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[Forge] Fix //regen + improve performance.
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@ -42,7 +42,6 @@ import java.lang.ref.WeakReference;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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import java.util.Set;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import javax.annotation.Nullable;
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@ -54,15 +53,21 @@ import net.minecraft.block.BlockPlanks;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.EntityList;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.init.Blocks;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.network.play.server.SPacketChunkData;
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import net.minecraft.server.management.PlayerChunkMap;
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import net.minecraft.server.management.PlayerChunkMapEntry;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.ChunkPos;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraft.world.chunk.IChunkGenerator;
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import net.minecraft.world.chunk.IChunkProvider;
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import net.minecraft.world.gen.ChunkProviderServer;
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import net.minecraft.world.gen.feature.WorldGenBigMushroom;
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@ -238,6 +243,11 @@ public class ForgeWorld extends AbstractWorld {
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@Override
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public boolean regenerate(Region region, EditSession editSession) {
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// Don't even try to regen if it's going to fail.
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IChunkProvider provider = getWorld().getChunkProvider();
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if (!(provider instanceof ChunkProviderServer)) {
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return false;
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}
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BaseBlock[] history = new BaseBlock[256 * (getMaxY() + 1)];
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for (Vector2D chunk : region.getChunks()) {
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@ -252,28 +262,29 @@ public class ForgeWorld extends AbstractWorld {
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}
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}
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}
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PlayerChunkMap playerManager = ((WorldServer) getWorld()).getPlayerChunkMap();
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List<EntityPlayerMP> oldWatchers = null;
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Chunk mcChunk = null;
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try {
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Set<Vector2D> chunks = region.getChunks();
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IChunkProvider provider = getWorld().getChunkProvider();
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if (!(provider instanceof ChunkProviderServer)) {
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return false;
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}
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ChunkProviderServer chunkServer = (ChunkProviderServer) provider;
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for (Vector2D coord : chunks) {
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long pos = ChunkPos.chunkXZ2Int(coord.getBlockX(), coord.getBlockZ());
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Chunk mcChunk;
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if (chunkServer.chunkExists(coord.getBlockX(), coord.getBlockZ())) {
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mcChunk = chunkServer.loadChunk(coord.getBlockX(), coord.getBlockZ());
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mcChunk.onChunkUnload();
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}
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chunkServer.droppedChunksSet.remove(pos);
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chunkServer.id2ChunkMap.remove(pos);
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mcChunk = chunkServer.provideChunk(coord.getBlockX(), coord.getBlockZ());
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chunkServer.id2ChunkMap.put(pos, mcChunk);
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if (mcChunk != null) {
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mcChunk.onChunkLoad();
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mcChunk.populateChunk(chunkServer, chunkServer.chunkGenerator);
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IChunkGenerator gen = chunkServer.chunkGenerator;
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long pos = ChunkPos.chunkXZ2Int(chunk.getBlockX(), chunk.getBlockZ());
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if (chunkServer.chunkExists(chunk.getBlockX(), chunk.getBlockZ())) {
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mcChunk = chunkServer.loadChunk(chunk.getBlockX(), chunk.getBlockZ());
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PlayerChunkMapEntry entry = playerManager.getEntry(chunk.getBlockX(), chunk.getBlockZ());
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if (entry != null) {
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oldWatchers = entry.players;
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playerManager.removeEntry(entry);
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}
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mcChunk.onChunkUnload();
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}
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chunkServer.droppedChunksSet.remove(pos);
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chunkServer.id2ChunkMap.remove(pos);
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mcChunk = gen.provideChunk(chunk.getBlockX(), chunk.getBlockZ());
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chunkServer.id2ChunkMap.put(pos, mcChunk);
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if (mcChunk != null) {
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mcChunk.onChunkLoad();
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mcChunk.populateChunk(chunkServer, chunkServer.chunkGenerator);
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}
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} catch (Throwable t) {
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logger.log(Level.WARNING, "Failed to generate chunk", t);
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@ -294,6 +305,13 @@ public class ForgeWorld extends AbstractWorld {
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}
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}
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}
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// We don't need to recreate the ChunkMapEntry unless there are players
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// but addPlayer handles that for us
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if (oldWatchers != null) {
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for (EntityPlayerMP player : oldWatchers) {
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playerManager.addPlayer(player);
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}
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}
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}
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return false;
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@ -1 +1,2 @@
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public net.minecraft.world.gen.ChunkProviderServer field_73248_b # droppedChunksSet
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public net.minecraft.server.management.PlayerChunkMapEntry field_187283_c # players
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