mirror of
https://github.com/plexusorg/Plex-FAWE.git
synced 2025-07-14 21:08:35 +00:00
Moved LocalWorld's members upwards to AbstractWorld and World.
This commit is contained in:
@ -20,28 +20,25 @@
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package com.sk89q.worldedit;
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import com.sk89q.worldedit.blocks.*;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.function.mask.BlockMask;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.operation.Operation;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.util.TreeGenerator;
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import com.sk89q.worldedit.world.AbstractWorld;
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import com.sk89q.worldedit.world.World;
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import javax.annotation.Nullable;
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import java.util.PriorityQueue;
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import java.util.Random;
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/**
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* Represents a world.
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* A legacy abstract implementation of {@link World}. New implementations
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* should use {@link AbstractWorld} when possible.
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*
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* @author sk89q
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* @deprecated Replace with {@link World} wherever appropriate
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*/
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public abstract class LocalWorld implements World, Extent {
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@Deprecated
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public abstract class LocalWorld extends AbstractWorld {
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/**
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* Named flags to use as parameters to {@link LocalWorld#killMobs(Vector, double, int)}
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*/
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@SuppressWarnings("PointlessBitwiseExpression")
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public final class KillFlags {
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public static final int PETS = 1 << 0;
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public static final int NPCS = 1 << 1;
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@ -56,246 +53,123 @@ public abstract class LocalWorld implements World, Extent {
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}
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/**
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* Random generator.
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* @deprecated Don't use this anymore. It will be removed
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*/
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@SuppressWarnings("ProtectedField")
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@Deprecated
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protected Random random = new Random();
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/**
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* Get the name of the world.
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*
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* @return
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*/
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public abstract String getName();
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@Override
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public BaseBlock getBlock(Vector pt) {
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checkLoadedChunk(pt);
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/**
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* Set block type.
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*
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* @param pt
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* @param type
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* @return
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*/
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@Deprecated
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public abstract boolean setBlockType(Vector pt, int type);
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@SuppressWarnings("deprecation") int type = getBlockType(pt);
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@SuppressWarnings("deprecation") int data = getBlockData(pt);
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/**
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* Set block type.
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*
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* @param pt
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* @param type
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* @return
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*/
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@Deprecated
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public boolean setBlockTypeFast(Vector pt, int type) {
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return setBlockType(pt, type);
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switch (type) {
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case BlockID.WALL_SIGN:
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case BlockID.SIGN_POST: {
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SignBlock block = new SignBlock(type, data);
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copyFromWorld(pt, block);
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return block;
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}
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case BlockID.CHEST: {
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ChestBlock block = new ChestBlock(data);
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copyFromWorld(pt, block);
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return block;
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}
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case BlockID.FURNACE:
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case BlockID.BURNING_FURNACE: {
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FurnaceBlock block = new FurnaceBlock(type, data);
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copyFromWorld(pt, block);
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return block;
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}
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case BlockID.DISPENSER: {
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DispenserBlock block = new DispenserBlock(data);
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copyFromWorld(pt, block);
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return block;
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}
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case BlockID.MOB_SPAWNER: {
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MobSpawnerBlock block = new MobSpawnerBlock(data);
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copyFromWorld(pt, block);
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return block;
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}
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case BlockID.NOTE_BLOCK: {
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NoteBlock block = new NoteBlock(data);
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copyFromWorld(pt, block);
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return block;
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}
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case BlockID.HEAD: {
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SkullBlock block = new SkullBlock(data);
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copyFromWorld(pt, block);
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return block;
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}
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default:
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return new BaseBlock(type, data);
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}
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}
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/**
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* Get block type.
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* Given a block and a position, copy data from the world to the block
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* based on the type of block.
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* </p>
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* The provided {@link BaseBlock} should match that of the one in the
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* world.
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*
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* @param pt
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* @return
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* @param position the position
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* @param block the block
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* @return true if the copy operation succeeded, false otherwise
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*/
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@Deprecated
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public abstract int getBlockType(Vector pt);
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public abstract boolean copyFromWorld(Vector position, BaseBlock block);
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/**
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* Set block data.
