mirror of
https://github.com/plexusorg/Plex-FAWE.git
synced 2025-07-05 20:36:42 +00:00
Moved LocalWorld's members upwards to AbstractWorld and World.
This commit is contained in:
@ -0,0 +1,483 @@
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.extension.platform;
|
||||
|
||||
import com.sk89q.worldedit.*;
|
||||
import com.sk89q.worldedit.blocks.BaseBlock;
|
||||
import com.sk89q.worldedit.blocks.BlockID;
|
||||
import com.sk89q.worldedit.blocks.BlockType;
|
||||
import com.sk89q.worldedit.blocks.ItemID;
|
||||
import com.sk89q.worldedit.entity.Player;
|
||||
import com.sk89q.worldedit.internal.cui.CUIEvent;
|
||||
import com.sk89q.worldedit.util.TargetBlock;
|
||||
|
||||
import java.io.File;
|
||||
|
||||
import static com.google.common.base.Preconditions.checkNotNull;
|
||||
|
||||
/**
|
||||
* An abstract implementation of both a {@link Actor} and a {@link Player}
|
||||
* that is intended for implementations of WorldEdit to use to wrap
|
||||
* players that make use of WorldEdit.
|
||||
*/
|
||||
public abstract class AbstractPlayerActor implements Actor, Player {
|
||||
|
||||
private final Platform platform;
|
||||
|
||||
/**
|
||||
* Create a new instance.
|
||||
*
|
||||
* @param platform the platform
|
||||
*/
|
||||
protected AbstractPlayerActor(Platform platform) {
|
||||
checkNotNull(platform);
|
||||
|
||||
this.platform = platform;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns direction according to rotation. May return null.
|
||||
*
|
||||
* @param rot yaw
|
||||
* @return the direction
|
||||
*/
|
||||
private static PlayerDirection getDirection(double rot) {
|
||||
if (0 <= rot && rot < 22.5) {
|
||||
return PlayerDirection.SOUTH;
|
||||
} else if (22.5 <= rot && rot < 67.5) {
|
||||
return PlayerDirection.SOUTH_WEST;
|
||||
} else if (67.5 <= rot && rot < 112.5) {
|
||||
return PlayerDirection.WEST;
|
||||
} else if (112.5 <= rot && rot < 157.5) {
|
||||
return PlayerDirection.NORTH_WEST;
|
||||
} else if (157.5 <= rot && rot < 202.5) {
|
||||
return PlayerDirection.NORTH;
|
||||
} else if (202.5 <= rot && rot < 247.5) {
|
||||
return PlayerDirection.NORTH_EAST;
|
||||
} else if (247.5 <= rot && rot < 292.5) {
|
||||
return PlayerDirection.EAST;
|
||||
} else if (292.5 <= rot && rot < 337.5) {
|
||||
return PlayerDirection.SOUTH_EAST;
|
||||
} else if (337.5 <= rot && rot < 360.0) {
|
||||
return PlayerDirection.SOUTH;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isHoldingPickAxe() {
|
||||
int item = getItemInHand();
|
||||
return item == ItemID.IRON_PICK
|
||||
|| item == ItemID.WOOD_PICKAXE
|
||||
|| item == ItemID.STONE_PICKAXE
|
||||
|| item == ItemID.DIAMOND_PICKAXE
|
||||
|| item == ItemID.GOLD_PICKAXE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void findFreePosition(WorldVector searchPos) {
|
||||
LocalWorld world = searchPos.getWorld();
|
||||
int x = searchPos.getBlockX();
|
||||
int y = Math.max(0, searchPos.getBlockY());
|
||||
int origY = y;
|
||||
int z = searchPos.getBlockZ();
|
||||
|
||||
byte free = 0;
|
||||
|
||||
while (y <= world.getMaxY() + 2) {
|
||||
if (BlockType.canPassThrough(world.getBlock(new Vector(x, y, z)))) {
|
||||
++free;
|
||||
} else {
|
||||
free = 0;
|
||||
}
|
||||
|
||||
if (free == 2) {
|
||||
if (y - 1 != origY) {
|
||||
final Vector pos = new Vector(x, y - 2, z);
|
||||
final int id = world.getBlockType(pos);
|
||||
final int data = world.getBlockData(pos);
|
||||
setPosition(new Vector(x + 0.5, y - 2 + BlockType.centralTopLimit(id, data), z + 0.5));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
++y;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setOnGround(WorldVector searchPos) {
|
||||
LocalWorld world = searchPos.getWorld();
|
||||
int x = searchPos.getBlockX();
|
||||
int y = Math.max(0, searchPos.getBlockY());
|
||||
int z = searchPos.getBlockZ();
|
||||
|
||||
while (y >= 0) {
|
||||
final Vector pos = new Vector(x, y, z);
|
||||
final int id = world.getBlockType(pos);
|
||||
final int data = world.getBlockData(pos);
|
||||
if (!BlockType.canPassThrough(id, data)) {
|
||||
setPosition(new Vector(x + 0.5, y + BlockType.centralTopLimit(id, data), z + 0.5));
|
||||
return;
|
||||
}
|
||||
|
||||
--y;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void findFreePosition() {
|
||||
findFreePosition(getBlockIn());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean ascendLevel() {
|
||||
final WorldVector pos = getBlockIn();
|
||||
final int x = pos.getBlockX();
|
||||
int y = Math.max(0, pos.getBlockY());
|
||||
final int z = pos.getBlockZ();
|
||||
final LocalWorld world = pos.getWorld();
|
||||
|
||||
byte free = 0;
|
||||
byte spots = 0;
|
||||
|
||||
while (y <= world.getMaxY() + 2) {
|
||||
if (BlockType.canPassThrough(world.getBlock(new Vector(x, y, z)))) {
|
||||
++free;
|
||||
} else {
|
||||
free = 0;
|
||||
}
|
||||
|
||||
if (free == 2) {
|
||||
++spots;
|
||||
if (spots == 2) {
|
||||
final Vector platform = new Vector(x, y - 2, z);
|
||||
final BaseBlock block = world.getBlock(platform);
|
||||
final int type = block.getId();
|
||||
|
||||
// Don't get put in lava!
