delimiter);
} else if (split.indexOf(quoteClose) != -1 && split.indexOf(quoteOpen) == -1) {
buffer.append(split);
parsableBlocks.add(buffer.toString());
buffer = new StringBuilder();
} else if (buffer.length() == 0) {
parsableBlocks.add(split);
} else {
buffer.append(split).append(delimiter);
}
}
if (appendLeftover && buffer.length() != 0) {
parsableBlocks.add(buffer.delete(buffer.length() - 1, buffer.length()).toString());
}
return parsableBlocks;
}
/**
* Splits a string respecting enclosing quotes.
*
* @param input the input to split.
* @param delimiter the delimiter to split on.
* @param open the opening quote character.
* @param close the closing quote character.
* @return a list of split strings.
*/
public static List<String> split(String input, char delimiter, char open, char close) {
if (input.indexOf(open) == -1 && input.indexOf(close) == -1) {
return Arrays.asList(input.split(String.valueOf(delimiter)));
}
int level = 0;
int begin = 0;
List<String> split = new ArrayList<>();
for (int i = 0; i < input.length(); i++) {
char c = input.charAt(i);
if (c == delimiter && level == 0) {
split.add(input.substring(begin, i));
begin = i + 1;
} else if (c == open) {
level++;
} else if (c == close) {
level--;
}
}
if (begin < input.length()) {
split.add(input.substring(begin));
}
return split;
}
}

View File

@ -1,52 +1,52 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit;
/**
* Raised when an item is used when a block was expected.
*/
public class NotABlockException extends WorldEditException {
/**
* Create a new instance.
*/
public NotABlockException() {
super("This item is not a block.");
}
/**
* Create a new instance.
*
* @param input the input that was used
*/
public NotABlockException(String input) {
super("The item '" + input + "' is not a block.");
}
/**
* Create a new instance.
*
* @param input the input that was used
*/
public NotABlockException(int input) {
super("The item with the ID " + input + " is not a block.");
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit;
/**
* Raised when an item is used when a block was expected.
*/
public class NotABlockException extends WorldEditException {
/**
* Create a new instance.
*/
public NotABlockException() {
super("This item is not a block.");
}
/**
* Create a new instance.
*
* @param input the input that was used
*/
public NotABlockException(String input) {
super("The item '" + input + "' is not a block.");
}
/**
* Create a new instance.
*
* @param input the input that was used
*/
public NotABlockException(int input) {
super("The item with the ID " + input + " is not a block.");
}
}

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@ -1,83 +1,83 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.blocks;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.worldedit.world.item.ItemType;
/**
* Represents a stack of BaseItems.
*
* <p>This class may be removed in the future.</p>
*/
public class BaseItemStack extends BaseItem {
private int amount = 1;
/**
* Construct the object with default stack size of one, with damage value of 0.
*
* @param itemType The item type
*/
public BaseItemStack(ItemType itemType) {
super(itemType);
}
/**
* Construct the object.
*
* @param itemType The item type
* @param amount amount in the stack
*/
public BaseItemStack(ItemType itemType, int amount) {
super(itemType);
this.amount = amount;
}
/**
* Construct the object.
*
* @param id The item type
* @param tag Tag value
* @param amount amount in the stack
*/
public BaseItemStack(ItemType id, CompoundTag tag, int amount) {
super(id, tag);
this.amount = amount;
}
/**
* Get the number of items in the stack.
*
* @return the amount
*/
public int getAmount() {
return amount;
}
/**
* Set the amount of items in the stack.
*
* @param amount the amount to set
*/
public void setAmount(int amount) {
this.amount = amount;
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.blocks;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.worldedit.world.item.ItemType;
/**
* Represents a stack of BaseItems.
*
* <p>This class may be removed in the future.</p>
*/
public class BaseItemStack extends BaseItem {
private int amount = 1;
/**
* Construct the object with default stack size of one, with damage value of 0.
*
* @param itemType The item type
*/
public BaseItemStack(ItemType itemType) {
super(itemType);
}
/**
* Construct the object.
*
* @param itemType The item type
* @param amount amount in the stack
*/
public BaseItemStack(ItemType itemType, int amount) {
super(itemType);
this.amount = amount;
}
/**
* Construct the object.
*
* @param id The item type
* @param tag Tag value
* @param amount amount in the stack
*/
public BaseItemStack(ItemType id, CompoundTag tag, int amount) {
super(id, tag);
this.amount = amount;
}
/**
* Get the number of items in the stack.
*
* @return the amount
*/
public int getAmount() {
return amount;
}
/**
* Set the amount of items in the stack.
*
* @param amount the amount to set
*/
public void setAmount(int amount) {
this.amount = amount;
}
}

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@ -1,250 +1,250 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.regions;
import com.boydti.fawe.object.collection.BlockVectorSet;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.regions.iterator.RegionIterator;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.storage.ChunkStore;
import java.util.AbstractSet;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Objects;
import java.util.Set;
public abstract class AbstractRegion extends AbstractSet<BlockVector3> implements Region {
protected World world;
public AbstractRegion(World world) {
this.world = world;
}
@Override
public int size() {
return com.google.common.primitives.Ints.saturatedCast(getVolume());
}
@Override
public Vector3 getCenter() {
return getMinimumPoint().add(getMaximumPoint()).toVector3().divide(2);
}
/**
* Get the iterator.
*
* @return iterator of points inside the region
*/
@Override
public Iterator<BlockVector3> iterator() {
return new RegionIterator(this);
}
@Override
public World getWorld() {
return world;
}
@Override
public void setWorld(World world) {
this.world = world;
}
@Override
public void shift(BlockVector3 change) throws RegionOperationException {
expand(change);
contract(change);
}
@Override
public AbstractRegion clone() {
try {
return (AbstractRegion) super.clone();
} catch (CloneNotSupportedException exc) {
return null;
}
}
@Override
public List<BlockVector2> polygonize(int maxPoints) {
if (maxPoints >= 0 && maxPoints < 4) {
throw new IllegalArgumentException("Cannot polygonize an AbstractRegion with no overridden polygonize method into less than 4 points.");
}
final BlockVector3 min = getMinimumPoint();
final BlockVector3 max = getMaximumPoint();
final List<BlockVector2> points = new ArrayList<>(4);
points.add(BlockVector2.at(min.getX(), min.getZ()));
points.add(BlockVector2.at(min.getX(), max.getZ()));
points.add(BlockVector2.at(max.getX(), max.getZ()));
points.add(BlockVector2.at(max.getX(), min.getZ()));
return points;
}
@Override
public long getVolume() {
BlockVector3 min = getMinimumPoint();
BlockVector3 max = getMaximumPoint();
return (max.getX() - min.getX() + 1L)
* (max.getY() - min.getY() + 1L)
* (max.getZ() - min.getZ() + 1L);
}
/**
* Get X-size.
*
* @return width
*/
@Override
public int getWidth() {
BlockVector3 min = getMinimumPoint();
BlockVector3 max = getMaximumPoint();
return max.getX() - min.getX() + 1;
}
/**
* Get Y-size.
*
* @return height
*/
@Override
public int getHeight() {
BlockVector3 min = getMinimumPoint();
BlockVector3 max = getMaximumPoint();
return max.getY() - min.getY() + 1;
}
/**
* Get Z-size.
*
* @return length
*/
@Override
public int getLength() {
BlockVector3 min = getMinimumPoint();
BlockVector3 max = getMaximumPoint();
return max.getZ() - min.getZ() + 1;
}
/**
* Get a list of chunks.
*
* @return a set of chunks
*/
@Override
public Set<BlockVector2> getChunks() {
final Set<BlockVector2> chunks = new HashSet<>();
final BlockVector3 minBlock = getMinimumPoint();
final BlockVector3 maxBlock = getMaximumPoint();
final BlockVector2 min = BlockVector2.at(minBlock.getX() >> 4, minBlock.getZ() >> 4);
final BlockVector2 max = BlockVector2.at(maxBlock.getX() >> 4, maxBlock.getZ() >> 4);
for (int X = min.getBlockX(); X <= max.getBlockX(); ++X) {
for (int Z = min.getBlockZ(); Z <= max.getBlockZ(); ++Z) {
if (containsChunk(X, Z)) {
chunks.add(BlockVector2.at(X, Z));
}
}
}
return chunks;
}
@Override
public Set<BlockVector3> getChunkCubes() {
final Set<BlockVector3> chunks = new BlockVectorSet();
final BlockVector3 min = getMinimumPoint();
final BlockVector3 max = getMaximumPoint();
for (int x = min.getBlockX(); x <= max.getBlockX(); ++x) {
for (int y = min.getBlockY(); y <= max.getBlockY(); ++y) {
for (int z = min.getBlockZ(); z <= max.getBlockZ(); ++z) {
if (!contains(BlockVector3.at(x, y, z))) {
continue;
}
chunks.add(BlockVector3.at(
x >> ChunkStore.CHUNK_SHIFTS,
y >> ChunkStore.CHUNK_SHIFTS,
z >> ChunkStore.CHUNK_SHIFTS
));
}
}
}
return chunks;
}
// Sub-class utilities
protected final int getWorldMinY() {
return world == null ? 0 : world.getMinY();
}
protected final int getWorldMaxY() {
return world == null ? 255 : world.getMaxY();
}
@Override
public int hashCode() {
int worldHash = this.world == null ? 7 : this.world.hashCode();
int result = worldHash ^ (worldHash >>> 32);
result = 31 * result + this.getMinimumPoint().hashCode();
result = 31 * result + this.getMaximumPoint().hashCode();
result = (int) (31 * result + this.getVolume());
return result;
}
@Override
public boolean equals(Object o) {
if (o == this) {
return true;
}
if (!(o instanceof Region)) {
return false;
}
Region region = ((Region) o);
if (Objects.equals(this.getWorld(), region.getWorld())
&& this.getMinimumPoint().equals(region.getMinimumPoint())
&& this.getMaximumPoint().equals(region.getMaximumPoint())
&& this.getVolume() == region.getVolume()) {
return true;
}
return false;
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.regions;
import com.boydti.fawe.object.collection.BlockVectorSet;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.regions.iterator.RegionIterator;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.storage.ChunkStore;
import java.util.AbstractSet;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Objects;
import java.util.Set;
public abstract class AbstractRegion extends AbstractSet<BlockVector3> implements Region {
protected World world;
public AbstractRegion(World world) {
this.world = world;
}
@Override
public int size() {
return com.google.common.primitives.Ints.saturatedCast(getVolume());
}
@Override
public Vector3 getCenter() {
return getMinimumPoint().add(getMaximumPoint()).toVector3().divide(2);
}
/**
* Get the iterator.
*
* @return iterator of points inside the region
*/
@Override
public Iterator<BlockVector3> iterator() {
return new RegionIterator(this);
}
@Override
public World getWorld() {
return world;
}
@Override
public void setWorld(World world) {
this.world = world;
}
@Override
public void shift(BlockVector3 change) throws RegionOperationException {
expand(change);
contract(change);
}
@Override
public AbstractRegion clone() {
try {
return (AbstractRegion) super.clone();
} catch (CloneNotSupportedException exc) {
return null;
}
}
@Override
public List<BlockVector2> polygonize(int maxPoints) {
if (maxPoints >= 0 && maxPoints < 4) {
throw new IllegalArgumentException("Cannot polygonize an AbstractRegion with no overridden polygonize method into less than 4 points.");
}
final BlockVector3 min = getMinimumPoint();
final BlockVector3 max = getMaximumPoint();
final List<BlockVector2> points = new ArrayList<>(4);
points.add(BlockVector2.at(min.getX(), min.getZ()));
points.add(BlockVector2.at(min.getX(), max.getZ()));
points.add(BlockVector2.at(max.getX(), max.getZ()));
points.add(BlockVector2.at(max.getX(), min.getZ()));
return points;
}
@Override
public long getVolume() {
BlockVector3 min = getMinimumPoint();
BlockVector3 max = getMaximumPoint();
return (max.getX() - min.getX() + 1L)
* (max.getY() - min.getY() + 1L)
* (max.getZ() - min.getZ() + 1L);
}
/**
* Get X-size.
*
* @return width
*/
@Override
public int getWidth() {
BlockVector3 min = getMinimumPoint();
BlockVector3 max = getMaximumPoint();
return max.getX() - min.getX() + 1;
}
/**
* Get Y-size.
*
* @return height
*/
@Override
public int getHeight() {
BlockVector3 min = getMinimumPoint();
BlockVector3 max = getMaximumPoint();
return max.getY() - min.getY() + 1;
}
/**
* Get Z-size.
*
* @return length
*/
@Override
public int getLength() {
BlockVector3 min = getMinimumPoint();
BlockVector3 max = getMaximumPoint();
return max.getZ() - min.getZ() + 1;
}
/**
* Get a list of chunks.
*
* @return a set of chunks
*/
@Override
public Set<BlockVector2> getChunks() {
final Set<BlockVector2> chunks = new HashSet<>();
final BlockVector3 minBlock = getMinimumPoint();
final BlockVector3 maxBlock = getMaximumPoint();
final BlockVector2 min = BlockVector2.at(minBlock.getX() >> 4, minBlock.getZ() >> 4);
final BlockVector2 max = BlockVector2.at(maxBlock.getX() >> 4, maxBlock.getZ() >> 4);
for (int X = min.getBlockX(); X <= max.getBlockX(); ++X) {
for (int Z = min.getBlockZ(); Z <= max.getBlockZ(); ++Z) {
if (containsChunk(X, Z)) {
chunks.add(BlockVector2.at(X, Z));
}
}
}
return chunks;
}
@Override
public Set<BlockVector3> getChunkCubes() {
final Set<BlockVector3> chunks = new BlockVectorSet();
final BlockVector3 min = getMinimumPoint();
final BlockVector3 max = getMaximumPoint();
for (int x = min.getBlockX(); x <= max.getBlockX(); ++x) {
for (int y = min.getBlockY(); y <= max.getBlockY(); ++y) {
for (int z = min.getBlockZ(); z <= max.getBlockZ(); ++z) {
if (!contains(BlockVector3.at(x, y, z))) {
continue;
}
chunks.add(BlockVector3.at(
x >> ChunkStore.CHUNK_SHIFTS,
y >> ChunkStore.CHUNK_SHIFTS,
z >> ChunkStore.CHUNK_SHIFTS
));
}
}
}
return chunks;
}
// Sub-class utilities
protected final int getWorldMinY() {
return world == null ? 0 : world.getMinY();
}
protected final int getWorldMaxY() {
return world == null ? 255 : world.getMaxY();
}
@Override
public int hashCode() {
int worldHash = this.world == null ? 7 : this.world.hashCode();
int result = worldHash ^ (worldHash >>> 32);
result = 31 * result + this.getMinimumPoint().hashCode();
result = 31 * result + this.getMaximumPoint().hashCode();
result = (int) (31 * result + this.getVolume());
return result;
}
@Override
public boolean equals(Object o) {
if (o == this) {
return true;
}
if (!(o instanceof Region)) {
return false;
}
Region region = ((Region) o);
if (Objects.equals(this.getWorld(), region.getWorld())
&& this.getMinimumPoint().equals(region.getMinimumPoint())
&& this.getMaximumPoint().equals(region.getMaximumPoint())
&& this.getVolume() == region.getVolume()) {
return true;
}
return false;
}
}

