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Add new blocks to BlockTypes
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@ -56,6 +56,7 @@ public final class BlockTypes {
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@Nullable public static final BlockType ACTIVATOR_RAIL = init();
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@Nullable public static final BlockType AIR = init();
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@Nullable public static final BlockType ALLIUM = init();
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@Nullable public static final BlockType ANCIENT_DEBRIS = init();
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@Nullable public static final BlockType ANDESITE = init();
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@Nullable public static final BlockType ANDESITE_SLAB = init();
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@Nullable public static final BlockType ANDESITE_STAIRS = init();
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@ -68,6 +69,7 @@ public final class BlockTypes {
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@Nullable public static final BlockType BAMBOO_SAPLING = init();
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@Nullable public static final BlockType BARREL = init();
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@Nullable public static final BlockType BARRIER = init();
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@Nullable public static final BlockType BASALT = init();
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@Nullable public static final BlockType BEACON = init();
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@Nullable public static final BlockType BEDROCK = init();
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@Nullable public static final BlockType BEE_NEST = init();
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@ -101,6 +103,10 @@ public final class BlockTypes {
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@Nullable public static final BlockType BLACK_TERRACOTTA = init();
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@Nullable public static final BlockType BLACK_WALL_BANNER = init();
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@Nullable public static final BlockType BLACK_WOOL = init();
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@Nullable public static final BlockType BLACKSTONE = init();
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@Nullable public static final BlockType BLACKSTONE_SLAB = init();
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@Nullable public static final BlockType BLACKSTONE_STAIRS = init();
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@Nullable public static final BlockType BLACKSTONE_WALL = init();
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@Nullable public static final BlockType BLAST_FURNACE = init();
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@Nullable public static final BlockType BLUE_BANNER = init();
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@Nullable public static final BlockType BLUE_BED = init();
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@ -154,9 +160,12 @@ public final class BlockTypes {
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@Nullable public static final BlockType CARVED_PUMPKIN = init();
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@Nullable public static final BlockType CAULDRON = init();
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@Nullable public static final BlockType CAVE_AIR = init();
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@Nullable public static final BlockType CHAIN = init();
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@Nullable public static final BlockType CHAIN_COMMAND_BLOCK = init();
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@Nullable public static final BlockType CHEST = init();
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@Nullable public static final BlockType CHIPPED_ANVIL = init();
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@Nullable public static final BlockType CHISELED_NETHER_BRICKS = init();
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@Nullable public static final BlockType CHISELED_POLISHED_BLACKSTONE = init();
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@Nullable public static final BlockType CHISELED_QUARTZ_BLOCK = init();
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@Nullable public static final BlockType CHISELED_RED_SANDSTONE = init();
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@Nullable public static final BlockType CHISELED_SANDSTONE = init();
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@ -178,10 +187,29 @@ public final class BlockTypes {
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@Nullable public static final BlockType COMPOSTER = init();
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@Nullable public static final BlockType CONDUIT = init();
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@Nullable public static final BlockType CORNFLOWER = init();
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@Nullable public static final BlockType CRACKED_NETHER_BRICKS = init();
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@Nullable public static final BlockType CRACKED_POLISHED_BLACKSTONE_BRICKS = init();
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@Nullable public static final BlockType CRACKED_STONE_BRICKS = init();
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@Nullable public static final BlockType CRAFTING_TABLE = init();
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@Nullable public static final BlockType CREEPER_HEAD = init();
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@Nullable public static final BlockType CREEPER_WALL_HEAD = init();
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@Nullable public static final BlockType CRIMSON_BUTTON = init();
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@Nullable public static final BlockType CRIMSON_DOOR = init();
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@Nullable public static final BlockType CRIMSON_FENCE = init();
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@Nullable public static final BlockType CRIMSON_FENCE_GATE = init();
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@Nullable public static final BlockType CRIMSON_FUNGUS = init();
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@Nullable public static final BlockType CRIMSON_HYPHAE = init();
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@Nullable public static final BlockType CRIMSON_NYLIUM = init();
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@Nullable public static final BlockType CRIMSON_PLANKS = init();
