Update P2 repo and minors

This commit is contained in:
NotMyFault 2019-03-06 17:35:42 +01:00
parent c98a311146
commit 8a528b26b6
6 changed files with 8 additions and 76 deletions

View File

@ -1,18 +0,0 @@
language: java
notifications:
email: false
before_install: chmod +x gradlew
install: ./gradlew setupCIWorkspace -s
script: ./gradlew build -s
jdk:
- oraclejdk8
# Caching for Gradle files, prevents hitting Maven too much.
before_cache:
- find $HOME/.gradle/ -name '*.lock' -print -exec rm -f {} \;
cache:
directories:
- $HOME/.gradle/caches/
- $HOME/.gradle/wrapper/
# Faster builds without sudo.
sudo: false

View File

@ -1,50 +0,0 @@
Compiling
=========
You can compile WorldEdit as long as you have the [Java Development Kit (JDK)](http://www.oracle.com/technetwork/java/javase/downloads/index-jsp-138363.html) for Java 8 or newer.
You only need one version of the JDK installed.
The build process uses Gradle, which you do *not* need to download. WorldEdit is a multi-module project with four modules:
* `worldedit-core` contains the WorldEdit API
* `worldedit-bukkit` is the Bukkit plugin
* `worldedit-sponge` is the Sponge plugin
* `worldedit-forge` is the Forge mod
## To compile...
### On Windows
1. Shift + right click the folder with WorldEdit's files and click "Open command prompt".
2. `gradlew clean setupDecompWorkspace`
3. `gradlew build`
### On Linux, BSD, or Mac OS X
1. In your terminal, navigate to the folder with WorldEdit's files (`cd /folder/of/worldedit/files`)
2. `./gradlew clean setupDecompWorkspace`
3. `./gradlew build`
## Then you will find...
You will find:
* The core WorldEdit API in **worldedit-core/build/libs**
* WorldEdit for Bukkit in **worldedit-bukkit/build/libs**
* WorldEdit for Sponge in **worldedit-sponge/build/libs**
* WorldEdit for Forge in **worldedit-forge/build/libs**
If you want to use WorldEdit, use the `-dist` version.
(The -dist version includes WorldEdit + necessary libraries.)
### Note regarding `setupDecompWorkspace`
`setupDecompWorkspace` requires more memory than is usually given to Gradle by default.
If it fails, you should put `org.gradle.jvmargs=-Xmx3G` in `gradle.properties`.
Please don't commit this change!
## Other commands
* `gradlew idea` will generate an [IntelliJ IDEA](http://www.jetbrains.com/idea/) module for each folder.
* `gradlew eclipse` will generate an [Eclipse](https://www.eclipse.org/downloads/) project for each folder.
* Use `setupCIWorkspace` instead of `setupDecompWorkspace` if you are doing this on a CI server.

View File

@ -18,14 +18,15 @@ FAWE is a fork of WorldEdit that has huge speed and memory improvements and cons
* [Download](https://empcraft.com/fawe/download/?bukkit113)
* [Jenkins](https://ci.athion.net/job/FAWE-1.13/)
### <1.12.2
### < 1.12.2
* [Download](https://empcraft.com/fawe/download/?bukkit)
* [Jenkins](https://ci.athion.net/job/FastAsyncWorldEdit/)
* [Repository](https://github.com/boy0001/FastAsyncWorldedit)
## Building
FAWE uses gradle to build
FAWE uses gradle to build
You can safely ignore `gradlew setupDecompWorkspace` if you are not planning to work on the forge side of FAWE.
```
$ gradlew setupDecompWorkspace

View File

@ -75,13 +75,13 @@ subprojects {
repositories {
mavenCentral()
maven { url "http://repo.bukkit.org/content/groups/public" }
maven { url "http://maven.sk89q.com/repo/" }
maven { url "http://repo.maven.apache.org/maven2" }
// Fawe
maven {url "https://mvnrepository.com/artifact/"}
maven {url "http://repo.dmulloy2.net/content/groups/public/"}
maven {url "https://repo.destroystokyo.com/repository/maven-public//"}
maven {url "http://ci.athion.net/job/PlotSquared-Breaking/ws/mvn/"}
mavenLocal()
maven {url "http://empcraft.com/maven2"}
maven {url "https://hub.spigotmc.org/nexus/content/groups/public/"}

View File

@ -10,7 +10,6 @@
======= By Empire92 and WorldEdit team =======
If you encounter trouble:
- Read COMPILING.md if you haven't yet
- Run `build` in a separate Gradle run
- Use gradlew and not gradle
- Ask us!

View File

@ -155,10 +155,10 @@ public class MoveTo512 /*extends Command*/ {
// @Override
// public void execute(PlotPlayer player, String[] args, RunnableVal3<Command, Runnable, Runnable> confirm, RunnableVal2<Command, CommandResult> whenDone) throws CommandException {
// checkTrue(args.length == 1, C.COMMAND_SYNTAX, getUsage());
// checkTrue(args.length == 1, Captions.COMMAND_SYNTAX, getUsage());
// PlotArea area = player.getPlotAreaAbs();
// check(area, C.COMMAND_SYNTAX, getUsage());
// checkTrue(area instanceof HybridPlotWorld, C.NOT_VALID_HYBRID_PLOT_WORLD);
// check(area, Captions.COMMAND_SYNTAX, getUsage());
// checkTrue(area instanceof HybridPlotWorld, Captions.NOT_VALID_HYBRID_PLOT_WORLD);
//
// WorldUtil.IMP.saveWorld(area.worldname);
//
@ -167,7 +167,7 @@ public class MoveTo512 /*extends Command*/ {
//
// String world = args[0];
// File folder = new File(PS.imp().getWorldContainer(), world + File.separator + "region");
// checkTrue(!folder.exists(), C.SETUP_WORLD_TAKEN, world);
// checkTrue(!folder.exists(), Captions.SETUP_WORLD_TAKEN, world);
//
// HybridPlotWorld hpw = (HybridPlotWorld) area;
// int minRoad = 7;