mirror of
https://github.com/plexusorg/Plex-FAWE.git
synced 2025-07-01 02:46:41 +00:00
Update BukkitImplLoader
This commit is contained in:
@ -1,96 +1,96 @@
|
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/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
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* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.util;
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||||
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||||
import com.sk89q.util.StringUtil;
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||||
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||||
import java.io.File;
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||||
import java.util.Arrays;
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||||
import java.util.HashSet;
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||||
import java.util.Set;
|
||||
import javax.swing.JFileChooser;
|
||||
import javax.swing.filechooser.FileFilter;
|
||||
|
||||
public final class FileDialogUtil {
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||||
private FileDialogUtil() {
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||||
}
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||||
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||||
public static File showSaveDialog(String[] exts) {
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||||
JFileChooser dialog = new JFileChooser();
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||||
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if (exts != null) {
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||||
dialog.setFileFilter(new ExtensionFilter(exts));
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||||
}
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||||
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int returnVal = dialog.showSaveDialog(null);
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if (returnVal == JFileChooser.APPROVE_OPTION) {
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return dialog.getSelectedFile();
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||||
}
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return null;
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||||
}
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public static File showOpenDialog(String[] exts) {
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JFileChooser dialog = new JFileChooser();
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|
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if (exts != null) {
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dialog.setFileFilter(new ExtensionFilter(exts));
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||||
}
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||||
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int returnVal = dialog.showOpenDialog(null);
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||||
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if (returnVal == JFileChooser.APPROVE_OPTION) {
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return dialog.getSelectedFile();
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||||
}
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return null;
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||||
}
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||||
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||||
private static class ExtensionFilter extends FileFilter {
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private Set<String> exts;
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||||
private String desc;
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||||
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||||
private ExtensionFilter(String[] exts) {
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this.exts = new HashSet<>(Arrays.asList(exts));
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desc = StringUtil.joinString(exts, ",");
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}
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@Override
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public boolean accept(File f) {
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if (f.isDirectory()) {
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return true;
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||||
}
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String path = f.getPath();
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||||
int index = path.lastIndexOf('.');
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||||
if (index == -1 || index == path.length() - 1) {
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return false;
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||||
} else {
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||||
return exts.contains(path.substring(index + 1));
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||||
}
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||||
}
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||||
|
||||
@Override
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||||
public String getDescription() {
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||||
return desc;
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||||
}
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||||
}
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||||
}
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||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.util;
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import com.sk89q.util.StringUtil;
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import java.io.File;
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||||
import java.util.Arrays;
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||||
import java.util.HashSet;
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import java.util.Set;
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import javax.swing.JFileChooser;
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||||
import javax.swing.filechooser.FileFilter;
|
||||
|
||||
public final class FileDialogUtil {
|
||||
private FileDialogUtil() {
|
||||
}
|
||||
|
||||
public static File showSaveDialog(String[] exts) {
|
||||
JFileChooser dialog = new JFileChooser();
|
||||
|
||||
if (exts != null) {
|
||||
dialog.setFileFilter(new ExtensionFilter(exts));
|
||||
}
|
||||
|
||||
int returnVal = dialog.showSaveDialog(null);
|
||||
|
||||
if (returnVal == JFileChooser.APPROVE_OPTION) {
|
||||
return dialog.getSelectedFile();
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public static File showOpenDialog(String[] exts) {
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||||
JFileChooser dialog = new JFileChooser();
|
||||
|
||||
if (exts != null) {
|
||||
dialog.setFileFilter(new ExtensionFilter(exts));
|
||||
}
|
||||
|
||||
int returnVal = dialog.showOpenDialog(null);
|
||||
|
||||
if (returnVal == JFileChooser.APPROVE_OPTION) {
|
||||
return dialog.getSelectedFile();
|
||||
}
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||||
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||||
return null;
|
||||
}
|
||||
|
||||
private static class ExtensionFilter extends FileFilter {
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||||
private Set<String> exts;
|
||||
private String desc;
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||||
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||||
private ExtensionFilter(String[] exts) {
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||||
this.exts = new HashSet<>(Arrays.asList(exts));
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||||
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||||
desc = StringUtil.joinString(exts, ",");
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||||
}
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||||
|
||||
@Override
|
||||
public boolean accept(File f) {
|
||||
if (f.isDirectory()) {
|
||||
return true;
|
||||
}
|
||||
String path = f.getPath();
|
||||
int index = path.lastIndexOf('.');
|
||||
if (index == -1 || index == path.length() - 1) {
|
||||
return false;
|
||||
} else {
|
||||
return exts.contains(path.substring(index + 1));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDescription() {
|
||||
return desc;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,250 +1,250 @@
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.util;
|
||||
|
||||
import com.sk89q.worldedit.entity.Player;
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||||
import com.sk89q.worldedit.extent.Extent;
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||||
import com.sk89q.worldedit.function.mask.ExistingBlockMask;
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||||
import com.sk89q.worldedit.function.mask.Mask;
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||||
import com.sk89q.worldedit.function.mask.SolidBlockMask;
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||||
import com.sk89q.worldedit.math.BlockVector3;
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||||
import com.sk89q.worldedit.math.Vector3;
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||||
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||||
import javax.annotation.Nullable;
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||||
|
||||
/**
|
||||
* This class uses an inefficient method to figure out what block a player
|
||||
* is looking towards.