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*
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* @param pt
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* @param data
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*/
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@Deprecated
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public abstract void setBlockData(Vector pt, int data);
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@Override
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public BaseBlock getLazyBlock(Vector position) {
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return getBlock(position);
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}
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/**
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* Set block data.
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*
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* @param pt
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* @param data
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*/
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@Deprecated
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public abstract void setBlockDataFast(Vector pt, int data);
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@Override
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public boolean setBlock(Vector pt, BaseBlock block, boolean notifyAdjacent) {
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boolean successful;
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/**
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* Get biome type
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*
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* @param pt The (x, z) location to check the biome at
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* @return The biome type at the location
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*/
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public abstract BiomeType getBiome(Vector2D pt);
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// Default implementation will call the old deprecated methods
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if (notifyAdjacent) {
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successful = setTypeIdAndData(pt, block.getId(), block.getData());
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} else {
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successful = setTypeIdAndDataFast(pt, block.getId(), block.getData());
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}
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/**
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* Set the biome type
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* @param pt The (x, z) location to set the biome at
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* @param biome The biome type to set to
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*/
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public abstract void setBiome(Vector2D pt, BiomeType biome);
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copyToWorld(pt, block);
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/**
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* set block type & data
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* @param pt
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* @param type
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* @param data
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* @return
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*/
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@Deprecated
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public boolean setTypeIdAndData(Vector pt, int type, int data) {
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boolean ret = setBlockType(pt, type);
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setBlockData(pt, data);
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return ret;
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return successful;
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}
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/**
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* set block type & data
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* @param pt
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* @param type
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* @param data
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* @return
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* Given a block and a position, copy data to the world from the block
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* based on the type of block.
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* </p>
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* The provided {@link BaseBlock} should match that of the one in the
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* world.
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*
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* @param position the position
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* @param block the block
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* @return true if the copy operation succeeded, false otherwise
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*/
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@Deprecated
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public boolean setTypeIdAndDataFast(Vector pt, int type, int data) {
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boolean ret = setBlockTypeFast(pt, type);
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setBlockDataFast(pt, data);
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return ret;
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public abstract boolean copyToWorld(Vector position, BaseBlock block);
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@Override
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public boolean setBlock(Vector pt, BaseBlock block) {
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return setBlock(pt, block, true);
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}
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/**
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* Get block data.
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*
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* @param pt
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* @return
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*/
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@Deprecated
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public abstract int getBlockData(Vector pt);
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/**
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* Get block light level.
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*
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* @param pt
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* @return
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*/
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public abstract int getBlockLightLevel(Vector pt);
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/**
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* Regenerate an area.
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*
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* @param region
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* @param editSession
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* @return
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*/
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public abstract boolean regenerate(Region region, EditSession editSession);
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/**
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* Attempts to accurately copy a BaseBlock's extra data to the world.
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*
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* @param pt
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* @param block
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* @return
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*/
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public abstract boolean copyToWorld(Vector pt, BaseBlock block);
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/**
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* Attempts to read a BaseBlock's extra data from the world.
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*
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* @param pt
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* @param block
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* @return
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*/
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public abstract boolean copyFromWorld(Vector pt, BaseBlock block);
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/**
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* Clear a chest's contents.
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*
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* @param pt
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* @return
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*/
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public abstract boolean clearContainerBlockContents(Vector pt);
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/**
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* Generate a tree at a location.
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*
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* @param editSession
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* @param pt
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* @return
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* @throws MaxChangedBlocksException
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* @deprecated use {@link #generateTree(com.sk89q.worldedit.util.TreeGenerator.TreeType, EditSession, Vector)} instead
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*/
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@Deprecated
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public boolean generateTree(EditSession editSession, Vector pt)
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throws MaxChangedBlocksException {
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return false;
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}
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/**
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* Generate a big tree at a location.
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*
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* @param editSession
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* @param pt
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* @return
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* @throws MaxChangedBlocksException
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* @deprecated use {@link #generateTree(com.sk89q.worldedit.util.TreeGenerator.TreeType, EditSession, Vector)} instead
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*/
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@Deprecated
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public boolean generateBigTree(EditSession editSession, Vector pt)
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throws MaxChangedBlocksException {
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return false;
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}
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/**
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* Generate a birch tree at a location.
