Enable experimental //walls for non-cuboid regions.

This commit is contained in:
Matthew Miller
2018-08-30 16:42:50 +10:00
parent fdc3cd56f7
commit 8bfbc55c71
3 changed files with 7 additions and 7 deletions

View File

@ -24,7 +24,6 @@ import static com.sk89q.worldedit.event.platform.Interaction.OPEN;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.Lists;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.blocks.BaseItem;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.event.platform.BlockInteractEvent;
@ -51,6 +50,7 @@ import com.sk89q.worldedit.util.io.file.FilenameException;
import com.sk89q.worldedit.util.io.file.FilenameResolutionException;
import com.sk89q.worldedit.util.io.file.InvalidFilenameException;
import com.sk89q.worldedit.util.logging.WorldEditPrefixHandler;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.world.registry.BundledBlockData;
import com.sk89q.worldedit.world.registry.BundledItemData;
@ -144,7 +144,7 @@ public class WorldEdit {
}
/**
* Get the block factory from which new {@link BaseBlock}s can be
* Get the block factory from which new {@link BlockStateHolder}s can be
* constructed.
*
* @return the block factory