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Fix out of bounds error for erode and pull brushes (#2554)
- Fixes #2380
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@ -67,11 +67,11 @@ public class ErodeBrush implements Brush {
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final int by = target.getBlockY();
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final int bz = target.getBlockZ();
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for (int x = -brushSize, relx = 0; x <= brushSize; x++, relx++) {
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for (int x = -brushSize, relx = 0; x <= brushSize && relx < buffer1.getWidth(); x++, relx++) {
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int x0 = x + bx;
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for (int y = -brushSize, rely = 0; y <= brushSize; y++, rely++) {
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for (int y = -brushSize, rely = 0; y <= brushSize && rely < buffer1.getHeight(); y++, rely++) {
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int y0 = y + by;
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for (int z = -brushSize, relz = 0; z <= brushSize; z++, relz++) {
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for (int z = -brushSize, relz = 0; z <= brushSize && relz < buffer1.getLength(); z++, relz++) {
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int z0 = z + bz;
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BlockState state = es.getBlock(x0, y0, z0);
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buffer1.setBlock(relx, rely, relz, state);
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@ -115,11 +115,11 @@ public class ErodeBrush implements Brush {
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Clipboard current, Clipboard target
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) {
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int[] frequency = null;
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for (int x = -brushSize, relx = 0; x <= brushSize; x++, relx++) {
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for (int x = -brushSize, relx = 0; x <= brushSize && relx < target.getWidth(); x++, relx++) {
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int x2 = x * x;
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for (int z = -brushSize, relz = 0; z <= brushSize; z++, relz++) {
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for (int z = -brushSize, relz = 0; z <= brushSize && relz < target.getLength(); z++, relz++) {
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int x2y2 = x2 + z * z;
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for (int y = -brushSize, rely = 0; y <= brushSize; y++, rely++) {
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for (int y = -brushSize, rely = 0; y <= brushSize && rely < target.getHeight(); y++, rely++) {
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int cube = x2y2 + y * y;
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target.setBlock(relx, rely, relz, current.getBlock(relx, rely, relz));
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if (cube >= brushSizeSquared) {
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@ -166,11 +166,11 @@ public class ErodeBrush implements Brush {
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Clipboard current, Clipboard target
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) {
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int[] frequency = null;
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for (int x = -brushSize, relx = 0; x <= brushSize; x++, relx++) {
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for (int x = -brushSize, relx = 0; x <= brushSize && relx < target.getWidth(); x++, relx++) {
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int x2 = x * x;
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for (int z = -brushSize, relz = 0; z <= brushSize; z++, relz++) {
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for (int z = -brushSize, relz = 0; z <= brushSize && relz < target.getLength(); z++, relz++) {
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int x2y2 = x2 + z * z;
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for (int y = -brushSize, rely = 0; y <= brushSize; y++, rely++) {
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for (int y = -brushSize, rely = 0; y <= brushSize && rely < target.getHeight(); y++, rely++) {
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int cube = x2y2 + y * y;
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target.setBlock(relx, rely, relz, current.getBlock(relx, rely, relz));
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if (cube >= brushSizeSquared) {
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