Use BlockState for player inventory getBlock

This commit is contained in:
Jesse Boyd
2018-08-13 03:31:26 +10:00
parent 6f04022738
commit 7fb3899bb7
5 changed files with 5 additions and 6 deletions

View File

@ -50,7 +50,7 @@ public class PlayerWrapper extends AbstractPlayerActor {
}
@Override
public BaseBlock getBlockInHand(HandSide handSide) throws WorldEditException {
public BlockState getBlockInHand(HandSide handSide) throws WorldEditException {
return parent.getBlockInHand(handSide);
}