mirror of
https://github.com/plexusorg/Plex-FAWE.git
synced 2024-11-04 20:06:06 +00:00
Clean up and removal of some old exceptions.
This commit is contained in:
parent
41584eee4a
commit
8834af7538
@ -25,7 +25,7 @@ import com.sk89q.jnbt.NBTUtils;
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import com.sk89q.jnbt.ShortTag;
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import com.sk89q.jnbt.StringTag;
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import com.sk89q.jnbt.Tag;
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import com.sk89q.worldedit.MobType;
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import com.sk89q.worldedit.blocks.metadata.MobType;
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import com.sk89q.worldedit.world.storage.InvalidFormatException;
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import java.util.HashMap;
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@ -31,6 +31,7 @@ public class CommandContext {
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protected final String command;
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protected final List<String> parsedArgs;
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protected final List<Integer> originalArgIndices;
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protected final String[] originalArgs;
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protected final Set<Character> booleanFlags = new HashSet<Character>();
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@ -20,11 +20,11 @@
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package com.sk89q.worldedit;
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/**
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* Extension of Vector that supports being compared as ints (for accuracy).
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*
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* @author sk89q
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* Extension of {@code Vector} that that compares with other instances
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* using integer components.
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*/
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public class BlockVector extends Vector {
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public static final BlockVector ZERO = new BlockVector(0, 0, 0);
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public static final BlockVector UNIT_X = new BlockVector(1, 0, 0);
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public static final BlockVector UNIT_Y = new BlockVector(0, 1, 0);
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@ -32,55 +32,47 @@ public class BlockVector extends Vector {
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public static final BlockVector ONE = new BlockVector(1, 1, 1);
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/**
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* Construct the Vector object.
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* Construct an instance as a copy of another instance.
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*
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* @param pt
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* @param position the other position
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*/
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public BlockVector(Vector pt) {
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super(pt);
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public BlockVector(Vector position) {
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super(position);
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}
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/**
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* Construct the Vector object.
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* Construct a new instance.
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*
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* @param x
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* @param y
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* @param z
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* @param x the X coordinate
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* @param y the Y coordinate
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* @param z the Z coordinate
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*/
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public BlockVector(int x, int y, int z) {
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super(x, y, z);
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}
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/**
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* Construct the Vector object.
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* Construct a new instance.
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*
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*
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* @param x
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* @param y
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* @param z
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* @param x the X coordinate
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* @param y the Y coordinate
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* @param z the Z coordinate
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*/
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public BlockVector(float x, float y, float z) {
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super(x, y, z);
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}
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/**
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* Construct the Vector object.
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* Construct a new instance.
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*
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*
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* @param x
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* @param y
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* @param z
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* @param x the X coordinate
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* @param y the Y coordinate
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* @param z the Z coordinate
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*/
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public BlockVector(double x, double y, double z) {
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super(x, y, z);
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}
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/**
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* Checks if another object is equivalent.
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*
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* @param obj
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* @return whether the other object is equivalent
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*/
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@Override
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public boolean equals(Object obj) {
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if (!(obj instanceof Vector)) {
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@ -92,11 +84,6 @@ public class BlockVector extends Vector {
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}
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/**
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* Gets the hash code.
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*
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* @return hash code
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*/
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@Override
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public int hashCode() {
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return ((int) x << 19) ^
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@ -108,4 +95,5 @@ public class BlockVector extends Vector {
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public BlockVector toBlockVector() {
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return this;
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}
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}
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@ -20,76 +20,66 @@
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package com.sk89q.worldedit;
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/**
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* Extension of Vector2D that supports being compared as ints (for accuracy).
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*
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* @author sk89q
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* Extension of {@code Vector2D} that that compares with other instances
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* using integer components.
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*/
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public class BlockVector2D extends Vector2D {
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public static final BlockVector2D ZERO = new BlockVector2D(0, 0);
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public static final BlockVector2D UNIT_X = new BlockVector2D(1, 0);
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public static final BlockVector2D UNIT_Z = new BlockVector2D(0, 1);
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public static final BlockVector2D ONE = new BlockVector2D(1, 1);
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/**
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* Construct the Vector object.
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* Construct an instance from another instance.
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*
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* @param pt
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* @param position the position to copy
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*/
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public BlockVector2D(Vector2D pt) {
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super(pt);
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public BlockVector2D(Vector2D position) {
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super(position);
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}
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/**
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* Construct the Vector object.
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* Construct a new instance.
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*
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* @param x
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* @param z
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* @param x the X coordinate
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* @param z the Z coordinate
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*/
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public BlockVector2D(int x, int z) {
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super(x, z);
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}
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/**
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* Construct the Vector object.
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* Construct a new instance.
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*
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* @param x
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* @param z
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* @param x the X coordinate
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* @param z the Z coordinate
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*/
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public BlockVector2D(float x, float z) {
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super(x, z);
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}
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/**
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* Construct the Vector object.
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* Construct a new instance.
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*
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* @param x
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* @param z
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* @param x the X coordinate
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* @param z the Z coordinate
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*/
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public BlockVector2D(double x, double z) {
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super(x, z);
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}
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/**
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* Checks if another object is equivalent.
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*
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* @param obj
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* @return whether the other object is equivalent
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*/
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@Override
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public boolean equals(Object obj) {
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if (!(obj instanceof Vector2D)) {
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return false;
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}
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Vector2D other = (Vector2D) obj;
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return (int) other.x == (int) this.x && (int) other.z == (int) this.z;
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}
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/**
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* Gets the hash code.
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*
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* @return hash code
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*/
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@Override
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public int hashCode() {
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return (Integer.valueOf((int) x).hashCode() >> 13) ^
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@ -100,4 +90,5 @@ public class BlockVector2D extends Vector2D {
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public BlockVector2D toBlockVector2D() {
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return this;
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}
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}
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@ -20,94 +20,89 @@
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package com.sk89q.worldedit;
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/**
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* Extension of Vector that supports being compared as ints (for accuracy).
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*
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* @author sk89q
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* @deprecated Replace all uses of {@link WorldVector}s with {@link Location}s
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*/
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@SuppressWarnings("deprecation")
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@Deprecated
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public class BlockWorldVector extends WorldVector {
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/**
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* Construct the Vector object.
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* Construct an instance from another instance.
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*
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* @param pt
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* @param position the position to copy
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*/
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public BlockWorldVector(WorldVector pt) {
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super(pt.getWorld(), pt);
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public BlockWorldVector(WorldVector position) {
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super(position.getWorld(), position);
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}
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/**
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* Construct the Vector object.
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* @param world
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* Construct an instance from another instance.
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*
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* @param pt
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* @param world the world
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* @param position the position to copy
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*/
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public BlockWorldVector(LocalWorld world, Vector pt) {
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super(world, pt);
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public BlockWorldVector(LocalWorld world, Vector position) {
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super(world, position);
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}
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/**
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* Construct the Vector object.
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*
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* @param world
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* @param x
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* @param y
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* @param z
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* Construct a new instance.
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*
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* @param world another instance
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* @param x the X coordinate
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* @param y the Y coordinate
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* @param z the Z coordinate
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*/
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public BlockWorldVector(WorldVector world, int x, int y, int z) {
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super(world.getWorld(), x, y, z);
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}
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/**
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* Construct the Vector object.
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*
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* @param world
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* @param v
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* Construct a new instance.
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*
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* @param world another instance
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* @param v the other vector
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*/
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public BlockWorldVector(WorldVector world, Vector v) {
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super(world.getWorld(), v.getX(), v.getY(), v.getZ());
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}
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/**
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* Construct the Vector object.
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*
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* @param world
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* @param x
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* @param y
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* @param z
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* Construct a new instance.
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*
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* @param world a world
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* @param x the X coordinate
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* @param y the Y coordinate
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* @param z the Z coordinate
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*/
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public BlockWorldVector(LocalWorld world, int x, int y, int z) {
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super(world, x, y, z);
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}
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/**
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* Construct the Vector object.
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*
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* @param world
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* @param x
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* @param y
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* @param z
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* Construct a new instance.
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*
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* @param world a world
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* @param x the X coordinate
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* @param y the Y coordinate
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* @param z the Z coordinate
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*/
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public BlockWorldVector(LocalWorld world, float x, float y, float z) {
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super(world, x, y, z);
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}
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/**
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* Construct the Vector object.
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*
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* @param world
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* @param x
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* @param y
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* @param z
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* Construct a new instance.
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*
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* @param world a world
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* @param x the X coordinate
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* @param y the Y coordinate
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* @param z the Z coordinate
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*/
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public BlockWorldVector(LocalWorld world, double x, double y, double z) {
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super(world, x, y, z);
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}
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/**
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* Checks if another object is equivalent.
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*
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* @param obj
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* @return whether the other object is equivalent
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*/
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@Override
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public boolean equals(Object obj) {
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if (!(obj instanceof Vector)) {
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@ -119,15 +114,11 @@ public class BlockWorldVector extends WorldVector {
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}
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/**
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* Gets the hash code.
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*
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* @return hash code
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*/
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@Override
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public int hashCode() {
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return (Integer.valueOf((int) x).hashCode() << 19) ^
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(Integer.valueOf((int) y).hashCode() << 12) ^
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Integer.valueOf((int) z).hashCode();
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}
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}
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@ -19,34 +19,65 @@
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package com.sk89q.worldedit;
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/**
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* @deprecated Replace all uses of {@link WorldVector}s with {@link Location}s
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*/
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@SuppressWarnings("deprecation")
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@Deprecated
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public class BlockWorldVector2D extends WorldVector2D {
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/**
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* Construct a new instance.
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*
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* @param world the world
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* @param x the X coordinate
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* @param z the Z coordinate
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*/
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public BlockWorldVector2D(LocalWorld world, double x, double z) {
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super(world, x, z);
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}
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/**
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* Construct a new instance.
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*
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* @param world the world
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* @param x the X coordinate
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* @param z the Z coordinate
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*/
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public BlockWorldVector2D(LocalWorld world, float x, float z) {
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super(world, x, z);
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}
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/**
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* Construct a new instance.
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*
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* @param world the world
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* @param x the X coordinate
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* @param z the Z coordinate
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*/
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public BlockWorldVector2D(LocalWorld world, int x, int z) {
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super(world, x, z);
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}
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public BlockWorldVector2D(LocalWorld world, Vector2D pt) {
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super(world, pt);
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/**
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* Construct a new instance.
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*
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* @param world the world
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* @param position a position
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*/
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public BlockWorldVector2D(LocalWorld world, Vector2D position) {
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super(world, position);
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}
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/**
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* Construct a new instance with X and Z set to (0, 0).
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*
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* @param world the world
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*/
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public BlockWorldVector2D(LocalWorld world) {
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super(world);
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}
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/**
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* Checks if another object is equivalent.
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*
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* @param obj
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* @return whether the other object is equivalent
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*/
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@Override
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public boolean equals(Object obj) {
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if (!(obj instanceof WorldVector2D)) {
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@ -19,6 +19,18 @@
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package com.sk89q.worldedit;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.blocks.BlockID;
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import com.sk89q.worldedit.command.ClipboardCommands;
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import com.sk89q.worldedit.command.SchematicCommands;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.extent.clipboard.Clipboard;
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import com.sk89q.worldedit.function.operation.ForwardExtentCopy;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.schematic.SchematicFormat;
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import com.sk89q.worldedit.util.Countable;
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import com.sk89q.worldedit.world.DataException;
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import java.io.File;
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import java.io.IOException;
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@ -28,21 +40,29 @@ import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.blocks.BlockID;
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import com.sk89q.worldedit.world.DataException;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.schematic.SchematicFormat;
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import com.sk89q.worldedit.util.Countable;
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* The clipboard remembers the state of a cuboid region.
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*
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* @author sk89q
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* @deprecated This is slowly being replaced with {@link Clipboard}, which is
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* far more versatile. Transforms are supported using affine
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* transformations and full entity support is provided because
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* the clipboard properly implements {@link Extent}. However,
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* the new clipboard class is only available in WorldEdit 6.x and
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* beyond. We intend on keeping this deprecated class in WorldEdit
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* for an extended amount of time so there is no rush to
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* switch (but new features will not be supported). To copy between
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* a clipboard and a world (or between any two {@code Extent}s),
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* one can use {@link ForwardExtentCopy}. See
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* {@link ClipboardCommands} and {@link SchematicCommands} for
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* more information.
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*/
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@Deprecated
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public class CuboidClipboard {
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/**
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* Flip direction.
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* An enum of possible flip directions.
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*/
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public enum FlipDirection {
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NORTH_SOUTH,
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@ -59,9 +79,11 @@ public class CuboidClipboard {
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/**
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* Constructs the clipboard.
