Merge branch 'master' into feature/mapping

This commit is contained in:
sk89q 2014-07-15 21:39:08 -07:00
commit a9de9f619b
24 changed files with 2 additions and 3082 deletions

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@ -24,16 +24,12 @@ Contributing
We happily accept contributions, especially through pull requests on GitHub.
Submissions must be licensed under the GNU Lesser General Public License v3.
Please read CONTRIBUTING.md for important guidelines to follow.
We recommend following our
[mailing list](https://groups.google.com/d/forum/sk-dev-discuss), especially if
you have some big ideas that you want to implement.
Please read [CONTRIBUTING.md](CONTRIBUTING.md) for important guidelines to follow.
Links
-----
* [Mailing list](https://groups.google.com/d/forum/sk-dev-discuss)
* [Visit our website](http://www.enginehub.org/)
* [IRC channel](http://skq.me/irc/irc.esper.net/sk89q/) (#sk89q on irc.esper.net)
* [Issue tracker](http://youtrack.sk89q.com/issues/WORLDEDIT)
* [Continuous integration](http://builds.enginehub.org) [![Build Status](https://secure.travis-ci.org/sk89q/worldedit.png)](http://travis-ci.org/sk89q/worldedit)

65
pom.xml
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@ -666,70 +666,5 @@
</plugins>
</build>
</profile>
<!--
=====================================
Spout (BROKEN)
=====================================
-->
<profile>
<id>spout</id>
<repositories>
<repository> <!-- WARNING: This breaks all the time -->
<id>spout-repo</id>
<url>http://nexus.spout.org/content/groups/public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>org.spout</groupId>
<artifactId>spoutapi</artifactId>
<version>dev-SNAPSHOT</version> <!-- WARNING: This breaks all the time -->
<optional>true</optional>
</dependency>
<dependency>
<groupId>org.spout</groupId>
<artifactId>vanilla</artifactId>
<version>1.4.7-SNAPSHOT</version> <!-- WARNING: This breaks all the time -->
<optional>true</optional>
</dependency>
</dependencies>
<build>
<resources>
<resource>
<targetPath>.</targetPath>
<filtering>true</filtering>
<directory>${basedir}/src/spout/resources/</directory>
<includes>
<include>properties.yml</include>
</includes>
</resource>
</resources>
<plugins>
<plugin>
<groupId>org.codehaus.mojo</groupId>
<artifactId>build-helper-maven-plugin</artifactId>
<version>1.5</version>
<executions>
<execution>
<id>add-spout-sources</id>
<phase>generate-sources</phase>
<goals>
<goal>add-source</goal>
</goals>
<configuration>
<sources>
<source>${basedir}/src/spout/java</source>
</sources>
</configuration>
</execution>
</executions>
</plugin>
</plugins>
</build>
</profile>
</profiles>
</project>

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@ -1,52 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.worldedit.SessionCheck;
import com.sk89q.worldedit.WorldEdit;
import org.spout.api.Engine;
import org.spout.api.Server;
import org.spout.api.entity.Player;
/**
* Used to remove expired sessions in Bukkit.
*
* @author sk89q
*/
public class SessionTimer implements Runnable {
private WorldEdit worldEdit;
private SessionCheck checker;
public SessionTimer(WorldEdit worldEdit, final Server game) {
this.worldEdit = worldEdit;
this.checker = new SessionCheck() {
public boolean isOnlinePlayer(String name) {
Player player = game.getPlayer(name, true);
return player != null && player.isOnline();
}
};
}
public void run() {
worldEdit.flushExpiredSessions(checker);
}
}

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@ -1,52 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import org.spout.api.generator.biome.Biome;
/**
* @author zml2008
*/
public class SpoutBiomeType implements com.sk89q.worldedit.BiomeType {
private final Biome type;
public SpoutBiomeType(Biome type) {
this.type = type;
}
@Override
public String getName() {
return type.getName().toLowerCase().replace(" ", "");
}
public Biome getSpoutBiome() {
return type;
}
@Override
public boolean equals(Object other) {
return other instanceof SpoutBiomeType && ((SpoutBiomeType)other).type.equals(this.type);
}
@Override
public int hashCode() {
return 31 + type.hashCode();
}
}

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@ -1,62 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import com.sk89q.worldedit.BiomeTypes;
import com.sk89q.worldedit.UnknownBiomeTypeException;
import org.spout.api.generator.biome.BiomeGenerator;
import org.spout.api.generator.biome.Biome;
public class SpoutBiomeTypes implements BiomeTypes {
private final Map<String, SpoutBiomeType> types = new HashMap<String, SpoutBiomeType>();
@Override
public boolean has(String name) {
return types.containsKey(name.toLowerCase());
}
@Override
public SpoutBiomeType get(String name) throws UnknownBiomeTypeException {
if (!has(name)) {
throw new UnknownBiomeTypeException(name);
} else {
return types.get(name.toLowerCase());
}
}
public void registerBiomeTypes(BiomeGenerator generator) {
for (Biome type : generator.getBiomes()) {
final SpoutBiomeType weType = new SpoutBiomeType(type);
if (!types.containsKey(weType.getName())) {
types.put(weType.getName(), weType);
}
}
}
@Override
public List<com.sk89q.worldedit.BiomeType> all() {
return new ArrayList<com.sk89q.worldedit.BiomeType>(types.values());
}
}

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@ -1,124 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.PlayerNeededException;
import com.sk89q.worldedit.ServerInterface;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldVector;
import com.sk89q.worldedit.extent.inventory.BlockBag;
import org.spout.api.chat.style.ChatStyle;
import org.spout.api.command.CommandSource;
import org.spout.api.entity.Player;
public class SpoutCommandSender extends LocalPlayer {
private CommandSource sender;
@SuppressWarnings("unused")
private WorldEditPlugin plugin;
public SpoutCommandSender(WorldEditPlugin plugin, ServerInterface server, CommandSource sender) {
super(server);
this.plugin = plugin;
this.sender = sender;
}
@Override
public String getName() {
return sender.getName();
}
@Override
public void printRaw(String msg) {
sender.sendRawMessage(msg);
}
@Override
public void printDebug(String msg) {
sender.sendMessage(ChatStyle.GRAY, msg);
}
@Override
public void print(String msg) {
sender.sendMessage(ChatStyle.PURPLE, msg);
}
@Override
public void printError(String msg) {
sender.sendMessage(ChatStyle.RED, msg);
}
@Override
public String[] getGroups() {
return sender.getGroups();
}
@Override
public boolean hasPermission(String perm) {
return sender.hasPermission(perm);
}
@Override
public boolean isPlayer() {
return sender instanceof Player;
}
@Override
public int getItemInHand() {
throw new PlayerNeededException();
}
@Override
public WorldVector getPosition() {
throw new PlayerNeededException();
}
@Override
public LocalWorld getWorld() {
throw new PlayerNeededException();
}
@Override
public double getPitch() {
throw new PlayerNeededException();
}
@Override
public double getYaw() {
throw new PlayerNeededException();
}
@Override
public void giveItem(int type, int amt) {
throw new PlayerNeededException();
}
@Override
public void setPosition(Vector pos, float pitch, float yaw) {
throw new PlayerNeededException();
}
@Override
public BlockBag getInventoryBlockBag() {
throw new PlayerNeededException();
}
}

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@ -1,41 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.util.yaml.YAMLProcessor;
import com.sk89q.worldedit.util.YAMLConfiguration;
import java.io.File;
/**
* Subclass of {@link YAMLConfiguration} with spout-specific data folder
*/
public class SpoutConfiguration extends YAMLConfiguration {
private final WorldEditPlugin plugin;
public SpoutConfiguration(YAMLProcessor config, WorldEditPlugin plugin) {
super(config, plugin.getLogger());
this.plugin = plugin;
}
@Override
public File getWorkingDirectory() {
return plugin.getDataFolder();
}
}

