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Implemented last-access-caching for getLazyBlock().
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@ -129,7 +129,8 @@ public class EditSession implements Extent {
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// This extents are ALWAYS used
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fastModeExtent = new FastModeExtent(world, false);
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ChunkLoadingExtent chunkLoadingExtent = new ChunkLoadingExtent(fastModeExtent, world);
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BlockQuirkExtent quirkExtent = new BlockQuirkExtent(chunkLoadingExtent, world);
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LastAccessExtentCache cacheExtent = new LastAccessExtentCache(chunkLoadingExtent);
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BlockQuirkExtent quirkExtent = new BlockQuirkExtent(cacheExtent, world);
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DataValidatorExtent validator = new DataValidatorExtent(quirkExtent, world);
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blockBagExtent = new BlockBagExtent(validator, world, blockBag);
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@ -0,0 +1,66 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.extent;
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import com.sk89q.worldedit.BlockVector;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.blocks.BaseBlock;
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/**
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* Returns the same cached {@link BaseBlock} for repeated calls to
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* {@link #getLazyBlock(Vector)} with the same position.
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*/
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public class LastAccessExtentCache extends ExtentDelegate {
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private CachedBlock lastBlock;
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/**
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* Create a new instance.
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*
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* @param extent the extent
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*/
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public LastAccessExtentCache(Extent extent) {
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super(extent);
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}
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@Override
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public BaseBlock getLazyBlock(Vector position) {
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BlockVector blockVector = position.toBlockVector();
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CachedBlock lastBlock = this.lastBlock;
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if (lastBlock != null && lastBlock.position.equals(blockVector)) {
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return lastBlock.block;
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} else {
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BaseBlock block = super.getLazyBlock(position);
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this.lastBlock = new CachedBlock(blockVector, block);
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return block;
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}
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}
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private static class CachedBlock {
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private final BlockVector position;
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private final BaseBlock block;
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private CachedBlock(BlockVector position, BaseBlock block) {
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this.position = position;
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this.block = block;
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}
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}
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}
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