View File

@ -1,336 +1,336 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.regions;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.regions.polyhedron.Edge;
import com.sk89q.worldedit.regions.polyhedron.Triangle;
import com.sk89q.worldedit.world.World;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Iterator;
import java.util.LinkedHashSet;
import java.util.List;
import java.util.Set;
import javax.annotation.Nullable;
import static com.google.common.base.Preconditions.checkNotNull;
public class ConvexPolyhedralRegion extends AbstractRegion {
/**
* Vertices that are contained in the convex hull.
*/
private final Set<BlockVector3> vertices = new LinkedHashSet<>();
/**
* Triangles that form the convex hull.
*/
private final List<Triangle> triangles = new ArrayList<>();
/**
* Vertices that are coplanar to the first 3 vertices.
*/
private final Set<BlockVector3> vertexBacklog = new LinkedHashSet<>();
/**
* Minimum point of the axis-aligned bounding box.
*/
private BlockVector3 minimumPoint;
/**
* Maximum point of the axis-aligned bounding box.
*/
private BlockVector3 maximumPoint;
/**
* Accumulator for the barycenter of the polyhedron. Divide by vertices.size() to get the actual center.
*/
private BlockVector3 centerAccum = BlockVector3.ZERO;
/**
* The last triangle that caused a {@link #contains(BlockVector3)}} to classify a point as "outside". Used for optimization.
*/
private Triangle lastTriangle;
/**
* Constructs an empty mesh, containing no vertices or triangles.
*
* @param world the world
*/
public ConvexPolyhedralRegion(@Nullable World world) {
super(world);
}
/**
* Constructs an independent copy of the given region.
*
* @param region the region to copy
*/
public ConvexPolyhedralRegion(ConvexPolyhedralRegion region) {
this(region.world);
vertices.addAll(region.vertices);
triangles.addAll(region.triangles);
vertexBacklog.addAll(region.vertexBacklog);
minimumPoint = region.minimumPoint;
maximumPoint = region.maximumPoint;
centerAccum = region.centerAccum;
lastTriangle = region.lastTriangle;
}
/**
* Clears the region, removing all vertices and triangles.
*/
public void clear() {
vertices.clear();
triangles.clear();
vertexBacklog.clear();
minimumPoint = null;
maximumPoint = null;
centerAccum = BlockVector3.ZERO;
lastTriangle = null;
}
/**
* Add a vertex to the region.
*
* @param vertex the vertex
* @return true, if something changed.
*/
public boolean addVertex(BlockVector3 vertex) {
checkNotNull(vertex);
lastTriangle = null; // Probably not necessary
if (vertices.contains(vertex)) {
return false;
}
Vector3 vertexD = vertex.toVector3();
if (vertices.size() == 3) {
if (vertexBacklog.contains(vertex)) {
return false;
}
if (containsRaw(vertexD)) {
return vertexBacklog.add(vertex);
}
}
vertices.add(vertex);
centerAccum = centerAccum.add(vertex);
if (minimumPoint == null) {
minimumPoint = maximumPoint = vertex;
} else {
minimumPoint = minimumPoint.getMinimum(vertex);
maximumPoint = maximumPoint.getMaximum(vertex);
}
switch (vertices.size()) {
case 0:
case 1:
case 2:
// Incomplete, can't make a mesh yet
return true;
case 3:
// Generate minimal mesh to start from
final BlockVector3[] v = vertices.toArray(new BlockVector3[0]);
triangles.add((new Triangle(v[0].toVector3(), v[1].toVector3(), v[2].toVector3())));
triangles.add((new Triangle(v[0].toVector3(), v[2].toVector3(), v[1].toVector3())));
return true;
default:
break;
}
// Look for triangles that face the vertex and remove them
final Set<Edge> borderEdges = new LinkedHashSet<>();
for (Iterator<Triangle> it = triangles.iterator(); it.hasNext(); ) {
final Triangle triangle = it.next();
// If the triangle can't be seen, it's not relevant
if (!triangle.above(vertexD)) {
continue;
}
// Remove the triangle from the mesh
it.remove();
// ...and remember its edges
for (int i = 0; i < 3; ++i) {
final Edge edge = triangle.getEdge(i);
if (borderEdges.remove(edge)) {
continue;
}
borderEdges.add(edge);
}
}
// Add triangles between the remembered edges and the new vertex.
for (Edge edge : borderEdges) {
triangles.add(edge.createTriangle(vertexD));
}
if (!vertexBacklog.isEmpty()) {
// Remove the new vertex
vertices.remove(vertex);
// Clone, clear and work through the backlog
final List<BlockVector3> vertexBacklog2 = new ArrayList<>(vertexBacklog);
vertexBacklog.clear();
for (BlockVector3 vertex2 : vertexBacklog2) {
addVertex(vertex2);
}
// Re-add the new vertex after the backlog.
vertices.add(vertex);
}
return true;
}
public boolean isDefined() {
return !triangles.isEmpty();
}
@Override
public BlockVector3 getMinimumPoint() {
return minimumPoint;
}
@Override
public BlockVector3 getMaximumPoint() {
return maximumPoint;
}
@Override
public Vector3 getCenter() {
return centerAccum.toVector3().divide(vertices.size());
}
@Override
public void expand(BlockVector3... changes) throws RegionOperationException {
}
@Override
public void contract(BlockVector3... changes) throws RegionOperationException {
}
@Override
public void shift(BlockVector3 change) throws RegionOperationException {
Vector3 vec = change.toVector3();
shiftCollection(vertices, change);
shiftCollection(vertexBacklog, change);
for (int i = 0; i < triangles.size(); ++i) {
final Triangle triangle = triangles.get(i);
final Vector3 v0 = vec.add(triangle.getVertex(0));
final Vector3 v1 = vec.add(triangle.getVertex(1));
final Vector3 v2 = vec.add(triangle.getVertex(2));
triangles.set(i, new Triangle(v0, v1, v2));
}
minimumPoint = change.add(minimumPoint);
maximumPoint = change.add(maximumPoint);
centerAccum = change.multiply(vertices.size()).add(centerAccum);
lastTriangle = null;
}
private static void shiftCollection(Collection<BlockVector3> collection, BlockVector3 change) {
final List<BlockVector3> tmp = new ArrayList<>(collection);
collection.clear();
for (BlockVector3 vertex : tmp) {
collection.add(change.add(vertex));
}
}
@Override
public boolean contains(BlockVector3 position) {
if (!isDefined()) {
return false;
}
final BlockVector3 min = getMinimumPoint();
final BlockVector3 max = getMaximumPoint();
if (!position.containedWithin(min, max)) {
return false;
}
return containsRaw(position.toVector3());
}
private boolean containsRaw(Vector3 pt) {
if (lastTriangle != null && lastTriangle.above(pt)) {
return false;
}
for (Triangle triangle : triangles) {
if (lastTriangle == triangle) {
continue;
}
if (triangle.above(pt)) {
lastTriangle = triangle;
return false;
}
}
return true;
}
public Collection<BlockVector3> getVertices() {
if (vertexBacklog.isEmpty()) {
return vertices;
}
final List<BlockVector3> ret = new ArrayList<>(vertices);
ret.addAll(vertexBacklog);
return ret;
}
public Collection<Triangle> getTriangles() {
return triangles;
}
@Override
public AbstractRegion clone() {
return new ConvexPolyhedralRegion(this);
}
@Override
public boolean containsEntireCuboid(int bx, int tx, int by, int ty, int bz, int tz) {
return false;
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.regions;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.regions.polyhedron.Edge;
import com.sk89q.worldedit.regions.polyhedron.Triangle;
import com.sk89q.worldedit.world.World;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Iterator;
import java.util.LinkedHashSet;
import java.util.List;
import java.util.Set;
import javax.annotation.Nullable;
import static com.google.common.base.Preconditions.checkNotNull;
public class ConvexPolyhedralRegion extends AbstractRegion {
/**
* Vertices that are contained in the convex hull.
*/
private final Set<BlockVector3> vertices = new LinkedHashSet<>();
/**
* Triangles that form the convex hull.
*/
private final List<Triangle> triangles = new ArrayList<>();
/**
* Vertices that are coplanar to the first 3 vertices.
*/
private final Set<BlockVector3> vertexBacklog = new LinkedHashSet<>();
/**
* Minimum point of the axis-aligned bounding box.
*/
private BlockVector3 minimumPoint;
/**
* Maximum point of the axis-aligned bounding box.
*/
private BlockVector3 maximumPoint;
/**
* Accumulator for the barycenter of the polyhedron. Divide by vertices.size() to get the actual center.
*/
private BlockVector3 centerAccum = BlockVector3.ZERO;
/**
* The last triangle that caused a {@link #contains(BlockVector3)}} to classify a point as "outside". Used for optimization.
*/
private Triangle lastTriangle;
/**
* Constructs an empty mesh, containing no vertices or triangles.
*
* @param world the world
*/
public ConvexPolyhedralRegion(@Nullable World world) {
super(world);
}
/**
* Constructs an independent copy of the given region.
*
* @param region the region to copy
*/
public ConvexPolyhedralRegion(ConvexPolyhedralRegion region) {
this(region.world);
vertices.addAll(region.vertices);
triangles.addAll(region.triangles);
vertexBacklog.addAll(region.vertexBacklog);
minimumPoint = region.minimumPoint;
maximumPoint = region.maximumPoint;
centerAccum = region.centerAccum;
lastTriangle = region.lastTriangle;
}
/**
* Clears the region, removing all vertices and triangles.
*/
public void clear() {
vertices.clear();
triangles.clear();
vertexBacklog.clear();
minimumPoint = null;
maximumPoint = null;
centerAccum = BlockVector3.ZERO;
lastTriangle = null;
}
/**
* Add a vertex to the region.
*
* @param vertex the vertex
* @return true, if something changed.
*/
public boolean addVertex(BlockVector3 vertex) {
checkNotNull(vertex);
lastTriangle = null; // Probably not necessary
if (vertices.contains(vertex)) {
return false;
}
Vector3 vertexD = vertex.toVector3();
if (vertices.size() == 3) {
if (vertexBacklog.contains(vertex)) {
return false;
}
if (containsRaw(vertexD)) {
return vertexBacklog.add(vertex);
}
}
vertices.add(vertex);
centerAccum = centerAccum.add(vertex);
if (minimumPoint == null) {
minimumPoint = maximumPoint = vertex;
} else {
minimumPoint = minimumPoint.getMinimum(vertex);
maximumPoint = maximumPoint.getMaximum(vertex);
}
switch (vertices.size()) {
case 0:
case 1:
case 2:
// Incomplete, can't make a mesh yet
return true;
case 3:
// Generate minimal mesh to start from
final BlockVector3[] v = vertices.toArray(new BlockVector3[0]);
triangles.add((new Triangle(v[0].toVector3(), v[1].toVector3(), v[2].toVector3())));
triangles.add((new Triangle(v[0].toVector3(), v[2].toVector3(), v[1].toVector3())));
return true;
default:
break;
}
// Look for triangles that face the vertex and remove them
final Set<Edge> borderEdges = new LinkedHashSet<>();
for (Iterator<Triangle> it = triangles.iterator(); it.hasNext(); ) {
final Triangle triangle = it.next();
// If the triangle can't be seen, it's not relevant
if (!triangle.above(vertexD)) {
continue;
}
// Remove the triangle from the mesh
it.remove();
// ...and remember its edges
for (int i = 0; i < 3; ++i) {
final Edge edge = triangle.getEdge(i);
if (borderEdges.remove(edge)) {
continue;
}
borderEdges.add(edge);
}
}
// Add triangles between the remembered edges and the new vertex.
for (Edge edge : borderEdges) {
triangles.add(edge.createTriangle(vertexD));
}
if (!vertexBacklog.isEmpty()) {
// Remove the new vertex
vertices.remove(vertex);
// Clone, clear and work through the backlog
final List<BlockVector3> vertexBacklog2 = new ArrayList<>(vertexBacklog);
vertexBacklog.clear();
for (BlockVector3 vertex2 : vertexBacklog2) {
addVertex(vertex2);
}
// Re-add the new vertex after the backlog.
vertices.add(vertex);
}
return true;
}
public boolean isDefined() {
return !triangles.isEmpty();
}
@Override
public BlockVector3 getMinimumPoint() {
return minimumPoint;
}
@Override
public BlockVector3 getMaximumPoint() {
return maximumPoint;
}
@Override
public Vector3 getCenter() {
return centerAccum.toVector3().divide(vertices.size());
}
@Override
public void expand(BlockVector3... changes) throws RegionOperationException {
}
@Override
public void contract(BlockVector3... changes) throws RegionOperationException {
}
@Override
public void shift(BlockVector3 change) throws RegionOperationException {
Vector3 vec = change.toVector3();
shiftCollection(vertices, change);
shiftCollection(vertexBacklog, change);
for (int i = 0; i < triangles.size(); ++i) {
final Triangle triangle = triangles.get(i);
final Vector3 v0 = vec.add(triangle.getVertex(0));
final Vector3 v1 = vec.add(triangle.getVertex(1));
final Vector3 v2 = vec.add(triangle.getVertex(2));
triangles.set(i, new Triangle(v0, v1, v2));
}
minimumPoint = change.add(minimumPoint);
maximumPoint = change.add(maximumPoint);
centerAccum = change.multiply(vertices.size()).add(centerAccum);
lastTriangle = null;
}
private static void shiftCollection(Collection<BlockVector3> collection, BlockVector3 change) {
final List<BlockVector3> tmp = new ArrayList<>(collection);
collection.clear();
for (BlockVector3 vertex : tmp) {
collection.add(change.add(vertex));
}
}
@Override
public boolean contains(BlockVector3 position) {
if (!isDefined()) {
return false;
}
final BlockVector3 min = getMinimumPoint();
final BlockVector3 max = getMaximumPoint();
if (!position.containedWithin(min, max)) {
return false;
}
return containsRaw(position.toVector3());
}
private boolean containsRaw(Vector3 pt) {
if (lastTriangle != null && lastTriangle.above(pt)) {
return false;
}
for (Triangle triangle : triangles) {
if (lastTriangle == triangle) {
continue;
}
if (triangle.above(pt)) {
lastTriangle = triangle;
return false;
}
}
return true;
}
public Collection<BlockVector3> getVertices() {
if (vertexBacklog.isEmpty()) {
return vertices;
}
final List<BlockVector3> ret = new ArrayList<>(vertices);
ret.addAll(vertexBacklog);
return ret;
}
public Collection<Triangle> getTriangles() {
return triangles;
}
@Override
public AbstractRegion clone() {
return new ConvexPolyhedralRegion(this);
}
@Override
public boolean containsEntireCuboid(int bx, int tx, int by, int ty, int bz, int tz) {
return false;
}
}