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*
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* @param size
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* @param size the dimensions of the clipboard (should be at least 1 on every dimension)
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*/
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public CuboidClipboard(Vector size) {
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checkNotNull(size);
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this.size = size;
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data = new BaseBlock[size.getBlockX()][size.getBlockY()][size.getBlockZ()];
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origin = new Vector();
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@ -71,10 +93,14 @@ public class CuboidClipboard {
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/**
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* Constructs the clipboard.
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*
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* @param size
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* @param origin
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* @param size the dimensions of the clipboard (should be at least 1 on every dimension)
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* @param origin the origin point where the copy was made, which must be the
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* {@link CuboidRegion#getMinimumPoint()} relative to the copy
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*/
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public CuboidClipboard(Vector size, Vector origin) {
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checkNotNull(size);
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checkNotNull(origin);
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this.size = size;
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data = new BaseBlock[size.getBlockX()][size.getBlockY()][size.getBlockZ()];
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this.origin = origin;
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@ -84,11 +110,16 @@ public class CuboidClipboard {
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/**
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||||
* Constructs the clipboard.
|
||||
*
|
||||
* @param size
|
||||
* @param origin
|
||||
* @param offset
|
||||
* @param size the dimensions of the clipboard (should be at least 1 on every dimension)
|
||||
* @param origin the origin point where the copy was made, which must be the
|
||||
* {@link CuboidRegion#getMinimumPoint()} relative to the copy
|
||||
* @param offset the offset from the minimum point of the copy where the user was
|
||||
*/
|
||||
public CuboidClipboard(Vector size, Vector origin, Vector offset) {
|
||||
checkNotNull(size);
|
||||
checkNotNull(origin);
|
||||
checkNotNull(offset);
|
||||
|
||||
this.size = size;
|
||||
data = new BaseBlock[size.getBlockX()][size.getBlockY()][size.getBlockZ()];
|
||||
this.origin = origin;
|
||||
@ -127,6 +158,7 @@ public class CuboidClipboard {
|
||||
*
|
||||
* @param angle in degrees
|
||||
*/
|
||||
@SuppressWarnings("deprecation")
|
||||
public void rotate2D(int angle) {
|
||||
angle = angle % 360;
|
||||
if (angle % 90 != 0) { // Can only rotate 90 degrees at the moment
|
||||
@ -196,7 +228,10 @@ public class CuboidClipboard {
|
||||
* @param dir direction to flip
|
||||
* @param aroundPlayer flip the offset around the player
|
||||
*/
|
||||
@SuppressWarnings("deprecation")
|
||||
public void flip(FlipDirection dir, boolean aroundPlayer) {
|
||||
checkNotNull(dir);
|
||||
|
||||
final int width = getWidth();
|
||||
final int length = getLength();
|
||||
final int height = getHeight();
|
||||
@ -303,7 +338,7 @@ public class CuboidClipboard {
|
||||
/**
|
||||
* Copies blocks to the clipboard.
|
||||
*
|
||||
* @param editSession The EditSession from which to take the blocks
|
||||
* @param editSession the EditSession from which to take the blocks
|
||||
*/
|
||||
public void copy(EditSession editSession) {
|
||||
for (int x = 0; x < size.getBlockX(); ++x) {
|
||||
@ -337,21 +372,38 @@ public class CuboidClipboard {
|
||||
}
|
||||
}
|
||||
|
||||
public void paste(EditSession editSession, Vector newOrigin, boolean noAir)
|
||||
throws MaxChangedBlocksException {
|
||||
/**
|
||||
* Paste the clipboard at the given location using the given {@code EditSession}.
|
||||
*
|
||||
* <p>This method blocks the server/game until the entire clipboard is
|
||||
* pasted. In the future, {@link ForwardExtentCopy} will be recommended,
|
||||
* which, if combined with the proposed operation scheduler framework,
|
||||
* will not freeze the game/server.</p>
|
||||
*
|
||||
* @param editSession the EditSession to which blocks are to be copied to
|
||||
* @param newOrigin the new origin point (must correspond to the minimum point of the cuboid)
|
||||
* @param noAir true to not copy air blocks in the source
|
||||
* @throws MaxChangedBlocksException thrown if too many blocks were changed
|
||||
*/
|
||||
public void paste(EditSession editSession, Vector newOrigin, boolean noAir) throws MaxChangedBlocksException {
|
||||
paste(editSession, newOrigin, noAir, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Paste from the clipboard.
|
||||
* Paste the clipboard at the given location using the given {@code EditSession}.
|
||||
*
|
||||
* @param editSession
|
||||
* @param newOrigin Position to paste it from
|
||||
* @param noAir True to not paste air
|
||||
* @throws MaxChangedBlocksException
|
||||
* <p>This method blocks the server/game until the entire clipboard is
|
||||
* pasted. In the future, {@link ForwardExtentCopy} will be recommended,
|
||||
* which, if combined with the proposed operation scheduler framework,
|
||||
* will not freeze the game/server.</p>
|
||||
*
|
||||
* @param editSession the EditSession to which blocks are to be copied to
|
||||
* @param newOrigin the new origin point (must correspond to the minimum point of the cuboid)
|
||||
* @param noAir true to not copy air blocks in the source
|
||||
* @param entities true to copy entities
|
||||
* @throws MaxChangedBlocksException thrown if too many blocks were changed
|
||||
*/
|
||||
public void paste(EditSession editSession, Vector newOrigin, boolean noAir, boolean entities)
|
||||
throws MaxChangedBlocksException {
|
||||
public void paste(EditSession editSession, Vector newOrigin, boolean noAir, boolean entities) throws MaxChangedBlocksException {
|
||||
place(editSession, newOrigin.add(offset), noAir);
|
||||
if (entities) {
|
||||
pasteEntities(newOrigin.add(offset));
|
||||
@ -359,14 +411,19 @@ public class CuboidClipboard {
|
||||
}
|
||||
|
||||
/**
|
||||
* Places the blocks in a position from the minimum corner.
|
||||
* Paste the clipboard at the given location using the given {@code EditSession}.
|
||||
*
|
||||
* @param editSession
|
||||
* @param pos
|
||||
* @param noAir
|
||||
* @throws MaxChangedBlocksException
|
||||
* <p>This method blocks the server/game until the entire clipboard is
|
||||
* pasted. In the future, {@link ForwardExtentCopy} will be recommended,
|
||||
* which, if combined with the proposed operation scheduler framework,
|
||||
* will not freeze the game/server.</p>
|
||||
*
|
||||
* @param editSession the EditSession to which blocks are to be copied to
|
||||
* @param newOrigin the new origin point (must correspond to the minimum point of the cuboid)
|
||||
* @param noAir true to not copy air blocks in the source
|
||||
* @throws MaxChangedBlocksException thrown if too many blocks were changed
|
||||
*/
|
||||
public void place(EditSession editSession, Vector pos, boolean noAir) throws MaxChangedBlocksException {
|
||||
public void place(EditSession editSession, Vector newOrigin, boolean noAir) throws MaxChangedBlocksException {
|
||||
for (int x = 0; x < size.getBlockX(); ++x) {
|
||||
for (int y = 0; y < size.getBlockY(); ++y) {
|
||||
for (int z = 0; z < size.getBlockZ(); ++z) {
|
||||
@ -379,37 +436,50 @@ public class CuboidClipboard {
|
||||
continue;
|
||||
}
|
||||
|
||||
editSession.setBlock(new Vector(x, y, z).add(pos), block);
|
||||
editSession.setBlock(new Vector(x, y, z).add(newOrigin), block);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public LocalEntity[] pasteEntities(Vector pos) {
|
||||
/**
|
||||
* Paste the stored entities to the given position.
|
||||
*
|
||||
* @param newOrigin the new origin
|
||||
* @return a list of entities that were pasted
|
||||
*/
|
||||
public LocalEntity[] pasteEntities(Vector newOrigin) {
|
||||
LocalEntity[] entities = new LocalEntity[this.entities.size()];
|
||||
for (int i = 0; i < this.entities.size(); ++i) {
|
||||
CopiedEntity copied = this.entities.get(i);
|
||||
if (copied.entity.spawn(copied.entity.getPosition().setPosition(copied.relativePosition.add(pos)))) {
|
||||
if (copied.entity.spawn(copied.entity.getPosition().setPosition(copied.relativePosition.add(newOrigin)))) {
|
||||
entities[i] = copied.entity;
|
||||
}
|
||||
}
|
||||
return entities;
|
||||
}
|
||||
|
||||
/**
|
||||
* Store an entity.
|
||||
*
|
||||
* @param entity the entity
|
||||
*/
|
||||
public void storeEntity(LocalEntity entity) {
|
||||
this.entities.add(new CopiedEntity(entity));
|
||||
}
|
||||
|
||||
/**
|
||||
* Get one point in the copy.
|
||||
* Get the block at the given position.
|
||||
*
|
||||
* @param The point, relative to the origin of the copy (0, 0, 0) and not to the actual copy origin.
|
||||
* <p>If the position is out of bounds, air will be returned.</p>
|
||||
*
|
||||
* @param position the point, relative to the origin of the copy (0, 0, 0) and not to the actual copy origin
|
||||
* @return air, if this block was outside the (non-cuboid) selection while copying
|
||||
* @throws ArrayIndexOutOfBoundsException if the position is outside the bounds of the CuboidClipboard
|
||||
* @deprecated Use {@link #getBlock(Vector)} instead
|
||||
*/
|
||||
public BaseBlock getPoint(Vector pos) throws ArrayIndexOutOfBoundsException {
|
||||
final BaseBlock block = getBlock(pos);
|
||||
public BaseBlock getPoint(Vector position) throws ArrayIndexOutOfBoundsException {
|
||||
final BaseBlock block = getBlock(position);
|
||||
if (block == null) {
|
||||
return new BaseBlock(BlockID.AIR);
|
||||
}
|
||||
@ -418,30 +488,32 @@ public class CuboidClipboard {
|
||||
}
|
||||
|
||||
/**
|
||||
* Get one point in the copy.
|
||||
* Get the block at the given position.
|
||||
*
|
||||
* @param The point, relative to the origin of the copy (0, 0, 0) and not to the actual copy origin.
|
||||
* <p>If the position is out of bounds, air will be returned.</p>
|
||||
*
|
||||
* @param position the point, relative to the origin of the copy (0, 0, 0) and not to the actual copy origin
|
||||
* @return null, if this block was outside the (non-cuboid) selection while copying
|
||||
* @throws ArrayIndexOutOfBoundsException if the position is outside the bounds of the CuboidClipboard
|
||||
*/
|
||||
public BaseBlock getBlock(Vector pos) throws ArrayIndexOutOfBoundsException {
|
||||
return data[pos.getBlockX()][pos.getBlockY()][pos.getBlockZ()];
|
||||
public BaseBlock getBlock(Vector position) throws ArrayIndexOutOfBoundsException {
|
||||
return data[position.getBlockX()][position.getBlockY()][position.getBlockZ()];
|
||||
}
|
||||
|
||||
/**
|
||||
* Set one point in the copy. Pass null to remove the block.
|
||||
* Set the block at a position in the clipboard.
|
||||
*
|
||||
* @param The point, relative to the origin of the copy (0, 0, 0) and not to the actual copy origin.
|
||||
* @param position the point, relative to the origin of the copy (0, 0, 0) and not to the actual copy origin.
|
||||
* @throws ArrayIndexOutOfBoundsException if the position is outside the bounds of the CuboidClipboard
|
||||
*/
|
||||
public void setBlock(Vector pt, BaseBlock block) {
|
||||
data[pt.getBlockX()][pt.getBlockY()][pt.getBlockZ()] = block;
|
||||
public void setBlock(Vector position, BaseBlock block) {
|
||||
data[position.getBlockX()][position.getBlockY()][position.getBlockZ()] = block;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the size of the copy.
|
||||
* Get the dimensions of the clipboard.
|
||||
*
|
||||
* @return
|
||||
* @return the dimensions, where (1, 1, 1) is 1 wide, 1 across, 1 deep
|
||||
*/
|
||||
public Vector getSize() {
|
||||
return size;
|
||||
@ -450,30 +522,37 @@ public class CuboidClipboard {
|
||||
/**
|
||||
* Saves the clipboard data to a .schematic-format file.