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@ -1,84 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.google.common.collect.Iterables;
import com.google.common.collect.Lists;
import com.sk89q.worldedit.LocalEntity;
import com.sk89q.worldedit.Location;
import org.spout.api.component.Component;
import org.spout.api.datatable.ManagedHashMap;
import org.spout.api.entity.Entity;
import org.spout.api.geo.LoadOption;
import org.spout.api.geo.World;
import org.spout.api.geo.discrete.Point;
import org.spout.api.math.QuaternionMath;
import java.io.IOException;
import java.util.Collection;
import java.util.List;
/**
* @author zml2008
*/
public class SpoutEntity extends LocalEntity {
private final byte[] datatableBytes;
private final List<Class<? extends Component>> components;
private final int entityId;
public SpoutEntity(Location position, int id, Collection<Class<? extends Component>> components, ManagedHashMap datatable) {
super(position);
this.components = Lists.newArrayList(components);
this.datatableBytes = datatable.serialize();
this.entityId = id;
}
public int getEntityId() {
return entityId;
}
@Override
public boolean spawn(Location loc) {
World world = ((SpoutWorld) loc.getWorld()).getWorld();
Point pos = SpoutUtil.toPoint(world, loc.getPosition());
Class<? extends Component> mainComponent = null;
if (components.size() > 0) {
mainComponent = components.get(0);
}
if (mainComponent == null) {
return false;
}
Entity e = world.createAndSpawnEntity(pos, mainComponent, LoadOption.LOAD_ONLY); // Blocks should already be pasted by time entitieos are brought in
if (e != null) {
e.getScene().setRotation(QuaternionMath.rotation(loc.getPitch(), loc.getYaw(), 0));
for (Class<? extends Component> clazz : Iterables.skip(components, 1)) {
e.add(clazz);
}
try {
e.getData().deserialize(datatableBytes, true);
} catch (IOException e1) {
return false;
}
return true;
}
return false;
}
}

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@ -1,160 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.ServerInterface;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldVector;
import com.sk89q.worldedit.extent.inventory.BlockBag;
import com.sk89q.worldedit.internal.cui.CUIEvent;
import org.spout.api.Client;
import org.spout.api.chat.style.ChatStyle;
import org.spout.api.component.impl.SceneComponent;
import org.spout.api.geo.discrete.Point;
import org.spout.api.inventory.ItemStack;
import org.spout.api.entity.Player;
import org.spout.api.math.QuaternionMath;
import org.spout.api.math.Vector3;
import org.spout.vanilla.api.inventory.Slot;
import org.spout.vanilla.plugin.component.inventory.PlayerInventory;
import org.spout.vanilla.plugin.component.living.neutral.Human;
import org.spout.vanilla.api.material.VanillaMaterial;
import org.spout.vanilla.plugin.material.VanillaMaterials;
public class SpoutPlayer extends LocalPlayer {
private Player player;
@SuppressWarnings("unused")
private WorldEditPlugin plugin;
public SpoutPlayer(WorldEditPlugin plugin, ServerInterface server, Player player) {
super(server);
this.plugin = plugin;
this.player = player;
}
@Override
public int getItemInHand() {
if (player.has(Human.class)) {
Slot slot = player.get(PlayerInventory.class).getQuickbar().getSelectedSlot();
if (slot.get() == null) {
return 0;
}
return ((VanillaMaterial) slot.get().getMaterial()).getMinecraftId();
} else {
return 0;
}
}
@Override
public String getName() {
return player.getName();
}
@Override
public WorldVector getPosition() {
Point loc = player.getScene().getPosition();
return new WorldVector(SpoutUtil.getLocalWorld(loc.getWorld()),
loc.getX(), loc.getY(), loc.getZ());
}
@Override
public double getPitch() {
return player.getScene().getRotation().getYaw();
}
@Override
public double getYaw() {
return player.getScene().getRotation().getYaw();
}
@Override
public void giveItem(int type, int amt) {
if (player.has(Human.class)) {
player.get(PlayerInventory.class).add(new ItemStack(VanillaMaterials.getMaterial((short) type), amt));
}
}
@Override
public void printRaw(String msg) {
for (String part : msg.split("\n")) {
player.sendMessage(part);
}
}
@Override
public void print(String msg) {
for (String part : msg.split("\n")) {
player.sendMessage(ChatStyle.PINK, part);
}
}
@Override
public void printDebug(String msg) {
for (String part : msg.split("\n")) {
player.sendMessage(ChatStyle.GRAY, part);
}
}
@Override
public void printError(String msg) {
for (String part : msg.split("\n")) {
player.sendMessage(ChatStyle.RED, part);
}
}
@Override
public void setPosition(Vector pos, float pitch, float yaw) {
SceneComponent component = player.getScene();
player.teleport(SpoutUtil.toPoint(player.getWorld(), pos));
component.setRotation(QuaternionMath.rotation(pitch, yaw, component.getRotation().getRoll()));
}
@Override
public String[] getGroups() {
return player.getGroups();
}
@Override
public BlockBag getInventoryBlockBag() {
return new SpoutPlayerBlockBag(player);
}
@Override
public boolean hasPermission(String perm) {
return player.hasPermission(perm);
}
@Override
public LocalWorld getWorld() {
return SpoutUtil.getLocalWorld(player.getWorld());
}
@Override
public void dispatchCUIEvent(CUIEvent event) {
player.getSession().send(player.getSession().getEngine() instanceof Client, new WorldEditCUIMessage(event));
}
public Player getPlayer() {
return player;
}
}

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@ -1,265 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.worldedit.WorldVector;
import com.sk89q.worldedit.extent.inventory.BlockBag;
import com.sk89q.worldedit.extent.inventory.BlockBagException;
import com.sk89q.worldedit.extent.inventory.OutOfBlocksException;
import com.sk89q.worldedit.extent.inventory.OutOfSpaceException;
import com.sk89q.worldedit.blocks.BaseItem;
import com.sk89q.worldedit.blocks.BaseItemStack;
import org.spout.api.inventory.Inventory;
import org.spout.api.inventory.ItemStack;
import org.spout.api.material.Material;
import org.spout.api.entity.Player;
import org.spout.vanilla.plugin.component.inventory.PlayerInventory;
import org.spout.vanilla.plugin.component.living.neutral.Human;
import org.spout.vanilla.plugin.material.VanillaMaterials;
public class SpoutPlayerBlockBag extends BlockBag {
/**
* Player instance.
*/
private Player player;
/**
* The player's inventory;
*/
private ItemInfo items;
private static class ItemInfo {
ItemStack[] inventory;
boolean includesFullInventory;
public ItemInfo(ItemStack[] inventory, boolean full) {
this.inventory = inventory;
this.includesFullInventory = full;
}
}
/**
* Construct the object.
*
* @param player
*/
public SpoutPlayerBlockBag(Player player) {
this.player = player;
}
/**
* Loads inventory on first use.
*/
private void loadInventory() {
if (items == null) {
items = getViewableItems(player);
}
}
private ItemInfo getViewableItems(Player player) {
boolean includesFullInventory = true;
ItemStack[] items;
Human human = player.get(Human.class);
PlayerInventory inv = player.get(PlayerInventory.class);
if (human.isCreative()) {
includesFullInventory = false;
items = new ItemStack[inv.getQuickbar().size()];
} else {
items = new ItemStack[inv.getQuickbar().size() + inv.getMain().size()];
}
int index = 0;
for (; index < inv.getQuickbar().size(); ++index) {
items[index] = inv.getQuickbar().get(index);
}
if (!human.isCreative()) {
for (int i = 0; i < inv.getMain().size() && index < items.length; ++i) {
items[index++] = inv.getMain().get(i);
}
}
return new ItemInfo(items, includesFullInventory);
}
/**
* Get the player.
*
* @return
*/
public Player getPlayer() {
return player;
}
/**
* Get a block.
*
* @param item
*/
@Override
public void fetchItem(BaseItem item) throws BlockBagException {
final short id = (short)item.getType();
final short damage = item.getData();
int amount = (item instanceof BaseItemStack) ? ((BaseItemStack) item).getAmount() : 1;
assert(amount == 1);
Material mat = VanillaMaterials.getMaterial(id, damage);
if (mat == VanillaMaterials.AIR) {
throw new IllegalArgumentException("Can't fetch air block");
}
loadInventory();
boolean found = false;
for (int slot = 0; slot < items.inventory.length; ++slot) {
ItemStack spoutItem = items.inventory[slot];
if (spoutItem == null) {
continue;
}
if (!spoutItem.getMaterial().equals(mat)) {
// Type id or damage value doesn't fit
continue;
}
int currentAmount = spoutItem.getAmount();
if (currentAmount < 0) {
// Unlimited
return;
}
if (currentAmount > 1) {
spoutItem.setAmount(currentAmount - 1);
found = true;
} else {
items.inventory[slot] = null;
found = true;
}
break;
}
if (!found) {
throw new OutOfBlocksException();
}
}
/**
* Store a block.
*
* @param item
*/
@Override
public void storeItem(BaseItem item) throws BlockBagException {
final short id = (short) item.getType();
final short damage = item.getData();
Material mat = VanillaMaterials.getMaterial(id, damage);
int amount = (item instanceof BaseItemStack) ? ((BaseItemStack) item).getAmount() : 1;
assert(amount <= mat.getMaxStackSize());
if (mat == VanillaMaterials.AIR) {
throw new IllegalArgumentException("Can't store air block");
}
loadInventory();
int freeSlot = -1;
for (int slot = 0; slot < items.inventory.length; ++slot) {
ItemStack spoutItem = items.inventory[slot];
if (spoutItem == null) {
// Delay using up a free slot until we know there are no stacks
// of this item to merge into
if (freeSlot == -1) {
freeSlot = slot;
}
continue;
}
if (!spoutItem.getMaterial().equals(mat)) {
// Type id or damage value doesn't fit
continue;
}
int currentAmount = spoutItem.getAmount();
if (currentAmount < 0) {
// Unlimited
return;
}
if (currentAmount >= mat.getMaxStackSize()) {
// Full stack
continue;
}
int spaceLeft = mat.getMaxStackSize() - currentAmount;
if (spaceLeft >= amount) {
spoutItem.setAmount(currentAmount + amount);
return;
}
spoutItem.setAmount(mat.getMaxStackSize());
amount -= spaceLeft;
}
if (freeSlot > -1) {
items.inventory[freeSlot] = new ItemStack(mat, amount);
return;
}
throw new OutOfSpaceException(id);
}
/**
* Flush any changes. This is called at the end.
*/
@Override
public void flushChanges() {
if (items != null) {
PlayerInventory inv = player.get(PlayerInventory.class);
for (int i = 0; i < inv.getQuickbar().size(); i++) {
inv.getQuickbar().set(i, items.inventory[i]);
}
for (int i = 0; i < inv.getMain().size(); ++i) {
inv.getMain().set(i, items.inventory[inv.getQuickbar().size() + i]);
}
items = null;
}
}
/**
* Adds a position to be used a source.
* (TODO: Figure out what this does)
* @param pos
*/
@Override
public void addSourcePosition(WorldVector pos) {
}
/**
* Adds a position to be used a source.
* (TODO: Figure out what this does)
* @param pos
*/
@Override
public void addSingleSourcePosition(WorldVector pos) {
}
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import org.spout.api.chat.ChatSection;
import org.spout.api.command.Command;
import org.spout.api.command.CommandSource;
import org.spout.api.command.RawCommandExecutor;
import org.spout.api.exception.CommandException;
import java.util.List;
/**
* @author zml2008
*/
public class SpoutRawCommandExecutor implements RawCommandExecutor {
private final WorldEditPlugin plugin;
public SpoutRawCommandExecutor(WorldEditPlugin plugin) {
this.plugin = plugin;
}
@Override
public void execute(Command cmd, CommandSource source, String name, List<ChatSection> args, int baseIndex, boolean fuzzyLookup) throws CommandException {
String[] argArray = new String[args.size() - baseIndex + 1];
argArray[0] = "/" + cmd.getPreferredName();
for (int i = baseIndex; i < args.size(); ++i) {
argArray[i - baseIndex + 1] = args.get(i).getPlainString();
}
if (!plugin.getWorldEdit().handleCommand(plugin.wrapCommandSender(source), argArray)) {
throw new CommandException("Unknown command: '/" + name + "'!");
}
}
}