|
||||
*
|
||||
* <p>Originally written by toi. It was ported to WorldEdit and trimmed down by
|
||||
* sk89q. Thanks to Raphfrk for optimization of toi's original class.</p>
|
||||
*/
|
||||
public class TargetBlock {
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||||
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||||
private final Extent world;
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private int maxDistance;
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||||
private double checkDistance, curDistance;
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||||
private BlockVector3 targetPos = BlockVector3.ZERO;
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||||
private Vector3 targetPosDouble = Vector3.ZERO;
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||||
private BlockVector3 prevPos = BlockVector3.ZERO;
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private Vector3 offset = Vector3.ZERO;
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// the mask which dictates when to stop a trace - defaults to stopping at non-air blocks
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private Mask stopMask;
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// the mask which dictates when to stop a solid block trace - default to BlockMaterial#isMovementBlocker
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private Mask solidMask;
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||||
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||||
/**
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||||
* Constructor requiring a player, uses default values
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||||
*
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* @param player player to work with
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||||
*/
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||||
public TargetBlock(Player player) {
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||||
this(player, 300, 0.2);
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||||
}
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||||
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||||
/**
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||||
* Constructor requiring a player, max distance and a checking distance
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||||
*
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||||
* @param player Player to work with
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||||
* @param maxDistance how far it checks for blocks
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||||
* @param checkDistance how often to check for blocks, the smaller the more precise
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||||
*/
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public TargetBlock(Player player, int maxDistance, double checkDistance) {
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this(player, player.getWorld(), maxDistance, checkDistance);
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||||
}
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public TargetBlock(Player player, Extent extent, int maxDistance, double checkDistance) {
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this.world = player.getWorld();
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this.setValues(player.getLocation().toVector(), player.getLocation().getYaw(), player.getLocation().getPitch(), maxDistance, 1.65, checkDistance);
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this.stopMask = new ExistingBlockMask(world);
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this.solidMask = new SolidBlockMask(world);
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||||
}
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||||
|
||||
/**
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* Set the mask used for determine where to stop traces.
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||||
* Setting to null will restore the default.
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||||
*
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||||
* @param stopMask the mask used to stop traces
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||||
*/
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||||
public void setStopMask(@Nullable Mask stopMask) {
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||||
if (stopMask == null) {
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||||
this.stopMask = new ExistingBlockMask(world);
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||||
} else {
|
||||
this.stopMask = stopMask;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the mask used for determine where to stop solid block traces.
|
||||
* Setting to null will restore the default.
|
||||
*
|
||||
* @param solidMask the mask used to stop solid block traces
|
||||
*/
|
||||
public void setSolidMask(@Nullable Mask solidMask) {
|
||||
if (solidMask == null) {
|
||||
this.solidMask = new SolidBlockMask(world);
|
||||
} else {
|
||||
this.solidMask = solidMask;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the values, all constructors uses this function
|
||||
*
|
||||
* @param loc location of the view
|
||||
* @param xRotation the X rotation
|
||||
* @param yRotation the Y rotation
|
||||
* @param maxDistance how far it checks for blocks
|
||||
* @param viewHeight where the view is positioned in y-axis
|
||||
* @param checkDistance how often to check for blocks, the smaller the more precise
|
||||
*/
|
||||
private void setValues(Vector3 loc, double xRotation, double yRotation, int maxDistance, double viewHeight, double checkDistance) {
|
||||
this.maxDistance = maxDistance;
|
||||
this.checkDistance = checkDistance;
|
||||
this.curDistance = 0;
|
||||
xRotation = (xRotation + 90) % 360;
|
||||
yRotation *= -1;
|
||||
|
||||
double h = (checkDistance * Math.cos(Math.toRadians(yRotation)));
|
||||
|
||||
offset = Vector3.at((h * Math.cos(Math.toRadians(xRotation))),
|
||||
(checkDistance * Math.sin(Math.toRadians(yRotation))),
|
||||
(h * Math.sin(Math.toRadians(xRotation))));
|
||||
|
||||
targetPosDouble = loc.add(0, viewHeight, 0);
|
||||
targetPos = targetPosDouble.toBlockPoint();
|
||||
prevPos = targetPos;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns any block at the sight. Returns null if out of range or if no
|
||||
* viable target was found. Will try to return the last valid air block it finds.