|
||||
*
|
||||
* @param path
|
||||
* @throws IOException
|
||||
* @throws DataException
|
||||
* @param path the path to the file to save
|
||||
* @throws IOException thrown on I/O error
|
||||
* @throws DataException thrown on error writing the data for other reasons
|
||||
* @deprecated use {@link SchematicFormat#MCEDIT}
|
||||
*/
|
||||
@Deprecated
|
||||
public void saveSchematic(File path) throws IOException, DataException {
|
||||
checkNotNull(path);
|
||||
SchematicFormat.MCEDIT.save(this, path);
|
||||
}
|
||||
|
||||
/**
|
||||
* Load a .schematic file into a clipboard.
|
||||
*
|
||||
* @param path
|
||||
* @return clipboard
|
||||
* @throws DataException
|
||||
* @throws IOException
|
||||
* @param path the path to the file to load
|
||||
* @return a clipboard
|
||||
* @throws IOException thrown on I/O error
|
||||
* @throws DataException thrown on error writing the data for other reasons
|
||||
* @deprecated use {@link SchematicFormat#MCEDIT}
|
||||
*/
|
||||
@Deprecated
|
||||
public static CuboidClipboard loadSchematic(File path)
|
||||
throws DataException, IOException {
|
||||
public static CuboidClipboard loadSchematic(File path) throws DataException, IOException {
|
||||
checkNotNull(path);
|
||||
return SchematicFormat.MCEDIT.load(path);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the origin point, which corresponds to where the copy was
|
||||
* originally copied from. The origin is the lowest possible X, Y, and
|
||||
* Z components of the cuboid region that was copied.
|
||||
*
|
||||
* @return the origin
|
||||
*/
|
||||
public Vector getOrigin() {
|
||||
@ -481,39 +560,45 @@ public class CuboidClipboard {
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the origin point, which corresponds to where the copy was
|
||||
* originally copied from. The origin is the lowest possible X, Y, and
|
||||
* Z components of the cuboid region that was copied.
|
||||
*
|
||||
* @param origin the origin to set
|
||||
*/
|
||||
public void setOrigin(Vector origin) {
|
||||
checkNotNull(origin);
|
||||
this.origin = origin;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the offset
|
||||
* Get the offset of the player to the clipboard's minimum point
|
||||
* (minimum X, Y, Z coordinates).
|
||||
*
|
||||
* <p>The offset is inverse (multiplied by -1).</p>
|
||||
*
|
||||
* @return the offset the offset
|
||||
*/
|
||||
public Vector getOffset() {
|
||||
return offset;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param offset
|
||||
* Set the offset of the player to the clipboard's minimum point
|
||||
* (minimum X, Y, Z coordinates).
|
||||
*
|
||||
* <p>The offset is inverse (multiplied by -1).</p>
|
||||
*
|
||||
* @param offset the new offset
|
||||
*/
|
||||
public void setOffset(Vector offset) {
|
||||
this.offset = offset;
|
||||
}
|
||||
|
||||
private class CopiedEntity {
|
||||
private final LocalEntity entity;
|
||||
private final Vector relativePosition;
|
||||
|
||||
public CopiedEntity(LocalEntity entity) {
|
||||
this.entity = entity;
|
||||
this.relativePosition = entity.getPosition().getPosition().subtract(getOrigin());
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Get the block distribution inside a clipboard.
|
||||
*
|
||||
* @return
|
||||
* @return a block distribution
|
||||
*/
|
||||
public List<Countable<Integer>> getBlockDistribution() {
|
||||
List<Countable<Integer>> distribution = new ArrayList<Countable<Integer>>();
|
||||
@ -553,7 +638,7 @@ public class CuboidClipboard {
|
||||
/**
|
||||
* Get the block distribution inside a clipboard with data values.
|
||||
*
|
||||
* @return
|
||||
* @return a block distribution
|
||||
*/
|
||||
// TODO reduce code duplication
|
||||
public List<Countable<BaseBlock>> getBlockDistributionWithData() {
|
||||
@ -591,4 +676,18 @@ public class CuboidClipboard {
|
||||
|
||||
return distribution;
|
||||
}
|
||||
|
||||
/**
|
||||
* Stores a copied entity.
|
||||
*/
|
||||
private class CopiedEntity {
|
||||
private final LocalEntity entity;
|
||||
private final Vector relativePosition;
|
||||
|
||||
private CopiedEntity(LocalEntity entity) {
|
||||
this.entity = entity;
|
||||
this.relativePosition = entity.getPosition().getPosition().subtract(getOrigin());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -20,11 +20,9 @@
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author sk89q
|
||||
* Thrown when a disallowed item is used.
|
||||
*/
|
||||
public class DisallowedItemException extends WorldEditException {
|
||||
private static final long serialVersionUID = -8080026411461549979L;
|
||||
|
||||
private String type;
|
||||
|
||||
@ -40,4 +38,5 @@ public class DisallowedItemException extends WorldEditException {
|
||||
public String getID() {
|
||||
return type;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -88,10 +88,10 @@ import static com.sk89q.worldedit.regions.Regions.*;
|
||||
/**
|
||||
* An {@link Extent} that handles history, {@link BlockBag}s, change limits,
|
||||
* block re-ordering, and much more. Most operations in WorldEdit use this class.
|
||||
* </p>
|
||||
* Most of the actual functionality is implemented with a number of other
|
||||
*
|
||||
* <p>Most of the actual functionality is implemented with a number of other
|
||||
* {@link Extent}s that are chained together. For example, history is logged
|
||||
* using the {@link ChangeSetExtent}.
|
||||
* using the {@link ChangeSetExtent}.</p>
|
||||
*/
|
||||
@SuppressWarnings("FieldCanBeLocal")
|
||||
public class EditSession implements Extent {
|
||||
|
@ -30,10 +30,10 @@ import static com.google.common.base.Preconditions.checkNotNull;
|
||||
/**
|
||||
* Creates new {@link EditSession}s. To get an instance of this factory,
|
||||
* use {@link WorldEdit#getEditSessionFactory()}.
|
||||
* </p>
|
||||
* It is no longer possible to replace the instance of this in WorldEdit
|
||||
*
|
||||
* <p>It is no longer possible to replace the instance of this in WorldEdit
|
||||
* with a custom one. Use {@link EditSessionEvent} to override
|
||||
* the creation of {@link EditSession}s.
|
||||
* the creation of {@link EditSession}s.</p>
|
||||
*/
|
||||
public class EditSessionFactory {
|
||||
|
||||
|
@ -20,10 +20,8 @@
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author Albert
|
||||
* Thrown when there is no clipboard set.
|
||||
*/
|
||||
public class EmptyClipboardException extends WorldEditException {
|
||||
private static final long serialVersionUID = -3197424556127109425L;
|
||||
|
||||
}
|
||||
|
@ -21,10 +21,7 @@ package com.sk89q.worldedit;
|
||||
|
||||
/**
|
||||
* Raised when a region is not fully defined.
|
||||
*
|
||||
* @author sk89q
|
||||
*/
|
||||
public class IncompleteRegionException extends WorldEditException {
|
||||
private static final long serialVersionUID = 458988897980179094L;
|
||||
|
||||
}
|
||||
|
@ -20,13 +20,12 @@
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author sk89q
|
||||
* Thrown when an invalid item is specified.
|
||||
*/
|
||||
public class InvalidItemException extends DisallowedItemException {
|
||||
private static final long serialVersionUID = -2739618871154124586L;
|
||||
|
||||
public InvalidItemException(String type, String message) {
|
||||
super(type, message);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -29,10 +29,9 @@ import java.util.Set;
|
||||
|
||||
/**
|
||||
* Represents WorldEdit's configuration.
|
||||
*
|
||||
* @author sk89q
|
||||
*/
|
||||
public abstract class LocalConfiguration {
|
||||
|
||||
protected static final int[] defaultDisallowedBlocks = new int[] {
|
||||
// dangerous stuff (physics/drops items)
|
||||
BlockID.SAPLING,
|
||||
@ -114,16 +113,17 @@ public abstract class LocalConfiguration {
|
||||
public boolean allowSymlinks = false;
|
||||
|
||||
/**
|
||||
* Loads the configuration.
|
||||
* Load the configuration.
|
||||
*/
|
||||
public abstract void load();
|
||||
|
||||
/**
|
||||
* Get the working directory to work from.
|
||||
*
|
||||
* @return
|
||||
* @return a working directory
|
||||
*/
|
||||
public File getWorkingDirectory() {
|
||||
return new File(".");
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -19,10 +19,17 @@
|
||||
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
import com.sk89q.worldedit.entity.BaseEntity;
|
||||
import com.sk89q.worldedit.entity.Entity;
|
||||
|
||||
/**
|
||||
* @author zml2008
|
||||
* Holds an entity.
|
||||
*
|
||||
* @deprecated replaced with the new entity API using {@link Entity} and {@link BaseEntity}
|
||||
*/
|
||||
@Deprecated
|
||||
public abstract class LocalEntity {
|
||||
|
||||
private final Location position;
|
||||
|
||||
protected LocalEntity(Location position) {
|
||||
@ -38,4 +45,5 @@ public abstract class LocalEntity {
|
||||
}
|
||||
|
||||
public abstract boolean spawn(Location loc);
|
||||
|
||||
}
|
||||
|
@ -26,7 +26,7 @@ import com.sk89q.worldedit.extension.platform.Actor;
|
||||
/**
|
||||
* Represents a player that uses WorldEdit.
|
||||
*
|
||||
* @deprecated Use {@link Actor} (or {@link Player}, etc.) instead (and {@link AbstractPlayerActor} to extend)
|
||||
* @deprecated use {@link Actor} (or {@link Player}, etc.) instead (and {@link AbstractPlayerActor} to extend)
|
||||
*/
|
||||
@Deprecated
|
||||
public abstract class LocalPlayer extends AbstractPlayerActor {
|
||||
|
@ -25,6 +25,7 @@ import com.sk89q.jchronic.utils.Span;
|
||||
import com.sk89q.jchronic.utils.Time;
|
||||
import com.sk89q.worldedit.command.tool.BlockTool;
|
||||
import com.sk89q.worldedit.command.tool.BrushTool;
|
||||
import com.sk89q.worldedit.command.tool.InvalidToolBindException;
|
||||
import com.sk89q.worldedit.command.tool.SinglePickaxe;
|
||||
import com.sk89q.worldedit.command.tool.Tool;
|
||||
import com.sk89q.worldedit.entity.Player;
|
||||
@ -315,8 +316,6 @@ public class LocalSession {
|
||||
return selector;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* @deprecated use {@link #getRegionSelector(World)}
|
||||
*/
|
||||
|
@ -20,10 +20,8 @@
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
/**
|
||||
*
|
||||
* Thrown when a maximum radius for a brush is reached.
|
||||
*
|
||||
*/
|
||||
public class MaxBrushRadiusException extends MaxRadiusException {
|
||||
private static final long serialVersionUID = 1L;
|
||||
|
||||
}
|
||||
|
@ -20,19 +20,29 @@
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author sk89q
|
||||
* Thrown when too many blocks are changed (which may be limited
|
||||
* due to the configuration).
|
||||
*/
|
||||
public class MaxChangedBlocksException extends WorldEditException {
|
||||
private static final long serialVersionUID = -2621044030640945259L;
|
||||
|
||||
int maxBlocks;
|
||||
|
||||
/**
|
||||
* Create a new instance.
|
||||
*
|
||||
* @param maxBlocks the maximum number of blocks that can be changed
|
||||
*/
|
||||
public MaxChangedBlocksException(int maxBlocks) {
|
||||
this.maxBlocks = maxBlocks;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the limit.
|
||||
*
|
||||
* @return the maximum number of blocks that can be changed
|
||||
*/
|
||||
public int getBlockLimit() {
|
||||
return maxBlocks;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -20,10 +20,9 @@
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
/**
|
||||
* Thrown when a maximum radius is reached.
|
||||
*
|
||||
* @author sk89q
|
||||
* Thrown when a maximum radius is reached, such as, for example,
|
||||
* in the case of a sphere command.
|
||||
*/
|
||||
public class MaxRadiusException extends WorldEditException {
|
||||
private static final long serialVersionUID = -8405382841529528119L;
|
||||
|
||||
}
|
||||
|
@ -19,16 +19,34 @@
|
||||
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
/**
|
||||
* Raised when an item is used when a block was expected.
|
||||
*/
|
||||
public class NotABlockException extends WorldEditException {
|
||||
|
||||
/**
|
||||
* Create a new instance.
|
||||
*/
|
||||
public NotABlockException() {
|
||||
super("This item is not a block.");
|
||||
}
|
||||
|
||||
public NotABlockException(String type) {
|
||||
super("The item '"+type+"' is not a block.");
|
||||
/**
|
||||
* Create a new instance.