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*
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* @param editSession
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* @param pt
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* @return
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* @throws MaxChangedBlocksException
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* @deprecated use {@link #generateTree(com.sk89q.worldedit.util.TreeGenerator.TreeType, EditSession, Vector)} instead
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*/
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@Deprecated
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public boolean generateBirchTree(EditSession editSession, Vector pt)
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throws MaxChangedBlocksException {
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return false;
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}
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/**
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* Generate a redwood tree at a location.
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*
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* @param editSession
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* @param pt
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* @return
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* @throws MaxChangedBlocksException
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* @deprecated use {@link #generateTree(com.sk89q.worldedit.util.TreeGenerator.TreeType, EditSession, Vector)} instead
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*/
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@Deprecated
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public boolean generateRedwoodTree(EditSession editSession, Vector pt)
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throws MaxChangedBlocksException {
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return false;
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}
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/**
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* Generate a tall redwood tree at a location.
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*
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* @param editSession
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* @param pt
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* @return
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* @throws MaxChangedBlocksException
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* @deprecated use {@link #generateTree(com.sk89q.worldedit.util.TreeGenerator.TreeType, EditSession, Vector)} instead
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*/
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@Deprecated
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public boolean generateTallRedwoodTree(EditSession editSession, Vector pt)
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throws MaxChangedBlocksException {
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return false;
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}
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/**
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* Generates a tree
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* @param type The type of tree to generate
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* @param editSession The EditSession to pass block changes through
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* @param pt The point where the base of the tree should be located
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* @return Whether the tree generation was successful
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* @throws MaxChangedBlocksException if too many blocks were changed by the EditSession
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*/
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public boolean generateTree(TreeGenerator.TreeType type, EditSession editSession, Vector pt)
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throws MaxChangedBlocksException {
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@Override
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public boolean generateTree(TreeGenerator.TreeType type, EditSession editSession, Vector pt) throws MaxChangedBlocksException {
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switch (type) {
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case BIG_TREE:
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return generateBigTree(editSession, pt);
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@ -311,336 +185,29 @@ public abstract class LocalWorld implements World, Extent {
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}
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}
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/**
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* Drop an item.
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*
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* @param pt
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* @param item
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* @param times
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*/
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public void dropItem(Vector pt, BaseItemStack item, int times) {
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for (int i = 0; i < times; ++i) {
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dropItem(pt, item);
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}
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}
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/**
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* Drop an item.
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*
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* @param pt
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* @param item
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*/
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public abstract void dropItem(Vector pt, BaseItemStack item);
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/**
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* Simulate a block being mined.
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*
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* @param pt
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*/
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public void simulateBlockMine(Vector pt) {
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BaseItemStack stack = BlockType.getBlockDrop(getBlockType(pt), (short) getBlockData(pt));
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if (stack == null) {
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return;
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}
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final int amount = stack.getAmount();
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if (amount > 1) {
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dropItem(pt, new BaseItemStack(stack.getType(), 1, stack.getData()), amount);
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} else {
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dropItem(pt, stack, amount);
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}
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}
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/**
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* Kill mobs in an area, excluding pet wolves.
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*
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* @param origin The center of the area to kill mobs in
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* @param radius -1 for the whole world
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* @return number of mobs killed
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*/
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@Deprecated
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public int killMobs(Vector origin, int radius) {
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return killMobs(origin, radius, false);
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}
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||||
/**
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* Kill mobs in an area.
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||||
*
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||||
* @param origin The center of the area to kill mobs in
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||||
* @param radius -1 for all mobs
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||||
* @param killPets whether to kill pets
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||||
* @return number of mobs killed
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||||
*/
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||||
@Deprecated
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||||
public int killMobs(Vector origin, int radius, boolean killPets) {
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return killMobs(origin, radius, killPets ? KillFlags.PETS : 0);
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}
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||||
|
||||
/**
|
||||
* Kill mobs in an area.