|
||||
*
|
||||
* @return Block
|
||||
*/
|
||||
public Location getAnyTargetBlock() {
|
||||
boolean searchForLastBlock = true;
|
||||
Location lastBlock = null;
|
||||
while (getNextBlock() != null) {
|
||||
if (stopMask.test(world, targetPos)) {
|
||||
break;
|
||||
} else {
|
||||
if (searchForLastBlock) {
|
||||
lastBlock = getCurrentBlock();
|
||||
if (lastBlock.getBlockY() <= 0 || lastBlock.getBlockY() >= world.getMaxY()) {
|
||||
searchForLastBlock = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Location currentBlock = getCurrentBlock();
|
||||
return (currentBlock != null ? currentBlock : lastBlock);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the block at the sight. Returns null if out of range or if no
|
||||
* viable target was found
|
||||
*
|
||||
* @return Block
|
||||
*/
|
||||
public Location getTargetBlock() {
|
||||
//noinspection StatementWithEmptyBody
|
||||
while (getNextBlock() != null && !stopMask.test(world, targetPos)) ;
|
||||
return getCurrentBlock();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the block at the sight. Returns null if out of range or if no
|
||||
* viable target was found
|
||||
*
|
||||
* @return Block
|
||||
*/
|
||||
public Location getSolidTargetBlock() {
|
||||
//noinspection StatementWithEmptyBody
|
||||
while (getNextBlock() != null && !solidMask.test(world, targetPos)) ;
|
||||
return getCurrentBlock();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get next block
|
||||
*
|
||||
* @return next block position
|
||||
*/
|
||||
public Location getNextBlock() {
|
||||
prevPos = targetPos;
|
||||
do {
|
||||
curDistance += checkDistance;
|
||||
|
||||
targetPosDouble = offset.add(targetPosDouble.getX(),
|
||||
targetPosDouble.getY(),
|
||||
targetPosDouble.getZ());
|
||||
targetPos = targetPosDouble.toBlockPoint();
|
||||
} while (curDistance <= maxDistance
|
||||
&& targetPos.getBlockX() == prevPos.getBlockX()
|
||||
&& targetPos.getBlockY() == prevPos.getBlockY()
|
||||
&& targetPos.getBlockZ() == prevPos.getBlockZ());
|
||||
|
||||
if (curDistance > maxDistance) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return new Location(world, targetPos.toVector3());
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the current block along the line of vision
|
||||
*
|
||||
* @return block position
|
||||
*/
|
||||
public Location getCurrentBlock() {
|
||||
if (curDistance > maxDistance) {
|
||||
return null;
|
||||
} else {
|
||||
return new Location(world, targetPos.toVector3());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the previous block in the aimed path
|
||||
*
|
||||
* @return block position
|
||||
*/
|
||||
public Location getPreviousBlock() {
|
||||
return new Location(world, prevPos.toVector3());
|
||||
}
|
||||
|
||||
public Location getAnyTargetBlockFace() {
|
||||
getAnyTargetBlock();
|
||||
Location current = getCurrentBlock();
|
||||
if (current != null)
|
||||
return current.setDirection(current.toVector().subtract(getPreviousBlock().toVector()));
|
||||
else
|
||||
return new Location(world, targetPos.toVector3(), Float.NaN, Float.NaN);
|
||||
}
|
||||
|
||||
public Location getTargetBlockFace() {
|
||||
getTargetBlock();
|
||||
if (getCurrentBlock() == null) return null;
|
||||
return getCurrentBlock().setDirection(getCurrentBlock().toVector().subtract(getPreviousBlock().toVector()));
|
||||
}
|
||||
|
||||
}
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.util;
|
||||
|
||||
import com.sk89q.worldedit.entity.Player;
|
||||
import com.sk89q.worldedit.extent.Extent;
|
||||
import com.sk89q.worldedit.function.mask.ExistingBlockMask;
|
||||
import com.sk89q.worldedit.function.mask.Mask;
|
||||
import com.sk89q.worldedit.function.mask.SolidBlockMask;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.math.Vector3;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
/**
|
||||
* This class uses an inefficient method to figure out what block a player
|
||||
* is looking towards.
|
||||
*
|
||||
* <p>Originally written by toi. It was ported to WorldEdit and trimmed down by
|
||||
* sk89q. Thanks to Raphfrk for optimization of toi's original class.</p>
|
||||
*/
|
||||
public class TargetBlock {
|
||||
|
||||
private final Extent world;
|
||||
|
||||
private int maxDistance;
|
||||
private double checkDistance, curDistance;
|
||||
private BlockVector3 targetPos = BlockVector3.ZERO;
|
||||
private Vector3 targetPosDouble = Vector3.ZERO;
|
||||
private BlockVector3 prevPos = BlockVector3.ZERO;
|
||||
private Vector3 offset = Vector3.ZERO;
|
||||
|
||||
// the mask which dictates when to stop a trace - defaults to stopping at non-air blocks
|
||||
private Mask stopMask;
|
||||
// the mask which dictates when to stop a solid block trace - default to BlockMaterial#isMovementBlocker
|
||||
private Mask solidMask;
|
||||
|
||||
/**
|
||||
* Constructor requiring a player, uses default values
|
||||
*
|
||||
* @param player player to work with
|
||||
*/
|
||||
public TargetBlock(Player player) {
|
||||
this(player, 300, 0.2);
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructor requiring a player, max distance and a checking distance
|
||||
*
|
||||
* @param player Player to work with
|
||||
* @param maxDistance how far it checks for blocks
|
||||
* @param checkDistance how often to check for blocks, the smaller the more precise
|
||||
*/
|
||||
public TargetBlock(Player player, int maxDistance, double checkDistance) {
|
||||
this(player, player.getWorld(), maxDistance, checkDistance);
|
||||
}
|
||||
|
||||
public TargetBlock(Player player, Extent extent, int maxDistance, double checkDistance) {
|
||||
this.world = player.getWorld();
|
||||
this.setValues(player.getLocation().toVector(), player.getLocation().getYaw(), player.getLocation().getPitch(), maxDistance, 1.65, checkDistance);
|
||||
this.stopMask = new ExistingBlockMask(world);
|
||||
this.solidMask = new SolidBlockMask(world);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the mask used for determine where to stop traces.
|
||||
* Setting to null will restore the default.
|
||||
*
|
||||
* @param stopMask the mask used to stop traces
|
||||
*/
|
||||
public void setStopMask(@Nullable Mask stopMask) {
|
||||
if (stopMask == null) {
|
||||
this.stopMask = new ExistingBlockMask(world);
|
||||
} else {
|
||||
this.stopMask = stopMask;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the mask used for determine where to stop solid block traces.
|
||||
* Setting to null will restore the default.