View File

@ -1,430 +1,430 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.regions;
import com.boydti.fawe.beta.Filter;
import com.boydti.fawe.beta.IChunk;
import com.boydti.fawe.beta.IChunkGet;
import com.boydti.fawe.beta.IChunkSet;
import com.boydti.fawe.beta.implementation.filter.block.ChunkFilterBlock;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector2;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.math.geom.Polygons;
import com.sk89q.worldedit.regions.iterator.FlatRegion3DIterator;
import com.sk89q.worldedit.regions.iterator.FlatRegionIterator;
import com.sk89q.worldedit.util.formatting.text.TranslatableComponent;
import com.sk89q.worldedit.world.World;
import java.math.BigDecimal;
import java.math.RoundingMode;
import java.util.Iterator;
import java.util.List;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Represents a cylindrical region.
*/
public class CylinderRegion extends AbstractRegion implements FlatRegion {
private BlockVector2 center;
private Vector2 radius;
private Vector2 radiusInverse;
private int minY;
private int maxY;
private boolean hasY = false;
/**
* Construct the region.
*/
public CylinderRegion() {
this((World) null);
}
/**
* Construct the region.
*
* @param world the world
*/
public CylinderRegion(World world) {
this(world, BlockVector3.ZERO, Vector2.ZERO, 0, 0);
hasY = false;
}
/**
* Construct the region.
*
* @param world the world
* @param center the center position
* @param radius the radius along the X and Z axes
* @param minY the minimum Y, inclusive
* @param maxY the maximum Y, inclusive
*/
public CylinderRegion(World world, BlockVector3 center, Vector2 radius, int minY, int maxY) {
super(world);
setCenter(center.toBlockVector2());
setRadius(radius);
this.minY = minY;
this.maxY = maxY;
hasY = true;
}
/**
* Construct the region.
*
* @param center the center position
* @param radius the radius along the X and Z axes
* @param minY the minimum Y, inclusive
* @param maxY the maximum Y, inclusive
*/
public CylinderRegion(BlockVector3 center, Vector2 radius, int minY, int maxY) {
super(null);
setCenter(center.toBlockVector2());
setRadius(radius);
this.minY = minY;
this.maxY = maxY;
hasY = true;
}
public CylinderRegion(CylinderRegion region) {
this(region.world, region.getCenter().toBlockPoint(), region.getRadius(), region.minY, region.maxY);
hasY = region.hasY;
}
@Override
public Vector3 getCenter() {
return center.toVector3((maxY + minY) / 2);
}
/**
* Sets the main center point of the region.
*
* @param center the center point
*/
public void setCenter(BlockVector2 center) {
this.center = center;
}
/**
* Returns the radius of the cylinder.
*
* @return the radius along the X and Z axes
*/
public Vector2 getRadius() {
return radius.subtract(0.5, 0.5);
}
/**
* Sets the radius of the cylinder.
*
* @param radius the radius along the X and Z axes
*/
public void setRadius(Vector2 radius) {
this.radius = radius.add(0.5, 0.5);
this.radiusInverse = Vector2.ONE.divide(radius);
}
/**
* Extends the radius to be at least the given radius.
*
* @param minRadius the minimum radius
*/
public void extendRadius(Vector2 minRadius) {
setRadius(minRadius.getMaximum(getRadius()));
}
/**
* Set the minimum Y.
*
* @param y the y
*/
public void setMinimumY(int y) {
hasY = true;
minY = y;
}
/**
* Se the maximum Y.
*
* @param y the y
*/
public void setMaximumY(int y) {
hasY = true;
maxY = y;
}
@Override
public BlockVector3 getMinimumPoint() {
return center.toVector2().subtract(getRadius()).toVector3(minY).toBlockPoint();
}
@Override
public BlockVector3 getMaximumPoint() {
return center.toVector2().add(getRadius()).toVector3(maxY).toBlockPoint();
}
@Override
public int getMaximumY() {
int worldMax = world != null ? world.getMaxY() - 1 : 255;
if (maxY > worldMax) {
return maxY = worldMax;
}
return maxY;
}
@Override
public int getMinimumY() {
if (minY < 0) {
return minY = 0;
}
return minY;
}
private static final BigDecimal PI = BigDecimal.valueOf(Math.PI);
@Override
public long getVolume() {
return BigDecimal.valueOf(radius.getX())
.multiply(BigDecimal.valueOf(radius.getZ()))
.multiply(PI)
.multiply(BigDecimal.valueOf(getHeight()))
.setScale(0, RoundingMode.FLOOR)
.longValue();
}
@Override
public int getWidth() {
return (int) (2 * radius.getX());
}
@Override
public int getHeight() {
return maxY - minY + 1;
}
@Override
public int getLength() {
return (int) (2 * radius.getZ());
}
private BlockVector2 calculateDiff2D(BlockVector3... changes) throws RegionOperationException {
BlockVector2 diff = BlockVector2.ZERO;
for (BlockVector3 change : changes) {
diff = diff.add(change.toBlockVector2());
}
if ((diff.getBlockX() & 1) + (diff.getBlockZ() & 1) != 0) {
throw new RegionOperationException(TranslatableComponent.of("worldedit.selection.cylinder.error.even-horizontal"));
}
return diff.divide(2).floor();
}
private BlockVector2 calculateChanges2D(BlockVector3... changes) {
BlockVector2 total = BlockVector2.ZERO;
for (BlockVector3 change : changes) {
total = total.add(change.toBlockVector2().abs());
}
return total.divide(2).floor();
}
/**
* Expand the region.
* Expand the region.
*
* @param changes array/arguments with multiple related changes
*/
@Override
public void expand(BlockVector3... changes) throws RegionOperationException {
center = center.add(calculateDiff2D(changes));
radius = radius.add(calculateChanges2D(changes).toVector2());
this.radiusInverse = Vector2.ONE.divide(radius);
for (BlockVector3 change : changes) {
int changeY = change.getBlockY();
if (changeY > 0) {
maxY += changeY;
} else {
minY += changeY;
}
}
}
/**
* Contract the region.
*
* @param changes array/arguments with multiple related changes
* @throws RegionOperationException
*/
@Override
public void contract(BlockVector3... changes) throws RegionOperationException {
center = center.subtract(calculateDiff2D(changes));
Vector2 newRadius = radius.subtract(calculateChanges2D(changes).toVector2());
radius = Vector2.at(1.5, 1.5).getMaximum(newRadius);
this.radiusInverse = Vector2.ONE.divide(radius);
for (BlockVector3 change : changes) {
int height = maxY - minY;
int changeY = change.getBlockY();
if (changeY > 0) {
minY += Math.min(height, changeY);
} else {
maxY += Math.max(-height, changeY);
}
}
}
@Override
public void shift(BlockVector3 change) throws RegionOperationException {
center = center.add(change.toBlockVector2());
int changeY = change.getBlockY();
maxY += changeY;
minY += changeY;
}
/**
* Checks to see if a point is inside this region.
*/
/* Slow and unnecessary
@Override
public boolean contains(BlockVector3 position) {
final int blockY = position.getBlockY();
if (blockY < minY || blockY > maxY) {
return false;
}
return position.toBlockVector2().subtract(center).toVector2().divide(radius).lengthSq() <= 1;
}
*/
/**
* Checks to see if a point is inside this region.
*/
@Override
public boolean contains(int x, int y, int z) {
if (y < minY || y > maxY) {
return false;
}
return contains(x, z);
}
@Override
public boolean contains(int x, int z) {
double dx = Math.abs(x - center.getBlockX()) * radiusInverse.getX();
double dz = Math.abs(z - center.getBlockZ()) * radiusInverse.getZ();
return dx * dx + dz * dz <= 1;
}
@Override
public boolean contains(BlockVector3 position) {
return contains(position.getX(), position.getY(), position.getZ());
}
/**
* Sets the height of the cylinder to fit the specified Y.
*
* @param y the y value
* @return true if the area was expanded
*/
public boolean setY(int y) {
if (!hasY) {
minY = y;
maxY = y;
hasY = true;
return true;
} else if (y < minY) {
minY = y;
return true;
} else if (y > maxY) {
maxY = y;
return true;
}
return false;
}
@Override
public Iterator<BlockVector3> iterator() {
return new FlatRegion3DIterator(this);
}
@Override
public Iterable<BlockVector2> asFlatRegion() {
return () -> new FlatRegionIterator(CylinderRegion.this);
}
/**
* Returns string representation in the format.
* "(centerX, centerZ) - (radiusX, radiusZ) - (minY, maxY)"
*
* @return string
*/
@Override
public String toString() {
return center + " - " + radius + "(" + minY + ", " + maxY + ")";
}
@Override
public CylinderRegion clone() {
return (CylinderRegion) super.clone();
}
@Override
public List<BlockVector2> polygonize(int maxPoints) {
return Polygons.polygonizeCylinder(center, radius, maxPoints);
}
/**
* Return a new instance with the given center and radius in the X and Z
* axes with a Y that extends from the bottom of the extent to the top
* of the extent.
*
* @param extent the extent
* @param center the center position
* @param radius the radius in the X and Z axes
* @return a region
*/
public static CylinderRegion createRadius(Extent extent, BlockVector3 center, double radius) {
checkNotNull(extent);
checkNotNull(center);
Vector2 radiusVec = Vector2.at(radius, radius);
int minY = extent.getMinimumPoint().getBlockY();
int maxY = extent.getMaximumPoint().getBlockY();
return new CylinderRegion(center, radiusVec, minY, maxY);
}
@Override
public void filter(final IChunk chunk, final Filter filter, final ChunkFilterBlock block,
final IChunkGet get, final IChunkSet set, boolean full) {
int bcx = chunk.getX() >> 4;
int bcz = chunk.getZ() >> 4;
int tcx = bcx + 15;
int tcz = bcz + 15;
if (contains(bcx, bcz) && contains(tcx, tcz)) {
filter(chunk, filter, block, get, set, minY, maxY, full);
return;
}
super.filter(chunk, filter, block, get, set, full);
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.regions;
import com.boydti.fawe.beta.Filter;
import com.boydti.fawe.beta.IChunk;
import com.boydti.fawe.beta.IChunkGet;
import com.boydti.fawe.beta.IChunkSet;
import com.boydti.fawe.beta.implementation.filter.block.ChunkFilterBlock;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector2;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.math.geom.Polygons;
import com.sk89q.worldedit.regions.iterator.FlatRegion3DIterator;
import com.sk89q.worldedit.regions.iterator.FlatRegionIterator;
import com.sk89q.worldedit.util.formatting.text.TranslatableComponent;
import com.sk89q.worldedit.world.World;
import java.math.BigDecimal;
import java.math.RoundingMode;
import java.util.Iterator;
import java.util.List;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Represents a cylindrical region.
*/
public class CylinderRegion extends AbstractRegion implements FlatRegion {
private BlockVector2 center;
private Vector2 radius;
private Vector2 radiusInverse;
private int minY;
private int maxY;
private boolean hasY = false;
/**
* Construct the region.
*/
public CylinderRegion() {
this((World) null);
}
/**
* Construct the region.
*
* @param world the world
*/
public CylinderRegion(World world) {
this(world, BlockVector3.ZERO, Vector2.ZERO, 0, 0);
hasY = false;
}
/**
* Construct the region.
*
* @param world the world
* @param center the center position
* @param radius the radius along the X and Z axes
* @param minY the minimum Y, inclusive
* @param maxY the maximum Y, inclusive
*/
public CylinderRegion(World world, BlockVector3 center, Vector2 radius, int minY, int maxY) {
super(world);
setCenter(center.toBlockVector2());
setRadius(radius);
this.minY = minY;
this.maxY = maxY;
hasY = true;
}
/**
* Construct the region.
*
* @param center the center position
* @param radius the radius along the X and Z axes
* @param minY the minimum Y, inclusive
* @param maxY the maximum Y, inclusive
*/
public CylinderRegion(BlockVector3 center, Vector2 radius, int minY, int maxY) {
super(null);
setCenter(center.toBlockVector2());
setRadius(radius);
this.minY = minY;
this.maxY = maxY;
hasY = true;
}
public CylinderRegion(CylinderRegion region) {
this(region.world, region.getCenter().toBlockPoint(), region.getRadius(), region.minY, region.maxY);
hasY = region.hasY;
}
@Override
public Vector3 getCenter() {
return center.toVector3((maxY + minY) / 2);
}
/**
* Sets the main center point of the region.
*
* @param center the center point
*/
public void setCenter(BlockVector2 center) {
this.center = center;
}
/**
* Returns the radius of the cylinder.
*
* @return the radius along the X and Z axes
*/
public Vector2 getRadius() {
return radius.subtract(0.5, 0.5);
}
/**
* Sets the radius of the cylinder.
*
* @param radius the radius along the X and Z axes
*/
public void setRadius(Vector2 radius) {
this.radius = radius.add(0.5, 0.5);
this.radiusInverse = Vector2.ONE.divide(radius);
}
/**
* Extends the radius to be at least the given radius.
*
* @param minRadius the minimum radius
*/
public void extendRadius(Vector2 minRadius) {
setRadius(minRadius.getMaximum(getRadius()));
}
/**
* Set the minimum Y.
*
* @param y the y
*/
public void setMinimumY(int y) {
hasY = true;
minY = y;
}
/**
* Se the maximum Y.
*
* @param y the y
*/
public void setMaximumY(int y) {
hasY = true;
maxY = y;
}
@Override
public BlockVector3 getMinimumPoint() {
return center.toVector2().subtract(getRadius()).toVector3(minY).toBlockPoint();
}
@Override
public BlockVector3 getMaximumPoint() {
return center.toVector2().add(getRadius()).toVector3(maxY).toBlockPoint();
}
@Override
public int getMaximumY() {
int worldMax = world != null ? world.getMaxY() - 1 : 255;
if (maxY > worldMax) {
return maxY = worldMax;
}
return maxY;
}
@Override
public int getMinimumY() {
if (minY < 0) {
return minY = 0;
}
return minY;
}
private static final BigDecimal PI = BigDecimal.valueOf(Math.PI);
@Override
public long getVolume() {
return BigDecimal.valueOf(radius.getX())
.multiply(BigDecimal.valueOf(radius.getZ()))
.multiply(PI)
.multiply(BigDecimal.valueOf(getHeight()))
.setScale(0, RoundingMode.FLOOR)
.longValue();
}
@Override
public int getWidth() {
return (int) (2 * radius.getX());
}
@Override
public int getHeight() {
return maxY - minY + 1;
}
@Override
public int getLength() {
return (int) (2 * radius.getZ());
}
private BlockVector2 calculateDiff2D(BlockVector3... changes) throws RegionOperationException {
BlockVector2 diff = BlockVector2.ZERO;
for (BlockVector3 change : changes) {
diff = diff.add(change.toBlockVector2());
}
if ((diff.getBlockX() & 1) + (diff.getBlockZ() & 1) != 0) {
throw new RegionOperationException(TranslatableComponent.of("worldedit.selection.cylinder.error.even-horizontal"));
}
return diff.divide(2).floor();
}
private BlockVector2 calculateChanges2D(BlockVector3... changes) {
BlockVector2 total = BlockVector2.ZERO;
for (BlockVector3 change : changes) {
total = total.add(change.toBlockVector2().abs());
}
return total.divide(2).floor();
}
/**
* Expand the region.
* Expand the region.
*
* @param changes array/arguments with multiple related changes
*/
@Override
public void expand(BlockVector3... changes) throws RegionOperationException {
center = center.add(calculateDiff2D(changes));
radius = radius.add(calculateChanges2D(changes).toVector2());
this.radiusInverse = Vector2.ONE.divide(radius);
for (BlockVector3 change : changes) {
int changeY = change.getBlockY();
if (changeY > 0) {
maxY += changeY;
} else {
minY += changeY;
}
}
}
/**
* Contract the region.
*
* @param changes array/arguments with multiple related changes
* @throws RegionOperationException
*/
@Override
public void contract(BlockVector3... changes) throws RegionOperationException {
center = center.subtract(calculateDiff2D(changes));
Vector2 newRadius = radius.subtract(calculateChanges2D(changes).toVector2());
radius = Vector2.at(1.5, 1.5).getMaximum(newRadius);
this.radiusInverse = Vector2.ONE.divide(radius);
for (BlockVector3 change : changes) {
int height = maxY - minY;
int changeY = change.getBlockY();
if (changeY > 0) {
minY += Math.min(height, changeY);
} else {
maxY += Math.max(-height, changeY);
}
}
}
@Override
public void shift(BlockVector3 change) throws RegionOperationException {
center = center.add(change.toBlockVector2());
int changeY = change.getBlockY();
maxY += changeY;
minY += changeY;
}
/**
* Checks to see if a point is inside this region.
*/
/* Slow and unnecessary
@Override
public boolean contains(BlockVector3 position) {
final int blockY = position.getBlockY();
if (blockY < minY || blockY > maxY) {
return false;
}
return position.toBlockVector2().subtract(center).toVector2().divide(radius).lengthSq() <= 1;
}
*/
/**
* Checks to see if a point is inside this region.
*/
@Override
public boolean contains(int x, int y, int z) {
if (y < minY || y > maxY) {
return false;
}
return contains(x, z);
}
@Override
public boolean contains(int x, int z) {
double dx = Math.abs(x - center.getBlockX()) * radiusInverse.getX();
double dz = Math.abs(z - center.getBlockZ()) * radiusInverse.getZ();
return dx * dx + dz * dz <= 1;
}
@Override
public boolean contains(BlockVector3 position) {
return contains(position.getX(), position.getY(), position.getZ());
}
/**
* Sets the height of the cylinder to fit the specified Y.
*
* @param y the y value
* @return true if the area was expanded
*/
public boolean setY(int y) {
if (!hasY) {
minY = y;
maxY = y;
hasY = true;
return true;
} else if (y < minY) {
minY = y;
return true;
} else if (y > maxY) {
maxY = y;
return true;
}
return false;
}
@Override
public Iterator<BlockVector3> iterator() {
return new FlatRegion3DIterator(this);
}
@Override
public Iterable<BlockVector2> asFlatRegion() {
return () -> new FlatRegionIterator(CylinderRegion.this);
}
/**
* Returns string representation in the format.
* "(centerX, centerZ) - (radiusX, radiusZ) - (minY, maxY)"
*
* @return string
*/
@Override
public String toString() {
return center + " - " + radius + "(" + minY + ", " + maxY + ")";
}
@Override
public CylinderRegion clone() {
return (CylinderRegion) super.clone();
}
@Override
public List<BlockVector2> polygonize(int maxPoints) {
return Polygons.polygonizeCylinder(center, radius, maxPoints);
}
/**
* Return a new instance with the given center and radius in the X and Z
* axes with a Y that extends from the bottom of the extent to the top
* of the extent.
*
* @param extent the extent
* @param center the center position
* @param radius the radius in the X and Z axes
* @return a region
*/
public static CylinderRegion createRadius(Extent extent, BlockVector3 center, double radius) {
checkNotNull(extent);
checkNotNull(center);
Vector2 radiusVec = Vector2.at(radius, radius);
int minY = extent.getMinimumPoint().getBlockY();
int maxY = extent.getMaximumPoint().getBlockY();
return new CylinderRegion(center, radiusVec, minY, maxY);
}
@Override
public void filter(final IChunk chunk, final Filter filter, final ChunkFilterBlock block,
final IChunkGet get, final IChunkSet set, boolean full) {
int bcx = chunk.getX() >> 4;
int bcz = chunk.getZ() >> 4;
int tcx = bcx + 15;
int tcz = bcz + 15;
if (contains(bcx, bcz) && contains(tcx, tcz)) {
filter(chunk, filter, block, get, set, minY, maxY, full);
return;
}
super.filter(chunk, filter, block, get, set, full);
}
}