|
||||
*
|
||||
* @param origin The center of the area to kill mobs in
|
||||
* @param radius -1 for all mobs
|
||||
* @param flags various flags that determine what to kill
|
||||
* @return number of mobs killed
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||||
*/
|
||||
public int killMobs(Vector origin, double radius, int flags) {
|
||||
return killMobs(origin, (int) radius, (flags & KillFlags.PETS) != 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove entities in an area.
|
||||
*
|
||||
* @param type
|
||||
* @param origin
|
||||
* @param radius
|
||||
* @return
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||||
*/
|
||||
public abstract int removeEntities(EntityType type, Vector origin, int radius);
|
||||
|
||||
/**
|
||||
* Returns whether a block has a valid ID.
|
||||
*
|
||||
* @param type
|
||||
* @return
|
||||
*/
|
||||
public boolean isValidBlockType(int type) {
|
||||
return BlockType.fromID(type) != null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether a block uses its data value.
|
||||
*
|
||||
* @param type block ID type
|
||||
* @return true if the block uses data value
|
||||
*/
|
||||
public boolean usesBlockData(int type) {
|
||||
// We future proof here by assuming all unknown blocks use data
|
||||
return BlockType.usesData(type) || BlockType.fromID(type) == null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the chunk pt is in is loaded. if not, loads the chunk
|
||||
*
|
||||
* @param pt Position to check
|
||||
*/
|
||||
public void checkLoadedChunk(Vector pt) {
|
||||
}
|
||||
|
||||
/**
|
||||
* Compare if the other world is equal.
|
||||
*
|
||||
* @param other
|
||||
* @return
|
||||
*/
|
||||
@Override
|
||||
public abstract boolean equals(Object other);
|
||||
|
||||
/**
|
||||
* Hash code.
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
@Override
|
||||
public abstract int hashCode();
|
||||
|
||||
/**
|
||||
* Get the world's height
|
||||
*
|
||||
* @return
|
||||
*/
|
||||
public int getMaxY() {
|
||||
return 255;
|
||||
}
|
||||
|
||||
/**
|
||||
* Does some post-processing. Should be called after using fast mode
|
||||
*
|
||||
* @param chunks the chunks to fix
|
||||
*/
|
||||
public void fixAfterFastMode(Iterable<BlockVector2D> chunks) {
|
||||
}
|
||||
|
||||
public void fixLighting(Iterable<BlockVector2D> chunks) {
|
||||
}
|
||||
|
||||
/**
|
||||
* Plays the minecraft effect with the given type and data at the given position.
|
||||
*
|
||||
* @param position
|
||||
* @param type
|
||||
* @param data
|
||||
*/
|
||||
public boolean playEffect(Vector position, int type, int data) {
|
||||
public boolean generateTree(EditSession editSession, Vector pt) throws MaxChangedBlocksException {
|
||||
return false;
|
||||
}
|
||||
|
||||
private class QueuedEffect implements Comparable<QueuedEffect> {
|
||||
private final Vector position;
|
||||
private final int blockId;
|
||||
private final double priority;
|
||||
public QueuedEffect(Vector position, int blockId, double priority) {
|
||||
this.position = position;
|
||||
this.blockId = blockId;
|
||||
this.priority = priority;
|
||||
}
|
||||
|
||||
public void play() {
|
||||
playEffect(position, 2001, blockId);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int compareTo(QueuedEffect other) {
|
||||
return Double.compare(priority, other.priority);
|
||||
}
|
||||
}
|
||||
|
||||
private final PriorityQueue<QueuedEffect> effectQueue = new PriorityQueue<QueuedEffect>();
|
||||
private int taskId = -1;
|
||||
public boolean queueBlockBreakEffect(ServerInterface server, Vector position, int blockId, double priority) {
|
||||
if (taskId == -1) {
|
||||
taskId = server.schedule(0, 1, new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
int max = Math.max(1, Math.min(30, effectQueue.size() / 3));
|
||||
for (int i = 0; i < max; ++i) {
|
||||
if (effectQueue.isEmpty()) return;
|
||||
|
||||
effectQueue.poll().play();
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