|
||||
*
|
||||
* @param solidMask the mask used to stop solid block traces
|
||||
*/
|
||||
public void setSolidMask(@Nullable Mask solidMask) {
|
||||
if (solidMask == null) {
|
||||
this.solidMask = new SolidBlockMask(world);
|
||||
} else {
|
||||
this.solidMask = solidMask;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the values, all constructors uses this function
|
||||
*
|
||||
* @param loc location of the view
|
||||
* @param xRotation the X rotation
|
||||
* @param yRotation the Y rotation
|
||||
* @param maxDistance how far it checks for blocks
|
||||
* @param viewHeight where the view is positioned in y-axis
|
||||
* @param checkDistance how often to check for blocks, the smaller the more precise
|
||||
*/
|
||||
private void setValues(Vector3 loc, double xRotation, double yRotation, int maxDistance, double viewHeight, double checkDistance) {
|
||||
this.maxDistance = maxDistance;
|
||||
this.checkDistance = checkDistance;
|
||||
this.curDistance = 0;
|
||||
xRotation = (xRotation + 90) % 360;
|
||||
yRotation *= -1;
|
||||
|
||||
double h = (checkDistance * Math.cos(Math.toRadians(yRotation)));
|
||||
|
||||
offset = Vector3.at((h * Math.cos(Math.toRadians(xRotation))),
|
||||
(checkDistance * Math.sin(Math.toRadians(yRotation))),
|
||||
(h * Math.sin(Math.toRadians(xRotation))));
|
||||
|
||||
targetPosDouble = loc.add(0, viewHeight, 0);
|
||||
targetPos = targetPosDouble.toBlockPoint();
|
||||
prevPos = targetPos;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns any block at the sight. Returns null if out of range or if no
|
||||
* viable target was found. Will try to return the last valid air block it finds.
|
||||
*
|
||||
* @return Block
|
||||
*/
|
||||
public Location getAnyTargetBlock() {
|
||||
boolean searchForLastBlock = true;
|
||||
Location lastBlock = null;
|
||||
while (getNextBlock() != null) {
|
||||
if (stopMask.test(world, targetPos)) {
|
||||
break;
|
||||
} else {
|
||||
if (searchForLastBlock) {
|
||||
lastBlock = getCurrentBlock();
|
||||
if (lastBlock.getBlockY() <= 0 || lastBlock.getBlockY() >= world.getMaxY()) {
|
||||
searchForLastBlock = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Location currentBlock = getCurrentBlock();
|
||||
return (currentBlock != null ? currentBlock : lastBlock);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the block at the sight. Returns null if out of range or if no
|
||||
* viable target was found
|
||||
*
|
||||
* @return Block
|
||||
*/
|
||||
public Location getTargetBlock() {
|
||||
//noinspection StatementWithEmptyBody
|
||||
while (getNextBlock() != null && !stopMask.test(world, targetPos)) ;
|
||||
return getCurrentBlock();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the block at the sight. Returns null if out of range or if no
|
||||
* viable target was found
|
||||
*
|
||||
* @return Block
|
||||
*/
|
||||
public Location getSolidTargetBlock() {
|
||||
//noinspection StatementWithEmptyBody
|
||||
while (getNextBlock() != null && !solidMask.test(world, targetPos)) ;
|
||||
return getCurrentBlock();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get next block
|
||||
*
|
||||
* @return next block position
|
||||
*/
|
||||
public Location getNextBlock() {
|
||||
prevPos = targetPos;
|
||||
do {
|
||||
curDistance += checkDistance;
|
||||
|
||||
targetPosDouble = offset.add(targetPosDouble.getX(),
|
||||
targetPosDouble.getY(),
|
||||
targetPosDouble.getZ());
|
||||
targetPos = targetPosDouble.toBlockPoint();
|
||||
} while (curDistance <= maxDistance
|
||||
&& targetPos.getBlockX() == prevPos.getBlockX()
|
||||
&& targetPos.getBlockY() == prevPos.getBlockY()
|
||||
&& targetPos.getBlockZ() == prevPos.getBlockZ());
|
||||
|
||||
if (curDistance > maxDistance) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return new Location(world, targetPos.toVector3());
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the current block along the line of vision
|
||||
*
|
||||
* @return block position
|
||||
*/
|
||||
public Location getCurrentBlock() {
|
||||
if (curDistance > maxDistance) {
|
||||
return null;
|
||||
} else {
|
||||
return new Location(world, targetPos.toVector3());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the previous block in the aimed path
|
||||
*
|
||||
* @return block position
|
||||
*/
|
||||
public Location getPreviousBlock() {
|
||||
return new Location(world, prevPos.toVector3());
|
||||
}
|
||||
|
||||
public Location getAnyTargetBlockFace() {
|
||||
getAnyTargetBlock();
|
||||
Location current = getCurrentBlock();
|
||||
if (current != null)
|
||||
return current.setDirection(current.toVector().subtract(getPreviousBlock().toVector()));
|
||||
else
|
||||
return new Location(world, targetPos.toVector3(), Float.NaN, Float.NaN);
|
||||
}
|
||||
|
||||
public Location getTargetBlockFace() {
|
||||
getTargetBlock();
|
||||
if (getCurrentBlock() == null) return null;
|
||||
return getCurrentBlock().setDirection(getCurrentBlock().toVector().subtract(getPreviousBlock().toVector()));
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,270 +1,270 @@
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.util;
|
||||
|
||||
import com.google.common.collect.ImmutableList;
|
||||
import com.google.common.collect.Sets;
|
||||
import com.sk89q.worldedit.EditSession;
|
||||
import com.sk89q.worldedit.MaxChangedBlocksException;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.world.block.BlockState;
|
||||
import com.sk89q.worldedit.world.block.BlockStateHolder;
|
||||
import com.sk89q.worldedit.world.block.BlockTypes;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.EnumSet;
|
||||
import java.util.HashMap;
|
||||
import java.util.Locale;
|
||||
import java.util.Map;
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
/**
|
||||
* Tree generator.