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@ -1,111 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.minecraft.util.commands.Command;
import com.sk89q.minecraft.util.commands.CommandPermissions;
import com.sk89q.minecraft.util.commands.CommandsManager;
import com.sk89q.worldedit.LocalConfiguration;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.ServerInterface;
import org.spout.api.Engine;
import org.spout.api.geo.World;
import org.spout.api.material.Material;
import org.spout.api.material.MaterialRegistry;
import org.spout.api.scheduler.TaskPriority;
import org.spout.vanilla.api.material.VanillaMaterial;
import java.lang.reflect.Method;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
public class SpoutServerInterface extends ServerInterface {
public Engine game;
public WorldEditPlugin plugin;
private final SpoutRawCommandExecutor executor;
private SpoutBiomeTypes biomes;
public SpoutServerInterface(WorldEditPlugin plugin, Engine game) {
this.plugin = plugin;
this.game = game;
this.biomes = new SpoutBiomeTypes();
this.executor = new SpoutRawCommandExecutor(plugin);
}
@Override
public int resolveItem(String name) {
Material mat = MaterialRegistry.get(name);
return mat == null || !(mat instanceof VanillaMaterial) ? 0 : ((VanillaMaterial) mat).getMinecraftId();
}
@Override
public boolean isValidMobType(String type) {
return false;
//return CreatureType.fromName(type) != null;
}
@Override
public void reload() {
plugin.loadConfiguration();
}
@Override
public SpoutBiomeTypes getBiomes() {
return biomes;
}
@Override
public int schedule(long delay, long period, Runnable task) {
return game.getScheduler().scheduleSyncRepeatingTask(plugin, task, delay * 50, period * 50, TaskPriority.NORMAL).getTaskId();
}
@Override
public List<LocalWorld> getWorlds() {
Collection<World> worlds = game.getWorlds();
List<LocalWorld> ret = new ArrayList<LocalWorld>(worlds.size());
for (World world : worlds) {
ret.add(SpoutUtil.getLocalWorld(world));
}
return ret;
}
@Override
public void onCommandRegistration(List<Command> commands, CommandsManager<LocalPlayer> manager) {
for (Command command : commands) {
org.spout.api.command.Command spoutCommand = game.getRootCommand().addSubCommand(plugin, command.aliases()[0])
.addAlias(command.aliases()).setRawExecutor(executor)
.setHelp("/" + command.aliases()[0] + " " + command.usage() + " - " + command.desc());
Method cmdMethod = manager.getMethods().get(null).get(command.aliases()[0]);
if (cmdMethod != null && cmdMethod.isAnnotationPresent(CommandPermissions.class)) {
spoutCommand.setPermissions(false, cmdMethod.getAnnotation(CommandPermissions.class).value());
}
spoutCommand.closeSubCommand();
}
}
@Override
public LocalConfiguration getConfiguration() {
return plugin.getLocalConfiguration();
}
}

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@ -1,114 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.BlockWorldVector;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.Location;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldVector;
import org.spout.api.Engine;
import org.spout.api.Server;
import org.spout.api.entity.Entity;
import org.spout.api.geo.World;
import org.spout.api.geo.cuboid.Block;
import org.spout.api.geo.discrete.Point;
import org.spout.api.material.block.BlockFace;
import org.spout.api.math.GenericMath;
import org.spout.api.math.Vector3;
import org.spout.api.entity.Player;
import java.util.HashMap;
import java.util.Map;
public class SpoutUtil {
private SpoutUtil() {
}
private static final Map<World, LocalWorld> wlw = new HashMap<World, LocalWorld>();
public static LocalWorld getLocalWorld(World w) {
LocalWorld lw = wlw.get(w);
if (lw == null) {
lw = new SpoutWorld(w);
wlw.put(w, lw);
}
return lw;
}
public static BlockVector toVector(Block block) {
return new BlockVector(block.getX(), block.getY(), block.getZ());
}
public static BlockVector toVector(BlockFace face) {
return toBlockVector(face.getOffset());
}
public static BlockVector toBlockVector(Vector3 vector) {
return new BlockVector(vector.getX(), vector.getY(), vector.getZ());
}
public static BlockWorldVector toWorldVector(Block block) {
return new BlockWorldVector(getLocalWorld(block.getWorld()), block.getX(), block.getY(), block.getZ());
}
public static Vector toVector(Point loc) {
return new Vector(loc.getX(), loc.getY(), loc.getZ());
}
public static Vector toVector(org.spout.api.math.Vector3 vector) {
return new Vector(vector.getX(), vector.getY(), vector.getZ());
}
public static Point toPoint(WorldVector pt) {
return new Point(toWorld(pt), (float)pt.getX(), (float)pt.getY(), (float)pt.getZ());
}
public static Point toPoint(World world, Vector pt) {
return new Point(world, (float)pt.getX(), (float)pt.getY(), (float)pt.getZ());
}
public static Point center(Point loc) {
return new Point(
loc.getWorld(),
GenericMath.floor(loc.getX()) + 0.5F,
GenericMath.floor(loc.getY()) + 0.5F,
GenericMath.floor(loc.getZ()) + 0.5F
);
}
public static Player matchSinglePlayer(Engine game, String name) {
return game instanceof Server ? ((Server) game).getPlayer(name, false) : null;
}
public static Block toBlock(BlockWorldVector pt) {
return toWorld(pt).getBlock(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
}
public static World toWorld(WorldVector pt) {
return ((SpoutWorld) pt.getWorld()).getWorld();
}
public static Location toLocation(Entity ent) {
return new Location(getLocalWorld(ent.getWorld()), toVector(ent.getScene().getPosition()),
ent.getScene().getRotation().getYaw(), ent.getScene().getRotation().getPitch());
}
}

