Use ItemInteract for item right clicks in Sponge.

They don't fire for InteractBlock.

# Conflicts:
#	worldedit-sponge/src/main/java/com/sk89q/worldedit/sponge/SpongeWorldEdit.java
This commit is contained in:
wizjany 2019-06-06 13:22:18 -04:00
parent 351fd6771a
commit 8022d8e911

View File

@ -51,6 +51,7 @@ import org.spongepowered.api.event.game.state.GamePostInitializationEvent;
import org.spongepowered.api.event.game.state.GamePreInitializationEvent;
import org.spongepowered.api.event.game.state.GameStartedServerEvent;
import org.spongepowered.api.event.game.state.GameStoppingServerEvent;
import org.spongepowered.api.event.item.inventory.InteractItemEvent;
import org.spongepowered.api.item.ItemType;
import org.spongepowered.api.item.inventory.ItemStack;
import org.spongepowered.api.plugin.Plugin;
@ -204,6 +205,22 @@ public class SpongeWorldEdit {
return this.spongeAdapter;
}
@Listener
public void onPlayerItemInteract(InteractItemEvent event, @Root Player spongePlayer) {
if (platform == null) {
return;
}
if (!platform.isHookingEvents()) return; // We have to be told to catch these events
WorldEdit we = WorldEdit.getInstance();
SpongePlayer player = wrapPlayer(spongePlayer);
if (we.handleRightClick(player)) {
event.setCancelled(true);
}
}
@Listener
public void onPlayerInteract(InteractBlockEvent event, @Root Player spongePlayer) {
if (platform == null) {
@ -244,26 +261,20 @@ public class SpongeWorldEdit {
}
}
} else if (event instanceof InteractBlockEvent.Secondary) {
if (interactedType != BlockTypes.AIR) {
if (!optLoc.isPresent()) {
return;
}
if (!optLoc.isPresent()) {
return;
}
Location<World> loc = optLoc.get();
com.sk89q.worldedit.util.Location pos = new com.sk89q.worldedit.util.Location(
world, loc.getX(), loc.getY(), loc.getZ());
Location<World> loc = optLoc.get();
com.sk89q.worldedit.util.Location pos = new com.sk89q.worldedit.util.Location(
world, loc.getX(), loc.getY(), loc.getZ());
if (we.handleBlockRightClick(player, pos)) {
event.setCancelled(true);
}
if (we.handleBlockRightClick(player, pos)) {
event.setCancelled(true);
}
if (we.handleRightClick(player)) {
event.setCancelled(true);
}
} else {
if (we.handleRightClick(player)) {
event.setCancelled(true);
}
if (we.handleRightClick(player)) {
event.setCancelled(true);
}
}
}