|
||||
*/
|
||||
public class TreeGenerator {
|
||||
|
||||
public enum TreeType {
|
||||
TREE("Oak tree", "oak", "tree", "regular"),
|
||||
BIG_TREE("Large oak tree", "largeoak", "bigoak", "big", "bigtree"),
|
||||
REDWOOD("Spruce tree", "spruce", "redwood", "sequoia", "sequoioideae"),
|
||||
TALL_REDWOOD("Tall spruce tree", "tallspruce", "bigspruce", "tallredwood", "tallsequoia", "tallsequoioideae"),
|
||||
MEGA_REDWOOD("Large spruce tree", "largespruce", "megaredwood"),
|
||||
RANDOM_REDWOOD("Random spruce tree", "randspruce", "randredwood", "randomredwood", "anyredwood") {
|
||||
@Override
|
||||
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
|
||||
TreeType[] choices = { REDWOOD, TALL_REDWOOD, MEGA_REDWOOD };
|
||||
return choices[TreeGenerator.RANDOM.nextInt(choices.length)].generate(editSession, pos);
|
||||
}
|
||||
},
|
||||
BIRCH("Birch tree", "birch", "white", "whitebark"),
|
||||
TALL_BIRCH("Tall birch tree", "tallbirch"),
|
||||
RANDOM_BIRCH("Random birch tree", "randbirch", "randombirch") {
|
||||
@Override
|
||||
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
|
||||
TreeType[] choices = { BIRCH, TALL_BIRCH };
|
||||
return choices[TreeGenerator.RANDOM.nextInt(choices.length)].generate(editSession, pos);
|
||||
}
|
||||
},
|
||||
JUNGLE("Jungle tree", "jungle"),
|
||||
SMALL_JUNGLE("Small jungle tree", "smalljungle"),
|
||||
SHORT_JUNGLE("Short jungle tree", "shortjungle") {
|
||||
@Override
|
||||
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
|
||||
return SMALL_JUNGLE.generate(editSession, pos);
|
||||
}
|
||||
},
|
||||
RANDOM_JUNGLE("Random jungle tree", "randjungle", "randomjungle") {
|
||||
@Override
|
||||
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
|
||||
TreeType[] choices = { JUNGLE, SMALL_JUNGLE };
|
||||
return choices[TreeGenerator.RANDOM.nextInt(choices.length)].generate(editSession, pos);
|
||||
}
|
||||
},
|
||||
JUNGLE_BUSH("Jungle bush", "junglebush", "jungleshrub"),
|
||||
RED_MUSHROOM("Red mushroom", "redmushroom", "redgiantmushroom"),
|
||||
BROWN_MUSHROOM("Brown mushroom", "brownmushroom", "browngiantmushroom"),
|
||||
RANDOM_MUSHROOM("Random mushroom", "randmushroom", "randommushroom") {
|
||||
@Override
|
||||
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
|
||||
TreeType[] choices = { RED_MUSHROOM, BROWN_MUSHROOM };
|
||||
return choices[TreeGenerator.RANDOM.nextInt(choices.length)].generate(editSession, pos);
|
||||
}
|
||||
},
|
||||
SWAMP("Swamp tree", "swamp", "swamptree"),
|
||||
ACACIA("Acacia tree", "acacia"),
|
||||
DARK_OAK("Dark oak tree", "darkoak"),
|
||||
PINE("Pine tree", "pine") {
|
||||
@Override
|
||||
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
|
||||
makePineTree(editSession, pos);
|
||||
return true;
|
||||
}
|
||||
},
|
||||
RANDOM("Random tree", "rand", "random") {
|
||||
@Override
|
||||
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
|
||||
TreeType[] choices = TreeType.values();
|
||||
return choices[TreeGenerator.RANDOM.nextInt(choices.length)].generate(editSession, pos);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Stores a map of the names for fast access.
|
||||
*/
|
||||
private static final Map<String, TreeType> lookup = new HashMap<>();
|
||||
private static final Set<String> primaryAliases = Sets.newHashSet();
|
||||
|
||||
private final String name;
|
||||
public final ImmutableList<String> lookupKeys;
|
||||
|
||||
static {
|
||||
for (TreeType type : EnumSet.allOf(TreeType.class)) {
|
||||
for (String key : type.lookupKeys) {
|
||||
lookup.put(key, type);
|
||||
}
|
||||
if (type.lookupKeys.size() > 0) {
|
||||
primaryAliases.add(type.lookupKeys.get(0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TreeType(String name, String... lookupKeys) {
|
||||
this.name = name;
|
||||
this.lookupKeys = ImmutableList.copyOf(lookupKeys);
|
||||
}
|
||||
|
||||
public static Set<String> getAliases() {
|
||||
return Collections.unmodifiableSet(lookup.keySet());
|
||||
}
|
||||
|
||||
public static Set<String> getPrimaryAliases() {
|
||||
return Collections.unmodifiableSet(primaryAliases);
|
||||
}
|
||||
|
||||
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
|
||||
return editSession.getWorld().generateTree(this, editSession, pos);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get user-friendly tree type name.
|
||||
*
|
||||
* @return a name
|
||||
*/
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return type from name. May return null.
