Poke the Spout telporter so the correct packets are sent. Somebody should put together a better solution to this.

This commit is contained in:
zml2008 2012-04-15 17:16:04 -07:00
parent 7dafb50999
commit af784c0ee2

View File

@ -114,6 +114,7 @@ public class SpoutPlayer extends LocalPlayer {
entity.setPosition(SpoutUtil.toPoint(entity.getWorld(), pos));
entity.setPitch(pitch);
entity.setYaw(yaw);
player.getNetworkSynchronizer().setPositionDirty();
}
@Override