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@Nullable public static final BlockType CRIMSON_PRESSURE_PLATE = init();
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@Nullable public static final BlockType CRIMSON_ROOTS = init();
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@Nullable public static final BlockType CRIMSON_SIGN = init();
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@Nullable public static final BlockType CRIMSON_SLAB = init();
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@Nullable public static final BlockType CRIMSON_STAIRS = init();
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@Nullable public static final BlockType CRIMSON_STEM = init();
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@Nullable public static final BlockType CRIMSON_TRAPDOOR = init();
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@Nullable public static final BlockType CRIMSON_WALL_SIGN = init();
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@Nullable public static final BlockType CRYING_OBSIDIAN = init();
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@Nullable public static final BlockType CUT_RED_SANDSTONE = init();
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@Nullable public static final BlockType CUT_RED_SANDSTONE_SLAB = init();
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@Nullable public static final BlockType CUT_SANDSTONE = init();
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@ -278,6 +306,7 @@ public final class BlockTypes {
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@Nullable public static final BlockType FLOWER_POT = init();
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@Nullable public static final BlockType FROSTED_ICE = init();
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@Nullable public static final BlockType FURNACE = init();
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@Nullable public static final BlockType GILDED_BLACKSTONE = init();
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@Nullable public static final BlockType GLASS = init();
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@Nullable public static final BlockType GLASS_PANE = init();
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@Nullable public static final BlockType GLOWSTONE = init();
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@ -405,6 +434,7 @@ public final class BlockTypes {
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@Nullable public static final BlockType LIME_TERRACOTTA = init();
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@Nullable public static final BlockType LIME_WALL_BANNER = init();
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@Nullable public static final BlockType LIME_WOOL = init();
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@Nullable public static final BlockType LODESTONE = init();
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@Nullable public static final BlockType LOOM = init();
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@Nullable public static final BlockType MAGENTA_BANNER = init();
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@Nullable public static final BlockType MAGENTA_BED = init();
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@ -437,10 +467,13 @@ public final class BlockTypes {
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@Nullable public static final BlockType NETHER_BRICK_STAIRS = init();
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@Nullable public static final BlockType NETHER_BRICK_WALL = init();
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@Nullable public static final BlockType NETHER_BRICKS = init();
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@Nullable public static final BlockType NETHER_GOLD_ORE = init();
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@Nullable public static final BlockType NETHER_PORTAL = init();
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@Nullable public static final BlockType NETHER_QUARTZ_ORE = init();
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@Nullable public static final BlockType NETHER_SPROUTS = init();
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@Nullable public static final BlockType NETHER_WART = init();
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@Nullable public static final BlockType NETHER_WART_BLOCK = init();
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@Nullable public static final BlockType NETHERITE_BLOCK = init();
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@Nullable public static final BlockType NETHERRACK = init();
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@Nullable public static final BlockType NOTE_BLOCK = init();
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@Nullable public static final BlockType OAK_BUTTON = init();
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@ -498,6 +531,17 @@ public final class BlockTypes {
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@Nullable public static final BlockType POLISHED_ANDESITE = init();
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@Nullable public static final BlockType POLISHED_ANDESITE_SLAB = init();
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@Nullable public static final BlockType POLISHED_ANDESITE_STAIRS = init();
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@Nullable public static final BlockType POLISHED_BASALT = init();
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@Nullable public static final BlockType POLISHED_BLACKSTONE = init();
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@Nullable public static final BlockType POLISHED_BLACKSTONE_BRICK_SLAB = init();
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@Nullable public static final BlockType POLISHED_BLACKSTONE_BRICK_STAIRS = init();
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@Nullable public static final BlockType POLISHED_BLACKSTONE_BRICK_WALL = init();
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@Nullable public static final BlockType POLISHED_BLACKSTONE_BRICKS = init();
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@Nullable public static final BlockType POLISHED_BLACKSTONE_BUTTON = init();
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@Nullable public static final BlockType POLISHED_BLACKSTONE_PRESSURE_PLATE = init();
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@Nullable public static final BlockType POLISHED_BLACKSTONE_SLAB = init();
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@Nullable public static final BlockType POLISHED_BLACKSTONE_STAIRS = init();
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@Nullable public static final BlockType POLISHED_BLACKSTONE_WALL = init();