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@ -1,828 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.google.common.base.Function;
import com.google.common.collect.Collections2;
import com.sk89q.worldedit.BiomeType;
import com.sk89q.worldedit.BlockVector2D;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.EntityType;
import com.sk89q.worldedit.LocalEntity;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.Vector2D;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BaseItemStack;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.TreeGenerator;
import org.spout.api.component.Component;
import org.spout.api.entity.Entity;
import org.spout.api.generator.biome.BiomeGenerator;
import org.spout.api.geo.LoadOption;
import org.spout.api.geo.World;
import org.spout.api.geo.cuboid.Chunk;
import org.spout.api.inventory.ItemStack;
import org.spout.api.material.BlockMaterial;
import org.spout.api.material.Material;
import org.spout.vanilla.plugin.component.substance.Painting;
import org.spout.vanilla.plugin.component.substance.XPOrb;
import org.spout.vanilla.plugin.component.substance.object.Item;
import org.spout.vanilla.plugin.component.substance.object.Tnt;
import org.spout.vanilla.plugin.component.substance.object.projectile.Arrow;
import org.spout.vanilla.plugin.component.substance.object.vehicle.Boat;
import org.spout.vanilla.api.material.VanillaMaterial;
import org.spout.vanilla.plugin.component.substance.object.vehicle.minecart.Minecart;
import org.spout.vanilla.plugin.material.VanillaMaterials;
import org.spout.vanilla.plugin.world.generator.normal.object.tree.TreeObject;
import org.spout.vanilla.plugin.world.generator.normal.object.tree.SmallTreeObject;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
public class SpoutWorld extends LocalWorld {
private World world;
/**
* Construct the object.
* @param world
*/
public SpoutWorld(World world) {
this.world = world;
}
/**
* Get the world handle.
*
* @return
*/
public World getWorld() {
return world;
}
/**
* Get the name of the world
*
* @return
*/
@Override
public String getName() {
return world.getName();
}
public Material getSpoutMaterial(int id) {
switch (id) {
case 0:
return BlockMaterial.AIR;
default:
return VanillaMaterials.getMaterial((short) id);
}
}
public Material getSpoutMaterial(int id, int data) {
switch (id) {
case 0:
return BlockMaterial.AIR;
default:
return VanillaMaterials.getMaterial((short) id, (short) data);
}
}
/**
* Set block type.
*
* @param pt
* @param type
* @return
*/
@Override
public boolean setBlockType(Vector pt, int type) {
Material mat = getSpoutMaterial(type);
if (mat != null && mat instanceof BlockMaterial) {
final int x = pt.getBlockX();
final int y = pt.getBlockY();
final int z = pt.getBlockZ();
return world.getChunkFromBlock(x, y, z, LoadOption.LOAD_GEN).setBlockMaterial(x, y, z, (BlockMaterial) mat, (short) 0, WorldEditPlugin.asCause());
}
return false;
}
/**
* Set block type.
*
* @param pt
* @param type
* @return
*/
@Override
public boolean setBlockTypeFast(Vector pt, int type) {
return setBlockType(pt, type);
}
/**
* set block type & data
* @param pt
* @param type
* @param data
* @return
*/
@Override
public boolean setTypeIdAndData(Vector pt, int type, int data) {
Material mat = getSpoutMaterial(type, data);
if (mat != null && mat instanceof BlockMaterial) {
final int x = pt.getBlockX();
final int y = pt.getBlockY();
final int z = pt.getBlockZ();
return world.getChunkFromBlock(x, y, z, LoadOption.LOAD_GEN).setBlockMaterial(x, y, z, (BlockMaterial) mat, (short) data, WorldEditPlugin.asCause());
}
return false;
}
/**
* set block type & data
* Everything is threaded, so no need for fastmode here.
* @param pt
* @param type
* @param data
* @return
*/
@Override
public boolean setTypeIdAndDataFast(Vector pt, int type, int data) {
return setTypeIdAndData(pt, type, data);
}
/**
* Get block type.
*
* @param pt
* @return
*/
@Override
public int getBlockType(Vector pt) {
final int x = pt.getBlockX();
final int y = pt.getBlockY();
final int z = pt.getBlockZ();
Material mat = world.getChunkFromBlock(x, y, z, LoadOption.LOAD_GEN).getBlockMaterial(x, y, z);
return mat instanceof VanillaMaterial ? ((VanillaMaterial) mat).getMinecraftId() : 0;
}
/**
* Set block data.
*
* @param pt
* @param data
*/
@Override
public void setBlockData(Vector pt, int data) {
final int x = pt.getBlockX();
final int y = pt.getBlockY();
final int z = pt.getBlockZ();
world.getChunkFromBlock(x, y, z, LoadOption.LOAD_GEN).setBlockData(x, y, z, (short) data, WorldEditPlugin.asCause());
}
/**
* Set block data.
*
* @param pt
* @param data
*/
@Override
public void setBlockDataFast(Vector pt, int data) {
setBlockData(pt, data);
}
/**
* Get block data.
*
* @param pt
* @return
*/
@Override
public int getBlockData(Vector pt) {
final int x = pt.getBlockX();
final int y = pt.getBlockY();
final int z = pt.getBlockZ();
return world.getChunkFromBlock(x, y, z, LoadOption.LOAD_GEN).getBlockData(x, y, z);
}
/**
* Get block light level.
*
* @param pt
* @return
*/
@Override
public int getBlockLightLevel(Vector pt) {
final int x = pt.getBlockX();
final int y = pt.getBlockY();
final int z = pt.getBlockZ();
return world.getChunkFromBlock(x, y, z, LoadOption.LOAD_GEN).getBlockLight(x, y, z);
}
/**
* Get biome type
*
* @param pt
* @return
*/
public BiomeType getBiome(Vector2D pt) {
if (world.getGenerator() instanceof BiomeGenerator) {
BiomeGenerator gen = (BiomeGenerator) world.getGenerator();
return new SpoutBiomeType(gen.getBiome(pt.getBlockX(), pt.getBlockZ(), world.getSeed()));
}
return BiomeType.UNKNOWN;
}
public void setBiome(Vector2D pt, BiomeType biome) {
if (biome instanceof SpoutBiomeType &&
world.getGenerator() instanceof BiomeGenerator) {
throw new UnsupportedOperationException("Biome changing is not yet supported in Spout");
//BiomeGenerator gen = (BiomeGenerator) world.getGenerator();
//gen.setBiome(new Vector3(pt.getBlockX(), 0, pt.getBlockZ()), ((SpoutBiomeType) biome).getSpoutBiome());
}
}
/**
* Regenerate an area.
*
* @param region
* @param editSession
* @return
*/
@Override
public boolean regenerate(Region region, EditSession editSession) {
/*BaseBlock[] history = new BaseBlock[16 * 16 * (getMaxY() + 1)];
for (Vector2D chunk : region.getChunks()) {
Vector min = new Vector(chunk.getBlockX() * 16, 0, chunk.getBlockZ() * 16);
// First save all the blocks inside
for (int x = 0; x < 16; ++x) {
for (int y = 0; y < (getMaxY() + 1); ++y) {
for (int z = 0; z < 16; ++z) {
Vector pt = min.add(x, y, z);
int index = y * 16 * 16 + z * 16 + x;
history[index] = editSession.getBlock(pt);
}
}
}
try {
world.regenerateChunk(chunk.getBlockX(), chunk.getBlockZ());
} catch (Throwable t) {
t.printStackTrace();
}
// Then restore
for (int x = 0; x < 16; ++x) {
for (int y = 0; y < (getMaxY() + 1); ++y) {
for (int z = 0; z < 16; ++z) {
Vector pt = min.add(x, y, z);
int index = y * 16 * 16 + z * 16 + x;
// We have to restore the block if it was outside
if (!region.contains(pt)) {
editSession.smartSetBlock(pt, history[index]);
} else { // Otherwise fool with history
editSession.rememberChange(pt, history[index],
editSession.rawGetBlock(pt));
}
}
}
}
}
return true;*/
return false;
}
/**
* Attempts to accurately copy a BaseBlock's extra data to the world.
*
* @param pt
* @param block
* @return
*/
@Override
public boolean copyToWorld(Vector pt, BaseBlock block) {
/*if (block instanceof SignBlock) {
// Signs
setSignText(pt, ((SignBlock) block).getText());
return true;
}
if (block instanceof FurnaceBlock) {
// Furnaces
Block bukkitBlock = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (bukkitBlock == null) return false;
BlockState state = bukkitBlock.getState();
if (!(state instanceof Furnace)) return false;
Furnace bukkit = (Furnace) state;
FurnaceBlock we = (FurnaceBlock) block;
bukkit.setBurnTime(we.getBurnTime());
bukkit.setCookTime(we.getCookTime());
return setContainerBlockContents(pt, ((ContainerBlock) block).getItems());
}
if (block instanceof ContainerBlock) {
// Chests/dispenser
return setContainerBlockContents(pt, ((ContainerBlock) block).getItems());
}
if (block instanceof MobSpawnerBlock) {
// Mob spawners
Block bukkitBlock = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (bukkitBlock == null) return false;
BlockState state = bukkitBlock.getState();
if (!(state instanceof CreatureSpawner)) return false;
CreatureSpawner bukkit = (CreatureSpawner) state;
MobSpawnerBlock we = (MobSpawnerBlock) block;
bukkit.setCreatureTypeId(we.getMobType());
bukkit.setDelay(we.getDelay());
return true;
}
if (block instanceof NoteBlock) {
// Note block
Block bukkitBlock = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (bukkitBlock == null) return false;
BlockState state = bukkitBlock.getState();
if (!(state instanceof org.bukkit.block.NoteBlock)) return false;
org.bukkit.block.NoteBlock bukkit = (org.bukkit.block.NoteBlock) state;
NoteBlock we = (NoteBlock) block;
bukkit.setRawNote(we.getNote());
return true;
}*/
return false;
}
/**
* Attempts to read a BaseBlock's extra data from the world.
*
* @param pt
* @param block
* @return
*/
@Override
public boolean copyFromWorld(Vector pt, BaseBlock block) {
/*if (block instanceof SignBlock) {
// Signs
((SignBlock) block).setText(getSignText(pt));
return true;
}
if (block instanceof FurnaceBlock) {
// Furnaces
Block bukkitBlock = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (bukkitBlock == null) return false;
BlockState state = bukkitBlock.getState();
if (!(state instanceof Furnace)) return false;
Furnace bukkit = (Furnace) state;
FurnaceBlock we = (FurnaceBlock) block;
we.setBurnTime(bukkit.getBurnTime());
we.setCookTime(bukkit.getCookTime());
((ContainerBlock) block).setItems(getContainerBlockContents(pt));
return true;
}
if (block instanceof ContainerBlock) {
// Chests/dispenser
((ContainerBlock) block).setItems(getContainerBlockContents(pt));
return true;
}
if (block instanceof MobSpawnerBlock) {
// Mob spawners
Block bukkitBlock = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (bukkitBlock == null) return false;