|
||||
*
|
||||
* @param input the input that was used
|
||||
*/
|
||||
public NotABlockException(String input) {
|
||||
super("The item '" + input + "' is not a block.");
|
||||
}
|
||||
|
||||
public NotABlockException(int typeId) {
|
||||
super("The item with the ID "+typeId+" is not a block.");
|
||||
/**
|
||||
* Create a new instance.
|
||||
*
|
||||
* @param input the input that was used
|
||||
*/
|
||||
public NotABlockException(int input) {
|
||||
super("The item with the ID " + input + " is not a block.");
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -19,10 +19,15 @@
|
||||
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
import com.sk89q.worldedit.util.Direction;
|
||||
|
||||
/**
|
||||
* Direction.
|
||||
* The player's direction.
|
||||
*
|
||||
* <p>In the future, this class will be replaced with {@link Direction}.</p>
|
||||
*/
|
||||
public enum PlayerDirection {
|
||||
|
||||
NORTH(new Vector(0, 0, -1), new Vector(-1, 0, 0), true),
|
||||
NORTH_EAST((new Vector(1, 0, -1)).normalize(), (new Vector(-1, 0, -1)).normalize(), false),
|
||||
EAST(new Vector(1, 0, 0), new Vector(0, 0, -1), true),
|
||||
@ -56,4 +61,5 @@ public enum PlayerDirection {
|
||||
public boolean isOrthogonal() {
|
||||
return isOrthogonal;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,32 +0,0 @@
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
/**
|
||||
* Thrown when an operation is run that needs an actual player, not a console.
|
||||
*
|
||||
*/
|
||||
public class PlayerNeededException extends RuntimeException {
|
||||
private static final long serialVersionUID = 1L;
|
||||
|
||||
public PlayerNeededException() {
|
||||
super("This command cannot be run on the console.");
|
||||
}
|
||||
}
|
@ -1,36 +0,0 @@
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
public class UnknownBiomeTypeException extends WorldEditException {
|
||||
private static final long serialVersionUID = -6239229394330814896L;
|
||||
|
||||
private String typeName;
|
||||
|
||||
public UnknownBiomeTypeException(String typeName) {
|
||||
super("Unknown " + typeName + " biome type.");
|
||||
this.typeName = typeName;
|
||||
}
|
||||
|
||||
public String getTypeName() {
|
||||
return typeName;
|
||||
}
|
||||
|
||||
}
|
@ -20,19 +20,28 @@
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author sk89q
|
||||
* Thrown when an unknown direction is specified or detected.
|
||||
*/
|
||||
public class UnknownDirectionException extends WorldEditException {
|
||||
private static final long serialVersionUID = 5705931351293248358L;
|
||||
|
||||
private String dir;
|
||||
|
||||
/**
|
||||
* Create a new instance.
|
||||
*
|
||||
* @param dir the input that was tried
|
||||
*/
|
||||
public UnknownDirectionException(String dir) {
|
||||
this.dir = dir;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the direction string that was input.
|
||||
*
|
||||
* @return input
|
||||
*/
|
||||
public String getDirection() {
|
||||
return dir;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -21,19 +21,27 @@ package com.sk89q.worldedit;
|
||||
|
||||
/**
|
||||
* Thrown when no item exist by the ID.
|
||||
*
|
||||
* @author sk89q
|
||||
*/
|
||||
public class UnknownItemException extends WorldEditException {
|
||||
private static final long serialVersionUID = 2661079183700565880L;
|
||||
|
||||
private String type;
|
||||
|
||||
/**
|
||||
* Create a new instance.
|
||||
*
|
||||
* @param type the input that was provided
|
||||
*/
|
||||
public UnknownItemException(String type) {
|
||||
this.type = type;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the input.
|
||||
*
|
||||
* @return the input
|
||||
*/
|
||||
public String getID() {
|
||||
return type;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -19,11 +19,15 @@
|
||||
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
import com.sk89q.worldedit.math.transform.AffineTransform;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author sk89q
|
||||
* An immutable 3-dimensional vector.
|
||||
*/
|
||||
public class Vector implements Comparable<Vector> {
|
||||
|
||||
public static final Vector ZERO = new Vector(0, 0, 0);
|
||||
public static final Vector UNIT_X = new Vector(1, 0, 0);
|
||||
public static final Vector UNIT_Y = new Vector(0, 1, 0);
|
||||
@ -33,11 +37,11 @@ public class Vector implements Comparable<Vector> {
|
||||
protected final double x, y, z;
|
||||
|
||||
/**
|
||||
* Construct the Vector object.
|
||||
* Construct an instance.
|
||||
*
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @param x the X coordinate
|
||||
* @param y the Y coordinate
|
||||
* @param z the Z coordinate
|
||||
*/
|
||||
public Vector(double x, double y, double z) {
|
||||
this.x = x;
|
||||
@ -46,11 +50,11 @@ public class Vector implements Comparable<Vector> {
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct the Vector object.
|
||||
* Construct an instance.
|
||||
*
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @param x the X coordinate
|
||||
* @param y the Y coordinate
|
||||
* @param z the Z coordinate
|
||||
*/
|
||||
public Vector(int x, int y, int z) {
|
||||
this.x = (double) x;
|
||||
@ -59,11 +63,11 @@ public class Vector implements Comparable<Vector> {
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct the Vector object.
|
||||
* Construct an instance.
|
||||
*
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @param x the X coordinate
|
||||
* @param y the Y coordinate
|
||||
* @param z the Z coordinate
|
||||
*/
|
||||
public Vector(float x, float y, float z) {
|
||||
this.x = (double) x;
|
||||
@ -72,18 +76,20 @@ public class Vector implements Comparable<Vector> {
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct the Vector object.
|
||||
* Copy another vector.
|
||||
*
|
||||
* @param pt
|
||||
* @param other another vector to make a copy of
|
||||
*/
|
||||
public Vector(Vector pt) {
|
||||
this.x = pt.x;
|
||||
this.y = pt.y;
|
||||
this.z = pt.z;
|
||||
public Vector(Vector other) {
|
||||
this.x = other.x;
|
||||
this.y = other.y;
|
||||
this.z = other.z;
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct the Vector object.
|
||||
* Construct a new instance with X, Y, and Z coordinates set to 0.
|
||||
*
|
||||
* <p>One can also refer to a static {@link #ZERO}.</p>
|
||||
*/
|
||||
public Vector() {
|
||||
this.x = 0;
|
||||
@ -92,33 +98,37 @@ public class Vector implements Comparable<Vector> {
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the x
|
||||
* Get the X coordinate.
|
||||
*
|
||||
* @return the x coordinate
|
||||
*/
|
||||
public double getX() {
|
||||
return x;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the x
|
||||
* Get the X coordinate rounded.
|
||||
*
|
||||
* @return the x coordinate
|
||||
*/
|
||||
public int getBlockX() {
|
||||
return (int) Math.round(x);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set X.
|
||||
* Set the X coordinate.
|
||||
*
|
||||
* @param x
|
||||
* @return new vector
|
||||
* @param x the new X
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector setX(double x) {
|
||||
return new Vector(x, y, z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set X.
|
||||
* Set the X coordinate.
|
||||
*
|
||||
* @param x
|
||||
* @param x the X coordinate
|
||||
* @return new vector
|
||||
*/
|
||||
public Vector setX(int x) {
|
||||
@ -126,315 +136,331 @@ public class Vector implements Comparable<Vector> {
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the y
|
||||
* Get the Y coordinate.
|
||||
*
|
||||
* @return the y coordinate
|
||||
*/
|
||||
public double getY() {
|
||||
return y;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the y
|
||||
* Get the Y coordinate rounded.
|
||||
*
|
||||
* @return the y coordinate
|
||||
*/
|
||||
public int getBlockY() {
|
||||
return (int) Math.round(y);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set Y.
|
||||
* Set the Y coordinate.
|
||||
*
|
||||
* @param y
|
||||
* @return new vector
|
||||
* @param y the new Y
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector setY(double y) {
|
||||
return new Vector(x, y, z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set Y.
|
||||
* Set the Y coordinate.
|
||||
*
|
||||
* @param y
|
||||
* @return new vector
|
||||
* @param y the new Y
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector setY(int y) {
|
||||
return new Vector(x, y, z);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the z
|
||||
* Get the Z coordinate.
|
||||
*
|
||||
* @return the z coordinate
|
||||
*/
|
||||
public double getZ() {
|
||||
return z;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the z
|
||||
* Get the Z coordinate rounded.
|
||||
*
|
||||
* @return the z coordinate
|
||||
*/
|
||||
public int getBlockZ() {
|
||||
return (int) Math.round(z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set Z.
|
||||
* Set the Z coordinate.
|
||||
*
|
||||
* @param z
|
||||
* @return new vector
|
||||
* @param z the new Z
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector setZ(double z) {
|
||||
return new Vector(x, y, z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set Z.
|
||||
* Set the Z coordinate.
|
||||
*
|
||||
* @param z
|
||||
* @return new vector
|
||||
* @param z the new Z
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector setZ(int z) {
|
||||
return new Vector(x, y, z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds two points.
|
||||
* Add another vector to this vector and return the result as a new vector.
|
||||
*
|
||||
* @param other
|
||||
* @return New point
|
||||
* @param other the other vector
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector add(Vector other) {
|
||||
return new Vector(x + other.x, y + other.y, z + other.z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds two points.
|
||||
* Add another vector to this vector and return the result as a new vector.
|
||||
*
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @return New point
|
||||
* @param x the value to add
|
||||
* @param y the value to add
|
||||
* @param z the value to add
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector add(double x, double y, double z) {
|
||||
return new Vector(this.x + x, this.y + y, this.z + z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds two points.
|
||||
* Add another vector to this vector and return the result as a new vector.
|
||||
*
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @return New point
|
||||
* @param x the value to add
|
||||
* @param y the value to add
|
||||
* @param z the value to add
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector add(int x, int y, int z) {
|
||||
return new Vector(this.x + x, this.y + y, this.z + z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds points.
|
||||
* Add a list of vectors to this vector and return the
|
||||
* result as a new vector.
|
||||
*
|
||||
* @param others
|
||||
* @return New point
|
||||
* @param others an array of vectors
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector add(Vector... others) {
|
||||
double newX = x, newY = y, newZ = z;
|
||||
|
||||
for (int i = 0; i < others.length; ++i) {
|
||||
newX += others[i].x;
|
||||
newY += others[i].y;
|
||||
newZ += others[i].z;
|
||||
for (Vector other : others) {
|
||||
newX += other.x;
|
||||
newY += other.y;
|
||||
newZ += other.z;
|
||||
}
|
||||
|
||||
return new Vector(newX, newY, newZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* Subtracts two points.
|
||||
* Subtract another vector from this vector and return the result
|
||||
* as a new vector.
|
||||
*
|
||||
* @param other
|
||||
* @return New point
|
||||
* @param other the other vector
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector subtract(Vector other) {
|
||||
return new Vector(x - other.x, y - other.y, z - other.z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Subtract two points.
|
||||
* Subtract another vector from this vector and return the result
|
||||
* as a new vector.
|
||||
*
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @return New point
|
||||
* @param x the value to subtract
|
||||
* @param y the value to subtract
|
||||
* @param z the value to subtract
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector subtract(double x, double y, double z) {
|
||||
return new Vector(this.x - x, this.y - y, this.z - z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Subtract two points.
|
||||
* Subtract another vector from this vector and return the result
|
||||
* as a new vector.
|
||||
*
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @return New point
|
||||
* @param x the value to subtract
|
||||
* @param y the value to subtract
|
||||
* @param z the value to subtract
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector subtract(int x, int y, int z) {
|
||||
return new Vector(this.x - x, this.y - y, this.z - z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Subtract points.
|
||||
* Subtract a list of vectors from this vector and return the result
|
||||
* as a new vector.
|
||||
*
|
||||
* @param others
|
||||
* @return New point
|
||||
* @param others an array of vectors
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector subtract(Vector... others) {
|
||||
double newX = x, newY = y, newZ = z;
|
||||
|
||||
for (int i = 0; i < others.length; ++i) {
|
||||
newX -= others[i].x;
|
||||
newY -= others[i].y;
|
||||
newZ -= others[i].z;
|
||||
for (Vector other : others) {
|
||||
newX -= other.x;
|
||||
newY -= other.y;
|
||||
newZ -= other.z;
|
||||
}
|
||||
|
||||
return new Vector(newX, newY, newZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* Component-wise multiplication
|
||||
* Multiply this vector by another vector on each component.
|
||||
*
|
||||
* @param other
|
||||
* @return New point
|
||||
* @param other the other vector
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector multiply(Vector other) {
|
||||
return new Vector(x * other.x, y * other.y, z * other.z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Component-wise multiplication
|
||||
* Multiply this vector by another vector on each component.