View File

@ -1,36 +1,36 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.regions;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.util.formatting.text.Component;
public class RegionOperationException extends WorldEditException {
@Deprecated
public RegionOperationException(String msg) {
super(msg);
}
public RegionOperationException(Component msg) {
super(msg);
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.regions;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.util.formatting.text.Component;
public class RegionOperationException extends WorldEditException {
@Deprecated
public RegionOperationException(String msg) {
super(msg);
}
public RegionOperationException(Component msg) {
super(msg);
}
}

View File

@ -1,90 +1,90 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.regions.polyhedron;
import com.sk89q.worldedit.math.Vector3;
import static com.google.common.base.Preconditions.checkNotNull;
public class Edge {
private final Vector3 start;
private final Vector3 end;
public Edge(Vector3 start, Vector3 end) {
checkNotNull(start);
checkNotNull(end);
this.start = start;
this.end = end;
}
@Override
public boolean equals(Object other) {
if (!(other instanceof Edge)) {
return false;
}
Edge otherEdge = (Edge) other;
if ((this.start == otherEdge.end) && (this.end == otherEdge.start)) {
return true;
}
if ((this.end == otherEdge.end) && (this.start == otherEdge.start)) {
return true;
}
return false;
}
@Override
public int hashCode() {
return start.hashCode() ^ end.hashCode();
}
@Override
public String toString() {
return "(" + this.start + "," + this.end + ")";
}
/**
* Create a triangle from { this.start, this.end, vertex }
*
* @param vertex the 3rd vertex for the triangle
* @return a triangle
*/
public Triangle createTriangle(Vector3 vertex) {
checkNotNull(vertex);
return new Triangle(this.start, this.end, vertex);
}
/**
* Create a triangle from { this.start, vertex, this.end }.
*
* @param vertex the second vertex
* @return a new triangle
*/
public Triangle createTriangle2(Vector3 vertex) {
checkNotNull(vertex);
return new Triangle(this.start, vertex, this.end);
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.regions.polyhedron;
import com.sk89q.worldedit.math.Vector3;
import static com.google.common.base.Preconditions.checkNotNull;
public class Edge {
private final Vector3 start;
private final Vector3 end;
public Edge(Vector3 start, Vector3 end) {
checkNotNull(start);
checkNotNull(end);
this.start = start;
this.end = end;
}
@Override
public boolean equals(Object other) {
if (!(other instanceof Edge)) {
return false;
}
Edge otherEdge = (Edge) other;
if ((this.start == otherEdge.end) && (this.end == otherEdge.start)) {
return true;
}
if ((this.end == otherEdge.end) && (this.start == otherEdge.start)) {
return true;
}
return false;
}
@Override
public int hashCode() {
return start.hashCode() ^ end.hashCode();
}
@Override
public String toString() {
return "(" + this.start + "," + this.end + ")";
}
/**
* Create a triangle from { this.start, this.end, vertex }
*
* @param vertex the 3rd vertex for the triangle
* @return a triangle
*/
public Triangle createTriangle(Vector3 vertex) {
checkNotNull(vertex);
return new Triangle(this.start, this.end, vertex);
}
/**
* Create a triangle from { this.start, vertex, this.end }.
*
* @param vertex the second vertex
* @return a new triangle
*/
public Triangle createTriangle2(Vector3 vertex) {
checkNotNull(vertex);
return new Triangle(this.start, vertex, this.end);
}
}

View File

@ -1,113 +1,113 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.regions.polyhedron;
import com.sk89q.worldedit.math.Vector3;
import static com.google.common.base.Preconditions.checkNotNull;
public class Triangle {
private String tag = "Triangle";
private final Vector3[] vertices;
private final Vector3 normal;
private final double maxDotProduct;
/**
* Constructs a triangle with the given vertices (counter-clockwise).
*
* @param v0 first vertex
* @param v1 second vertex
* @param v2 third vertex
*/
public Triangle(Vector3 v0, Vector3 v1, Vector3 v2) {
checkNotNull(v0);
checkNotNull(v1);
checkNotNull(v2);
vertices = new Vector3[] { v0, v1, v2 };
this.normal = v1.subtract(v0).cross(v2.subtract(v0)).normalize();
this.maxDotProduct = Math.max(Math.max(normal.dot(v0), normal.dot(v1)), normal.dot(v2));
}
/**
* Returns the triangle's vertex with the given index, counter-clockwise.
*
* @param index Vertex index. Valid input: 0..2
* @return a vertex
*/
public Vector3 getVertex(int index) {
return vertices[index];
}
/**
* Returns the triangle's edge with the given index, counter-clockwise.
*
* @param index Edge index. Valid input: 0..2
* @return an edge
*/
public Edge getEdge(int index) {
if (index == vertices.length - 1) {
return new Edge(vertices[index], vertices[0]);
}
return new Edge(vertices[index], vertices[index + 1]);
}
/**
* Returns whether the given point is above the plane the triangle is in.
*
* @param pt the point to test
* @return true if the point is below
*/
public boolean below(Vector3 pt) {
checkNotNull(pt);
return normal.dot(pt) < maxDotProduct;
}
/**
* Returns whether the given point is above the plane the triangle is in.
*
* @param pt the point to test
* @return true if the point is above
*/
public boolean above(Vector3 pt) {
checkNotNull(pt);
return normal.dot(pt) > maxDotProduct;
}
/**
* Set the triangle's tag.
*
* @param tag the tag
* @return this object
*/
public Triangle tag(String tag) {
checkNotNull(tag);
this.tag = tag;
return this;
}
@Override
public String toString() {
return tag + "(" + this.vertices[0] + "," + this.vertices[1] + "," + this.vertices[2] + ")";
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.regions.polyhedron;
import com.sk89q.worldedit.math.Vector3;
import static com.google.common.base.Preconditions.checkNotNull;
public class Triangle {
private String tag = "Triangle";
private final Vector3[] vertices;
private final Vector3 normal;
private final double maxDotProduct;
/**
* Constructs a triangle with the given vertices (counter-clockwise).
*
* @param v0 first vertex
* @param v1 second vertex
* @param v2 third vertex
*/
public Triangle(Vector3 v0, Vector3 v1, Vector3 v2) {
checkNotNull(v0);
checkNotNull(v1);
checkNotNull(v2);
vertices = new Vector3[] { v0, v1, v2 };
this.normal = v1.subtract(v0).cross(v2.subtract(v0)).normalize();
this.maxDotProduct = Math.max(Math.max(normal.dot(v0), normal.dot(v1)), normal.dot(v2));
}
/**
* Returns the triangle's vertex with the given index, counter-clockwise.
*
* @param index Vertex index. Valid input: 0..2
* @return a vertex
*/
public Vector3 getVertex(int index) {
return vertices[index];
}
/**
* Returns the triangle's edge with the given index, counter-clockwise.
*
* @param index Edge index. Valid input: 0..2
* @return an edge
*/
public Edge getEdge(int index) {
if (index == vertices.length - 1) {
return new Edge(vertices[index], vertices[0]);
}
return new Edge(vertices[index], vertices[index + 1]);
}
/**
* Returns whether the given point is above the plane the triangle is in.
*
* @param pt the point to test
* @return true if the point is below
*/
public boolean below(Vector3 pt) {
checkNotNull(pt);
return normal.dot(pt) < maxDotProduct;
}
/**
* Returns whether the given point is above the plane the triangle is in.
*
* @param pt the point to test
* @return true if the point is above
*/
public boolean above(Vector3 pt) {
checkNotNull(pt);
return normal.dot(pt) > maxDotProduct;
}
/**
* Set the triangle's tag.
*
* @param tag the tag
* @return this object
*/
public Triangle tag(String tag) {
checkNotNull(tag);
this.tag = tag;
return this;
}
@Override
public String toString() {
return tag + "(" + this.vertices[0] + "," + this.vertices[1] + "," + this.vertices[2] + ")";
}
}