BlockState state = bukkitBlock.getState();
if (!(state instanceof CreatureSpawner)) return false;
CreatureSpawner bukkit = (CreatureSpawner) state;
MobSpawnerBlock we = (MobSpawnerBlock) block;
we.setMobType(bukkit.getCreatureTypeId());
we.setDelay((short) bukkit.getDelay());
return true;
}
if (block instanceof NoteBlock) {
// Note block
Block bukkitBlock = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (bukkitBlock == null) return false;
BlockState state = bukkitBlock.getState();
if (!(state instanceof org.bukkit.block.NoteBlock)) return false;
org.bukkit.block.NoteBlock bukkit = (org.bukkit.block.NoteBlock) state;
NoteBlock we = (NoteBlock) block;
we.setNote(bukkit.getRawNote());
}*/
return false;
}
/**
* Clear a chest's contents.
*
* @param pt
*/
@Override
public boolean clearContainerBlockContents(Vector pt) {
/* Block block = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (block == null) {
return false;
}
BlockState state = block.getState();
if (!(state instanceof org.bukkit.block.ContainerBlock)) {
return false;
}
org.bukkit.block.ContainerBlock chest = (org.bukkit.block.ContainerBlock) state;
Inventory inven = chest.getInventory();
inven.clear();
return true;*/
return false;
}
@Override
public boolean generateTree(TreeGenerator.TreeType type, EditSession editSession, Vector pt)
throws MaxChangedBlocksException {
//VanillaObjects.byName()
TreeObject tree = new SmallTreeObject(); //TODO: properly check for tree type
if (!tree.canPlaceObject(world, pt.getBlockX(), pt.getBlockY(), pt.getBlockZ())) {
return false;
}
tree.placeObject(world, pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
return true;
}
/**
* Drop an item.
*
* @param pt
* @param item
*/
@Override
public void dropItem(Vector pt, BaseItemStack item) {
Material mat = VanillaMaterials.getMaterial((short) item.getType());
if (mat.hasSubMaterials()) {
mat = mat.getSubMaterial(item.getData());
}
ItemStack spoutItem = new ItemStack(mat, item.getData(), item.getAmount());
world.createEntity(SpoutUtil.toPoint(world, pt), Item.class).get(Item.class).setItemStack(spoutItem);
}
/**
* Kill mobs in an area.
*
* @param origin The center of the area to kill mobs in.
* @param radius Maximum distance to kill mobs at; radius < 0 means kill all mobs
* @param flags various flags that determine what to kill
* @return
*/
@Override
public int killMobs(Vector origin, double radius, int flags) {
/*boolean killPets = (flags & KillFlags.PETS) != 0;
boolean killNPCs = (flags & KillFlags.NPCS) != 0;
boolean killAnimals = (flags & KillFlags.ANIMALS) != 0;*/
int num = 0;
/*double radiusSq = radius * radius;
Point bukkitOrigin = SpoutUtil.toPoint(world, origin);
for (LivingEntity ent : world.getLivingEntities()) {
if (ent instanceof HumanEntity) {
continue;
}
if (!killAnimals && ent instanceof Animals) {
continue;
}
if (!killPets && ent instanceof Tameable && ((Tameable) ent).isTamed()) {
continue; // tamed wolf
}
try {
// Temporary solution until org.bukkit.entity.NPC is widely deployed.
if (!killNPCs && Class.forName("org.bukkit.entity.NPC").isAssignableFrom(ent.getClass())) {
continue;
}
} catch (ClassNotFoundException e) {}
if (radius < 0 || bukkitOrigin.distanceSquared(ent.getLocation()) <= radiusSq) {
ent.remove();
++num;
}
}*/
return num;
}
/**
* Remove entities in an area.
*
* @param origin
* @param radius
* @return
*/
@Override
public int removeEntities(EntityType type, Vector origin, int radius) {
int num = 0;
double radiusSq = radius * radius;
for (Entity ent : world.getAll()) {
if (radius != -1
&& origin.distanceSq(SpoutUtil.toVector(ent.getScene().getPosition())) > radiusSq) {
continue;
}
if (type == EntityType.ARROWS) {
if (ent.has(Arrow.class)) {
ent.remove();
++num;
}
} else if (type == EntityType.BOATS) {
if (ent.has(Boat.class)) {
ent.remove();
++num;
}
} else if (type == EntityType.ITEMS) {
if (ent.has(Item.class)) {
ent.remove();
++num;
}
} else if (type == EntityType.MINECARTS) {
if (ent.has(Minecart.class)) {
ent.remove();
++num;
}
} else if (type == EntityType.PAINTINGS) {
if (ent.has(Painting.class)) {
ent.remove();
++num;
}
} else if (type == EntityType.TNT) {
if (ent.has(Tnt.class)) {
ent.remove();
++num;
}
} else if (type == EntityType.XP_ORBS) {
if (ent.has(XPOrb.class)) {
ent.remove();
++num;
}
}
}
return num;
}
/**
* Set a sign's text.
*
* @param pt
* @param text
* @return
*/
/*private boolean setSignText(Vector pt, String[] text) {
Block block = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (block == null) return false;
BlockState state = block.getState();
if (state == null || !(state instanceof Sign)) return false;
Sign sign = (Sign) state;
sign.setLine(0, text[0]);
sign.setLine(1, text[1]);
sign.setLine(2, text[2]);
sign.setLine(3, text[3]);
sign.update();
return true;
}*/
/**
* Get a sign's text.
*
* @param pt
* @return
*/
/*private String[] getSignText(Vector pt) {
Block block = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (block == null) return new String[] { "", "", "", "" };
BlockState state = block.getState();
if (state == null || !(state instanceof Sign)) return new String[] { "", "", "", "" };
Sign sign = (Sign) state;
String line0 = sign.getLine(0);
String line1 = sign.getLine(1);
String line2 = sign.getLine(2);
String line3 = sign.getLine(3);
return new String[] {
line0 != null ? line0 : "",
line1 != null ? line1 : "",
line2 != null ? line2 : "",
line3 != null ? line3 : "",
};
}*/
/**
* Get a container block's contents.
*
* @param pt
* @return
*/
/*private BaseItemStack[] getContainerBlockContents(Vector pt) {
Block block = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (block == null) {
return new BaseItemStack[0];
}
BlockState state = block.getState();
if (!(state instanceof org.bukkit.block.ContainerBlock)) {
return new BaseItemStack[0];
}
org.bukkit.block.ContainerBlock container = (org.bukkit.block.ContainerBlock) state;
Inventory inven = container.getInventory();
int size = inven.getContents().length
BaseItemStack[] contents = new BaseItemStack[size];
for (int i = 0; i < size; ++i) {
ItemStack bukkitStack = inven.getItem(i);
if (bukkitStack.getMaterial() != MaterialData.air) {
contents[i] = new BaseItemStack(
bukkitStack.getMaterial().getRawId(),
bukkitStack.getAmount(),
bukkitStack.getDamage());
try {
for (Map.Entry<Enchantment, Integer> entry : bukkitStack.getEnchantments().entrySet()) {
contents[i].getEnchantments().put(entry.getKey().getId(), entry.getValue());
}
} catch (Throwable ignore) {}
}
}
return contents;
}*/
/**
* Set a container block's contents.
*
* @param pt
* @param contents
* @return
*/
/*private boolean setContainerBlockContents(Vector pt, BaseItemStack[] contents) {
Block block = world.getBlock(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (block == null) {
return false;
}
BlockState state = block.getState();
if (!(state instanceof org.bukkit.block.ContainerBlock)) {
return false;
}
org.bukkit.block.ContainerBlock chest = (org.bukkit.block.ContainerBlock) state;
Inventory inven = chest.getInventory();
int size = inven.getSize();
for (int i = 0; i < size; ++i) {
if (i >= contents.length) {
break;
}
if (contents[i] != null) {
ItemStack toAdd = new ItemStack(contents[i].getType(),
contents[i].getAmount(),
(byte) contents[i].getDamage());
try {
for (Map.Entry<Integer, Integer> entry : contents[i].getEnchantments().entrySet()) {
toAdd.addEnchantment(Enchantment.getById(entry.getKey()), entry.getValue());
}
} catch (Throwable ignore) {}
inven.setItem(i, toAdd);
} else {
inven.setItem(i, null);
}
}
return true;
}*/
/**
* Returns whether a block has a valid ID.
*
* @param type
* @return
*/
@Override
public boolean isValidBlockType(int type) {
return getSpoutMaterial(type) instanceof BlockMaterial;
}
@Override
public void checkLoadedChunk(Vector pt) {
}
@Override
public boolean equals(Object other) {
if (!(other instanceof SpoutWorld)) {
return false;
}
return ((SpoutWorld) other).world.equals(world);
}
@Override
public int hashCode() {
return world.hashCode();
}
@Override
public int getMaxY() {
return world.getHeight() - 1; //TODO: We have infinite-height worlds now
}
@Override
public void fixAfterFastMode(Iterable<BlockVector2D> chunks) {
/*for (BlockVector2D chunkPos : chunks) {
world.refreshChunk(chunkPos.getBlockX(), chunkPos.getBlockZ());
}*/
}
/*private static final Map<Integer, Effect> effects = new HashMap<Integer, Effect>();
static {
for (Effect effect : Effect.values()) {
effects.put(effect.getId(), effect);
}
}*/
@Override
public boolean playEffect(Vector position, int type, int data) {
/*final Effect effect = effects.get(type);
if (effect == null) {
return false;
}
world.playEffect(SpoutUtil.toLocation(world, position), effect, data);
return true;
*/
return false;
}
@Override
public SpoutEntity[] getEntities(Region region) {
List<SpoutEntity> entities = new ArrayList<SpoutEntity>();
for (Vector pt : region.getChunkCubes()) {
Chunk chunk = world.getChunkFromBlock(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ(), LoadOption.LOAD_GEN);
if (chunk == null) {
continue;
}
for (Entity ent : chunk.getEntities()) {
if (region.contains(SpoutUtil.toVector(ent.getScene().getPosition()))) {
Collection<Class<? extends Component>> revisedComponents = Collections2.transform(ent.values(), new Function<Component, Class<? extends Component>>() {
@Override
public Class<? extends Component> apply(@Nullable Component component) {
return component == null ? null : component.getClass();
}
});
entities.add(new SpoutEntity(SpoutUtil.toLocation(ent), ent.getId(), revisedComponents, ent.getData().getBaseMap())); // TODO:; Fix entity adding
}
}
}
return entities.toArray(new SpoutEntity[entities.size()]);
}
@Override
public int killEntities(LocalEntity... entities) {
int amount = 0;
for (LocalEntity weEnt : entities) {
SpoutEntity entity = (SpoutEntity) weEnt;
Entity spoutEntity = world.getEntity(entity.getEntityId());
if (spoutEntity != null) {
spoutEntity.remove();
++amount;
}
}
return amount;
}
}