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@Nullable public static final BlockType POLISHED_DIORITE = init();
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@Nullable public static final BlockType POLISHED_DIORITE_SLAB = init();
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@Nullable public static final BlockType POLISHED_DIORITE_STAIRS = init();
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@ -515,6 +559,8 @@ public final class BlockTypes {
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@Nullable public static final BlockType POTTED_BROWN_MUSHROOM = init();
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@Nullable public static final BlockType POTTED_CACTUS = init();
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@Nullable public static final BlockType POTTED_CORNFLOWER = init();
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@Nullable public static final BlockType POTTED_CRIMSON_FUNGUS = init();
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@Nullable public static final BlockType POTTED_CRIMSON_ROOTS = init();
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@Nullable public static final BlockType POTTED_DANDELION = init();
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@Nullable public static final BlockType POTTED_DARK_OAK_SAPLING = init();
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@Nullable public static final BlockType POTTED_DEAD_BUSH = init();
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@ -529,6 +575,8 @@ public final class BlockTypes {
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@Nullable public static final BlockType POTTED_RED_MUSHROOM = init();
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@Nullable public static final BlockType POTTED_RED_TULIP = init();
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@Nullable public static final BlockType POTTED_SPRUCE_SAPLING = init();
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@Nullable public static final BlockType POTTED_WARPED_FUNGUS = init();
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@Nullable public static final BlockType POTTED_WARPED_ROOTS = init();
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@Nullable public static final BlockType POTTED_WHITE_TULIP = init();
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@Nullable public static final BlockType POTTED_WITHER_ROSE = init();
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@Nullable public static final BlockType POWERED_RAIL = init();
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@ -558,6 +606,7 @@ public final class BlockTypes {
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@Nullable public static final BlockType PURPUR_SLAB = init();
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@Nullable public static final BlockType PURPUR_STAIRS = init();
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@Nullable public static final BlockType QUARTZ_BLOCK = init();
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@Nullable public static final BlockType QUARTZ_BRICKS = init();
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@Nullable public static final BlockType QUARTZ_PILLAR = init();
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@Nullable public static final BlockType QUARTZ_SLAB = init();
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@Nullable public static final BlockType QUARTZ_STAIRS = init();
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@ -594,6 +643,7 @@ public final class BlockTypes {
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@Nullable public static final BlockType REDSTONE_WIRE = init();
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@Nullable public static final BlockType REPEATER = init();
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@Nullable public static final BlockType REPEATING_COMMAND_BLOCK = init();
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@Nullable public static final BlockType RESPAWN_ANCHOR = init();
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@Nullable public static final BlockType ROSE_BUSH = init();
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@Nullable public static final BlockType SAND = init();
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@Nullable public static final BlockType SANDSTONE = init();
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@ -604,6 +654,7 @@ public final class BlockTypes {
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@Nullable public static final BlockType SEA_LANTERN = init();
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@Nullable public static final BlockType SEA_PICKLE = init();
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@Nullable public static final BlockType SEAGRASS = init();
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@Nullable public static final BlockType SHROOMLIGHT = init();
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@Nullable public static final BlockType SHULKER_BOX = init();
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@Nullable public static final BlockType SKELETON_SKULL = init();
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@Nullable public static final BlockType SKELETON_WALL_SKULL = init();
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@ -623,7 +674,13 @@ public final class BlockTypes {
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@Nullable public static final BlockType SMOOTH_STONE_SLAB = init();
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@Nullable public static final BlockType SNOW = init();
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@Nullable public static final BlockType SNOW_BLOCK = init();
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@Nullable public static final BlockType SOUL_CAMPFIRE = init();
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@Nullable public static final BlockType SOUL_FIRE = init();
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@Nullable public static final BlockType SOUL_LANTERN = init();
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@Nullable public static final BlockType SOUL_SAND = init();
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@Nullable public static final BlockType SOUL_SOIL = init();
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@Nullable public static final BlockType SOUL_TORCH = init();
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@Nullable public static final BlockType SOUL_WALL_TORCH = init();
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@Nullable public static final BlockType SPAWNER = init();
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@Nullable public static final BlockType SPONGE = init();
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@Nullable public static final BlockType SPRUCE_BUTTON = init();