|
||||
*
|
||||
* @param name name to search
|
||||
* @return a tree type or null
|
||||
*/
|
||||
@Nullable
|
||||
public static TreeType lookup(String name) {
|
||||
return lookup.get(name.replace("_", "").toLowerCase(Locale.ROOT));
|
||||
}
|
||||
}
|
||||
|
||||
private TreeGenerator() {
|
||||
}
|
||||
|
||||
private static final Random RANDOM = new Random();
|
||||
|
||||
/**
|
||||
* Makes a terrible looking pine tree.
|
||||
*
|
||||
* @param basePosition the base position
|
||||
*/
|
||||
private static void makePineTree(EditSession editSession, BlockVector3 basePosition)
|
||||
throws MaxChangedBlocksException {
|
||||
int trunkHeight = (int) Math.floor(Math.random() * 2) + 3;
|
||||
int height = (int) Math.floor(Math.random() * 5) + 8;
|
||||
|
||||
BlockState logBlock = BlockTypes.OAK_LOG.getDefaultState();
|
||||
BlockState leavesBlock = BlockTypes.OAK_LEAVES.getDefaultState();
|
||||
|
||||
// Create trunk
|
||||
for (int i = 0; i < trunkHeight; ++i) {
|
||||
if (!setBlockIfAir(editSession, basePosition.add(0, i, 0), logBlock)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Move up
|
||||
basePosition = basePosition.add(0, trunkHeight, 0);
|
||||
|
||||
// Create tree + leaves
|
||||
for (int i = 0; i < height; ++i) {
|
||||
setBlockIfAir(editSession, basePosition.add(0, i, 0), logBlock);
|
||||
|
||||
// Less leaves at these levels
|
||||
double chance = ((i == 0 || i == height - 1) ? 0.6 : 1);
|
||||
|
||||
// Inner leaves
|
||||
setChanceBlockIfAir(editSession, basePosition.add(-1, i, 0), leavesBlock, chance);
|
||||
setChanceBlockIfAir(editSession, basePosition.add(1, i, 0), leavesBlock, chance);
|
||||
setChanceBlockIfAir(editSession, basePosition.add(0, i, -1), leavesBlock, chance);
|
||||
setChanceBlockIfAir(editSession, basePosition.add(0, i, 1), leavesBlock, chance);
|
||||
setChanceBlockIfAir(editSession, basePosition.add(1, i, 1), leavesBlock, chance);
|
||||
setChanceBlockIfAir(editSession, basePosition.add(-1, i, 1), leavesBlock, chance);
|
||||
setChanceBlockIfAir(editSession, basePosition.add(1, i, -1), leavesBlock, chance);
|
||||
setChanceBlockIfAir(editSession, basePosition.add(-1, i, -1), leavesBlock, chance);
|
||||
|
||||
if (!(i == 0 || i == height - 1)) {
|
||||
for (int j = -2; j <= 2; ++j) {
|
||||
setChanceBlockIfAir(editSession, basePosition.add(-2, i, j), leavesBlock, 0.6);
|
||||
}
|
||||
for (int j = -2; j <= 2; ++j) {
|
||||
setChanceBlockIfAir(editSession, basePosition.add(2, i, j), leavesBlock, 0.6);
|
||||
}
|
||||
for (int j = -2; j <= 2; ++j) {
|
||||
setChanceBlockIfAir(editSession, basePosition.add(j, i, -2), leavesBlock, 0.6);
|
||||
}
|
||||
for (int j = -2; j <= 2; ++j) {
|
||||
setChanceBlockIfAir(editSession, basePosition.add(j, i, 2), leavesBlock, 0.6);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
setBlockIfAir(editSession, basePosition.add(0, height, 0), leavesBlock);
|
||||
}
|
||||
|
||||
/**
|
||||
* Looks up a tree type. May return null if a tree type by that
|
||||
* name is not found.
|
||||
*
|
||||
* @param type the tree type
|
||||
* @return a tree type or null
|
||||
*/
|
||||
@Nullable
|
||||
public static TreeType lookup(String type) {
|
||||
return TreeType.lookup(type);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a block (only if a previous block was not there) if {@link Math#random()}
|
||||
* returns a number less than the given probability.
|
||||
*
|
||||
* @param position the position
|
||||
* @param block the block
|
||||
* @param probability a probability between 0 and 1, inclusive
|
||||
* @return whether a block was changed
|
||||
* @throws MaxChangedBlocksException thrown if too many blocks are changed
|
||||
*/
|
||||
private static <B extends BlockStateHolder<B>> boolean setChanceBlockIfAir(EditSession session, BlockVector3 position, B block, double probability)
|
||||
throws MaxChangedBlocksException {
|
||||
return Math.random() <= probability && setBlockIfAir(session, position, block);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a block only if there's no block already there.
|
||||
*
|
||||
* @param position the position
|
||||
* @param block the block to set
|
||||
* @return if block was changed
|
||||
* @throws MaxChangedBlocksException thrown if too many blocks are changed
|
||||
*/
|
||||
private static <B extends BlockStateHolder<B>> boolean setBlockIfAir(EditSession session, BlockVector3 position, B block) throws MaxChangedBlocksException {
|
||||
return session.getBlock(position).getBlockType().getMaterial().isAir() && session.setBlock(position, block);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.util;
|
||||
|
||||
import com.google.common.collect.ImmutableList;
|
||||
import com.google.common.collect.Sets;
|
||||
import com.sk89q.worldedit.EditSession;
|
||||
import com.sk89q.worldedit.MaxChangedBlocksException;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.world.block.BlockState;
|
||||
import com.sk89q.worldedit.world.block.BlockStateHolder;
|
||||
import com.sk89q.worldedit.world.block.BlockTypes;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.EnumSet;
|
||||
import java.util.HashMap;
|
||||
import java.util.Locale;
|
||||
import java.util.Map;
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
/**
|
||||
* Tree generator.
