Added BlockCount, which counts the number of blocks matching a mask.

This commit is contained in:
sk89q 2014-03-26 23:09:24 -07:00 committed by TomyLobo
parent c7fcbb299d
commit 79643790cc

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@ -0,0 +1,64 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.operation;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.masks.Mask;
/**
* Counts the number of blocks that match a given mask.
*/
public class BlockCount implements RegionFunction {
private final EditSession editSession;
private Mask mask;
private int count;
/**
* Create a new block counter.
*
* @param editSession the edit session
* @param mask the mask
*/
public BlockCount(EditSession editSession, Mask mask) {
this.editSession = editSession;
this.mask = mask;
}
/**
* Returns the number of blocks that have been counted.
*
* @return the number of blocks
*/
public int getCount() {
return count;
}
@Override
public boolean apply(Vector position) throws WorldEditException {
if (mask.matches(editSession, position)) {
count++;
}
return false;
}
}