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@ -1,60 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import org.jboss.netty.buffer.ChannelBuffer;
import org.jboss.netty.buffer.ChannelBuffers;
import org.spout.api.protocol.MessageCodec;
import org.spout.api.util.Named;
import java.nio.charset.Charset;
/**
* @author zml2008
*/
public class WorldEditCUICodec extends MessageCodec<WorldEditCUIMessage> implements Named {
public static final Charset UTF_8_CHARSET = Charset.forName("UTF-8");
public WorldEditCUICodec(int opcode) {
super(WorldEditCUIMessage.class, opcode);
}
@Override
public ChannelBuffer encode(WorldEditCUIMessage message) {
byte[] data = message.getMessage().getBytes(UTF_8_CHARSET);
ChannelBuffer buffer = ChannelBuffers.buffer(data.length);
buffer.writeBytes(data);
return buffer;
}
@Override
public WorldEditCUIMessage decode(ChannelBuffer buffer) {
byte[] data = new byte[buffer.readableBytes()];
buffer.readBytes(data);
String message = new String(data, UTF_8_CHARSET);
return new WorldEditCUIMessage(message);
}
@Override
public String getName() {
return "WECUI";
}
}

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@ -1,64 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.util.StringUtil;
import com.sk89q.worldedit.internal.cui.CUIEvent;
import org.apache.commons.lang3.builder.ToStringBuilder;
import org.spout.api.protocol.Message;
import org.spout.api.util.SpoutToStringStyle;
public class WorldEditCUIMessage implements Message {
private final String message;
public WorldEditCUIMessage(String message) {
this.message = message;
}
public WorldEditCUIMessage(CUIEvent event) {
String[] params = event.getParameters();
if (params.length > 0) {
this.message = event.getTypeId() + '|' + StringUtil.joinString(event.getParameters(), "|");
} else {
this.message = event.getTypeId();
}
}
public String getMessage() {
return message;
}
@Override
public String toString() {
return new ToStringBuilder(this, SpoutToStringStyle.INSTANCE)
.append("message", message)
.toString();
}
@Override
public boolean isAsync() {
return false;
}
@Override
public int getChannelId() {
return DEFAULT_CHANNEL;
}
}

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@ -1,45 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.worldedit.LocalSession;
import org.spout.api.protocol.MessageHandler;
import org.spout.api.protocol.Session;
/**
* MessageHandler for WorldEditCUIMessage
*/
public class WorldEditCUIMessageHandler extends MessageHandler<WorldEditCUIMessage> {
private final WorldEditPlugin plugin;
public WorldEditCUIMessageHandler(WorldEditPlugin plugin) {
this.plugin = plugin;
}
@Override
public void handleServer(Session session, WorldEditCUIMessage message) {
LocalSession localSession = plugin.getSession(session.getPlayer());
if (localSession.hasCUISupport()) { // Already initialized
return;
}
localSession.handleCUIInitializationMessage(message.getMessage());
}
}