|
||||
if (type == BlockID.LAVA || type == BlockID.STATIONARY_LAVA) {
|
||||
return false;
|
||||
}
|
||||
|
||||
setPosition(platform.add(0.5, BlockType.centralTopLimit(block), 0.5));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
++y;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean descendLevel() {
|
||||
final WorldVector pos = getBlockIn();
|
||||
final int x = pos.getBlockX();
|
||||
int y = Math.max(0, pos.getBlockY() - 1);
|
||||
final int z = pos.getBlockZ();
|
||||
final LocalWorld world = pos.getWorld();
|
||||
|
||||
byte free = 0;
|
||||
|
||||
while (y >= 1) {
|
||||
if (BlockType.canPassThrough(world.getBlock(new Vector(x, y, z)))) {
|
||||
++free;
|
||||
} else {
|
||||
free = 0;
|
||||
}
|
||||
|
||||
if (free == 2) {
|
||||
// So we've found a spot, but we have to drop the player
|
||||
// lightly and also check to see if there's something to
|
||||
// stand upon
|
||||
while (y >= 0) {
|
||||
final Vector platform = new Vector(x, y, z);
|
||||
final BaseBlock block = world.getBlock(platform);
|
||||
final int type = block.getId();
|
||||
|
||||
// Don't want to end up in lava
|
||||
if (type != BlockID.AIR && type != BlockID.LAVA && type != BlockID.STATIONARY_LAVA) {
|
||||
// Found a block!
|
||||
setPosition(platform.add(0.5, BlockType.centralTopLimit(block), 0.5));
|
||||
return true;
|
||||
}
|
||||
|
||||
--y;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
--y;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean ascendToCeiling(int clearance) {
|
||||
return ascendToCeiling(clearance, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean ascendToCeiling(int clearance, boolean alwaysGlass) {
|
||||
Vector pos = getBlockIn();
|
||||
int x = pos.getBlockX();
|
||||
int initialY = Math.max(0, pos.getBlockY());
|
||||
int y = Math.max(0, pos.getBlockY() + 2);
|
||||
int z = pos.getBlockZ();
|
||||
LocalWorld world = getPosition().getWorld();
|
||||
|
||||
// No free space above
|
||||
if (world.getBlockType(new Vector(x, y, z)) != 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
while (y <= world.getMaxY()) {
|
||||
// Found a ceiling!