|
||||
*
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @return New point
|
||||
* @param x the value to multiply
|
||||
* @param y the value to multiply
|
||||
* @param z the value to multiply
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector multiply(double x, double y, double z) {
|
||||
return new Vector(this.x * x, this.y * y, this.z * z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Component-wise multiplication
|
||||
* Multiply this vector by another vector on each component.
|
||||
*
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @return New point
|
||||
* @param x the value to multiply
|
||||
* @param y the value to multiply
|
||||
* @param z the value to multiply
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector multiply(int x, int y, int z) {
|
||||
return new Vector(this.x * x, this.y * y, this.z * z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Component-wise multiplication
|
||||
* Multiply this vector by zero or more vectors on each component.
|
||||
*
|
||||
* @param others
|
||||
* @return New point
|
||||
* @param others an array of vectors
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector multiply(Vector... others) {
|
||||
double newX = x, newY = y, newZ = z;
|
||||
|
||||
for (int i = 0; i < others.length; ++i) {
|
||||
newX *= others[i].x;
|
||||
newY *= others[i].y;
|
||||
newZ *= others[i].z;
|
||||
for (Vector other : others) {
|
||||
newX *= other.x;
|
||||
newY *= other.y;
|
||||
newZ *= other.z;
|
||||
}
|
||||
|
||||
return new Vector(newX, newY, newZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* Scalar multiplication.
|
||||
* Perform scalar multiplication and return a new vector.
|
||||
*
|
||||
* @param n
|
||||
* @return New point
|
||||
* @param n the value to multiply
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector multiply(double n) {
|
||||
return new Vector(this.x * n, this.y * n, this.z * n);
|
||||
}
|
||||
|
||||
/**
|
||||
* Scalar multiplication.
|
||||
* Perform scalar multiplication and return a new vector.
|
||||
*
|
||||
* @param n
|
||||
* @return New point
|
||||
* @param n the value to multiply
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector multiply(float n) {
|
||||
return new Vector(this.x * n, this.y * n, this.z * n);
|
||||
}
|
||||
|
||||
/**
|
||||
* Scalar multiplication.
|
||||
* Perform scalar multiplication and return a new vector.
|
||||
*
|
||||
* @param n
|
||||
* @return New point
|
||||
* @param n the value to multiply
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector multiply(int n) {
|
||||
return new Vector(this.x * n, this.y * n, this.z * n);
|
||||
}
|
||||
|
||||
/**
|
||||
* Component-wise division
|
||||
* Divide this vector by another vector on each component.
|
||||
*
|
||||
* @param other
|
||||
* @return New point
|
||||
* @param other the other vector
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector divide(Vector other) {
|
||||
return new Vector(x / other.x, y / other.y, z / other.z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Component-wise division
|
||||
* Divide this vector by another vector on each component.
|
||||
*
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @return New point
|
||||
* @param x the value to divide by
|
||||
* @param y the value to divide by
|
||||
* @param z the value to divide by
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector divide(double x, double y, double z) {
|
||||
return new Vector(this.x / x, this.y / y, this.z / z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Component-wise division
|
||||
* Divide this vector by another vector on each component.
|
||||
*
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @return New point
|
||||
* @param x the value to divide by
|
||||
* @param y the value to divide by
|
||||
* @param z the value to divide by
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector divide(int x, int y, int z) {
|
||||
return new Vector(this.x / x, this.y / y, this.z / z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Scalar division.
|
||||
* Perform scalar division and return a new vector.
|
||||
*
|
||||
* @param n
|
||||
* @return new point
|
||||
* @param n the value to divide by
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector divide(int n) {
|
||||
return new Vector(x / n, y / n, z / n);
|
||||
}
|
||||
|
||||
/**
|
||||
* Scalar division.
|
||||
* Perform scalar division and return a new vector.
|
||||
*
|
||||
* @param n
|
||||
* @return new point
|
||||
* @param n the value to divide by
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector divide(double n) {
|
||||
return new Vector(x / n, y / n, z / n);
|
||||
}
|
||||
|
||||
/**
|
||||
* Scalar division.
|
||||
* Perform scalar division and return a new vector.
|
||||
*
|
||||
* @param n
|
||||
* @return new point
|
||||
* @param n the value to divide by
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector divide(float n) {
|
||||
return new Vector(x / n, y / n, z / n);
|
||||
@ -450,42 +476,43 @@ public class Vector implements Comparable<Vector> {
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the length^2 of the vector.
|
||||
* Get the length, squared, of the vector.
|
||||
*
|
||||
* @return length^2
|
||||
* @return length, squared
|
||||
*/
|
||||
public double lengthSq() {
|
||||
return x * x + y * y + z * z;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the distance away from a point.
|
||||
* Get the distance between this vector and another vector.
|
||||
*
|
||||
* @param pt
|
||||
* @param other the other vector
|
||||
* @return distance
|
||||
*/
|
||||
public double distance(Vector pt) {
|
||||
return Math.sqrt(Math.pow(pt.x - x, 2) +
|
||||
Math.pow(pt.y - y, 2) +
|
||||
Math.pow(pt.z - z, 2));
|
||||
public double distance(Vector other) {
|
||||
return Math.sqrt(Math.pow(other.x - x, 2) +
|
||||
Math.pow(other.y - y, 2) +
|
||||
Math.pow(other.z - z, 2));
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the distance away from a point, squared.
|
||||
* Get the distance between this vector and another vector, squared.
|
||||
*
|
||||
* @param pt
|
||||
* @param other the other vector
|
||||
* @return distance
|
||||
*/
|
||||
public double distanceSq(Vector pt) {
|
||||
return Math.pow(pt.x - x, 2) +
|
||||
Math.pow(pt.y - y, 2) +
|
||||
Math.pow(pt.z - z, 2);
|
||||
public double distanceSq(Vector other) {
|
||||
return Math.pow(other.x - x, 2) +
|
||||
Math.pow(other.y - y, 2) +
|
||||
Math.pow(other.z - z, 2);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the normalized vector.
|
||||
* Get the normalized vector, which is the vector divided by its
|
||||
* length, as a new vector.
|
||||
*
|
||||
* @return vector
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector normalize() {
|
||||
return divide(length());
|
||||
@ -494,7 +521,7 @@ public class Vector implements Comparable<Vector> {
|
||||
/**
|
||||
* Gets the dot product of this and another vector.
|
||||
*
|
||||
* @param other
|
||||
* @param other the other vector
|
||||
* @return the dot product of this and the other vector
|
||||
*/
|
||||
public double dot(Vector other) {
|
||||
@ -504,7 +531,7 @@ public class Vector implements Comparable<Vector> {
|
||||
/**
|
||||
* Gets the cross product of this and another vector.
|
||||
*
|
||||
* @param other
|
||||
* @param other the other vector
|
||||
* @return the cross product of this and the other vector
|
||||
*/
|
||||
public Vector cross(Vector other) {
|
||||
@ -518,22 +545,21 @@ public class Vector implements Comparable<Vector> {
|
||||
/**
|
||||
* Checks to see if a vector is contained with another.
|
||||
*
|
||||
* @param min
|
||||
* @param max
|
||||
* @return
|
||||
* @param min the minimum point (X, Y, and Z are the lowest)
|
||||
* @param max the maximum point (X, Y, and Z are the lowest)
|
||||
* @return true if the vector is contained
|
||||
*/
|
||||
public boolean containedWithin(Vector min, Vector max) {
|
||||
return x >= min.x && x <= max.x
|
||||
&& y >= min.y && y <= max.y
|
||||
&& z >= min.z && z <= max.z;
|
||||
return x >= min.x && x <= max.x && y >= min.y && y <= max.y && z >= min.z && z <= max.z;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks to see if a vector is contained with another.
|
||||
* Checks to see if a vector is contained with another, comparing
|
||||
* using discrete comparisons, inclusively.
|
||||
*
|
||||
* @param min
|
||||
* @param max
|
||||
* @return
|
||||
* @param min the minimum point (X, Y, and Z are the lowest)
|
||||
* @param max the maximum point (X, Y, and Z are the lowest)
|
||||
* @return true if the vector is contained
|
||||
*/
|
||||
public boolean containedWithinBlock(Vector min, Vector max) {
|
||||
return getBlockX() >= min.getBlockX() && getBlockX() <= max.getBlockX()
|
||||
@ -544,18 +570,18 @@ public class Vector implements Comparable<Vector> {
|
||||
/**
|
||||
* Clamp the Y component.
|
||||
*
|
||||
* @param min
|
||||
* @param max
|
||||
* @return
|
||||
* @param min the minimum value
|
||||
* @param max the maximum value
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector clampY(int min, int max) {
|
||||
return new Vector(x, Math.max(min, Math.min(max, y)), z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Rounds all components down.
|
||||
* Floors the values of all components.
|
||||
*
|
||||
* @return
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector floor() {
|
||||
return new Vector(Math.floor(x), Math.floor(y), Math.floor(z));
|
||||
@ -564,41 +590,43 @@ public class Vector implements Comparable<Vector> {
|
||||
/**
|
||||
* Rounds all components up.
|
||||
*
|
||||
* @return
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector ceil() {
|
||||
return new Vector(Math.ceil(x), Math.ceil(y), Math.ceil(z));
|
||||
}
|
||||
|
||||
/**
|
||||
* Rounds all components to the closest integer.<br>
|
||||
*<br>
|
||||
* Components < 0.5 are rounded down, otherwise up
|
||||
* Rounds all components to the closest integer.
|
||||
*
|
||||
* @return
|
||||
* <p>Components < 0.5 are rounded down, otherwise up.</p>
|
||||
*
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector round() {
|
||||
return new Vector(Math.floor(x + 0.5), Math.floor(y + 0.5), Math.floor(z + 0.5));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a vector with the absolute values of the components of this vector.
|
||||
* Returns a vector with the absolute values of the components of
|
||||
* this vector.
|
||||
*
|
||||
* @return
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector positive() {
|
||||
return new Vector(Math.abs(x), Math.abs(y), Math.abs(z));
|
||||
}
|
||||
|
||||
/**
|
||||
* 2D transformation.
|
||||
* Perform a 2D transformation on this vector and return a new one.
|
||||
*
|
||||
* @param angle in degrees
|
||||
* @param aboutX about which x coordinate to rotate
|
||||
* @param aboutZ about which z coordinate to rotate
|
||||
* @param translateX what to add after rotation
|
||||
* @param translateZ what to add after rotation
|
||||
* @return
|
||||
* @return a new vector
|
||||
* @see AffineTransform another method to transform vectors
|
||||
*/
|
||||
public Vector transform2D(double angle, double aboutX, double aboutZ, double translateX, double translateZ) {
|
||||
angle = Math.toRadians(angle);
|
||||
@ -614,6 +642,12 @@ public class Vector implements Comparable<Vector> {
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether this vector is collinear with another vector.
|
||||
*
|
||||
* @param other the other vector
|
||||
* @return true if collinear
|
||||
*/
|
||||
public boolean isCollinearWith(Vector other) {
|
||||
if (x == 0 && y == 0 && z == 0) {
|
||||
// this is a zero vector
|
||||
@ -686,12 +720,12 @@ public class Vector implements Comparable<Vector> {
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a block point from a point.
|
||||
* Create a new {@code BlockVector} using the given components.
|
||||
*
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @return point
|
||||
* @param x the X coordinate
|
||||
* @param y the Y coordinate
|
||||
* @param z the Z coordinate
|
||||
* @return a new {@code BlockVector}
|
||||
*/
|
||||
public static BlockVector toBlockPoint(double x, double y, double z) {
|
||||
return new BlockVector(
|
||||
@ -702,9 +736,9 @@ public class Vector implements Comparable<Vector> {
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a block point from a point.
|
||||
* Create a new {@code BlockVector} from this vector.
|
||||
*
|
||||
* @return point
|
||||
* @return a new {@code BlockVector}
|
||||
*/
|
||||
public BlockVector toBlockPoint() {
|
||||
return new BlockVector(
|
||||
@ -715,11 +749,23 @@ public class Vector implements Comparable<Vector> {
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if another object is equivalent.
|
||||
* Create a new {@code BlockVector} from this vector.
|
||||
*
|
||||
* @param obj
|
||||
* @return whether the other object is equivalent
|
||||
* @return a new {@code BlockVector}
|
||||
*/
|
||||
public BlockVector toBlockVector() {
|
||||
return new BlockVector(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a 2D vector by dropping the Y component from this vector.