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@ -1,174 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldVector;
import org.spout.api.Spout;
import org.spout.api.chat.ChatArguments;
import org.spout.api.chat.ChatSection;
import org.spout.api.event.EventHandler;
import org.spout.api.event.Listener;
import org.spout.api.event.Order;
import org.spout.api.event.player.PlayerInteractEvent;
import org.spout.api.event.player.PlayerInteractEvent.Action;
import org.spout.api.event.player.PlayerLeaveEvent;
import org.spout.api.event.server.PreCommandEvent;
import org.spout.api.event.world.WorldLoadEvent;
import org.spout.api.generator.biome.BiomeGenerator;
import org.spout.api.geo.discrete.Point;
import org.spout.api.scheduler.TaskPriority;
import java.util.Arrays;
import java.util.List;
/**
* Handles all events thrown in relation to a Player
*/
public class WorldEditListener implements Listener {
/**
* Plugin.
*/
private WorldEditPlugin plugin;
private boolean ignoreLeftClickAir = false;
/**
* Construct the object;
*
* @param plugin
*/
public WorldEditListener(WorldEditPlugin plugin) {
this.plugin = plugin;
}
/**
* Called when a player leaves a server
*
* @param event Relevant event details
*/
@EventHandler
public void onPlayerQuit(PlayerLeaveEvent event) {
plugin.getWorldEdit().markExpire(plugin.wrapPlayer(event.getPlayer()));
}
/**
* Called when a player attempts to use a command
*
* @param event Relevant event details
*/
@EventHandler(order = Order.EARLY)
public void onPlayerCommandPreprocess(PreCommandEvent event) {
if (event.getCommand().startsWith("nowe:")) {
event.setCommand(event.getCommand().substring(5));
return;
}
List<ChatSection> args = event.getArguments().toSections(ChatSection.SplitType.WORD);
if (args.size() > 0) {
String[] split = new String[args.size() + 1];
split[0] = "/" + event.getCommand();
for (int i = 0; i < args.size(); ++i) {
split[i + 1] = args.get(i).getPlainString();
}
String[] newSplit = plugin.getWorldEdit().commandDetection(split);
if (!Arrays.equals(split, newSplit)) {
event.setCommand(newSplit[0]);
ChatArguments newArgs = new ChatArguments();
for (int i = 1; i < newSplit.length; ++i) {
newArgs.append(newSplit[i]);
}
event.setArguments(newArgs);
}
}
}
/**
* Called when a player interacts
*
* @param event Relevant event details
*/
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
final LocalPlayer player = plugin.wrapPlayer(event.getPlayer());
final LocalWorld world = player.getWorld();
final WorldEdit we = plugin.getWorldEdit();
PlayerInteractEvent.Action action = event.getAction();
if (action == Action.LEFT_CLICK) {
if (event.isAir() && ignoreLeftClickAir) {
return;
}
if (!event.isAir()) {
final Point clickedBlock = event.getInteractedPoint();
final WorldVector pos = new WorldVector(world, clickedBlock.getBlockX(),
clickedBlock.getBlockY(), clickedBlock.getBlockZ());
if (we.handleBlockLeftClick(player, pos)) {
event.setCancelled(true);
}
}
if (we.handleArmSwing(player)) {
event.setCancelled(true);
}
if (!event.isAir() && !ignoreLeftClickAir) {
final int taskId = Spout.getEngine().getScheduler().scheduleSyncDelayedTask(plugin, new Runnable() {
public void run() {
ignoreLeftClickAir = false;
}
}, 100, TaskPriority.NORMAL).getTaskId();
if (taskId != -1) {
ignoreLeftClickAir = true;
}
}
} else if (action == Action.RIGHT_CLICK) {
if (!event.isAir()) {
final Point clickedBlock = event.getInteractedPoint();
final WorldVector pos = new WorldVector(world, clickedBlock.getBlockX(),
clickedBlock.getBlockY(), clickedBlock.getBlockZ());
if (we.handleBlockRightClick(player, pos)) {
event.setCancelled(true);
}
}
if (we.handleRightClick(player)) {
event.setCancelled(true);
}
}
}
@EventHandler
public void onWorldLoad(WorldLoadEvent event) {
if (event.getWorld().getGenerator() instanceof BiomeGenerator) {
plugin.getServerInterface().getBiomes().registerBiomeTypes((BiomeGenerator) event.getWorld().getGenerator());
}
}
}

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@ -1,372 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout;
import com.sk89q.util.yaml.YAMLProcessor;
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.extension.platform.PlatformRejectionException;
import com.sk89q.worldedit.extent.inventory.BlockBag;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.Polygonal2DRegion;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.spout.selections.CuboidSelection;
import com.sk89q.worldedit.spout.selections.Polygonal2DSelection;
import com.sk89q.worldedit.spout.selections.Selection;
import com.sk89q.worldedit.util.YAMLConfiguration;
import org.spout.api.Server;
import org.spout.api.command.CommandSource;
import org.spout.api.event.Cause;
import org.spout.api.event.cause.PluginCause;
import org.spout.api.geo.World;
import org.spout.api.entity.Player;
import org.spout.api.plugin.CommonPlugin;
import org.spout.api.plugin.Plugin;
import org.spout.api.protocol.Protocol;
import org.spout.api.scheduler.TaskPriority;
import java.io.*;
import java.util.jar.JarFile;
import java.util.zip.ZipEntry;
/**
* Plugin for Spout.
*
* @author sk89q
*/
public class WorldEditPlugin extends CommonPlugin {
/**
* The server interface that all server-related API goes through.
*/
private SpoutServerInterface server;
/**
* Main WorldEdit instance.
*/
private WorldEdit controller;
/**
* Holds the configuration for WorldEdit.
*/
private YAMLConfiguration config;
private static WorldEditPlugin instance;
private static PluginCause instanceCause;
{
instance = this;
instanceCause = new PluginCause(this);
}
/**
* Called on plugin enable.
*/
public void onEnable() {
final String pluginYmlVersion = getDescription().getVersion();
final String manifestVersion = WorldEdit.getVersion();
getLogger().info("WorldEdit " + pluginYmlVersion + " enabled.");
if (!manifestVersion.equalsIgnoreCase(pluginYmlVersion)) {
WorldEdit.setVersion(manifestVersion + " (" + pluginYmlVersion + ")");
}
// Make the data folders that WorldEdit uses
getDataFolder().mkdirs();
// Create the default configuration file
createDefaultConfiguration("config.yml");
// Set up configuration and such, including the permissions
// resolver
config = new SpoutConfiguration(new YAMLProcessor(new File(getDataFolder(), "config.yml"), true), this);
// Load the configuration
loadConfiguration();
// Setup interfaces
server = new SpoutServerInterface(this, getEngine());
controller = WorldEdit.getInstance();
try {
controller.getPlatformManager().register(server);
} catch (PlatformRejectionException e) {
throw new RuntimeException("Failed to register with WorldEdit", e);
}
// Now we can register events!
registerEvents();
for (Protocol proto : Protocol.getProtocols()) {
proto.registerPacket(WorldEditCUICodec.class, new WorldEditCUIMessageHandler(this));
}
getEngine().getScheduler().scheduleSyncRepeatingTask(this,
new SessionTimer(controller, getServer()), 6 * 1000, 6 * 1000, TaskPriority.LOWEST);
}
public Server getServer() {
if (!(getEngine() instanceof Server)) {
throw new IllegalStateException("WorldEdit must be running on a server for this operation!");
}
return (Server) getEngine();
}
/**
* Called on plugin disable.
*/
public void onDisable() {
controller.clearSessions();
config.unload();
getEngine().getScheduler().cancelTasks(this);
}
/**
* Loads and reloads all configuration.
*/
protected void loadConfiguration() {
config.unload();
config.load();
}
/**
* Register the events used by WorldEdit.
*/
protected void registerEvents() {
getEngine().getEventManager().registerEvents(new WorldEditListener(this), this);
}
/**
* Create a default configuration file from the .jar.
*
* @param name
*/
protected void createDefaultConfiguration(String name) {
File actual = new File(getDataFolder(), name);
if (!actual.exists()) {
InputStream input =
null;
try {
JarFile file = new JarFile(getFile());
ZipEntry copy = file.getEntry("defaults/" + name);
if (copy == null) throw new FileNotFoundException();
input = file.getInputStream(copy);
} catch (IOException e) {
getLogger().severe("Unable to read default configuration: " + name);
}
if (input != null) {
FileOutputStream output = null;
try {
output = new FileOutputStream(actual);
byte[] buf = new byte[8192];
int length = 0;
while ((length = input.read(buf)) > 0) {
output.write(buf, 0, length);
}
getLogger().info("Default configuration file written: " + name);
} catch (IOException e) {
e.printStackTrace();
} finally {
try {
input.close();
} catch (IOException ignore) {}
try {
if (output != null) {
output.close();
}
} catch (IOException ignore) {}
}
}
}
}
/**
* Gets the session for the player.
*
* @param player
* @return
*/
public LocalSession getSession(Player player) {
return controller.getSession(wrapPlayer(player));
}
/**
* Gets the session for the player.
*
* @param player
* @return
*/
public EditSession createEditSession(Player player) {
LocalPlayer wePlayer = wrapPlayer(player);
LocalSession session = controller.getSession(wePlayer);
BlockBag blockBag = session.getBlockBag(wePlayer);
EditSession editSession = WorldEdit.getInstance().getEditSessionFactory()
.getEditSession(wePlayer.getWorld(), session.getBlockChangeLimit(), blockBag, wePlayer);
editSession.enableQueue();
return editSession;
}
/**
* Remember an edit session.
*
* @param player
* @param editSession
*/
public void remember(Player player, EditSession editSession) {
LocalPlayer wePlayer = wrapPlayer(player);
LocalSession session = controller.getSession(wePlayer);
session.remember(editSession);
editSession.flushQueue();
controller.flushBlockBag(wePlayer, editSession);
}
/**
* Wrap an operation into an EditSession.
*
* @param player
* @param op
* @throws Throwable
*/
public void perform(Player player, WorldEditOperation op)
throws Throwable {
LocalPlayer wePlayer = wrapPlayer(player);
LocalSession session = controller.getSession(wePlayer);
EditSession editSession = createEditSession(player);
try {
op.run(session, wePlayer, editSession);
} finally {
remember(player, editSession);
}
}
/**
* Returns the configuration used by WorldEdit.
*
* @return
*/
public YAMLConfiguration getLocalConfiguration() {
return config;
}
/**
* Used to wrap a Bukkit Player as a LocalPlayer.
*
* @param player
* @return
*/
public SpoutPlayer wrapPlayer(Player player) {
return new SpoutPlayer(this, this.server, player);
}
public LocalPlayer wrapCommandSender(CommandSource sender) {
if (sender instanceof Player) {
return wrapPlayer((Player) sender);
}
return new SpoutCommandSender(this, this.server, sender);
}
/**
* Get the server interface.
*
* @return
*/
public SpoutServerInterface getServerInterface() {
return server;
}
/**
* Get WorldEdit.
*
* @return
*/
public WorldEdit getWorldEdit() {
return controller;
}
/**
* Gets the region selection for the player.
*
* @param player
* @return the selection or null if there was none
*/
public Selection getSelection(Player player) {
if (player == null) {
throw new IllegalArgumentException("Null player not allowed");
}
if (!player.isOnline()) {
throw new IllegalArgumentException("Offline player not allowed");
}
LocalSession session = controller.getSession(wrapPlayer(player));
RegionSelector selector = session.getRegionSelector(SpoutUtil.getLocalWorld(player.getWorld()));
try {
Region region = selector.getRegion();
World world = ((SpoutWorld) session.getSelectionWorld()).getWorld();
if (region instanceof CuboidRegion) {
return new CuboidSelection(world, selector, (CuboidRegion) region);
} else if (region instanceof Polygonal2DRegion) {
return new Polygonal2DSelection(world, selector, (Polygonal2DRegion) region);
} else {
return null;
}
} catch (IncompleteRegionException e) {
return null;
}
}
/**
* Sets the region selection for a player.
*
* @param player
* @param selection
*/
public void setSelection(Player player, Selection selection) {
if (player == null) {
throw new IllegalArgumentException("Null player not allowed");
}
if (!player.isOnline()) {
throw new IllegalArgumentException("Offline player not allowed");
}
if (selection == null) {
throw new IllegalArgumentException("Null selection not allowed");
}
LocalSession session = controller.getSession(wrapPlayer(player));
RegionSelector sel = selection.getRegionSelector();
session.setRegionSelector(SpoutUtil.getLocalWorld(player.getWorld()), sel);
session.dispatchCUISelection(wrapPlayer(player));
}
static WorldEditPlugin getInstance() {
return instance;
}
static Cause<Plugin> asCause() {
return instanceCause;
}
}

