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Enable experimental //walls for non-cuboid regions.
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@ -847,7 +847,7 @@ public class EditSession implements Extent {
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* @return number of blocks affected
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* @return number of blocks affected
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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*/
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*/
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public int makeCuboidFaces(Region region, BaseBlock block) throws MaxChangedBlocksException {
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public int makeCuboidFaces(Region region, BlockStateHolder block) throws MaxChangedBlocksException {
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return makeCuboidFaces(region, new BlockPattern(block));
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return makeCuboidFaces(region, new BlockPattern(block));
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}
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}
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@ -899,7 +899,7 @@ public class EditSession implements Extent {
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* @return number of blocks affected
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* @return number of blocks affected
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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*/
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*/
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public int makeCuboidWalls(Region region, BaseBlock block) throws MaxChangedBlocksException {
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public int makeCuboidWalls(Region region, BlockStateHolder block) throws MaxChangedBlocksException {
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return makeCuboidWalls(region, new BlockPattern(block));
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return makeCuboidWalls(region, new BlockPattern(block));
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}
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}
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@ -964,7 +964,7 @@ public class EditSession implements Extent {
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* @return number of blocks affected
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* @return number of blocks affected
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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*/
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*/
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public int overlayCuboidBlocks(Region region, BaseBlock block) throws MaxChangedBlocksException {
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public int overlayCuboidBlocks(Region region, BlockStateHolder block) throws MaxChangedBlocksException {
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checkNotNull(block);
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checkNotNull(block);
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return overlayCuboidBlocks(region, new BlockPattern(block));
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return overlayCuboidBlocks(region, new BlockPattern(block));
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@ -1091,7 +1091,7 @@ public class EditSession implements Extent {
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* @return number of blocks moved
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* @return number of blocks moved
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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*/
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*/
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public int moveCuboidRegion(Region region, Vector dir, int distance, boolean copyAir, BaseBlock replacement) throws MaxChangedBlocksException {
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public int moveCuboidRegion(Region region, Vector dir, int distance, boolean copyAir, BlockStateHolder replacement) throws MaxChangedBlocksException {
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return moveRegion(region, dir, distance, copyAir, replacement);
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return moveRegion(region, dir, distance, copyAir, replacement);
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}
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}
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@ -24,7 +24,6 @@ import static com.sk89q.worldedit.event.platform.Interaction.OPEN;
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import com.google.common.collect.ImmutableList;
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import com.google.common.collect.ImmutableList;
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import com.google.common.collect.Lists;
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import com.google.common.collect.Lists;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.blocks.BaseItem;
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import com.sk89q.worldedit.blocks.BaseItem;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.event.platform.BlockInteractEvent;
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import com.sk89q.worldedit.event.platform.BlockInteractEvent;
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@ -51,6 +50,7 @@ import com.sk89q.worldedit.util.io.file.FilenameException;
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import com.sk89q.worldedit.util.io.file.FilenameResolutionException;
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import com.sk89q.worldedit.util.io.file.FilenameResolutionException;
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import com.sk89q.worldedit.util.io.file.InvalidFilenameException;
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import com.sk89q.worldedit.util.io.file.InvalidFilenameException;
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import com.sk89q.worldedit.util.logging.WorldEditPrefixHandler;
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import com.sk89q.worldedit.util.logging.WorldEditPrefixHandler;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.block.BlockType;
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import com.sk89q.worldedit.world.block.BlockType;
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import com.sk89q.worldedit.world.registry.BundledBlockData;
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import com.sk89q.worldedit.world.registry.BundledBlockData;
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import com.sk89q.worldedit.world.registry.BundledItemData;
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import com.sk89q.worldedit.world.registry.BundledItemData;
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@ -144,7 +144,7 @@ public class WorldEdit {
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}
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}
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/**
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/**
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* Get the block factory from which new {@link BaseBlock}s can be
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* Get the block factory from which new {@link BlockStateHolder}s can be
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* constructed.
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* constructed.
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*
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*
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* @return the block factory
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* @return the block factory
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@ -220,7 +220,7 @@ public class RegionCommands {
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@CommandPermissions("worldedit.region.walls")
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@CommandPermissions("worldedit.region.walls")
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@Logging(REGION)
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@Logging(REGION)
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public void walls(Player player, EditSession editSession, @Selection Region region, Pattern pattern) throws WorldEditException {
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public void walls(Player player, EditSession editSession, @Selection Region region, Pattern pattern) throws WorldEditException {
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int affected = editSession.makeCuboidWalls(region, pattern);
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int affected = editSession.makeWalls(region, pattern);
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player.print(affected + " block(s) have been changed.");
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player.print(affected + " block(s) have been changed.");
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}
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}
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