|
||||
*
|
||||
* @return a new {@code Vector2D}
|
||||
*/
|
||||
public Vector2D toVector2D() {
|
||||
return new Vector2D(x, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object obj) {
|
||||
if (!(obj instanceof Vector)) {
|
||||
@ -731,18 +777,16 @@ public class Vector implements Comparable<Vector> {
|
||||
}
|
||||
|
||||
@Override
|
||||
public int compareTo(Vector other) {
|
||||
public int compareTo(@Nullable Vector other) {
|
||||
if (other == null) {
|
||||
throw new IllegalArgumentException("null not supported");
|
||||
}
|
||||
if (y != other.y) return Double.compare(y, other.y);
|
||||
if (z != other.z) return Double.compare(z, other.z);
|
||||
if (x != other.x) return Double.compare(x, other.x);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the hash code.
|
||||
*
|
||||
* @return hash code
|
||||
*/
|
||||
@Override
|
||||
public int hashCode() {
|
||||
int hash = 7;
|
||||
@ -753,76 +797,53 @@ public class Vector implements Comparable<Vector> {
|
||||
return hash;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns string representation "(x, y, z)".
|
||||
*
|
||||
* @return string
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "(" + x + ", " + y + ", " + z + ")";
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a BlockVector version.
|
||||
*
|
||||
* @return BlockVector
|
||||
*/
|
||||
public BlockVector toBlockVector() {
|
||||
return new BlockVector(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a 2D vector by dropping the Y component from this vector.
|
||||
*
|
||||
* @return Vector2D
|
||||
*/
|
||||
public Vector2D toVector2D() {
|
||||
return new Vector2D(x, z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the minimum components of two vectors.
|
||||
*
|
||||
* @param v1
|
||||
* @param v2
|
||||
* @param v1 the first vector
|
||||
* @param v2 the second vector
|
||||
* @return minimum
|
||||
*/
|
||||
public static Vector getMinimum(Vector v1, Vector v2) {
|
||||
return new Vector(
|
||||
Math.min(v1.x, v2.x),
|
||||
Math.min(v1.y, v2.y),
|
||||
Math.min(v1.z, v2.z)
|
||||
Math.min(v1.x, v2.x),
|
||||
Math.min(v1.y, v2.y),
|
||||
Math.min(v1.z, v2.z)
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the maximum components of two vectors.
|
||||
*
|
||||
* @param v1
|
||||
* @param v2
|
||||
* @param v1 the first vector
|
||||
* @param v2 the second vector
|
||||
* @return maximum
|
||||
*/
|
||||
public static Vector getMaximum(Vector v1, Vector v2) {
|
||||
return new Vector(
|
||||
Math.max(v1.x, v2.x),
|
||||
Math.max(v1.y, v2.y),
|
||||
Math.max(v1.z, v2.z)
|
||||
Math.max(v1.x, v2.x),
|
||||
Math.max(v1.y, v2.y),
|
||||
Math.max(v1.z, v2.z)
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the midpoint of two vectors.
|
||||
*
|
||||
* @param v1
|
||||
* @param v2
|
||||
* @param v1 the first vector
|
||||
* @param v2 the second vector
|
||||
* @return maximum
|
||||
*/
|
||||
public static Vector getMidpoint(Vector v1, Vector v2) {
|
||||
return new Vector(
|
||||
(v1.x + v2.x) / 2,
|
||||
(v1.y + v2.y) / 2,
|
||||
(v1.z + v2.z) / 2
|
||||
(v1.x + v2.x) / 2,
|
||||
(v1.y + v2.y) / 2,
|
||||
(v1.z + v2.z) / 2
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -19,9 +19,10 @@
|
||||
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
import com.sk89q.worldedit.math.transform.AffineTransform;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author sk89q
|
||||
* An immutable 2-dimensional vector.
|
||||
*/
|
||||
public class Vector2D {
|
||||
public static final Vector2D ZERO = new Vector2D(0, 0);
|
||||
@ -32,10 +33,10 @@ public class Vector2D {
|
||||
protected final double x, z;
|
||||
|
||||
/**
|
||||
* Construct the Vector2D object.
|
||||
* Construct an instance.
|
||||
*
|
||||
* @param x
|
||||
* @param z
|
||||
* @param x the X coordinate
|
||||
* @param z the Z coordinate
|
||||
*/
|
||||
public Vector2D(double x, double z) {
|
||||
this.x = x;
|
||||
@ -43,10 +44,10 @@ public class Vector2D {
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct the Vector2D object.
|
||||
* Construct an instance.
|
||||
*
|
||||
* @param x
|
||||
* @param z
|
||||
* @param x the X coordinate
|
||||
* @param z the Z coordinate
|
||||
*/
|
||||
public Vector2D(int x, int z) {
|
||||
this.x = (double) x;
|
||||
@ -54,10 +55,10 @@ public class Vector2D {
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct the Vector2D object.
|
||||
* Construct an instance.
|
||||
*
|
||||
* @param x
|
||||
* @param z
|
||||
* @param x the X coordinate
|
||||
* @param z the Z coordinate
|
||||
*/
|
||||
public Vector2D(float x, float z) {
|
||||
this.x = (double) x;
|
||||
@ -65,17 +66,19 @@ public class Vector2D {
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct the Vector2D object.
|
||||
* Copy another vector.
|
||||
*
|
||||
* @param pt
|
||||
* @param other the other vector
|
||||
*/
|
||||
public Vector2D(Vector2D pt) {
|
||||
this.x = pt.x;
|
||||
this.z = pt.z;
|
||||
public Vector2D(Vector2D other) {
|
||||
this.x = other.x;
|
||||
this.z = other.z;
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct the Vector2D object.
|
||||
* Construct a new instance with X and Z coordinates set to 0.
|
||||
*
|
||||
* <p>One can also refer to a static {@link #ZERO}.</p>
|
||||
*/
|
||||
public Vector2D() {
|
||||
this.x = 0;
|
||||
@ -83,304 +86,320 @@ public class Vector2D {
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the x
|
||||
* Get the X coordinate.
|
||||
*
|
||||
* @return the x coordinate
|
||||
*/
|
||||
public double getX() {
|
||||
return x;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the x
|
||||
* Get the X coordinate rounded.
|
||||
*
|
||||
* @return the x coordinate
|
||||
*/
|
||||
public int getBlockX() {
|
||||
return (int) Math.round(x);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set X.
|
||||
* Set the X coordinate.
|
||||
*
|
||||
* @param x
|
||||
* @return new vector
|
||||
* @param x the new X
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D setX(double x) {
|
||||
return new Vector2D(x, z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set X.
|
||||
* Set the X coordinate.
|
||||
*
|
||||
* @param x
|
||||
* @return new vector
|
||||
* @param x the new X
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D setX(int x) {
|
||||
return new Vector2D(x, z);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the z
|
||||
* Get the Z coordinate.
|
||||
*
|
||||
* @return the z coordinate
|
||||
*/
|
||||
public double getZ() {
|
||||
return z;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the z
|
||||
* Get the Z coordinate rounded.
|
||||
*
|
||||
* @return the z coordinate
|
||||
*/
|
||||
public int getBlockZ() {
|
||||
return (int) Math.round(z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set Z.
|
||||
* Set the Z coordinate.
|
||||
*
|
||||
* @param z
|
||||
* @return new vector
|
||||
* @param z the new Z
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D setZ(double z) {
|
||||
return new Vector2D(x, z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set Z.
|
||||
* Set the Z coordinate.
|
||||
*
|
||||
* @param z
|
||||
* @return new vector
|
||||
* @param z the new Z
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D setZ(int z) {
|
||||
return new Vector2D(x, z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds two points.
|
||||
* Add another vector to this vector and return the result as a new vector.
|
||||
*
|
||||
* @param other
|
||||
* @return New point
|
||||
* @param other the other vector
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D add(Vector2D other) {
|
||||
return new Vector2D(x + other.x, z + other.z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds two points.
|
||||
* Add another vector to this vector and return the result as a new vector.
|
||||
*
|
||||
* @param x
|
||||
* @param z
|
||||
* @return New point
|
||||
* @param x the value to add
|
||||
* @param z the value to add
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D add(double x, double z) {
|
||||
return new Vector2D(this.x + x, this.z + z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds two points.
|
||||
* Add another vector to this vector and return the result as a new vector.
|
||||
*
|
||||
* @param x
|
||||
* @param z
|
||||
* @return New point
|
||||
* @param x the value to add
|
||||
* @param z the value to add
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D add(int x, int z) {
|
||||
return new Vector2D(this.x + x, this.z + z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds points.
|
||||
* Add a list of vectors to this vector and return the
|
||||
* result as a new vector.
|
||||
*
|
||||
* @param others
|
||||
* @return New point
|
||||
* @param others an array of vectors
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D add(Vector2D... others) {
|
||||
double newX = x, newZ = z;
|
||||
|
||||
for (int i = 0; i < others.length; ++i) {
|
||||
newX += others[i].x;
|
||||
newZ += others[i].z;
|
||||
for (Vector2D other : others) {
|
||||
newX += other.x;
|
||||
newZ += other.z;
|
||||
}
|
||||
|
||||
return new Vector2D(newX, newZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* Subtracts two points.
|
||||
* Subtract another vector from this vector and return the result
|
||||
* as a new vector.
|
||||
*
|
||||
* @param other
|
||||
* @return New point
|
||||
* @param other the other vector
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D subtract(Vector2D other) {
|
||||
return new Vector2D(x - other.x, z - other.z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Subtract two points.
|
||||
* Subtract another vector from this vector and return the result
|
||||
* as a new vector.
|
||||
*
|
||||
* @param x
|
||||
* @param z
|
||||
* @return New point
|
||||
* @param x the value to subtract
|
||||
* @param z the value to subtract
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D subtract(double x, double z) {
|
||||
return new Vector2D(this.x - x, this.z - z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Subtract two points.
|
||||
* Subtract another vector from this vector and return the result
|
||||
* as a new vector.
|
||||
*
|
||||
* @param x
|
||||
* @param z
|
||||
* @return New point
|
||||
* @param x the value to subtract
|
||||
* @param z the value to subtract
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D subtract(int x, int z) {
|
||||
return new Vector2D(this.x - x, this.z - z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Subtract points.
|
||||
* Subtract a list of vectors from this vector and return the result
|
||||
* as a new vector.
|
||||
*
|
||||
* @param others
|
||||
* @return New point
|
||||
* @param others an array of vectors
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D subtract(Vector2D... others) {
|
||||
double newX = x, newZ = z;
|
||||
|
||||
for (int i = 0; i < others.length; ++i) {
|
||||
newX -= others[i].x;
|
||||
newZ -= others[i].z;
|
||||
for (Vector2D other : others) {
|
||||
newX -= other.x;
|
||||
newZ -= other.z;
|
||||
}
|
||||
|
||||
return new Vector2D(newX, newZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* Component-wise multiplication
|
||||
* Multiply this vector by another vector on each component.
|
||||
*
|
||||
* @param other
|
||||
* @return New point
|
||||
* @param other the other vector
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D multiply(Vector2D other) {
|
||||
return new Vector2D(x * other.x, z * other.z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Component-wise multiplication
|
||||
* Multiply this vector by another vector on each component.
|
||||
*
|
||||
* @param x
|
||||
* @param z
|
||||
* @return New point
|
||||
* @param x the value to multiply
|
||||
* @param z the value to multiply
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D multiply(double x, double z) {
|
||||
return new Vector2D(this.x * x, this.z * z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Component-wise multiplication
|
||||
* Multiply this vector by another vector on each component.
|
||||
*
|
||||
* @param x
|
||||
* @param z
|
||||
* @return New point
|
||||
* @param x the value to multiply
|
||||
* @param z the value to multiply
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D multiply(int x, int z) {
|
||||
return new Vector2D(this.x * x, this.z * z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Component-wise multiplication
|
||||
* Multiply this vector by zero or more vectors on each component.
|
||||
*
|
||||
* @param others
|
||||
* @return New point
|
||||
* @param others an array of vectors
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D multiply(Vector2D... others) {
|
||||
double newX = x, newZ = z;
|
||||
|
||||
for (int i = 0; i < others.length; ++i) {
|
||||
newX *= others[i].x;
|
||||
newZ *= others[i].z;
|
||||
for (Vector2D other : others) {
|
||||
newX *= other.x;
|
||||
newZ *= other.z;
|
||||
}
|
||||
|
||||
return new Vector2D(newX, newZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* Scalar multiplication.
|
||||
* Perform scalar multiplication and return a new vector.