View File

@ -1,274 +1,274 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.scripting;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalConfiguration;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.command.InsufficientArgumentsException;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extension.input.DisallowedUsageException;
import com.sk89q.worldedit.extension.input.NoMatchException;
import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.extension.platform.Platform;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.internal.expression.invoke.ReturnException;
import com.sk89q.worldedit.session.request.Request;
import com.sk89q.worldedit.util.formatting.text.TextComponent;
import com.sk89q.worldedit.util.formatting.text.TranslatableComponent;
import com.sk89q.worldedit.util.io.file.FilenameException;
import com.sk89q.worldedit.world.block.BaseBlock;
import java.io.File;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Set;
/**
* The context given to scripts.
*/
public class CraftScriptContext extends CraftScriptEnvironment {
private final List<EditSession> editSessions = new ArrayList<>();
private final String[] args;
public CraftScriptContext(WorldEdit controller,
Platform server, LocalConfiguration config,
LocalSession session, Player player, String[] args) {
super(controller, server, config, session, player);
this.args = args;
}
/**
* Get an edit session. Every subsequent call returns a new edit session.
* Usually you only need to use one edit session.
*
* @return an edit session
*/
public EditSession remember() {
EditSession editSession = controller.getEditSessionFactory()
.getEditSession(player.getWorld(),
session.getBlockChangeLimit(), session.getBlockBag(player), player);
Request.request().setEditSession(editSession);
editSession.enableStandardMode();
editSessions.add(editSession);
return editSession;
}
/**
* Get the player.
*
* @return the calling player
*/
public Player getPlayer() {
return player;
}
/**
* Get the player's session.
*
* @return a session
*/
public LocalSession getSession() {
return session;
}
/**
* Get the configuration for WorldEdit.
*
* @return the configuration
*/
public LocalConfiguration getConfiguration() {
return config;
}
/**
* Get a list of edit sessions that have been created.
*
* @return a list of created {@code EditSession}s
*/
public List<EditSession> getEditSessions() {
return Collections.unmodifiableList(editSessions);
}
/**
* Print a regular message to the user.
*
* @param message a message
*/
public void print(String message) {
player.printInfo(TextComponent.of(message));
}
/**
* Print an error message to the user.
*
* @param message a message
*/
public void error(String message) {
player.printError(TextComponent.of(message));
}
/**
* Print a raw message to the user.
*
* @param message a message
*/
public void printRaw(String message) {
player.print(TextComponent.of(message));
}
/**
* Checks to make sure that there are enough but not too many arguments.
*
* @param min a number of arguments
* @param max -1 for no maximum
* @param usage usage string
* @throws InsufficientArgumentsException if the arguments are not "sufficiently" good
*/
public void checkArgs(int min, int max, String usage)
throws InsufficientArgumentsException {
if (args.length <= min || (max != -1 && args.length - 1 > max)) {
throw new InsufficientArgumentsException(TranslatableComponent.of("worldedit.error.incorrect-usage", TextComponent.of(usage)));
}
}
/**
* Immediately terminate execution of the script, but without a failure message.
*
* @implNote This exits by throwing an exception, which if caught will prevent
* the script from exiting
*/
public void exit() {
throw new ReturnException(null);
}
/**
* Get an item from an item name or an item ID number.
*
* @param input input to parse
* @param allAllowed true to ignore blacklists
* @return a block
* @throws NoMatchException if no block was found
* @throws DisallowedUsageException if the block is disallowed
*/
public BaseBlock getBlock(String input, boolean allAllowed) throws WorldEditException {
ParserContext context = new ParserContext();
context.setActor(player);
context.setWorld(player.getWorld());
context.setSession(session);
context.setRestricted(!allAllowed);
context.setPreferringWildcard(false);
return controller.getBlockFactory().parseFromListInput(input, context).stream().findFirst().orElse(null);
}
/**
* Get a block.
*
* @param id the type Id
* @return a block
* @throws NoMatchException if no block was found
* @throws DisallowedUsageException if the block is disallowed
*/
public BaseBlock getBlock(String id) throws WorldEditException {
return getBlock(id, false);
}
/**
* Get a list of blocks as a set. This returns a Pattern.
*
* @param list the input
* @return pattern
* @throws NoMatchException if the pattern was invalid
* @throws DisallowedUsageException if the block is disallowed
*/
public Pattern getBlockPattern(String list) throws WorldEditException {
ParserContext context = new ParserContext();
context.setActor(player);
context.setWorld(player.getWorld());
context.setSession(session);
return controller.getPatternFactory().parseFromInput(list, context);
}
/**
* Get a list of blocks as a set.
*
* @param list a list
* @param allBlocksAllowed true if all blocks are allowed
* @return set
* @throws NoMatchException if the blocks couldn't be found
* @throws DisallowedUsageException if the block is disallowed
*/
public Set<BaseBlock> getBlocks(String list, boolean allBlocksAllowed) throws WorldEditException {
ParserContext context = new ParserContext();
context.setActor(player);
context.setWorld(player.getWorld());
context.setSession(session);
context.setRestricted(!allBlocksAllowed);
return controller.getBlockFactory().parseFromListInput(list, context);
}
/**
* Gets the path to a file for opening. This method will check to see if the
* filename has valid characters and has an extension. It also prevents
* directory traversal exploits by checking the root directory and the file
* directory. On success, a {@code java.io.File} object will be
* returned.
*
* <p>Use this method if you need to read a file from a directory.</p>
*
* @param folder sub-directory to look in
* @param filename filename (user-submitted)
* @param defaultExt default extension to append if there is none
* @param exts list of extensions for file open dialog, null for no filter
* @return a file
* @throws FilenameException if there is a problem with the name of the file
*/
public File getSafeOpenFile(String folder, String filename, String defaultExt, String... exts) throws FilenameException {
File dir = controller.getWorkingDirectoryFile(folder);
return controller.getSafeOpenFile(player, dir, filename, defaultExt, exts);
}
/**
* Gets the path to a file for saving. This method will check to see if the
* filename has valid characters and has an extension. It also prevents
* directory traversal exploits by checking the root directory and the file
* directory. On success, a {@code java.io.File} object will be
* returned.
*
* <p>Use this method if you need to read a file from a directory.</p>
*
* @param folder sub-directory to look in
* @param filename filename (user-submitted)
* @param defaultExt default extension to append if there is none
* @param exts list of extensions for file save dialog, null for no filter
* @return a file
* @throws FilenameException if there is a problem with the name of the file
*/
public File getSafeSaveFile(String folder, String filename, String defaultExt, String... exts) throws FilenameException {
File dir = controller.getWorkingDirectoryFile(folder);
return controller.getSafeSaveFile(player, dir, filename, defaultExt, exts);
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.scripting;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalConfiguration;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.command.InsufficientArgumentsException;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extension.input.DisallowedUsageException;
import com.sk89q.worldedit.extension.input.NoMatchException;
import com.sk89q.worldedit.extension.input.ParserContext;
import com.sk89q.worldedit.extension.platform.Platform;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.internal.expression.invoke.ReturnException;
import com.sk89q.worldedit.session.request.Request;
import com.sk89q.worldedit.util.formatting.text.TextComponent;
import com.sk89q.worldedit.util.formatting.text.TranslatableComponent;
import com.sk89q.worldedit.util.io.file.FilenameException;
import com.sk89q.worldedit.world.block.BaseBlock;
import java.io.File;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Set;
/**
* The context given to scripts.
*/
public class CraftScriptContext extends CraftScriptEnvironment {
private final List<EditSession> editSessions = new ArrayList<>();
private final String[] args;
public CraftScriptContext(WorldEdit controller,
Platform server, LocalConfiguration config,
LocalSession session, Player player, String[] args) {
super(controller, server, config, session, player);
this.args = args;
}
/**
* Get an edit session. Every subsequent call returns a new edit session.
* Usually you only need to use one edit session.
*
* @return an edit session
*/
public EditSession remember() {
EditSession editSession = controller.getEditSessionFactory()
.getEditSession(player.getWorld(),
session.getBlockChangeLimit(), session.getBlockBag(player), player);
Request.request().setEditSession(editSession);
editSession.enableStandardMode();
editSessions.add(editSession);
return editSession;
}
/**
* Get the player.
*
* @return the calling player
*/
public Player getPlayer() {
return player;
}
/**
* Get the player's session.
*
* @return a session
*/
public LocalSession getSession() {
return session;
}
/**
* Get the configuration for WorldEdit.
*
* @return the configuration
*/
public LocalConfiguration getConfiguration() {
return config;
}
/**
* Get a list of edit sessions that have been created.
*
* @return a list of created {@code EditSession}s
*/
public List<EditSession> getEditSessions() {
return Collections.unmodifiableList(editSessions);
}
/**
* Print a regular message to the user.
*
* @param message a message
*/
public void print(String message) {
player.printInfo(TextComponent.of(message));
}
/**
* Print an error message to the user.
*
* @param message a message
*/
public void error(String message) {
player.printError(TextComponent.of(message));
}
/**
* Print a raw message to the user.
*
* @param message a message
*/
public void printRaw(String message) {
player.print(TextComponent.of(message));
}
/**
* Checks to make sure that there are enough but not too many arguments.
*
* @param min a number of arguments
* @param max -1 for no maximum
* @param usage usage string
* @throws InsufficientArgumentsException if the arguments are not "sufficiently" good
*/
public void checkArgs(int min, int max, String usage)
throws InsufficientArgumentsException {
if (args.length <= min || (max != -1 && args.length - 1 > max)) {
throw new InsufficientArgumentsException(TranslatableComponent.of("worldedit.error.incorrect-usage", TextComponent.of(usage)));
}
}
/**
* Immediately terminate execution of the script, but without a failure message.
*
* @implNote This exits by throwing an exception, which if caught will prevent
* the script from exiting
*/
public void exit() {
throw new ReturnException(null);
}
/**
* Get an item from an item name or an item ID number.
*
* @param input input to parse
* @param allAllowed true to ignore blacklists
* @return a block
* @throws NoMatchException if no block was found
* @throws DisallowedUsageException if the block is disallowed
*/
public BaseBlock getBlock(String input, boolean allAllowed) throws WorldEditException {
ParserContext context = new ParserContext();
context.setActor(player);
context.setWorld(player.getWorld());
context.setSession(session);
context.setRestricted(!allAllowed);
context.setPreferringWildcard(false);
return controller.getBlockFactory().parseFromListInput(input, context).stream().findFirst().orElse(null);
}
/**
* Get a block.
*
* @param id the type Id
* @return a block
* @throws NoMatchException if no block was found
* @throws DisallowedUsageException if the block is disallowed
*/
public BaseBlock getBlock(String id) throws WorldEditException {
return getBlock(id, false);
}
/**
* Get a list of blocks as a set. This returns a Pattern.
*
* @param list the input
* @return pattern
* @throws NoMatchException if the pattern was invalid
* @throws DisallowedUsageException if the block is disallowed
*/
public Pattern getBlockPattern(String list) throws WorldEditException {
ParserContext context = new ParserContext();
context.setActor(player);
context.setWorld(player.getWorld());
context.setSession(session);
return controller.getPatternFactory().parseFromInput(list, context);
}
/**
* Get a list of blocks as a set.
*
* @param list a list
* @param allBlocksAllowed true if all blocks are allowed
* @return set
* @throws NoMatchException if the blocks couldn't be found
* @throws DisallowedUsageException if the block is disallowed
*/
public Set<BaseBlock> getBlocks(String list, boolean allBlocksAllowed) throws WorldEditException {
ParserContext context = new ParserContext();
context.setActor(player);
context.setWorld(player.getWorld());
context.setSession(session);
context.setRestricted(!allBlocksAllowed);
return controller.getBlockFactory().parseFromListInput(list, context);
}
/**
* Gets the path to a file for opening. This method will check to see if the
* filename has valid characters and has an extension. It also prevents
* directory traversal exploits by checking the root directory and the file
* directory. On success, a {@code java.io.File} object will be
* returned.
*
* <p>Use this method if you need to read a file from a directory.</p>
*
* @param folder sub-directory to look in
* @param filename filename (user-submitted)
* @param defaultExt default extension to append if there is none
* @param exts list of extensions for file open dialog, null for no filter
* @return a file
* @throws FilenameException if there is a problem with the name of the file
*/
public File getSafeOpenFile(String folder, String filename, String defaultExt, String... exts) throws FilenameException {
File dir = controller.getWorkingDirectoryFile(folder);
return controller.getSafeOpenFile(player, dir, filename, defaultExt, exts);
}
/**
* Gets the path to a file for saving. This method will check to see if the
* filename has valid characters and has an extension. It also prevents
* directory traversal exploits by checking the root directory and the file
* directory. On success, a {@code java.io.File} object will be
* returned.
*
* <p>Use this method if you need to read a file from a directory.</p>
*
* @param folder sub-directory to look in
* @param filename filename (user-submitted)
* @param defaultExt default extension to append if there is none
* @param exts list of extensions for file save dialog, null for no filter
* @return a file
* @throws FilenameException if there is a problem with the name of the file
*/
public File getSafeSaveFile(String folder, String filename, String defaultExt, String... exts) throws FilenameException {
File dir = controller.getWorkingDirectoryFile(folder);
return controller.getSafeSaveFile(player, dir, filename, defaultExt, exts);
}
}