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@ -656,6 +713,8 @@ public final class BlockTypes {
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@Nullable public static final BlockType STRIPPED_ACACIA_WOOD = init();
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@Nullable public static final BlockType STRIPPED_BIRCH_LOG = init();
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@Nullable public static final BlockType STRIPPED_BIRCH_WOOD = init();
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@Nullable public static final BlockType STRIPPED_CRIMSON_HYPHAE = init();
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@Nullable public static final BlockType STRIPPED_CRIMSON_STEM = init();
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@Nullable public static final BlockType STRIPPED_DARK_OAK_LOG = init();
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@Nullable public static final BlockType STRIPPED_DARK_OAK_WOOD = init();
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@Nullable public static final BlockType STRIPPED_JUNGLE_LOG = init();
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@ -664,6 +723,8 @@ public final class BlockTypes {
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@Nullable public static final BlockType STRIPPED_OAK_WOOD = init();
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@Nullable public static final BlockType STRIPPED_SPRUCE_LOG = init();
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@Nullable public static final BlockType STRIPPED_SPRUCE_WOOD = init();
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@Nullable public static final BlockType STRIPPED_WARPED_HYPHAE = init();
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@Nullable public static final BlockType STRIPPED_WARPED_STEM = init();
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@Nullable public static final BlockType STRUCTURE_BLOCK = init();
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@Nullable public static final BlockType STRUCTURE_VOID = init();
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@Nullable public static final BlockType SUGAR_CANE = init();
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@ -671,6 +732,7 @@ public final class BlockTypes {
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@Nullable public static final BlockType SWEET_BERRY_BUSH = init();
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@Nullable public static final BlockType TALL_GRASS = init();
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@Nullable public static final BlockType TALL_SEAGRASS = init();
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@Nullable public static final BlockType TARGET = init();
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@Nullable public static final BlockType TERRACOTTA = init();
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@Nullable public static final BlockType TNT = init();
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@Nullable public static final BlockType TORCH = init();
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@ -682,10 +744,31 @@ public final class BlockTypes {
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@Nullable public static final BlockType TUBE_CORAL_FAN = init();
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@Nullable public static final BlockType TUBE_CORAL_WALL_FAN = init();
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@Nullable public static final BlockType TURTLE_EGG = init();
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@Nullable public static final BlockType TWISTING_VINES = init();
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@Nullable public static final BlockType TWISTING_VINES_PLANT = init();
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@Nullable public static final BlockType VINE = init();
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@Nullable public static final BlockType VOID_AIR = init();
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@Nullable public static final BlockType WALL_TORCH = init();
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@Nullable public static final BlockType WARPED_BUTTON = init();
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@Nullable public static final BlockType WARPED_DOOR = init();
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@Nullable public static final BlockType WARPED_FENCE = init();
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@Nullable public static final BlockType WARPED_FENCE_GATE = init();
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@Nullable public static final BlockType WARPED_FUNGUS = init();
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@Nullable public static final BlockType WARPED_HYPHAE = init();
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@Nullable public static final BlockType WARPED_NYLIUM = init();
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@Nullable public static final BlockType WARPED_PLANKS = init();
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@Nullable public static final BlockType WARPED_PRESSURE_PLATE = init();
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@Nullable public static final BlockType WARPED_ROOTS = init();
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@Nullable public static final BlockType WARPED_SIGN = init();
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@Nullable public static final BlockType WARPED_SLAB = init();
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@Nullable public static final BlockType WARPED_STAIRS = init();
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@Nullable public static final BlockType WARPED_STEM = init();
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@Nullable public static final BlockType WARPED_TRAPDOOR = init();
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@Nullable public static final BlockType WARPED_WALL_SIGN = init();
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@Nullable public static final BlockType WARPED_WART_BLOCK = init();
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@Nullable public static final BlockType WATER = init();
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@Nullable public static final BlockType WEEPING_VINES = init();
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@Nullable public static final BlockType WEEPING_VINES_PLANT = init();
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@Nullable public static final BlockType WET_SPONGE = init();
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@Nullable public static final BlockType WHEAT = init();
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@Nullable public static final BlockType WHITE_BANNER = init();
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