|
||||
*
|
||||
* @param n
|
||||
* @return New point
|
||||
* @param n the value to multiply
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D multiply(double n) {
|
||||
return new Vector2D(this.x * n, this.z * n);
|
||||
}
|
||||
|
||||
/**
|
||||
* Scalar multiplication.
|
||||
* Perform scalar multiplication and return a new vector.
|
||||
*
|
||||
* @param n
|
||||
* @return New point
|
||||
* @param n the value to multiply
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D multiply(float n) {
|
||||
return new Vector2D(this.x * n, this.z * n);
|
||||
}
|
||||
|
||||
/**
|
||||
* Scalar multiplication.
|
||||
* Perform scalar multiplication and return a new vector.
|
||||
*
|
||||
* @param n
|
||||
* @return New point
|
||||
* @param n the value to multiply
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D multiply(int n) {
|
||||
return new Vector2D(this.x * n, this.z * n);
|
||||
}
|
||||
|
||||
/**
|
||||
* Component-wise division
|
||||
* Divide this vector by another vector on each component.
|
||||
*
|
||||
* @param other
|
||||
* @return New point
|
||||
* @param other the other vector
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D divide(Vector2D other) {
|
||||
return new Vector2D(x / other.x, z / other.z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Component-wise division
|
||||
* Divide this vector by another vector on each component.
|
||||
*
|
||||
* @param x
|
||||
* @param z
|
||||
* @return New point
|
||||
* @param x the value to divide by
|
||||
* @param z the value to divide by
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D divide(double x, double z) {
|
||||
return new Vector2D(this.x / x, this.z / z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Component-wise division
|
||||
* Divide this vector by another vector on each component.
|
||||
*
|
||||
* @param x
|
||||
* @param z
|
||||
* @return New point
|
||||
* @param x the value to divide by
|
||||
* @param z the value to divide by
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D divide(int x, int z) {
|
||||
return new Vector2D(this.x / x, this.z / z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Scalar division.
|
||||
* Perform scalar division and return a new vector.
|
||||
*
|
||||
* @param n
|
||||
* @return new point
|
||||
* @param n the value to divide by
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D divide(int n) {
|
||||
return new Vector2D(x / n, z / n);
|
||||
}
|
||||
|
||||
/**
|
||||
* Scalar division.
|
||||
* Perform scalar division and return a new vector.
|
||||
*
|
||||
* @param n
|
||||
* @return new point
|
||||
* @param n the value to divide by
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D divide(double n) {
|
||||
return new Vector2D(x / n, z / n);
|
||||
}
|
||||
|
||||
/**
|
||||
* Scalar division.
|
||||
* Perform scalar division and return a new vector.
|
||||
*
|
||||
* @param n
|
||||
* @return new point
|
||||
* @param n the value to divide by
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D divide(float n) {
|
||||
return new Vector2D(x / n, z / n);
|
||||
@ -396,40 +415,40 @@ public class Vector2D {
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the length^2 of the vector.
|
||||
* Get the length, squared, of the vector.
|
||||
*
|
||||
* @return length^2
|
||||
* @return length, squared
|
||||
*/
|
||||
public double lengthSq() {
|
||||
return x * x + z * z;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the distance away from a point.
|
||||
* Get the distance between this vector and another vector.
|
||||
*
|
||||
* @param pt
|
||||
* @param other the other vector
|
||||
* @return distance
|
||||
*/
|
||||
public double distance(Vector2D pt) {
|
||||
return Math.sqrt(Math.pow(pt.x - x, 2) +
|
||||
Math.pow(pt.z - z, 2));
|
||||
public double distance(Vector2D other) {
|
||||
return Math.sqrt(Math.pow(other.x - x, 2) + Math.pow(other.z - z, 2));
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the distance away from a point, squared.
|
||||
* Get the distance between this vector and another vector, squared.
|
||||
*
|
||||
* @param pt
|
||||
* @param other the other vector
|
||||
* @return distance
|
||||
*/
|
||||
public double distanceSq(Vector2D pt) {
|
||||
return Math.pow(pt.x - x, 2) +
|
||||
Math.pow(pt.z - z, 2);
|
||||
public double distanceSq(Vector2D other) {
|
||||
return Math.pow(other.x - x, 2) +
|
||||
Math.pow(other.z - z, 2);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the normalized vector.
|
||||
* Get the normalized vector, which is the vector divided by its
|
||||
* length, as a new vector.
|
||||
*
|
||||
* @return vector
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D normalize() {
|
||||
return divide(length());
|
||||
@ -438,7 +457,7 @@ public class Vector2D {
|
||||
/**
|
||||
* Gets the dot product of this and another vector.
|
||||
*
|
||||
* @param other
|
||||
* @param other the other vector
|
||||
* @return the dot product of this and the other vector
|
||||
*/
|
||||
public double dot(Vector2D other) {
|
||||
@ -448,9 +467,9 @@ public class Vector2D {
|
||||
/**
|
||||
* Checks to see if a vector is contained with another.
|
||||
*
|
||||
* @param min
|
||||
* @param max
|
||||
* @return
|
||||
* @param min the minimum point (X, Y, and Z are the lowest)
|
||||
* @param max the maximum point (X, Y, and Z are the lowest)
|
||||
* @return true if the vector is contained
|
||||
*/
|
||||
public boolean containedWithin(Vector2D min, Vector2D max) {
|
||||
return x >= min.x && x <= max.x
|
||||
@ -460,9 +479,9 @@ public class Vector2D {
|
||||
/**
|
||||
* Checks to see if a vector is contained with another.
|
||||
*
|
||||
* @param min
|
||||
* @param max
|
||||
* @return
|
||||
* @param min the minimum point (X, Y, and Z are the lowest)
|
||||
* @param max the maximum point (X, Y, and Z are the lowest)
|
||||
* @return true if the vector is contained
|
||||
*/
|
||||
public boolean containedWithinBlock(Vector2D min, Vector2D max) {
|
||||
return getBlockX() >= min.getBlockX() && getBlockX() <= max.getBlockX()
|
||||
@ -470,9 +489,9 @@ public class Vector2D {
|
||||
}
|
||||
|
||||
/**
|
||||
* Rounds all components down.
|
||||
* Floors the values of all components.
|
||||
*
|
||||
* @return
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D floor() {
|
||||
return new Vector2D(Math.floor(x), Math.floor(z));
|
||||
@ -481,41 +500,43 @@ public class Vector2D {
|
||||
/**
|
||||
* Rounds all components up.
|
||||
*
|
||||
* @return
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D ceil() {
|
||||
return new Vector2D(Math.ceil(x), Math.ceil(z));
|
||||
}
|
||||
|
||||
/**
|
||||
* Rounds all components to the closest integer.<br>
|
||||
*<br>
|
||||
* Components < 0.5 are rounded down, otherwise up
|
||||
* Rounds all components to the closest integer.
|
||||
*
|
||||
* @return
|
||||
* <p>Components < 0.5 are rounded down, otherwise up.</p>
|
||||
*
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D round() {
|
||||
return new Vector2D(Math.floor(x + 0.5), Math.floor(z + 0.5));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a vector with the absolute values of the components of this vector.
|
||||
* Returns a vector with the absolute values of the components of
|
||||
* this vector.
|
||||
*
|
||||
* @return
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector2D positive() {
|
||||
return new Vector2D(Math.abs(x), Math.abs(z));
|
||||
}
|
||||
|
||||
/**
|
||||
* 2D transformation.
|
||||
* Perform a 2D transformation on this vector and return a new one.
|
||||
*
|
||||
* @param angle in degrees
|
||||
* @param aboutX about which x coordinate to rotate
|
||||
* @param aboutZ about which z coordinate to rotate
|
||||
* @param translateX what to add after rotation
|
||||
* @param translateZ what to add after rotation
|
||||
* @return
|
||||
* @return a new vector
|
||||
* @see AffineTransform another method to transform vectors
|
||||
*/
|
||||
public Vector2D transform2D(double angle, double aboutX, double aboutZ, double translateX, double translateZ) {
|
||||
angle = Math.toRadians(angle);
|
||||
@ -529,6 +550,12 @@ public class Vector2D {
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether this vector is collinear with another vector.
|
||||
*
|
||||
* @param other the other vector
|
||||
* @return true if collinear
|
||||
*/
|
||||
public boolean isCollinearWith(Vector2D other) {
|
||||
if (x == 0 && z == 0) {
|
||||
// this is a zero vector
|
||||
@ -560,20 +587,32 @@ public class Vector2D {
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a BlockVector version.
|
||||
* Create a new {@code BlockVector2D} from this vector.
|
||||
*
|
||||
* @return BlockVector
|
||||
* @return a new {@code BlockVector2D}
|
||||
*/
|
||||
public BlockVector2D toBlockVector2D() {
|
||||
return new BlockVector2D(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if another object is equivalent.
|
||||
* Creates a 3D vector by adding a zero Y component to this vector.
|
||||
*
|
||||
* @param obj
|
||||
* @return whether the other object is equivalent
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector toVector() {
|
||||
return new Vector(x, 0, z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a 3D vector by adding the specified Y component to this vector.
|
||||
*
|
||||
* @return a new vector
|
||||
*/
|
||||
public Vector toVector(double y) {
|
||||
return new Vector(x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object obj) {
|
||||
if (!(obj instanceof Vector2D)) {
|
||||
@ -585,50 +624,22 @@ public class Vector2D {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the hash code.
|
||||
*
|
||||
* @return hash code
|
||||
*/
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return ((new Double(x)).hashCode() >> 13) ^
|
||||
(new Double(z)).hashCode();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns string representation "(x, y, z)".
|
||||
*
|
||||
* @return string
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "(" + x + ", " + z + ")";
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a 3D vector by adding a zero Y component to this vector.
|
||||
*
|
||||
* @return Vector
|
||||
*/
|
||||
public Vector toVector() {
|
||||
return new Vector(x, 0, z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a 3D vector by adding the specified Y component to this vector.
|
||||
*
|
||||
* @return Vector
|
||||
*/
|
||||
public Vector toVector(double y) {
|
||||
return new Vector(x, y, z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the minimum components of two vectors.
|
||||
*
|
||||
* @param v1
|
||||
* @param v2
|
||||
* @param v1 the first vector
|
||||
* @param v2 the second vector
|
||||
* @return minimum
|
||||
*/
|
||||
public static Vector2D getMinimum(Vector2D v1, Vector2D v2) {
|
||||
@ -641,8 +652,8 @@ public class Vector2D {
|
||||
/**
|
||||
* Gets the maximum components of two vectors.
|
||||
*
|
||||
* @param v1
|
||||
* @param v2
|
||||
* @param v1 the first vector
|
||||
* @param v2 the second vector
|
||||
* @return maximum
|
||||
*/
|
||||
public static Vector2D getMaximum(Vector2D v1, Vector2D v2) {
|
||||
@ -651,4 +662,5 @@ public class Vector2D {
|
||||
Math.max(v1.z, v2.z)
|
||||
);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -19,12 +19,15 @@
|
||||
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
import com.sk89q.worldedit.util.Direction;
|
||||
|
||||
/**
|
||||
* Represents the adjacency of one vector to another. Works similarly to
|
||||
* Bukkit's BlockFace class.
|
||||
*
|
||||
* @author wizjany
|
||||
* @deprecated to be replaced with {@link Direction}
|
||||
*/
|
||||
@Deprecated
|
||||
public enum VectorFace {
|
||||
NORTH(-1, 0, 0),
|
||||
EAST(0, 0, -1),
|
||||
|
@ -45,6 +45,10 @@ import com.sk89q.worldedit.scripting.RhinoCraftScriptEngine;
|
||||
import com.sk89q.worldedit.session.SessionManager;
|
||||
import com.sk89q.worldedit.session.request.Request;
|
||||
import com.sk89q.worldedit.util.eventbus.EventBus;
|
||||
import com.sk89q.worldedit.util.io.file.FileSelectionAbortedException;
|
||||
import com.sk89q.worldedit.util.io.file.FilenameException;
|
||||
import com.sk89q.worldedit.util.io.file.FilenameResolutionException;
|
||||
import com.sk89q.worldedit.util.io.file.InvalidFilenameException;
|
||||
import com.sk89q.worldedit.util.logging.WorldEditPrefixHandler;
|
||||
import com.sk89q.worldedit.world.registry.BundledBlockData;
|
||||
|
||||
@ -66,16 +70,16 @@ import static com.sk89q.worldedit.event.platform.Interaction.OPEN;
|
||||
|
||||
/**
|
||||
* The entry point and container for a working implementation of WorldEdit.