View File

@ -1,32 +1,32 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.scripting;
import java.util.Map;
import javax.script.ScriptException;
public interface CraftScriptEngine {
void setTimeLimit(int milliseconds);
int getTimeLimit();
Object evaluate(String script, String filename, Map<String, Object> args)
throws ScriptException, Throwable;
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.scripting;
import java.util.Map;
import javax.script.ScriptException;
public interface CraftScriptEngine {
void setTimeLimit(int milliseconds);
int getTimeLimit();
Object evaluate(String script, String filename, Map<String, Object> args)
throws ScriptException, Throwable;
}

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@ -1,44 +1,44 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.scripting;
import com.sk89q.worldedit.LocalConfiguration;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extension.platform.Platform;
public abstract class CraftScriptEnvironment {
protected WorldEdit controller;
protected Player player;
protected LocalConfiguration config;
protected LocalSession session;
protected Platform server;
public CraftScriptEnvironment(WorldEdit controller, Platform server, LocalConfiguration config, LocalSession session, Player player) {
this.controller = controller;
this.player = player;
this.config = config;
this.server = server;
this.session = session;
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.scripting;
import com.sk89q.worldedit.LocalConfiguration;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extension.platform.Platform;
public abstract class CraftScriptEnvironment {
protected WorldEdit controller;
protected Player player;
protected LocalConfiguration config;
protected LocalSession session;
protected Platform server;
public CraftScriptEnvironment(WorldEdit controller, Platform server, LocalConfiguration config, LocalSession session, Player player) {
this.controller = controller;
this.player = player;
this.config = config;
this.server = server;
this.session = session;
}
}

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@ -1,77 +1,77 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.scripting;
import org.mozilla.javascript.Callable;
import org.mozilla.javascript.Context;
import org.mozilla.javascript.ContextFactory;
import org.mozilla.javascript.Scriptable;
public class RhinoContextFactory extends ContextFactory {
protected int timeLimit;
public RhinoContextFactory(int timeLimit) {
this.timeLimit = timeLimit;
}
@Override
protected Context makeContext() {
RhinoContext cx = new RhinoContext(this);
try {
// Try to set ES6 compat flag (since 1.7.7)
Context.class.getDeclaredField("VERSION_ES6");
cx.setLanguageVersion(RhinoContext.VERSION_ES6);
} catch (NoSuchFieldException e) {
// best we can do, compatible with 1.7R2 that many people probably use
cx.setLanguageVersion(Context.VERSION_1_7);
}
cx.setInstructionObserverThreshold(10000);
return cx;
}
@Override
protected void observeInstructionCount(Context cx, int instructionCount) {
RhinoContext mcx = (RhinoContext) cx;
long currentTime = System.currentTimeMillis();
if (currentTime - mcx.startTime > timeLimit) {
throw new Error("Script timed out (" + timeLimit + "ms)");
}
}
@Override
protected Object doTopCall(Callable callable, Context cx, Scriptable scope,
Scriptable thisObj, Object[] args) {
RhinoContext mcx = (RhinoContext) cx;
mcx.startTime = System.currentTimeMillis();
return super.doTopCall(callable, cx, scope, thisObj, args);
}
private static class RhinoContext extends Context {
long startTime;
private RhinoContext(ContextFactory factory) {
super(factory);
}
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.scripting;
import org.mozilla.javascript.Callable;
import org.mozilla.javascript.Context;
import org.mozilla.javascript.ContextFactory;
import org.mozilla.javascript.Scriptable;
public class RhinoContextFactory extends ContextFactory {
protected int timeLimit;
public RhinoContextFactory(int timeLimit) {
this.timeLimit = timeLimit;
}
@Override
protected Context makeContext() {
RhinoContext cx = new RhinoContext(this);
try {
// Try to set ES6 compat flag (since 1.7.7)
Context.class.getDeclaredField("VERSION_ES6");
cx.setLanguageVersion(RhinoContext.VERSION_ES6);
} catch (NoSuchFieldException e) {
// best we can do, compatible with 1.7R2 that many people probably use
cx.setLanguageVersion(Context.VERSION_1_7);
}
cx.setInstructionObserverThreshold(10000);
return cx;
}
@Override
protected void observeInstructionCount(Context cx, int instructionCount) {
RhinoContext mcx = (RhinoContext) cx;
long currentTime = System.currentTimeMillis();
if (currentTime - mcx.startTime > timeLimit) {
throw new Error("Script timed out (" + timeLimit + "ms)");
}
}
@Override
protected Object doTopCall(Callable callable, Context cx, Scriptable scope,
Scriptable thisObj, Object[] args) {
RhinoContext mcx = (RhinoContext) cx;
mcx.startTime = System.currentTimeMillis();
return super.doTopCall(callable, cx, scope, thisObj, args);
}
private static class RhinoContext extends Context {
long startTime;
private RhinoContext(ContextFactory factory) {
super(factory);
}
}
}

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@ -1,98 +1,98 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.scripting;
import com.google.common.io.CharStreams;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.scripting.compat.BabelScriptTranspiler;
import com.sk89q.worldedit.scripting.compat.ScriptTranspiler;
import org.mozilla.javascript.Context;
import org.mozilla.javascript.ImporterTopLevel;
import org.mozilla.javascript.JavaScriptException;
import org.mozilla.javascript.RhinoException;
import org.mozilla.javascript.Scriptable;
import org.mozilla.javascript.ScriptableObject;
import org.mozilla.javascript.WrappedException;
import java.io.StringReader;
import java.util.Map;
import javax.script.ScriptException;
public class RhinoCraftScriptEngine implements CraftScriptEngine {
private static final ScriptTranspiler TRANSPILER = new BabelScriptTranspiler();
private int timeLimit;
@Override
public void setTimeLimit(int milliseconds) {
timeLimit = milliseconds;
}
@Override
public int getTimeLimit() {
return timeLimit;
}
@Override
public Object evaluate(String script, String filename, Map<String, Object> args)
throws ScriptException, Throwable {
String transpiled = CharStreams.toString(TRANSPILER.transpile(new StringReader(script)));
RhinoContextFactory factory = new RhinoContextFactory(timeLimit);
Context cx = factory.enterContext();
cx.setClassShutter(new MinecraftHidingClassShutter());
ScriptableObject scriptable = new ImporterTopLevel(cx);
Scriptable scope = cx.initStandardObjects(scriptable);
for (Map.Entry<String, Object> entry : args.entrySet()) {
ScriptableObject.putProperty(scope, entry.getKey(),
Context.javaToJS(entry.getValue(), scope));
}
try {
return cx.evaluateString(scope, transpiled, filename, 1, null);
} catch (Error e) {
throw new ScriptException(e.getMessage());
} catch (RhinoException e) {
if (e instanceof WrappedException) {
Throwable cause = e.getCause();
if (cause instanceof WorldEditException) {
throw cause;
}
}
String msg;
int line = (line = e.lineNumber()) == 0 ? -1 : line;
if (e instanceof JavaScriptException) {
msg = String.valueOf(((JavaScriptException) e).getValue());
} else {
msg = e.getMessage();
}
ScriptException scriptException =
new ScriptException(msg, e.sourceName(), line);
scriptException.initCause(e);
throw scriptException;
} finally {
Context.exit();
}
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.scripting;
import com.google.common.io.CharStreams;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.scripting.compat.BabelScriptTranspiler;
import com.sk89q.worldedit.scripting.compat.ScriptTranspiler;
import org.mozilla.javascript.Context;
import org.mozilla.javascript.ImporterTopLevel;
import org.mozilla.javascript.JavaScriptException;
import org.mozilla.javascript.RhinoException;
import org.mozilla.javascript.Scriptable;
import org.mozilla.javascript.ScriptableObject;
import org.mozilla.javascript.WrappedException;
import java.io.StringReader;
import java.util.Map;
import javax.script.ScriptException;
public class RhinoCraftScriptEngine implements CraftScriptEngine {
private static final ScriptTranspiler TRANSPILER = new BabelScriptTranspiler();
private int timeLimit;
@Override
public void setTimeLimit(int milliseconds) {
timeLimit = milliseconds;
}
@Override
public int getTimeLimit() {
return timeLimit;
}
@Override
public Object evaluate(String script, String filename, Map<String, Object> args)
throws ScriptException, Throwable {
String transpiled = CharStreams.toString(TRANSPILER.transpile(new StringReader(script)));
RhinoContextFactory factory = new RhinoContextFactory(timeLimit);
Context cx = factory.enterContext();
cx.setClassShutter(new MinecraftHidingClassShutter());
ScriptableObject scriptable = new ImporterTopLevel(cx);
Scriptable scope = cx.initStandardObjects(scriptable);
for (Map.Entry<String, Object> entry : args.entrySet()) {
ScriptableObject.putProperty(scope, entry.getKey(),
Context.javaToJS(entry.getValue(), scope));
}
try {
return cx.evaluateString(scope, transpiled, filename, 1, null);
} catch (Error e) {
throw new ScriptException(e.getMessage());
} catch (RhinoException e) {
if (e instanceof WrappedException) {
Throwable cause = e.getCause();
if (cause instanceof WorldEditException) {
throw cause;
}
}
String msg;
int line = (line = e.lineNumber()) == 0 ? -1 : line;
if (e instanceof JavaScriptException) {
msg = String.valueOf(((JavaScriptException) e).getValue());
} else {
msg = e.getMessage();
}
ScriptException scriptException =
new ScriptException(msg, e.sourceName(), line);
scriptException.initCause(e);
throw scriptException;
} finally {
Context.exit();
}
}
}

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@ -1,96 +1,96 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.util;
import com.sk89q.util.StringUtil;
import java.io.File;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Set;
import javax.swing.JFileChooser;
import javax.swing.filechooser.FileFilter;
public final class FileDialogUtil {
private FileDialogUtil() {
}
public static File showSaveDialog(String[] exts) {
JFileChooser dialog = new JFileChooser();
if (exts != null) {
dialog.setFileFilter(new ExtensionFilter(exts));
}
int returnVal = dialog.showSaveDialog(null);
if (returnVal == JFileChooser.APPROVE_OPTION) {
return dialog.getSelectedFile();
}
return null;
}
public static File showOpenDialog(String[] exts) {
JFileChooser dialog = new JFileChooser();
if (exts != null) {
dialog.setFileFilter(new ExtensionFilter(exts));
}
int returnVal = dialog.showOpenDialog(null);
if (returnVal == JFileChooser.APPROVE_OPTION) {
return dialog.getSelectedFile();
}
return null;
}
private static class ExtensionFilter extends FileFilter {
private Set<String> exts;
private String desc;
private ExtensionFilter(String[] exts) {
this.exts = new HashSet<>(Arrays.asList(exts));
desc = StringUtil.joinString(exts, ",");
}
@Override
public boolean accept(File f) {
if (f.isDirectory()) {
return true;
}
String path = f.getPath();
int index = path.lastIndexOf('.');
if (index == -1 || index == path.length() - 1) {
return false;
} else {
return exts.contains(path.substring(index + 1));
}
}
@Override
public String getDescription() {
return desc;
}
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.util;
import com.sk89q.util.StringUtil;
import java.io.File;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Set;
import javax.swing.JFileChooser;
import javax.swing.filechooser.FileFilter;
public final class FileDialogUtil {
private FileDialogUtil() {
}
public static File showSaveDialog(String[] exts) {
JFileChooser dialog = new JFileChooser();
if (exts != null) {
dialog.setFileFilter(new ExtensionFilter(exts));
}
int returnVal = dialog.showSaveDialog(null);
if (returnVal == JFileChooser.APPROVE_OPTION) {
return dialog.getSelectedFile();
}
return null;
}
public static File showOpenDialog(String[] exts) {
JFileChooser dialog = new JFileChooser();
if (exts != null) {
dialog.setFileFilter(new ExtensionFilter(exts));
}
int returnVal = dialog.showOpenDialog(null);
if (returnVal == JFileChooser.APPROVE_OPTION) {
return dialog.getSelectedFile();
}
return null;
}
private static class ExtensionFilter extends FileFilter {
private Set<String> exts;
private String desc;
private ExtensionFilter(String[] exts) {
this.exts = new HashSet<>(Arrays.asList(exts));
desc = StringUtil.joinString(exts, ",");
}
@Override
public boolean accept(File f) {
if (f.isDirectory()) {
return true;
}
String path = f.getPath();
int index = path.lastIndexOf('.');
if (index == -1 || index == path.length() - 1) {
return false;
} else {
return exts.contains(path.substring(index + 1));
}
}
@Override
public String getDescription() {
return desc;
}
}
}

