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Re-implemented /forestgen in Java. This version does not replace existing blocks. Undo system fixed.
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@ -130,19 +130,38 @@ public class EditSession {
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*/
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public boolean setBlock(Vector pt, int blockType)
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throws MaxChangedBlocksException {
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if (!original.containsKey(pt)) {
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original.put(pt.toBlockPoint(), getBlock(pt));
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BlockVector blockPt = pt.toBlockVector();
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if (!original.containsKey(blockPt)) {
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original.put(blockPt, getBlock(pt));
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if (maxBlocks != -1 && original.size() > maxBlocks) {
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throw new MaxChangedBlocksException(maxBlocks);
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}
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}
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current.put(pt.toBlockPoint(), blockType);
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current.put(pt.toBlockVector(), blockType);
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return smartSetBlock(pt, blockType);
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}
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/**
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* Set a block only if there's no block already there.
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*
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* @param pt
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* @param blockType
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* @return if block was changed
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* @throws MaxChangedBlocksException
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*/
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public boolean setBlockIfAir(Vector pt, int blockType)
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throws MaxChangedBlocksException {
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if (getBlock(pt) != 0) {
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return false;
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} else {
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return setBlock(pt, blockType);
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}
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}
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/**
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* Actually set the block. Will use queue.
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*
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@ -154,7 +173,7 @@ public class EditSession {
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if (queued) {
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if (blockType != 0 && queuedBlocks.contains(blockType)
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&& rawGetBlock(pt.add(0, -1, 0)) == 0) {
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queue.put(pt.toBlockPoint(), blockType);
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queue.put(pt.toBlockVector(), blockType);
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return getBlock(pt) != blockType;
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} else if (blockType == 0
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&& queuedBlocks.contains(rawGetBlock(pt.add(0, 1, 0)))) {
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@ -175,8 +194,10 @@ public class EditSession {
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// In the case of the queue, the block may have not actually been
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// changed yet
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if (queued) {
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if (current.containsKey(pt)) {
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return current.get(pt);
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BlockVector blockPt = pt.toBlockVector();
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if (current.containsKey(blockPt)) {
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return current.get(blockPt);
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}
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}
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return etc.getMCServer().e.a(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
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@ -684,4 +705,114 @@ public class EditSession {
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return affected;
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}
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/**
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* Set a block by chance.
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*
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* @param pos
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* @param type
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* @param c 0-1 chance
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* @return whether a block was changed
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*/
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private boolean setChanceBlockIfAir(Vector pos, int type, double c)
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throws MaxChangedBlocksException {
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if (Math.random() <= c) {
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return setBlockIfAir(pos, type);
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}
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return false;
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}
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/**
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* Makes a terrible looking pine tree.
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*
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* @param basePos
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*/
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private void makePineTree(Vector basePos)
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throws MaxChangedBlocksException {
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int trunkHeight = (int)Math.floor(Math.random() * 2) + 3;
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int height = (int)Math.floor(Math.random() * 5) + 8;
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// Create trunk
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for (int i = 0; i < trunkHeight; i++) {
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if (!setBlockIfAir(basePos.add(0, i, 0), 17)) {
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return;
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}
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}
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// Move up
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basePos = basePos.add(0, trunkHeight, 0);
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int pos2[] = {-2, 2};
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// Create tree + leaves
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for (int i = 0; i < height; i++) {
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setBlockIfAir(basePos.add(0, i, 0), 17);
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// Less leaves at these levels
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double chance = ((i == 0 || i == height - 1) ? 0.6 : 1);
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// Inner leaves
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setChanceBlockIfAir(basePos.add(-1, i, 0), 18, chance);
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setChanceBlockIfAir(basePos.add(1, i, 0), 18, chance);
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setChanceBlockIfAir(basePos.add(0, i, -1), 18, chance);
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setChanceBlockIfAir(basePos.add(0, i, 1), 18, chance);
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setChanceBlockIfAir(basePos.add(1, i, 1), 18, chance);
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setChanceBlockIfAir(basePos.add(-1, i, 1), 18, chance);
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setChanceBlockIfAir(basePos.add(1, i, -1), 18, chance);
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setChanceBlockIfAir(basePos.add(-1, i, -1), 18, chance);
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if (!(i == 0 || i == height - 1)) {
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for (int j = -2; j <= 2; j++) {
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setChanceBlockIfAir(basePos.add(-2, i, j), 18, 0.6);
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}
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for (int j = -2; j <= 2; j++) {
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setChanceBlockIfAir(basePos.add(2, i, j), 18, 0.6);
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}
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for (int j = -2; j <= 2; j++) {
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setChanceBlockIfAir(basePos.add(j, i, -2), 18, 0.6);
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}
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for (int j = -2; j <= 2; j++) {
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setChanceBlockIfAir(basePos.add(j, i, 2), 18, 0.6);
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}
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}
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}
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setBlockIfAir(basePos.add(0, height, 0), 18);
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}
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/**
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* Makes a terrible looking pine forest.
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*
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* @param basePos
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* @param size
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* @return number of trees created
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*/
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public int makePineTreeForest(Vector basePos, int size)
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throws MaxChangedBlocksException {
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int affected = 0;
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for (int x = basePos.getBlockX() - size; x <= basePos.getBlockX() + size; x++) {
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for (int z = basePos.getBlockZ() - size; z <= basePos.getBlockZ() + size; z++) {
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// Don't want to be in the ground
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if (getBlock(new Vector(x, basePos.getBlockY(), z)) != 0) { continue; }
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// The gods don't want a tree here
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if (Math.random() < 0.95) { continue; }
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for (int y = basePos.getBlockY(); y >= basePos.getBlockY() - 10; y--) {
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// Check if we hit the ground
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int t = getBlock(new Vector(x, y, z));
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if (t == 2 || t == 3) {
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makePineTree(new Vector(x, y + 1, z));
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affected++;
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break;
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} else if (t != 0) { // Trees won't grow on this!
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break;
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}
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}
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}
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}
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return affected;
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}
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}
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@ -94,6 +94,7 @@ public class WorldEdit {
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commands.put("/editlimit", "[Num] - See documentation");
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commands.put("/editexpand", "<Dir> [Num] - Expands the selection");
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commands.put("/editcontract", "<Dir> [Num] - Contracts the selection");
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commands.put("/forestgen", "<Size> - Make an ugly pine tree forest");
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commands.put("/unstuck", "Go up to the first free spot");
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commands.put("/ascend", "Go up one level");
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commands.put("/descend", "Go dowm one level");
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@ -495,6 +496,16 @@ public class WorldEdit {
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return true;
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// Make pine tree forest
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} else if (split[0].equalsIgnoreCase("/forestgen")) {
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checkArgs(split, 0, 1, split[0]);
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int size = split.length > 1 ? Math.max(1, Integer.parseInt(split[1])) : 10;
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int affected = editSession.makePineTreeForest(player.getPosition(), size);
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player.print(affected + " pine trees created.");
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return true;
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// Stack
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} else if (split[0].equalsIgnoreCase("/editstackair") ||
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split[0].equalsIgnoreCase("/editstack")) {
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@ -413,7 +413,7 @@ public class Vector {
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*
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* @return BlockVector
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*/
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public BlockVector toBlockPoint() {
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public BlockVector toBlockVector() {
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return new BlockVector(this);
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}
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}
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