|
||||
* </p>
|
||||
* An instance handles event handling; block, mask, pattern, etc. registration;
|
||||
*
|
||||
* <p>An instance handles event handling; block, mask, pattern, etc. registration;
|
||||
* the management of sessions; the creation of {@link EditSession}s; and more.
|
||||
* In order to use WorldEdit, at least one {@link Platform} must be registered
|
||||
* with WorldEdit using {@link PlatformManager#register(Platform)} on the
|
||||
* manager retrieved using {@link WorldEdit#getPlatformManager()}.
|
||||
* </p>
|
||||
* An instance of WorldEdit can be retrieved using the static
|
||||
* manager retrieved using {@link WorldEdit#getPlatformManager()}.</p>
|
||||
*
|
||||
* <p>An instance of WorldEdit can be retrieved using the static
|
||||
* method {@link WorldEdit#getInstance()}, which is shared among all
|
||||
* platforms within the same classloader hierarchy.
|
||||
* platforms within the same classloader hierarchy.</p>
|
||||
*/
|
||||
public class WorldEdit {
|
||||
|
||||
@ -104,10 +108,10 @@ public class WorldEdit {
|
||||
|
||||
/**
|
||||
* Gets the current instance of this class.
|
||||
* </p>
|
||||
* An instance will always be available, but no platform may yet be
|
||||
*
|
||||
* <p>An instance will always be available, but no platform may yet be
|
||||
* registered with WorldEdit, meaning that a number of operations
|
||||
* may fail. However, event handlers can be registered.
|
||||
* may fail. However, event handlers can be registered.</p>
|
||||
*
|
||||
* @return an instance of WorldEdit.
|
||||
*/
|
||||
@ -128,8 +132,8 @@ public class WorldEdit {
|
||||
|
||||
/**
|
||||
* Get the event bus for WorldEdit.
|
||||
* </p>
|
||||
* Event handlers can be registered on the event bus.
|
||||
*
|
||||
* <p>Event handlers can be registered on the event bus.</p>
|
||||
*
|
||||
* @return the event bus
|
||||
*/
|
||||
|
@ -1,30 +0,0 @@
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
/**
|
||||
* Raised when WorldEdit is not installed.
|
||||
*
|
||||
* @author sk89q
|
||||
*/
|
||||
public class WorldEditNotInstalled extends WorldEditException {
|
||||
private static final long serialVersionUID = -4698408698930848121L;
|
||||
|
||||
}
|
@ -22,9 +22,12 @@ package com.sk89q.worldedit;
|
||||
/**
|
||||
* Represents a WorldEdit operation.
|
||||
*
|
||||
* @author sk89q
|
||||
* @deprecated This will be removed with no direct replacement. Please use the
|
||||
* WorldEdit API.
|
||||
*/
|
||||
@Deprecated
|
||||
public abstract class WorldEditOperation {
|
||||
public abstract void run(LocalSession session,
|
||||
LocalPlayer player, EditSession editSession) throws Throwable;
|
||||
|
||||
public abstract void run(LocalSession session, LocalPlayer player, EditSession editSession) throws Throwable;
|
||||
|
||||
}
|
||||
|
@ -19,11 +19,12 @@
|
||||
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
/**
|
||||
* @deprecated Use {@link com.sk89q.worldedit.util.Location} wherever possible
|
||||
*/
|
||||
@Deprecated
|
||||
public class WorldVector2D extends Vector2D {
|
||||
|
||||
/**
|
||||
* Represents the world.
|
||||
*/
|
||||
protected LocalWorld world;
|
||||
|
||||
public WorldVector2D(LocalWorld world) {
|
||||
|
@ -20,12 +20,11 @@
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
/**
|
||||
* A WorldVector that emphasizes one side of the block
|
||||
* @deprecated Use {@link com.sk89q.worldedit.util.Location} wherever possible
|
||||
*/
|
||||
@Deprecated
|
||||
public class WorldVectorFace extends WorldVector {
|
||||
/**
|
||||
* Represents the side.
|
||||
*/
|
||||
|
||||
private VectorFace face;
|
||||
|
||||
/**
|
||||
|
@ -17,7 +17,7 @@
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit;
|
||||
package com.sk89q.worldedit.blocks.metadata;
|
||||
|
||||
/**
|
||||
* Represents the possible types of mobs.
|
@ -24,8 +24,8 @@ import com.sk89q.minecraft.util.commands.CommandContext;
|
||||
import com.sk89q.minecraft.util.commands.CommandException;
|
||||
import com.sk89q.minecraft.util.commands.CommandPermissions;
|
||||
import com.sk89q.worldedit.EditSession;
|
||||
import com.sk89q.worldedit.FilenameException;
|
||||
import com.sk89q.worldedit.FilenameResolutionException;
|
||||
import com.sk89q.worldedit.util.io.file.FilenameException;
|
||||
import com.sk89q.worldedit.util.io.file.FilenameResolutionException;
|
||||
import com.sk89q.worldedit.LocalConfiguration;
|
||||
import com.sk89q.worldedit.LocalSession;
|
||||
import com.sk89q.worldedit.WorldEdit;
|
||||
|
@ -1,35 +1,37 @@
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
public class InvalidToolBindException extends WorldEditException {
|
||||
private static final long serialVersionUID = -1865311004052447699L;
|
||||
|
||||
private int itemId;
|
||||
|
||||
public InvalidToolBindException(int itemId, String msg) {
|
||||
super(msg);
|
||||
this.itemId = itemId;
|
||||
}
|
||||
|
||||
public int getItemId() {
|
||||
return itemId;
|
||||
}
|
||||
}
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.command.tool;
|
||||
|
||||
import com.sk89q.worldedit.WorldEditException;
|
||||
|
||||
public class InvalidToolBindException extends WorldEditException {
|
||||
private static final long serialVersionUID = -1865311004052447699L;
|
||||
|
||||
private int itemId;
|
||||
|
||||
public InvalidToolBindException(int itemId, String msg) {
|
||||
super(msg);
|
||||
this.itemId = itemId;
|
||||
}
|
||||
|
||||
public int getItemId() {
|
||||
return itemId;
|
||||
}
|
||||
}
|
@ -21,6 +21,7 @@ package com.sk89q.worldedit.extension.factory;
|
||||
|
||||
import com.sk89q.worldedit.*;
|
||||
import com.sk89q.worldedit.blocks.*;
|
||||
import com.sk89q.worldedit.blocks.metadata.MobType;
|
||||
import com.sk89q.worldedit.entity.Player;
|
||||
import com.sk89q.worldedit.extension.input.DisallowedUsageException;
|
||||
import com.sk89q.worldedit.extension.input.InputParseException;
|
||||
|
@ -23,10 +23,14 @@ import com.sk89q.minecraft.util.commands.CommandException;
|
||||
import com.sk89q.worldedit.*;
|
||||
import com.sk89q.worldedit.blocks.ItemType;
|
||||
import com.sk89q.worldedit.command.InsufficientArgumentsException;
|
||||
import com.sk89q.worldedit.command.tool.InvalidToolBindException;
|
||||
import com.sk89q.worldedit.internal.expression.ExpressionException;
|
||||
import com.sk89q.worldedit.regions.RegionOperationException;
|
||||
import com.sk89q.worldedit.util.command.parametric.ExceptionConverterHelper;
|
||||
import com.sk89q.worldedit.util.command.parametric.ExceptionMatch;
|
||||
import com.sk89q.worldedit.util.io.file.FileSelectionAbortedException;
|
||||
import com.sk89q.worldedit.util.io.file.FilenameResolutionException;
|
||||
import com.sk89q.worldedit.util.io.file.InvalidFilenameException;
|
||||
|
||||
import java.util.regex.Matcher;
|
||||
import java.util.regex.Pattern;
|
||||
@ -46,11 +50,6 @@ public class WorldEditExceptionConverter extends ExceptionConverterHelper {
|
||||
this.worldEdit = worldEdit;
|
||||
}
|
||||
|
||||
@ExceptionMatch
|
||||
public void convert(PlayerNeededException e) throws CommandException {
|
||||
throw new CommandException(e.getMessage());
|
||||
}
|
||||
|
||||
@ExceptionMatch
|
||||
public void convert(NumberFormatException e) throws CommandException {
|
||||
final Matcher matcher = numberFormat.matcher(e.getMessage());
|
||||
|
@ -25,6 +25,7 @@ import com.sk89q.worldedit.command.InsufficientArgumentsException;
|
||||
import com.sk89q.worldedit.entity.Player;
|
||||
import com.sk89q.worldedit.extension.platform.Platform;
|
||||
import com.sk89q.worldedit.patterns.Pattern;
|
||||
import com.sk89q.worldedit.util.io.file.FilenameException;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.ArrayList;
|
||||
@ -206,7 +207,7 @@ public class CraftScriptContext extends CraftScriptEnvironment {
|
||||
* @param folder sub-directory to look in
|
||||
* @param filename filename (user-submitted)
|
||||
* @return
|
||||
* @throws FilenameException
|
||||
* @throws FilenameException
|
||||
*/
|
||||
@Deprecated
|
||||
public File getSafeFile(String folder, String filename) throws FilenameException {
|
||||
|
@ -1,32 +1,32 @@
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
public class FileSelectionAbortedException extends FilenameException {
|
||||
private static final long serialVersionUID = 7377072269988014886L;
|
||||
|
||||
public FileSelectionAbortedException() {
|
||||
super("");
|
||||
}
|
||||
|
||||
public FileSelectionAbortedException(String msg) {
|
||||
super("", msg);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.util.io.file;
|
||||
|
||||
public class FileSelectionAbortedException extends FilenameException {
|
||||
private static final long serialVersionUID = 7377072269988014886L;
|
||||
|
||||
public FileSelectionAbortedException() {
|
||||
super("");
|
||||
}
|
||||
|
||||
public FileSelectionAbortedException(String msg) {
|
||||
super("", msg);
|
||||
}
|
||||
}
|
@ -1,40 +1,42 @@
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
public class FilenameException extends WorldEditException {
|
||||
private static final long serialVersionUID = 6072601657326106265L;
|
||||
|
||||
private String filename;
|
||||
|
||||
public FilenameException(String filename) {
|
||||
super();
|
||||
this.filename = filename;
|
||||
}
|
||||
|
||||
public FilenameException(String filename, String msg) {
|
||||
super(msg);
|
||||
this.filename = filename;
|
||||
}
|
||||
|
||||
public String getFilename() {
|
||||
return filename;
|
||||
}
|
||||
}
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.util.io.file;
|
||||
|
||||
import com.sk89q.worldedit.WorldEditException;
|
||||
|
||||
public class FilenameException extends WorldEditException {
|
||||
private static final long serialVersionUID = 6072601657326106265L;
|
||||
|
||||
private String filename;
|
||||
|
||||
public FilenameException(String filename) {
|
||||
super();
|
||||
this.filename = filename;
|
||||
}
|
||||
|
||||
public FilenameException(String filename, String msg) {
|
||||
super(msg);
|
||||
this.filename = filename;
|
||||
}
|
||||
|
||||
public String getFilename() {
|
||||
return filename;
|
||||
}
|
||||
}
|
@ -1,32 +1,32 @@
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
public class FilenameResolutionException extends FilenameException {
|
||||
private static final long serialVersionUID = 4673670296313383121L;
|
||||
|
||||
public FilenameResolutionException(String filename) {
|
||||
super(filename);
|
||||
}
|
||||
|
||||
public FilenameResolutionException(String filename, String msg) {
|
||||
super(filename, msg);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.util.io.file;
|
||||
|
||||
public class FilenameResolutionException extends FilenameException {
|
||||
private static final long serialVersionUID = 4673670296313383121L;
|
||||
|
||||
public FilenameResolutionException(String filename) {
|
||||
super(filename);
|
||||
}
|
||||
|
||||
public FilenameResolutionException(String filename, String msg) {
|
||||
super(filename, msg);
|
||||
}
|
||||
}
|
@ -1,32 +1,32 @@
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit;
|
||||
|
||||
public class InvalidFilenameException extends FilenameException {
|
||||
private static final long serialVersionUID = 7377072269988014886L;
|
||||
|
||||
public InvalidFilenameException(String filename) {
|
||||
super(filename);
|
||||
}
|
||||
|
||||
public InvalidFilenameException(String filename, String msg) {
|
||||
super(filename, msg);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.util.io.file;
|
||||
|
||||
public class InvalidFilenameException extends FilenameException {
|
||||
private static final long serialVersionUID = 7377072269988014886L;
|
||||
|
||||
public InvalidFilenameException(String filename) {
|
||||
super(filename);
|
||||
}
|
||||
|
||||
public InvalidFilenameException(String filename, String msg) {
|
||||
super(filename, msg);
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user