|
||||
if (!BlockType.canPassThrough(world.getBlock(new Vector(x, y, z)))) {
|
||||
int platformY = Math.max(initialY, y - 3 - clearance);
|
||||
floatAt(x, platformY + 1, z, alwaysGlass);
|
||||
return true;
|
||||
}
|
||||
|
||||
++y;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean ascendUpwards(int distance) {
|
||||
return ascendUpwards(distance, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean ascendUpwards(int distance, boolean alwaysGlass) {
|
||||
final Vector pos = getBlockIn();
|
||||
final int x = pos.getBlockX();
|
||||
final int initialY = Math.max(0, pos.getBlockY());
|
||||
int y = Math.max(0, pos.getBlockY() + 1);
|
||||
final int z = pos.getBlockZ();
|
||||
final int maxY = Math.min(getWorld().getMaxY() + 1, initialY + distance);
|
||||
final LocalWorld world = getPosition().getWorld();
|
||||
|
||||
while (y <= world.getMaxY() + 2) {
|
||||
if (!BlockType.canPassThrough(world.getBlock(new Vector(x, y, z)))) {
|
||||
break; // Hit something
|
||||
} else if (y > maxY + 1) {
|
||||
break;
|
||||
} else if (y == maxY + 1) {
|
||||
floatAt(x, y - 1, z, alwaysGlass);
|
||||
return true;
|
||||
}
|
||||
|
||||
++y;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void floatAt(int x, int y, int z, boolean alwaysGlass) {
|
||||
getPosition().getWorld().setBlockType(new Vector(x, y - 1, z), BlockID.GLASS);
|
||||
setPosition(new Vector(x + 0.5, y, z + 0.5));
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldVector getBlockIn() {
|
||||
WorldVector pos = getPosition();
|
||||
return WorldVector.toBlockPoint(pos.getWorld(), pos.getX(),
|
||||
pos.getY(), pos.getZ());
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldVector getBlockOn() {
|
||||
WorldVector pos = getPosition();
|
||||
return WorldVector.toBlockPoint(pos.getWorld(), pos.getX(),
|
||||
pos.getY() - 1, pos.getZ());
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldVector getBlockTrace(int range, boolean useLastBlock) {
|
||||
TargetBlock tb = new TargetBlock(this, range, 0.2);
|
||||
return (useLastBlock ? tb.getAnyTargetBlock() : tb.getTargetBlock());
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldVectorFace getBlockTraceFace(int range, boolean useLastBlock) {
|
||||
TargetBlock tb = new TargetBlock(this, range, 0.2);
|
||||
return (useLastBlock ? tb.getAnyTargetBlockFace() : tb.getTargetBlockFace());
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldVector getBlockTrace(int range) {
|
||||
return getBlockTrace(range, false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldVector getSolidBlockTrace(int range) {
|
||||
TargetBlock tb = new TargetBlock(this, range, 0.2);
|
||||
return tb.getSolidTargetBlock();
|
||||
}
|
||||
|
||||
@Override
|
||||
public PlayerDirection getCardinalDirection() {
|
||||
return getCardinalDirection(0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public PlayerDirection getCardinalDirection(int yawOffset) {
|
||||
if (getPitch() > 67.5) {
|
||||
return PlayerDirection.DOWN;
|
||||
}
|
||||
if (getPitch() < -67.5) {
|
||||
return PlayerDirection.UP;
|
||||
}
|
||||
|
||||
// From hey0's code
|
||||
double rot = (getYaw() + yawOffset) % 360; //let's use real yaw now
|
||||
if (rot < 0) {
|
||||
rot += 360.0;
|
||||
}
|
||||
return getDirection(rot);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BaseBlock getBlockInHand() throws WorldEditException {
|
||||
final int typeId = getItemInHand();
|
||||
if (!getWorld().isValidBlockType(typeId)) {
|
||||
throw new NotABlockException(typeId);
|
||||
}
|
||||
return new BaseBlock(typeId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the player's view yaw.
|
||||
*
|
||||
* @return yaw
|
||||
*/
|
||||
|
||||
@Override
|
||||
public boolean passThroughForwardWall(int range) {
|
||||
int searchDist = 0;
|
||||
TargetBlock hitBlox = new TargetBlock(this, range, 0.2);
|
||||
LocalWorld world = getPosition().getWorld();
|
||||
BlockWorldVector block;
|
||||
boolean firstBlock = true;
|
||||
int freeToFind = 2;
|
||||
boolean inFree = false;
|
||||
|
||||
while ((block = hitBlox.getNextBlock()) != null) {
|
||||
boolean free = BlockType.canPassThrough(world.getBlock(block));
|
||||
|
||||
if (firstBlock) {
|
||||
firstBlock = false;
|
||||
|
||||
if (!free) {
|
||||
--freeToFind;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
++searchDist;
|
||||
if (searchDist > 20) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (inFree != free) {
|
||||
if (free) {
|
||||
--freeToFind;
|
||||
}
|
||||
}
|
||||
|
||||
if (freeToFind == 0) {
|
||||
setOnGround(block);
|
||||
return true;
|
||||
}
|
||||
|
||||
inFree = free;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPosition(Vector pos) {
|
||||
setPosition(pos, (float) getPitch(), (float) getYaw());
|
||||
}
|
||||
|
||||
@Override
|
||||
public File openFileOpenDialog(String[] extensions) {
|
||||
printError("File dialogs are not supported in your environment.");
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public File openFileSaveDialog(String[] extensions) {
|
||||
printError("File dialogs are not supported in your environment.");
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canDestroyBedrock() {
|
||||
return hasPermission("worldedit.override.bedrock");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dispatchCUIEvent(CUIEvent event) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object other) {
|
||||
if (!(other instanceof LocalPlayer)) {
|
||||
return false;
|
||||
}
|
||||
LocalPlayer other2 = (LocalPlayer) other;
|
||||
return other2.getName().equals(getName());
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return getName().hashCode();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void checkPermission(String permission) throws WorldEditPermissionException {
|
||||
if (!hasPermission(permission)) {
|
||||
throw new WorldEditPermissionException();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPlayer() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCreativeMode() {
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
Reference in New Issue
Block a user