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Added DelegateOperation to proxy Operations.
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.function.operation;
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import com.sk89q.worldedit.WorldEditException;
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* Executes a delegete operation, but returns to another operation upon
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* completing the delegate.
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*/
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public class DelegateOperation implements Operation {
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private final Operation original;
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private Operation delegate;
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/**
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* Create a new operation delegate.
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*
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* @param original the operation to return to
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* @param delegate the delegate operation to complete before returning
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*/
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public DelegateOperation(Operation original, Operation delegate) {
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checkNotNull(original);
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checkNotNull(delegate);
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this.original = original;
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this.delegate = delegate;
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}
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@Override
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public Operation resume() throws WorldEditException {
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delegate = delegate.resume();
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return delegate != null ? this : original;
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}
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@Override
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public void cancel() {
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delegate.cancel();
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original.cancel();
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}
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}
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