|
||||
*/
|
||||
public class TreeGenerator {
|
||||
|
||||
public enum TreeType {
|
||||
TREE("Oak tree", "oak", "tree", "regular"),
|
||||
BIG_TREE("Large oak tree", "largeoak", "bigoak", "big", "bigtree"),
|
||||
REDWOOD("Spruce tree", "spruce", "redwood", "sequoia", "sequoioideae"),
|
||||
TALL_REDWOOD("Tall spruce tree", "tallspruce", "bigspruce", "tallredwood", "tallsequoia", "tallsequoioideae"),
|
||||
MEGA_REDWOOD("Large spruce tree", "largespruce", "megaredwood"),
|
||||
RANDOM_REDWOOD("Random spruce tree", "randspruce", "randredwood", "randomredwood", "anyredwood") {
|
||||
@Override
|
||||
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
|
||||
TreeType[] choices = { REDWOOD, TALL_REDWOOD, MEGA_REDWOOD };
|
||||
return choices[TreeGenerator.RANDOM.nextInt(choices.length)].generate(editSession, pos);
|
||||
}
|
||||
},
|
||||
BIRCH("Birch tree", "birch", "white", "whitebark"),
|
||||
TALL_BIRCH("Tall birch tree", "tallbirch"),
|
||||
RANDOM_BIRCH("Random birch tree", "randbirch", "randombirch") {
|
||||
@Override
|
||||
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
|
||||
TreeType[] choices = { BIRCH, TALL_BIRCH };
|
||||
return choices[TreeGenerator.RANDOM.nextInt(choices.length)].generate(editSession, pos);
|
||||
}
|
||||
},
|
||||
JUNGLE("Jungle tree", "jungle"),
|
||||
SMALL_JUNGLE("Small jungle tree", "smalljungle"),
|
||||
SHORT_JUNGLE("Short jungle tree", "shortjungle") {
|
||||
@Override
|
||||
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
|
||||
return SMALL_JUNGLE.generate(editSession, pos);
|
||||
}
|
||||
},
|
||||
RANDOM_JUNGLE("Random jungle tree", "randjungle", "randomjungle") {
|
||||
@Override
|
||||
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
|
||||
TreeType[] choices = { JUNGLE, SMALL_JUNGLE };
|
||||
return choices[TreeGenerator.RANDOM.nextInt(choices.length)].generate(editSession, pos);
|
||||
}
|
||||
},
|
||||
JUNGLE_BUSH("Jungle bush", "junglebush", "jungleshrub"),
|
||||
RED_MUSHROOM("Red mushroom", "redmushroom", "redgiantmushroom"),
|
||||
BROWN_MUSHROOM("Brown mushroom", "brownmushroom", "browngiantmushroom"),
|
||||
RANDOM_MUSHROOM("Random mushroom", "randmushroom", "randommushroom") {
|
||||
@Override
|
||||
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
|
||||
TreeType[] choices = { RED_MUSHROOM, BROWN_MUSHROOM };
|
||||
return choices[TreeGenerator.RANDOM.nextInt(choices.length)].generate(editSession, pos);
|
||||
}
|
||||
},
|
||||
SWAMP("Swamp tree", "swamp", "swamptree"),
|
||||
ACACIA("Acacia tree", "acacia"),
|
||||
DARK_OAK("Dark oak tree", "darkoak"),
|
||||
PINE("Pine tree", "pine") {
|
||||
@Override
|
||||
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
|
||||
makePineTree(editSession, pos);
|
||||
return true;
|
||||
}
|
||||
},
|
||||
RANDOM("Random tree", "rand", "random") {
|
||||
@Override
|
||||
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
|
||||
TreeType[] choices = TreeType.values();
|
||||
return choices[TreeGenerator.RANDOM.nextInt(choices.length)].generate(editSession, pos);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Stores a map of the names for fast access.
|
||||
*/
|
||||
private static final Map<String, TreeType> lookup = new HashMap<>();
|
||||
private static final Set<String> primaryAliases = Sets.newHashSet();
|
||||
|
||||
private final String name;
|
||||
public final ImmutableList<String> lookupKeys;
|
||||
|
||||
static {
|
||||
for (TreeType type : EnumSet.allOf(TreeType.class)) {
|
||||
for (String key : type.lookupKeys) {
|
||||
lookup.put(key, type);
|
||||
}
|
||||
if (type.lookupKeys.size() > 0) {
|
||||
primaryAliases.add(type.lookupKeys.get(0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TreeType(String name, String... lookupKeys) {
|
||||
this.name = name;
|
||||
this.lookupKeys = ImmutableList.copyOf(lookupKeys);
|
||||
}
|
||||
|
||||
public static Set<String> getAliases() {
|
||||
return Collections.unmodifiableSet(lookup.keySet());
|
||||
}
|
||||
|
||||
public static Set<String> getPrimaryAliases() {
|
||||
return Collections.unmodifiableSet(primaryAliases);
|
||||
}
|
||||
|
||||
public boolean generate(EditSession editSession, BlockVector3 pos) throws MaxChangedBlocksException {
|
||||
return editSession.getWorld().generateTree(this, editSession, pos);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get user-friendly tree type name.
|
||||
*
|
||||
* @return a name
|
||||
*/
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return type from name. May return null.
