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Don't do the unbelievable bad use of a MutableBlockVector2 in the creation of a set (#1825)
* Don't do the unbelievable bad use of a MutableBlockVector2 in the creation of a set - Fixes IntellectualSites/PlotSquared#3683 * Clean up remnants of the use of MutableBlockVector2
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@ -440,7 +440,6 @@ public abstract class Regenerator<IChunkAccess, ProtoChunk extends IChunkAccess,
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);
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Region adjustedRegion = new CuboidRegion(newMin, newMax);
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return adjustedRegion.getChunks().stream()
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.map(c -> BlockVector2.at(c.getX(), c.getZ()))
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.sorted(Comparator
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.comparingInt(BlockVector2::getZ)
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.thenComparingInt(BlockVector2::getX)) //needed for RegionLimitedWorldAccess
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@ -93,7 +93,6 @@ public final class MemBlockSet extends BlockSet {
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@Override
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public Iterator<BlockVector2> iterator() {
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return new Iterator<>() {
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private final MutableBlockVector2 mutable = new MutableBlockVector2();
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private boolean hasNext;
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private int X;
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private int Z;
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@ -131,9 +130,10 @@ public final class MemBlockSet extends BlockSet {
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@Override
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public BlockVector2 next() {
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mutable.setComponents(setX + getBlockOffsetX(), setZ + getBlockOffsetZ());
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// Maintain correct order of method call/variable use
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BlockVector2 result = BlockVector2.at(setX + getBlockOffsetX(), setZ + getBlockOffsetZ());
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init();
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return mutable;
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return result;
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}
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@Override
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@ -377,12 +377,11 @@ public class CuboidRegion extends AbstractRegion implements FlatRegion {
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final int size = (maxX - minX + 1) * (maxZ - minZ + 1);
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//FAWE start
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return new AbstractSet<BlockVector2>() {
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return new AbstractSet<>() {
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@Nonnull
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@Override
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public Iterator<BlockVector2> iterator() {
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return new Iterator<BlockVector2>() {
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final MutableBlockVector2 mutable = new MutableBlockVector2(0, 0);
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return new Iterator<>() {
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final int bx = minX;
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final int bz = minZ;
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@ -410,8 +409,8 @@ public class CuboidRegion extends AbstractRegion implements FlatRegion {
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@Override
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public BlockVector2 next() {
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mutable.mutX(x);
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mutable.mutZ(z);
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int curX = x;
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int curZ = z;
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if (++x > rtx) {
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if (++z > rtz) {
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if (x > tx) {
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@ -427,7 +426,7 @@ public class CuboidRegion extends AbstractRegion implements FlatRegion {
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}
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x = tx;
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hasNext = false;
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return mutable;
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return BlockVector2.at(curX, curZ);
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}
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} else {
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z = rbz;
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@ -442,7 +441,7 @@ public class CuboidRegion extends AbstractRegion implements FlatRegion {
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x = rbx;
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}
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}
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return mutable;
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return BlockVector2.at(curX, curZ);
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}
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};
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}
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