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@ -1,250 +1,250 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.util;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.function.mask.ExistingBlockMask;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.function.mask.SolidBlockMask;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import javax.annotation.Nullable;
/**
* This class uses an inefficient method to figure out what block a player
* is looking towards.
*
* <p>Originally written by toi. It was ported to WorldEdit and trimmed down by
* sk89q. Thanks to Raphfrk for optimization of toi's original class.</p>
*/
public class TargetBlock {
private final Extent world;
private int maxDistance;
private double checkDistance, curDistance;
private BlockVector3 targetPos = BlockVector3.ZERO;
private Vector3 targetPosDouble = Vector3.ZERO;
private BlockVector3 prevPos = BlockVector3.ZERO;
private Vector3 offset = Vector3.ZERO;
// the mask which dictates when to stop a trace - defaults to stopping at non-air blocks
private Mask stopMask;
// the mask which dictates when to stop a solid block trace - default to BlockMaterial#isMovementBlocker
private Mask solidMask;
/**
* Constructor requiring a player, uses default values
*
* @param player player to work with
*/
public TargetBlock(Player player) {
this(player, 300, 0.2);
}
/**
* Constructor requiring a player, max distance and a checking distance
*
* @param player Player to work with
* @param maxDistance how far it checks for blocks
* @param checkDistance how often to check for blocks, the smaller the more precise
*/
public TargetBlock(Player player, int maxDistance, double checkDistance) {
this(player, player.getWorld(), maxDistance, checkDistance);
}
public TargetBlock(Player player, Extent extent, int maxDistance, double checkDistance) {
this.world = player.getWorld();
this.setValues(player.getLocation().toVector(), player.getLocation().getYaw(), player.getLocation().getPitch(), maxDistance, 1.65, checkDistance);
this.stopMask = new ExistingBlockMask(world);
this.solidMask = new SolidBlockMask(world);
}
/**
* Set the mask used for determine where to stop traces.
* Setting to null will restore the default.
*
* @param stopMask the mask used to stop traces
*/
public void setStopMask(@Nullable Mask stopMask) {
if (stopMask == null) {
this.stopMask = new ExistingBlockMask(world);
} else {
this.stopMask = stopMask;
}
}
/**
* Set the mask used for determine where to stop solid block traces.
* Setting to null will restore the default.
*
* @param solidMask the mask used to stop solid block traces
*/
public void setSolidMask(@Nullable Mask solidMask) {
if (solidMask == null) {
this.solidMask = new SolidBlockMask(world);
} else {
this.solidMask = solidMask;
}
}
/**
* Set the values, all constructors uses this function
*
* @param loc location of the view
* @param xRotation the X rotation
* @param yRotation the Y rotation
* @param maxDistance how far it checks for blocks
* @param viewHeight where the view is positioned in y-axis
* @param checkDistance how often to check for blocks, the smaller the more precise
*/
private void setValues(Vector3 loc, double xRotation, double yRotation, int maxDistance, double viewHeight, double checkDistance) {
this.maxDistance = maxDistance;
this.checkDistance = checkDistance;
this.curDistance = 0;
xRotation = (xRotation + 90) % 360;
yRotation *= -1;
double h = (checkDistance * Math.cos(Math.toRadians(yRotation)));
offset = Vector3.at((h * Math.cos(Math.toRadians(xRotation))),
(checkDistance * Math.sin(Math.toRadians(yRotation))),
(h * Math.sin(Math.toRadians(xRotation))));
targetPosDouble = loc.add(0, viewHeight, 0);
targetPos = targetPosDouble.toBlockPoint();
prevPos = targetPos;
}
/**
* Returns any block at the sight. Returns null if out of range or if no
* viable target was found. Will try to return the last valid air block it finds.
*
* @return Block
*/
public Location getAnyTargetBlock() {
boolean searchForLastBlock = true;
Location lastBlock = null;
while (getNextBlock() != null) {
if (stopMask.test(world, targetPos)) {
break;
} else {
if (searchForLastBlock) {
lastBlock = getCurrentBlock();
if (lastBlock.getBlockY() <= 0 || lastBlock.getBlockY() >= world.getMaxY()) {
searchForLastBlock = false;
}
}
}
}
Location currentBlock = getCurrentBlock();
return (currentBlock != null ? currentBlock : lastBlock);
}
/**
* Returns the block at the sight. Returns null if out of range or if no
* viable target was found
*
* @return Block
*/
public Location getTargetBlock() {
//noinspection StatementWithEmptyBody
while (getNextBlock() != null && !stopMask.test(world, targetPos)) ;
return getCurrentBlock();
}
/**
* Returns the block at the sight. Returns null if out of range or if no
* viable target was found
*
* @return Block
*/
public Location getSolidTargetBlock() {
//noinspection StatementWithEmptyBody
while (getNextBlock() != null && !solidMask.test(world, targetPos)) ;
return getCurrentBlock();
}
/**
* Get next block
*
* @return next block position
*/
public Location getNextBlock() {
prevPos = targetPos;
do {
curDistance += checkDistance;
targetPosDouble = offset.add(targetPosDouble.getX(),
targetPosDouble.getY(),
targetPosDouble.getZ());
targetPos = targetPosDouble.toBlockPoint();
} while (curDistance <= maxDistance
&& targetPos.getBlockX() == prevPos.getBlockX()
&& targetPos.getBlockY() == prevPos.getBlockY()
&& targetPos.getBlockZ() == prevPos.getBlockZ());
if (curDistance > maxDistance) {
return null;
}
return new Location(world, targetPos.toVector3());
}
/**
* Returns the current block along the line of vision
*
* @return block position
*/
public Location getCurrentBlock() {
if (curDistance > maxDistance) {
return null;
} else {
return new Location(world, targetPos.toVector3());
}
}
/**
* Returns the previous block in the aimed path
*
* @return block position
*/
public Location getPreviousBlock() {
return new Location(world, prevPos.toVector3());
}
public Location getAnyTargetBlockFace() {
getAnyTargetBlock();
Location current = getCurrentBlock();
if (current != null)
return current.setDirection(current.toVector().subtract(getPreviousBlock().toVector()));
else
return new Location(world, targetPos.toVector3(), Float.NaN, Float.NaN);
}
public Location getTargetBlockFace() {
getTargetBlock();
if (getCurrentBlock() == null) return null;
return getCurrentBlock().setDirection(getCurrentBlock().toVector().subtract(getPreviousBlock().toVector()));
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.util;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.function.mask.ExistingBlockMask;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.function.mask.SolidBlockMask;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import javax.annotation.Nullable;
/**
* This class uses an inefficient method to figure out what block a player
* is looking towards.
*
* <p>Originally written by toi. It was ported to WorldEdit and trimmed down by
* sk89q. Thanks to Raphfrk for optimization of toi's original class.</p>
*/
public class TargetBlock {
private final Extent world;
private int maxDistance;
private double checkDistance, curDistance;
private BlockVector3 targetPos = BlockVector3.ZERO;
private Vector3 targetPosDouble = Vector3.ZERO;
private BlockVector3 prevPos = BlockVector3.ZERO;
private Vector3 offset = Vector3.ZERO;
// the mask which dictates when to stop a trace - defaults to stopping at non-air blocks
private Mask stopMask;
// the mask which dictates when to stop a solid block trace - default to BlockMaterial#isMovementBlocker
private Mask solidMask;
/**
* Constructor requiring a player, uses default values
*
* @param player player to work with
*/
public TargetBlock(Player player) {
this(player, 300, 0.2);
}
/**
* Constructor requiring a player, max distance and a checking distance
*
* @param player Player to work with
* @param maxDistance how far it checks for blocks
* @param checkDistance how often to check for blocks, the smaller the more precise
*/
public TargetBlock(Player player, int maxDistance, double checkDistance) {
this(player, player.getWorld(), maxDistance, checkDistance);
}
public TargetBlock(Player player, Extent extent, int maxDistance, double checkDistance) {
this.world = player.getWorld();
this.setValues(player.getLocation().toVector(), player.getLocation().getYaw(), player.getLocation().getPitch(), maxDistance, 1.65, checkDistance);
this.stopMask = new ExistingBlockMask(world);
this.solidMask = new SolidBlockMask(world);
}
/**
* Set the mask used for determine where to stop traces.
* Setting to null will restore the default.
*
* @param stopMask the mask used to stop traces
*/
public void setStopMask(@Nullable Mask stopMask) {
if (stopMask == null) {
this.stopMask = new ExistingBlockMask(world);
} else {
this.stopMask = stopMask;
}
}
/**
* Set the mask used for determine where to stop solid block traces.
* Setting to null will restore the default.
*
* @param solidMask the mask used to stop solid block traces
*/
public void setSolidMask(@Nullable Mask solidMask) {
if (solidMask == null) {
this.solidMask = new SolidBlockMask(world);
} else {
this.solidMask = solidMask;
}
}
/**
* Set the values, all constructors uses this function
*
* @param loc location of the view
* @param xRotation the X rotation
* @param yRotation the Y rotation
* @param maxDistance how far it checks for blocks
* @param viewHeight where the view is positioned in y-axis
* @param checkDistance how often to check for blocks, the smaller the more precise
*/
private void setValues(Vector3 loc, double xRotation, double yRotation, int maxDistance, double viewHeight, double checkDistance) {
this.maxDistance = maxDistance;
this.checkDistance = checkDistance;
this.curDistance = 0;
xRotation = (xRotation + 90) % 360;
yRotation *= -1;
double h = (checkDistance * Math.cos(Math.toRadians(yRotation)));
offset = Vector3.at((h * Math.cos(Math.toRadians(xRotation))),
(checkDistance * Math.sin(Math.toRadians(yRotation))),
(h * Math.sin(Math.toRadians(xRotation))));
targetPosDouble = loc.add(0, viewHeight, 0);
targetPos = targetPosDouble.toBlockPoint();
prevPos = targetPos;
}
/**
* Returns any block at the sight. Returns null if out of range or if no
* viable target was found. Will try to return the last valid air block it finds.
*
* @return Block
*/
public Location getAnyTargetBlock() {
boolean searchForLastBlock = true;
Location lastBlock = null;
while (getNextBlock() != null) {
if (stopMask.test(world, targetPos)) {
break;
} else {
if (searchForLastBlock) {
lastBlock = getCurrentBlock();
if (lastBlock.getBlockY() <= 0 || lastBlock.getBlockY() >= world.getMaxY()) {
searchForLastBlock = false;
}
}
}
}
Location currentBlock = getCurrentBlock();
return (currentBlock != null ? currentBlock : lastBlock);
}
/**
* Returns the block at the sight. Returns null if out of range or if no
* viable target was found
*
* @return Block
*/
public Location getTargetBlock() {
//noinspection StatementWithEmptyBody
while (getNextBlock() != null && !stopMask.test(world, targetPos)) ;
return getCurrentBlock();
}
/**
* Returns the block at the sight. Returns null if out of range or if no
* viable target was found
*
* @return Block
*/
public Location getSolidTargetBlock() {
//noinspection StatementWithEmptyBody
while (getNextBlock() != null && !solidMask.test(world, targetPos)) ;
return getCurrentBlock();
}
/**
* Get next block
*
* @return next block position
*/
public Location getNextBlock() {
prevPos = targetPos;
do {
curDistance += checkDistance;
targetPosDouble = offset.add(targetPosDouble.getX(),
targetPosDouble.getY(),
targetPosDouble.getZ());
targetPos = targetPosDouble.toBlockPoint();
} while (curDistance <= maxDistance
&& targetPos.getBlockX() == prevPos.getBlockX()
&& targetPos.getBlockY() == prevPos.getBlockY()
&& targetPos.getBlockZ() == prevPos.getBlockZ());
if (curDistance > maxDistance) {
return null;
}
return new Location(world, targetPos.toVector3());
}
/**
* Returns the current block along the line of vision
*
* @return block position
*/
public Location getCurrentBlock() {
if (curDistance > maxDistance) {
return null;
} else {
return new Location(world, targetPos.toVector3());
}
}
/**
* Returns the previous block in the aimed path
*
* @return block position
*/
public Location getPreviousBlock() {
return new Location(world, prevPos.toVector3());
}
public Location getAnyTargetBlockFace() {
getAnyTargetBlock();
Location current = getCurrentBlock();
if (current != null)
return current.setDirection(current.toVector().subtract(getPreviousBlock().toVector()));
else
return new Location(world, targetPos.toVector3(), Float.NaN, Float.NaN);
}
public Location getTargetBlockFace() {
getTargetBlock();
if (getCurrentBlock() == null) return null;
return getCurrentBlock().setDirection(getCurrentBlock().toVector().subtract(getPreviousBlock().toVector()));
}
}