|
||||
*
|
||||
* @param name name to search
|
||||
* @return a tree type or null
|
||||
*/
|
||||
@Nullable
|
||||
public static TreeType lookup(String name) {
|
||||
return lookup.get(name.replace("_", "").toLowerCase(Locale.ROOT));
|
||||
}
|
||||
}
|
||||
|
||||
private TreeGenerator() {
|
||||
}
|
||||
|
||||
private static final Random RANDOM = new Random();
|
||||
|
||||
/**
|
||||
* Makes a terrible looking pine tree.
|
||||
*
|
||||
* @param basePosition the base position
|
||||
*/
|
||||
private static void makePineTree(EditSession editSession, BlockVector3 basePosition)
|
||||
throws MaxChangedBlocksException {
|
||||
int trunkHeight = (int) Math.floor(Math.random() * 2) + 3;
|
||||
int height = (int) Math.floor(Math.random() * 5) + 8;
|
||||
|
||||
BlockState logBlock = BlockTypes.OAK_LOG.getDefaultState();
|
||||
BlockState leavesBlock = BlockTypes.OAK_LEAVES.getDefaultState();
|
||||
|
||||
// Create trunk
|
||||
for (int i = 0; i < trunkHeight; ++i) {
|
||||
if (!setBlockIfAir(editSession, basePosition.add(0, i, 0), logBlock)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Move up
|
||||
basePosition = basePosition.add(0, trunkHeight, 0);
|
||||
|
||||
// Create tree + leaves
|
||||
for (int i = 0; i < height; ++i) {
|
||||
setBlockIfAir(editSession, basePosition.add(0, i, 0), logBlock);
|
||||
|
||||
// Less leaves at these levels
|
||||
double chance = ((i == 0 || i == height - 1) ? 0.6 : 1);
|
||||
|
||||
// Inner leaves
|
||||
setChanceBlockIfAir(editSession, basePosition.add(-1, i, 0), leavesBlock, chance);
|
||||
setChanceBlockIfAir(editSession, basePosition.add(1, i, 0), leavesBlock, chance);
|
||||
setChanceBlockIfAir(editSession, basePosition.add(0, i, -1), leavesBlock, chance);
|
||||
setChanceBlockIfAir(editSession, basePosition.add(0, i, 1), leavesBlock, chance);
|
||||
setChanceBlockIfAir(editSession, basePosition.add(1, i, 1), leavesBlock, chance);
|
||||
setChanceBlockIfAir(editSession, basePosition.add(-1, i, 1), leavesBlock, chance);
|
||||
setChanceBlockIfAir(editSession, basePosition.add(1, i, -1), leavesBlock, chance);
|
||||
setChanceBlockIfAir(editSession, basePosition.add(-1, i, -1), leavesBlock, chance);
|
||||
|
||||
if (!(i == 0 || i == height - 1)) {
|
||||
for (int j = -2; j <= 2; ++j) {
|
||||
setChanceBlockIfAir(editSession, basePosition.add(-2, i, j), leavesBlock, 0.6);
|
||||
}
|
||||
for (int j = -2; j <= 2; ++j) {
|
||||
setChanceBlockIfAir(editSession, basePosition.add(2, i, j), leavesBlock, 0.6);
|
||||
}
|
||||
for (int j = -2; j <= 2; ++j) {
|
||||
setChanceBlockIfAir(editSession, basePosition.add(j, i, -2), leavesBlock, 0.6);
|
||||
}
|
||||
for (int j = -2; j <= 2; ++j) {
|
||||
setChanceBlockIfAir(editSession, basePosition.add(j, i, 2), leavesBlock, 0.6);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
setBlockIfAir(editSession, basePosition.add(0, height, 0), leavesBlock);
|
||||
}
|
||||
|
||||
/**
|
||||
* Looks up a tree type. May return null if a tree type by that
|
||||
* name is not found.
|
||||
*
|
||||
* @param type the tree type
|
||||
* @return a tree type or null
|
||||
*/
|
||||
@Nullable
|
||||
public static TreeType lookup(String type) {
|
||||
return TreeType.lookup(type);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a block (only if a previous block was not there) if {@link Math#random()}
|
||||
* returns a number less than the given probability.
|
||||
*
|
||||
* @param position the position
|
||||
* @param block the block
|
||||
* @param probability a probability between 0 and 1, inclusive
|
||||
* @return whether a block was changed
|
||||
* @throws MaxChangedBlocksException thrown if too many blocks are changed
|
||||
*/
|
||||
private static <B extends BlockStateHolder<B>> boolean setChanceBlockIfAir(EditSession session, BlockVector3 position, B block, double probability)
|
||||
throws MaxChangedBlocksException {
|
||||
return Math.random() <= probability && setBlockIfAir(session, position, block);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set a block only if there's no block already there.
|
||||
*
|
||||
* @param position the position
|
||||
* @param block the block to set
|
||||
* @return if block was changed
|
||||
* @throws MaxChangedBlocksException thrown if too many blocks are changed
|
||||
*/
|
||||
private static <B extends BlockStateHolder<B>> boolean setBlockIfAir(EditSession session, BlockVector3 position, B block) throws MaxChangedBlocksException {
|
||||
return session.getBlock(position).getBlockType().getMaterial().isAir() && session.setBlock(position, block);
|
||||
}
|
||||
}
|
||||
|
@ -1,23 +1,23 @@
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.util.io.file;
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.util.io.file;
|
||||
|
||||
import java.io.Closeable;
|
||||
import java.nio.file.Path;
|
||||
|
@ -1,23 +1,23 @@
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.util.io.file;
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.util.io.file;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.nio.file.Files;
|
||||
|
Reference in New Issue
Block a user