Add shortcut forest brush.

This commit is contained in:
Albert Pham 2015-10-29 13:16:22 -07:00
parent fdfc3cdb33
commit 86c6de7105

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@ -48,6 +48,7 @@ import com.sk89q.worldedit.command.ToolUtilCommands;
import com.sk89q.worldedit.command.UtilityCommands;
import com.sk89q.worldedit.command.WorldEditCommands;
import com.sk89q.worldedit.command.argument.ReplaceParser;
import com.sk89q.worldedit.command.argument.TreeGeneratorParser;
import com.sk89q.worldedit.command.composition.ApplyCommand;
import com.sk89q.worldedit.command.composition.DeformCommand;
import com.sk89q.worldedit.command.composition.PaintCommand;
@ -167,6 +168,7 @@ public final class CommandManager {
.register(adapt(new ShapedBrushCommand(new ApplyCommand(new ReplaceParser(), "Set all blocks within region"), "worldedit.brush.set")), "set")
.register(adapt(new ShapedBrushCommand(new PaintCommand(), "worldedit.brush.paint")), "paint")
.register(adapt(new ShapedBrushCommand(new ApplyCommand(), "worldedit.brush.apply")), "apply")
.register(adapt(new ShapedBrushCommand(new PaintCommand(new TreeGeneratorParser("treeType")), "worldedit.brush.forest")), "forest")
.register(adapt(new ShapedBrushCommand(ProvidedValue.create(new Deform("y-=1", Mode.RAW_COORD), "Raise one block"), "worldedit.brush.raise")), "raise")
.register(adapt(new ShapedBrushCommand(ProvidedValue.create(new Deform("y+=1", Mode.RAW_COORD), "Lower one block"), "worldedit.brush.lower")), "lower")
.parent()