Revert /up and /ceil command to use glass block by default. Flight can be done via -f flag now.

This commit is contained in:
wizjany 2013-12-29 13:28:22 -05:00
parent 61905527f8
commit 99fae3e716

View File

@ -118,7 +118,7 @@ public class NavigationCommands {
aliases = { "ceil" },
usage = "[clearance]",
desc = "Go to the celing",
flags = "g",
flags = "f",
min = 0,
max = 1
)
@ -130,8 +130,8 @@ public class NavigationCommands {
int clearence = args.argsLength() > 0 ?
Math.max(0, args.getInteger(0)) : 0;
final boolean alwaysGlass = args.hasFlag('g');
if (player.ascendToCeiling(clearence, alwaysGlass)) {
final boolean useFlight = args.hasFlag('f');
if (player.ascendToCeiling(clearence, !useFlight)) {
player.print("Whoosh!");
} else {
player.printError("No free spot above you found.");
@ -179,7 +179,7 @@ public class NavigationCommands {
aliases = { "up" },
usage = "<block>",
desc = "Go upwards some distance",
flags = "g",
flags = "f",
min = 1,
max = 1
)
@ -190,8 +190,8 @@ public class NavigationCommands {
int distance = args.getInteger(0);
final boolean alwaysGlass = args.hasFlag('g');
if (player.ascendUpwards(distance, alwaysGlass)) {
final boolean useFlight = args.hasFlag('f');
if (player.ascendUpwards(distance, !useFlight)) {
player.print("Whoosh!");
} else {
player.printError("You would hit something above you.");