if (taskId == -1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
effectQueue.offer(new QueuedEffect(position, blockId, priority));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public LocalEntity[] getEntities(Region region) {
|
||||
return new LocalEntity[0];
|
||||
}
|
||||
|
||||
public int killEntities(LocalEntity... entities) {
|
||||
return 0;
|
||||
@Override
|
||||
public boolean generateBigTree(EditSession editSession, Vector pt) throws MaxChangedBlocksException {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setBlock(Vector pt, BaseBlock block) {
|
||||
return setBlock(pt, block, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setBlock(Vector pt, BaseBlock block, boolean notifyAdjacent) {
|
||||
boolean successful;
|
||||
|
||||
// Default implementation will call the old deprecated methods
|
||||
if (notifyAdjacent) {
|
||||
successful = setTypeIdAndData(pt, block.getId(), block.getData());
|
||||
} else {
|
||||
successful = setTypeIdAndDataFast(pt, block.getId(), block.getData());
|
||||
}
|
||||
|
||||
if (block instanceof BaseBlock) {
|
||||
copyToWorld(pt, (BaseBlock) block);
|
||||
}
|
||||
|
||||
return successful;
|
||||
public boolean generateBirchTree(EditSession editSession, Vector pt) throws MaxChangedBlocksException {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BaseBlock getLazyBlock(Vector position) {
|
||||
return getBlock(position);
|
||||
public boolean generateRedwoodTree(EditSession editSession, Vector pt) throws MaxChangedBlocksException {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BaseBlock getBlock(Vector pt) {
|
||||
checkLoadedChunk(pt);
|
||||
|
||||
int type = getBlockType(pt);
|
||||
int data = getBlockData(pt);
|
||||
|
||||
switch (type) {
|
||||
case BlockID.WALL_SIGN:
|
||||
case BlockID.SIGN_POST: {
|
||||
SignBlock block = new SignBlock(type, data);
|
||||
copyFromWorld(pt, block);
|
||||
return block;
|
||||
}
|
||||
|
||||
case BlockID.CHEST: {
|
||||
ChestBlock block = new ChestBlock(data);
|
||||
copyFromWorld(pt, block);
|
||||
return block;
|
||||
}
|
||||
|
||||
case BlockID.FURNACE:
|
||||
case BlockID.BURNING_FURNACE: {
|
||||
FurnaceBlock block = new FurnaceBlock(type, data);
|
||||
copyFromWorld(pt, block);
|
||||
return block;
|
||||
}
|
||||
|
||||
case BlockID.DISPENSER: {
|
||||
DispenserBlock block = new DispenserBlock(data);
|
||||
copyFromWorld(pt, block);
|
||||
return block;
|
||||
}
|
||||
|
||||
case BlockID.MOB_SPAWNER: {
|
||||
MobSpawnerBlock block = new MobSpawnerBlock(data);
|
||||
copyFromWorld(pt, block);
|
||||
return block;
|
||||
}
|
||||
|
||||
case BlockID.NOTE_BLOCK: {
|
||||
NoteBlock block = new NoteBlock(data);
|
||||
copyFromWorld(pt, block);
|
||||
return block;
|
||||
}
|
||||
|
||||
case BlockID.HEAD: {
|
||||
SkullBlock block = new SkullBlock(data);
|
||||
copyFromWorld(pt, block);
|
||||
return block;
|
||||
}
|
||||
|
||||
default:
|
||||
return new BaseBlock(type, data);
|
||||
}
|
||||
public boolean generateTallRedwoodTree(EditSession editSession, Vector pt) throws MaxChangedBlocksException {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a mask that matches all liquids.
|
||||
* </p>
|
||||
* Implementations should override this so that custom liquids are supported.
|
||||
*
|
||||
* @return a mask
|
||||
*/
|
||||
public Mask createLiquidMask() {
|
||||
return new BlockMask(this,
|
||||
new BaseBlock(BlockID.STATIONARY_LAVA, -1),
|
||||
new BaseBlock(BlockID.LAVA, -1),
|
||||
new BaseBlock(BlockID.STATIONARY_WATER, -1),
|
||||
new BaseBlock(BlockID.WATER, -1));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector getMaximumPoint() {
|
||||
return new Vector(30000000, 30000000, 30000000);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector getMinimumPoint() {
|
||||
return new Vector(-30000000, -30000000, -30000000);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable Operation commit() {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user