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Added /fixwater.
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@ -689,7 +689,7 @@ public class EditSession {
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/**
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* Drain nearby pools of water or lava.
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*
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*
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* @param pos
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* @param radius
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* @return number of blocks affected
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@ -711,7 +711,7 @@ public class EditSession {
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while (!queue.empty()) {
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BlockVector cur = queue.pop();
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int type = getBlock(cur).getID();
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// Check block type
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@ -723,7 +723,7 @@ public class EditSession {
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if (visited.contains(cur)) {
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continue;
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}
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visited.add(cur);
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// Check radius
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@ -750,6 +750,75 @@ public class EditSession {
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return affected;
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}
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/**
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* Level water.
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*
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* @param pos
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* @param radius
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* @return number of blocks affected
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* @throws MaxChangedBlocksException
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*/
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public int fixWater(Vector pos, int radius) throws MaxChangedBlocksException {
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int affected = 0;
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HashSet<BlockVector> visited = new HashSet<BlockVector>();
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Stack<BlockVector> queue = new Stack<BlockVector>();
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for (int x = pos.getBlockX() - 1; x <= pos.getBlockX() + 1; x++) {
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for (int z = pos.getBlockZ() - 1; z <= pos.getBlockZ() + 1; z++) {
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for (int y = pos.getBlockY() - 1; y <= pos.getBlockY() + 1; y++) {
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int type = getBlock(new Vector(x, y, z)).getID();
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// Check block type
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if (type == 8 || type == 9) {
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queue.push(new BlockVector(x, y, z));
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}
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}
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}
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}
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BaseBlock stationaryWater = new BaseBlock(9);
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while (!queue.empty()) {
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BlockVector cur = queue.pop();
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int type = getBlock(cur).getID();
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// Check block type
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if (type != 8 && type != 9 && type != 0) {
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continue;
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}
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// Don't want to revisit
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if (visited.contains(cur)) {
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continue;
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}
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visited.add(cur);
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if (setBlock(cur, stationaryWater)) {
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affected++;
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}
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// Check radius
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if (pos.distance(cur) > radius) {
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continue;
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}
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for (int x = cur.getBlockX() - 1; x <= cur.getBlockX() + 1; x++) {
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for (int z = cur.getBlockZ() - 1; z <= cur.getBlockZ() + 1; z++) {
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BlockVector newPos = new BlockVector(x, cur.getBlockY(), z);
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if (!cur.equals(newPos)) {
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queue.push(newPos);
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}
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}
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}
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}
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return affected;
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}
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/**
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@ -141,6 +141,7 @@ public class WorldEdit {
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commands.put("//expand", "<Dir> [Num] - Expands the selection");
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commands.put("//contract", "<Dir> [Num] - Contracts the selection");
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commands.put("//rotate", "[Angle] - Rotate the clipboard");
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commands.put("/fixwater", "[Radius] - Level nearby pools of water");
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commands.put("/forestgen", "<Size> - Make an ugly pine tree forest");
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commands.put("/unstuck", "Go up to the first free spot");
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commands.put("/ascend", "Go up one level");
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@ -537,6 +538,16 @@ public class WorldEdit {
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return true;
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// Fix water
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} else if(split[0].equalsIgnoreCase("/fixwater")) {
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checkArgs(split, 1, 1, split[0]);
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int radius = Math.max(0, Integer.parseInt(split[1]));
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int affected = editSession.fixWater(
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session.getPlacementPosition(player), radius);
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player.print(affected + " block(s) have been changed.");
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return true;
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// Replace all blocks in the region
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} else if(split[0].equalsIgnoreCase("//replace")) {
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checkArgs(split, 1, 2, split[0]);
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