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@ -1,69 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout.selections;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.spout.SpoutUtil;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
import com.sk89q.worldedit.regions.RegionSelector;
import org.spout.api.geo.World;
import org.spout.api.geo.discrete.Point;
public class CuboidSelection extends RegionSelection {
protected CuboidRegion cuboid;
public CuboidSelection(World world, Point pt1, Point pt2) {
this(world, SpoutUtil.toVector(pt1), SpoutUtil.toVector(pt2));
}
public CuboidSelection(World world, Vector pt1, Vector pt2) {
super(world);
// Validate input
if (pt1 == null) {
throw new IllegalArgumentException("Null point 1 not permitted");
}
if (pt2 == null) {
throw new IllegalArgumentException("Null point 2 not permitted");
}
// Create new selector
CuboidRegionSelector sel = new CuboidRegionSelector(SpoutUtil.getLocalWorld(world));
// set up selector
sel.selectPrimary(pt1);
sel.selectSecondary(pt2);
// set up CuboidSelection
cuboid = sel.getIncompleteRegion();
// set up RegionSelection
setRegionSelector(sel);
setRegion(cuboid);
}
public CuboidSelection(World world, RegionSelector sel, CuboidRegion region) {
super(world, sel, region);
this.cuboid = region;
}
}

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@ -1,64 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout.selections;
import com.sk89q.worldedit.BlockVector2D;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.regions.Polygonal2DRegion;
import com.sk89q.worldedit.regions.selector.Polygonal2DRegionSelector;
import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.spout.SpoutUtil;
import org.spout.api.geo.World;
import java.util.Collections;
import java.util.List;
public class Polygonal2DSelection extends RegionSelection {
protected Polygonal2DRegion poly2d;
public Polygonal2DSelection(World world, RegionSelector sel, Polygonal2DRegion region) {
super(world, sel, region);
this.poly2d = region;
}
public Polygonal2DSelection(World world, List<BlockVector2D> points, int minY, int maxY) {
super(world);
LocalWorld lWorld = SpoutUtil.getLocalWorld(world);
// Validate input
minY = Math.min(Math.max(0, minY), world.getHeight());
maxY = Math.min(Math.max(0, maxY), world.getHeight());
// Create and set up new selector
Polygonal2DRegionSelector sel = new Polygonal2DRegionSelector(lWorld, points, minY, maxY);
// set up CuboidSelection
poly2d = sel.getIncompleteRegion();
// set up RegionSelection
setRegionSelector(sel);
setRegion(poly2d);
}
public List<BlockVector2D> getNativePoints() {
return Collections.unmodifiableList(poly2d.getPoints());
}
}

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@ -1,105 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout.selections;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.spout.SpoutUtil;
import org.spout.api.geo.World;
import org.spout.api.geo.discrete.Point;
public abstract class RegionSelection implements Selection {
private World world;
private RegionSelector selector;
private Region region;
public RegionSelection(World world) {
this.world = world;
}
public RegionSelection(World world, RegionSelector selector, Region region) {
this.world = world;
this.region = region;
this.selector = selector;
}
protected Region getRegion() {
return region;
}
protected void setRegion(Region region) {
this.region = region;
}
public RegionSelector getRegionSelector() {
return selector;
}
protected void setRegionSelector(RegionSelector selector) {
this.selector = selector;
}
public Point getMinimumPoint() {
return SpoutUtil.toPoint(world, region.getMinimumPoint());
}
public Vector getNativeMinimumPoint() {
return region.getMinimumPoint();
}
public Point getMaximumPoint() {
return SpoutUtil.toPoint(world, region.getMaximumPoint());
}
public Vector getNativeMaximumPoint() {
return region.getMaximumPoint();
}
public World getWorld() {
return world;
}
public int getArea() {
return region.getArea();
}
public int getWidth() {
return region.getWidth();
}
public int getHeight() {
return region.getHeight();
}
public int getLength() {
return region.getLength();
}
public boolean contains(Point pt) {
if (!pt.getWorld().equals(world)) {
return false;
}
return region.contains(SpoutUtil.toVector(pt));
}
}

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@ -1,105 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.spout.selections;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.regions.RegionSelector;
import org.spout.api.geo.World;
import org.spout.api.geo.discrete.Point;
public interface Selection {
/**
* Get the lower point of a region.
*
* @return min. point
*/
public Point getMinimumPoint();
/**
* Get the lower point of a region.
*
* @return min. point
*/
public Vector getNativeMinimumPoint();
/**
* Get the upper point of a region.
*
* @return max. point
*/
public Point getMaximumPoint();
/**
* Get the upper point of a region.
*
* @return max. point
*/
public Vector getNativeMaximumPoint();
/**
* Get the region selector. This is for internal use.
*
* @return
*/
public RegionSelector getRegionSelector();
/**
* Get the world.
*
* @return
*/
public World getWorld();
/**
* Get the number of blocks in the region.
*
* @return number of blocks
*/
public int getArea();
/**
* Get X-size.
*
* @return width
*/
public int getWidth();
/**
* Get Y-size.
*
* @return height
*/
public int getHeight();
/**
* Get Z-size.
*
* @return length
*/
public int getLength();
/**
* Returns true based on whether the region contains the point,
*
* @param pt
* @return
*/
public boolean contains(Point pt);
}

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@ -1,7 +0,0 @@
name: WorldEdit
main: com.sk89q.worldedit.spout.WorldEditPlugin
version: ${project.version}
platform: BOTH
# Permissions aren't here. Read http://wiki.sk89q.com/wiki/WEPIF/DinnerPerms
# for how WorldEdit permissions actually work.