View File

@ -1,270 +1,270 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.util;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.Sets;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockTypes;
import java.util.Collections;
import java.util.EnumSet;
import java.util.HashMap;
import java.util.Locale;
import java.util.Map;
import java.util.Random;
import java.util.Set;
import javax.annotation.Nullable;
/**
* Tree generator.
*/
public class TreeGenerator {
public enum TreeType {
TREE("Oak tree", "oak", "tree", "regular"),
BIG_TREE("Large oak tree", "largeoak", "bigoak", "big", "bigtree"),
REDWOOD("Spruce tree", "spruce", "redwood", "sequoia", "sequoioideae"),
TALL_REDWOOD("Tall spruce tree", "tallspruce", "bigspruce", "tallredwood", "tallsequoia", "tallsequoioideae"),
MEGA_REDWOOD("Large spruce tree", "largespruce", "megaredwood"),
RANDOM_REDWOOD("Random spruce tree", "randspruce", "randredwood", "randomredwood", "anyredwood") {
@Override
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
TreeType[] choices = { REDWOOD, TALL_REDWOOD, MEGA_REDWOOD };
return choices[TreeGenerator.RANDOM.nextInt(choices.length)].generate(editSession, pos);
}
},
BIRCH("Birch tree", "birch", "white", "whitebark"),
TALL_BIRCH("Tall birch tree", "tallbirch"),
RANDOM_BIRCH("Random birch tree", "randbirch", "randombirch") {
@Override
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
TreeType[] choices = { BIRCH, TALL_BIRCH };
return choices[TreeGenerator.RANDOM.nextInt(choices.length)].generate(editSession, pos);
}
},
JUNGLE("Jungle tree", "jungle"),
SMALL_JUNGLE("Small jungle tree", "smalljungle"),
SHORT_JUNGLE("Short jungle tree", "shortjungle") {
@Override
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
return SMALL_JUNGLE.generate(editSession, pos);
}
},
RANDOM_JUNGLE("Random jungle tree", "randjungle", "randomjungle") {
@Override
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
TreeType[] choices = { JUNGLE, SMALL_JUNGLE };
return choices[TreeGenerator.RANDOM.nextInt(choices.length)].generate(editSession, pos);
}
},
JUNGLE_BUSH("Jungle bush", "junglebush", "jungleshrub"),
RED_MUSHROOM("Red mushroom", "redmushroom", "redgiantmushroom"),
BROWN_MUSHROOM("Brown mushroom", "brownmushroom", "browngiantmushroom"),
RANDOM_MUSHROOM("Random mushroom", "randmushroom", "randommushroom") {
@Override
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
TreeType[] choices = { RED_MUSHROOM, BROWN_MUSHROOM };
return choices[TreeGenerator.RANDOM.nextInt(choices.length)].generate(editSession, pos);
}
},
SWAMP("Swamp tree", "swamp", "swamptree"),
ACACIA("Acacia tree", "acacia"),
DARK_OAK("Dark oak tree", "darkoak"),
PINE("Pine tree", "pine") {
@Override
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
makePineTree(editSession, pos);
return true;
}
},
RANDOM("Random tree", "rand", "random") {
@Override
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
TreeType[] choices = TreeType.values();
return choices[TreeGenerator.RANDOM.nextInt(choices.length)].generate(editSession, pos);
}
};
/**
* Stores a map of the names for fast access.
*/
private static final Map<String, TreeType> lookup = new HashMap<>();
private static final Set<String> primaryAliases = Sets.newHashSet();
private final String name;
public final ImmutableList<String> lookupKeys;
static {
for (TreeType type : EnumSet.allOf(TreeType.class)) {
for (String key : type.lookupKeys) {
lookup.put(key, type);
}
if (type.lookupKeys.size() > 0) {
primaryAliases.add(type.lookupKeys.get(0));
}
}
}
TreeType(String name, String... lookupKeys) {
this.name = name;
this.lookupKeys = ImmutableList.copyOf(lookupKeys);
}
public static Set<String> getAliases() {
return Collections.unmodifiableSet(lookup.keySet());
}
public static Set<String> getPrimaryAliases() {
return Collections.unmodifiableSet(primaryAliases);
}
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
return editSession.getWorld().generateTree(this, editSession, pos);
}
/**
* Get user-friendly tree type name.
*
* @return a name
*/
public String getName() {
return name;
}
/**
* Return type from name. May return null.
*
* @param name name to search
* @return a tree type or null
*/
@Nullable
public static TreeType lookup(String name) {
return lookup.get(name.replace("_", "").toLowerCase(Locale.ROOT));
}
}
private TreeGenerator() {
}
private static final Random RANDOM = new Random();
/**
* Makes a terrible looking pine tree.
*
* @param basePosition the base position
*/
private static void makePineTree(EditSession editSession, BlockVector3 basePosition)
throws MaxChangedBlocksException {
int trunkHeight = (int) Math.floor(Math.random() * 2) + 3;
int height = (int) Math.floor(Math.random() * 5) + 8;
BlockState logBlock = BlockTypes.OAK_LOG.getDefaultState();
BlockState leavesBlock = BlockTypes.OAK_LEAVES.getDefaultState();
// Create trunk
for (int i = 0; i < trunkHeight; ++i) {
if (!setBlockIfAir(editSession, basePosition.add(0, i, 0), logBlock)) {
return;
}
}
// Move up
basePosition = basePosition.add(0, trunkHeight, 0);
// Create tree + leaves
for (int i = 0; i < height; ++i) {
setBlockIfAir(editSession, basePosition.add(0, i, 0), logBlock);
// Less leaves at these levels
double chance = ((i == 0 || i == height - 1) ? 0.6 : 1);
// Inner leaves
setChanceBlockIfAir(editSession, basePosition.add(-1, i, 0), leavesBlock, chance);
setChanceBlockIfAir(editSession, basePosition.add(1, i, 0), leavesBlock, chance);
setChanceBlockIfAir(editSession, basePosition.add(0, i, -1), leavesBlock, chance);
setChanceBlockIfAir(editSession, basePosition.add(0, i, 1), leavesBlock, chance);
setChanceBlockIfAir(editSession, basePosition.add(1, i, 1), leavesBlock, chance);
setChanceBlockIfAir(editSession, basePosition.add(-1, i, 1), leavesBlock, chance);
setChanceBlockIfAir(editSession, basePosition.add(1, i, -1), leavesBlock, chance);
setChanceBlockIfAir(editSession, basePosition.add(-1, i, -1), leavesBlock, chance);
if (!(i == 0 || i == height - 1)) {
for (int j = -2; j <= 2; ++j) {
setChanceBlockIfAir(editSession, basePosition.add(-2, i, j), leavesBlock, 0.6);
}
for (int j = -2; j <= 2; ++j) {
setChanceBlockIfAir(editSession, basePosition.add(2, i, j), leavesBlock, 0.6);
}
for (int j = -2; j <= 2; ++j) {
setChanceBlockIfAir(editSession, basePosition.add(j, i, -2), leavesBlock, 0.6);
}
for (int j = -2; j <= 2; ++j) {
setChanceBlockIfAir(editSession, basePosition.add(j, i, 2), leavesBlock, 0.6);
}
}
}
setBlockIfAir(editSession, basePosition.add(0, height, 0), leavesBlock);
}
/**
* Looks up a tree type. May return null if a tree type by that
* name is not found.
*
* @param type the tree type
* @return a tree type or null
*/
@Nullable
public static TreeType lookup(String type) {
return TreeType.lookup(type);
}
/**
* Set a block (only if a previous block was not there) if {@link Math#random()}
* returns a number less than the given probability.
*
* @param position the position
* @param block the block
* @param probability a probability between 0 and 1, inclusive
* @return whether a block was changed
* @throws MaxChangedBlocksException thrown if too many blocks are changed
*/
private static <B extends BlockStateHolder<B>> boolean setChanceBlockIfAir(EditSession session, BlockVector3 position, B block, double probability)
throws MaxChangedBlocksException {
return Math.random() <= probability && setBlockIfAir(session, position, block);
}
/**
* Set a block only if there's no block already there.
*
* @param position the position
* @param block the block to set
* @return if block was changed
* @throws MaxChangedBlocksException thrown if too many blocks are changed
*/
private static <B extends BlockStateHolder<B>> boolean setBlockIfAir(EditSession session, BlockVector3 position, B block) throws MaxChangedBlocksException {
return session.getBlock(position).getBlockType().getMaterial().isAir() && session.setBlock(position, block);
}
}
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.util;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.Sets;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockTypes;
import java.util.Collections;
import java.util.EnumSet;
import java.util.HashMap;
import java.util.Locale;
import java.util.Map;
import java.util.Random;
import java.util.Set;
import javax.annotation.Nullable;
/**
* Tree generator.
*/
public class TreeGenerator {
public enum TreeType {
TREE("Oak tree", "oak", "tree", "regular"),
BIG_TREE("Large oak tree", "largeoak", "bigoak", "big", "bigtree"),
REDWOOD("Spruce tree", "spruce", "redwood", "sequoia", "sequoioideae"),
TALL_REDWOOD("Tall spruce tree", "tallspruce", "bigspruce", "tallredwood", "tallsequoia", "tallsequoioideae"),
MEGA_REDWOOD("Large spruce tree", "largespruce", "megaredwood"),
RANDOM_REDWOOD("Random spruce tree", "randspruce", "randredwood", "randomredwood", "anyredwood") {
@Override
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
TreeType[] choices = { REDWOOD, TALL_REDWOOD, MEGA_REDWOOD };
return choices[TreeGenerator.RANDOM.nextInt(choices.length)].generate(editSession, pos);
}
},
BIRCH("Birch tree", "birch", "white", "whitebark"),
TALL_BIRCH("Tall birch tree", "tallbirch"),
RANDOM_BIRCH("Random birch tree", "randbirch", "randombirch") {
@Override
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
TreeType[] choices = { BIRCH, TALL_BIRCH };
return choices[TreeGenerator.RANDOM.nextInt(choices.length)].generate(editSession, pos);
}
},
JUNGLE("Jungle tree", "jungle"),
SMALL_JUNGLE("Small jungle tree", "smalljungle"),
SHORT_JUNGLE("Short jungle tree", "shortjungle") {
@Override
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
return SMALL_JUNGLE.generate(editSession, pos);
}
},
RANDOM_JUNGLE("Random jungle tree", "randjungle", "randomjungle") {
@Override
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
TreeType[] choices = { JUNGLE, SMALL_JUNGLE };
return choices[TreeGenerator.RANDOM.nextInt(choices.length)].generate(editSession, pos);
}
},
JUNGLE_BUSH("Jungle bush", "junglebush", "jungleshrub"),
RED_MUSHROOM("Red mushroom", "redmushroom", "redgiantmushroom"),
BROWN_MUSHROOM("Brown mushroom", "brownmushroom", "browngiantmushroom"),
RANDOM_MUSHROOM("Random mushroom", "randmushroom", "randommushroom") {
@Override
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
TreeType[] choices = { RED_MUSHROOM, BROWN_MUSHROOM };
return choices[TreeGenerator.RANDOM.nextInt(choices.length)].generate(editSession, pos);
}
},
SWAMP("Swamp tree", "swamp", "swamptree"),
ACACIA("Acacia tree", "acacia"),
DARK_OAK("Dark oak tree", "darkoak"),
PINE("Pine tree", "pine") {
@Override
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
makePineTree(editSession, pos);
return true;
}
},
RANDOM("Random tree", "rand", "random") {
@Override
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
TreeType[] choices = TreeType.values();
return choices[TreeGenerator.RANDOM.nextInt(choices.length)].generate(editSession, pos);
}
};
/**
* Stores a map of the names for fast access.
*/
private static final Map<String, TreeType> lookup = new HashMap<>();
private static final Set<String> primaryAliases = Sets.newHashSet();
private final String name;
public final ImmutableList<String> lookupKeys;
static {
for (TreeType type : EnumSet.allOf(TreeType.class)) {
for (String key : type.lookupKeys) {
lookup.put(key, type);
}
if (type.lookupKeys.size() > 0) {
primaryAliases.add(type.lookupKeys.get(0));
}
}
}
TreeType(String name, String... lookupKeys) {
this.name = name;
this.lookupKeys = ImmutableList.copyOf(lookupKeys);
}
public static Set<String> getAliases() {
return Collections.unmodifiableSet(lookup.keySet());
}
public static Set<String> getPrimaryAliases() {
return Collections.unmodifiableSet(primaryAliases);
}
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
return editSession.getWorld().generateTree(this, editSession, pos);
}
/**
* Get user-friendly tree type name.
*
* @return a name
*/
public String getName() {
return name;
}
/**
* Return type from name. May return null.
*
* @param name name to search
* @return a tree type or null
*/
@Nullable
public static TreeType lookup(String name) {
return lookup.get(name.replace("_", "").toLowerCase(Locale.ROOT));
}
}
private TreeGenerator() {
}
private static final Random RANDOM = new Random();
/**
* Makes a terrible looking pine tree.
*
* @param basePosition the base position
*/
private static void makePineTree(EditSession editSession, BlockVector3 basePosition)
throws MaxChangedBlocksException {
int trunkHeight = (int) Math.floor(Math.random() * 2) + 3;
int height = (int) Math.floor(Math.random() * 5) + 8;
BlockState logBlock = BlockTypes.OAK_LOG.getDefaultState();
BlockState leavesBlock = BlockTypes.OAK_LEAVES.getDefaultState();
// Create trunk
for (int i = 0; i < trunkHeight; ++i) {
if (!setBlockIfAir(editSession, basePosition.add(0, i, 0), logBlock)) {
return;
}
}
// Move up
basePosition = basePosition.add(0, trunkHeight, 0);
// Create tree + leaves
for (int i = 0; i < height; ++i) {
setBlockIfAir(editSession, basePosition.add(0, i, 0), logBlock);
// Less leaves at these levels
double chance = ((i == 0 || i == height - 1) ? 0.6 : 1);
// Inner leaves
setChanceBlockIfAir(editSession, basePosition.add(-1, i, 0), leavesBlock, chance);
setChanceBlockIfAir(editSession, basePosition.add(1, i, 0), leavesBlock, chance);
setChanceBlockIfAir(editSession, basePosition.add(0, i, -1), leavesBlock, chance);
setChanceBlockIfAir(editSession, basePosition.add(0, i, 1), leavesBlock, chance);
setChanceBlockIfAir(editSession, basePosition.add(1, i, 1), leavesBlock, chance);
setChanceBlockIfAir(editSession, basePosition.add(-1, i, 1), leavesBlock, chance);
setChanceBlockIfAir(editSession, basePosition.add(1, i, -1), leavesBlock, chance);
setChanceBlockIfAir(editSession, basePosition.add(-1, i, -1), leavesBlock, chance);
if (!(i == 0 || i == height - 1)) {
for (int j = -2; j <= 2; ++j) {
setChanceBlockIfAir(editSession, basePosition.add(-2, i, j), leavesBlock, 0.6);
}
for (int j = -2; j <= 2; ++j) {
setChanceBlockIfAir(editSession, basePosition.add(2, i, j), leavesBlock, 0.6);
}
for (int j = -2; j <= 2; ++j) {
setChanceBlockIfAir(editSession, basePosition.add(j, i, -2), leavesBlock, 0.6);
}
for (int j = -2; j <= 2; ++j) {
setChanceBlockIfAir(editSession, basePosition.add(j, i, 2), leavesBlock, 0.6);
}
}
}
setBlockIfAir(editSession, basePosition.add(0, height, 0), leavesBlock);
}
/**
* Looks up a tree type. May return null if a tree type by that
* name is not found.
*
* @param type the tree type
* @return a tree type or null
*/
@Nullable
public static TreeType lookup(String type) {
return TreeType.lookup(type);
}
/**
* Set a block (only if a previous block was not there) if {@link Math#random()}
* returns a number less than the given probability.
*
* @param position the position
* @param block the block
* @param probability a probability between 0 and 1, inclusive
* @return whether a block was changed
* @throws MaxChangedBlocksException thrown if too many blocks are changed
*/
private static <B extends BlockStateHolder<B>> boolean setChanceBlockIfAir(EditSession session, BlockVector3 position, B block, double probability)
throws MaxChangedBlocksException {
return Math.random() <= probability && setBlockIfAir(session, position, block);
}
/**
* Set a block only if there's no block already there.
*
* @param position the position
* @param block the block to set
* @return if block was changed
* @throws MaxChangedBlocksException thrown if too many blocks are changed
*/
private static <B extends BlockStateHolder<B>> boolean setBlockIfAir(EditSession session, BlockVector3 position, B block) throws MaxChangedBlocksException {
return session.getBlock(position).getBlockType().getMaterial().isAir() && session.setBlock(position, block);
}
}

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@ -1,23 +1,23 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.util.io.file;
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.util.io.file;
import java.io.Closeable;
import java.nio.file.Path;

View File

@ -1,23 +1,23 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.util.io.file;
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.util.io.file;
import java.io.IOException;
import java.nio.file.Files;