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refactor: switch to EnumSet for heightmaps to improve performance (#2248)
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@ -9,7 +9,7 @@ import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import javax.annotation.Nullable;
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import java.util.HashMap;
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import java.util.EnumMap;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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@ -95,7 +95,7 @@ public interface IChunkSet extends IBlocks, OutputExtent {
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}
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default Map<HeightMapType, int[]> getHeightMaps() {
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return new HashMap<>();
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return new EnumMap<>(HeightMapType.class);
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}
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@Override
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@ -15,7 +15,7 @@ import com.sk89q.worldedit.world.block.BlockTypesCache;
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import java.util.Arrays;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.EnumMap;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.Set;
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@ -40,7 +40,7 @@ public class CharSetBlocks extends CharBlocks implements IChunkSet {
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public BlockVector3ChunkMap<CompoundTag> tiles;
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public HashSet<CompoundTag> entities;
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public HashSet<UUID> entityRemoves;
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public Map<HeightMapType, int[]> heightMaps;
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public EnumMap<HeightMapType, int[]> heightMaps;
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private boolean fastMode = false;
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private int bitMask = -1;
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@ -93,7 +93,7 @@ public class CharSetBlocks extends CharBlocks implements IChunkSet {
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@Override
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public Map<HeightMapType, int[]> getHeightMaps() {
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return heightMaps == null ? new HashMap<>() : heightMaps;
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return heightMaps == null ? new EnumMap<>(HeightMapType.class) : heightMaps;
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}
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@Override
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@ -177,7 +177,7 @@ public class CharSetBlocks extends CharBlocks implements IChunkSet {
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@Override
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public void setHeightMap(HeightMapType type, int[] heightMap) {
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if (heightMaps == null) {
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heightMaps = new HashMap<>();
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heightMaps = new EnumMap<>(HeightMapType.class);
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}
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heightMaps.put(type, heightMap);
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}
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