Made the CommandManager responsible for exception converters as apposed to individual dispatchers

Previously some exceptions were being handled only in the ParametricCallable, which lead to other dispatchers throwing the exception, and requesting that users report them.

Fixes WORLDEDIT-3386
This commit is contained in:
Wyatt Childers
2016-06-28 19:36:34 -04:00
parent b3d6644972
commit a091853385
4 changed files with 26 additions and 84 deletions

View File

@ -28,41 +28,15 @@ import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalConfiguration;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.command.BiomeCommands;
import com.sk89q.worldedit.command.BrushCommands;
import com.sk89q.worldedit.command.ChunkCommands;
import com.sk89q.worldedit.command.ClipboardCommands;
import com.sk89q.worldedit.command.GeneralCommands;
import com.sk89q.worldedit.command.GenerationCommands;
import com.sk89q.worldedit.command.HistoryCommands;
import com.sk89q.worldedit.command.NavigationCommands;
import com.sk89q.worldedit.command.RegionCommands;
import com.sk89q.worldedit.command.SchematicCommands;
import com.sk89q.worldedit.command.ScriptingCommands;
import com.sk89q.worldedit.command.SelectionCommands;
import com.sk89q.worldedit.command.SnapshotCommands;
import com.sk89q.worldedit.command.SnapshotUtilCommands;
import com.sk89q.worldedit.command.SuperPickaxeCommands;
import com.sk89q.worldedit.command.ToolCommands;
import com.sk89q.worldedit.command.ToolUtilCommands;
import com.sk89q.worldedit.command.UtilityCommands;
import com.sk89q.worldedit.command.WorldEditCommands;
import com.sk89q.worldedit.command.*;
import com.sk89q.worldedit.command.argument.ReplaceParser;
import com.sk89q.worldedit.command.argument.TreeGeneratorParser;
import com.sk89q.worldedit.command.composition.ApplyCommand;
import com.sk89q.worldedit.command.composition.DeformCommand;
import com.sk89q.worldedit.command.composition.PaintCommand;
import com.sk89q.worldedit.command.composition.SelectionCommand;
import com.sk89q.worldedit.command.composition.ShapedBrushCommand;
import com.sk89q.worldedit.command.composition.*;
import com.sk89q.worldedit.event.platform.CommandEvent;
import com.sk89q.worldedit.event.platform.CommandSuggestionEvent;
import com.sk89q.worldedit.function.factory.Deform;
import com.sk89q.worldedit.function.factory.Deform.Mode;
import com.sk89q.worldedit.internal.command.ActorAuthorizer;
import com.sk89q.worldedit.internal.command.CommandLoggingHandler;
import com.sk89q.worldedit.internal.command.UserCommandCompleter;
import com.sk89q.worldedit.internal.command.WorldEditBinding;
import com.sk89q.worldedit.internal.command.WorldEditExceptionConverter;
import com.sk89q.worldedit.internal.command.*;
import com.sk89q.worldedit.session.request.Request;
import com.sk89q.worldedit.util.command.Dispatcher;
import com.sk89q.worldedit.util.command.InvalidUsageException;
@ -129,7 +103,6 @@ public final class CommandManager {
builder.setAuthorizer(new ActorAuthorizer());
builder.setDefaultCompleter(new UserCommandCompleter(platformManager));
builder.addBinding(new WorldEditBinding(worldEdit));
builder.addExceptionConverter(exceptionConverter);
builder.addInvokeListener(new LegacyCommandsHandler());
builder.addInvokeListener(new CommandLoggingHandler(worldEdit, commandLog));
@ -267,7 +240,23 @@ public final class CommandManager {
long start = System.currentTimeMillis();
try {
dispatcher.call(Joiner.on(" ").join(split), locals, new String[0]);
// This is a bit of a hack, since the call method can only throw CommandExceptions
// everything needs to be wrapped at least once. Which means to handle all WorldEdit
// exceptions without writing a hook into every dispatcher, we need to unwrap these
// exceptions and rethrow their converted form, if their is one.
try {
dispatcher.call(Joiner.on(" ").join(split), locals, new String[0]);
} catch (Throwable t) {
// Use the exception converter to convert the exception if any of its causes
// can be converted, otherwise throw the original exception
Throwable next = t;
do {
exceptionConverter.convert(next);
next = next.getCause();
} while (next != null);
throw t;
}
} catch (CommandPermissionsException e) {
actor.printError("You are not permitted to do that. Are you in the right mode?");
} catch (InvalidUsageException e) {