Added leaves, piston extension, mobspawner, wooden/cobble stairs, chest and cactus to isTranslucent.

This commit is contained in:
TomyLobo 2012-08-13 23:52:47 +02:00
parent ec4dbac165
commit ad4213e1e3

View File

@ -855,7 +855,7 @@ public enum BlockType {
isTranslucent.add(BlockID.SAPLING);
isTranslucent.add(BlockID.WATER);
isTranslucent.add(BlockID.STATIONARY_WATER);
//isTranslucent.add(BlockID.LEAVES);
isTranslucent.add(BlockID.LEAVES);
isTranslucent.add(BlockID.GLASS);
isTranslucent.add(BlockID.BED);
isTranslucent.add(BlockID.POWERED_RAIL);
@ -865,7 +865,7 @@ public enum BlockType {
isTranslucent.add(BlockID.LONG_GRASS);
isTranslucent.add(BlockID.DEAD_BUSH);
//isTranslucent.add(BlockID.PISTON_BASE);
//isTranslucent.add(BlockID.PISTON_EXTENSION);
isTranslucent.add(BlockID.PISTON_EXTENSION);
//isTranslucent.add(BlockID.PISTON_MOVING_PIECE);
isTranslucent.add(BlockID.YELLOW_FLOWER);
isTranslucent.add(BlockID.RED_FLOWER);
@ -873,15 +873,16 @@ public enum BlockType {
isTranslucent.add(BlockID.RED_MUSHROOM);
isTranslucent.add(BlockID.TORCH);
isTranslucent.add(BlockID.FIRE);
//isTranslucent.add(BlockID.MOB_SPAWNER);
//isTranslucent.add(BlockID.WOODEN_STAIRS);
isTranslucent.add(BlockID.MOB_SPAWNER);
isTranslucent.add(BlockID.WOODEN_STAIRS);
isTranslucent.add(BlockID.CHEST);
isTranslucent.add(BlockID.REDSTONE_WIRE);
isTranslucent.add(BlockID.CROPS);
isTranslucent.add(BlockID.SIGN_POST);
isTranslucent.add(BlockID.WOODEN_DOOR);
isTranslucent.add(BlockID.LADDER);
isTranslucent.add(BlockID.MINECART_TRACKS);
//isTranslucent.add(BlockID.COBBLESTONE_STAIRS);
isTranslucent.add(BlockID.COBBLESTONE_STAIRS);
isTranslucent.add(BlockID.WALL_SIGN);
isTranslucent.add(BlockID.LEVER);
isTranslucent.add(BlockID.STONE_PRESSURE_PLATE);
@ -892,7 +893,7 @@ public enum BlockType {
isTranslucent.add(BlockID.STONE_BUTTON);
isTranslucent.add(BlockID.SNOW);
isTranslucent.add(BlockID.ICE);
//isTranslucent.add(BlockID.CACTUS);
isTranslucent.add(BlockID.CACTUS);
isTranslucent.add(BlockID.REED);
isTranslucent.add(BlockID.FENCE);
isTranslucent.add(BlockID.PORTAL);