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Restore the formatting of many things to upstream WorldEdit - no code changes
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.
This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b
) into this codebase.
Signed-off-by: Byron Marohn <combustible@live.com>
This commit is contained in:
@ -22,9 +22,10 @@ package com.sk89q.worldedit.world.registry;
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import com.sk89q.worldedit.world.biome.BaseBiome;
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import com.sk89q.worldedit.world.biome.BiomeData;
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import javax.annotation.Nullable;
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import java.util.List;
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import javax.annotation.Nullable;
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/**
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* Provides information on biomes.
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*/
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@ -54,4 +55,5 @@ public interface BiomeRegistry {
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*/
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@Nullable
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BiomeData getData(BaseBiome biome);
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}
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@ -19,7 +19,6 @@
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package com.sk89q.worldedit.world.registry;
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import com.sk89q.worldedit.blocks.BlockMaterial;
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import com.sk89q.worldedit.registry.state.Property;
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import com.sk89q.worldedit.world.block.BlockType;
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@ -46,4 +45,4 @@ public class BundledBlockRegistry implements BlockRegistry {
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return Collections.emptyMap(); // Oof
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}
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}
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}
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@ -22,10 +22,11 @@ package com.sk89q.worldedit.world.registry;
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import com.sk89q.worldedit.world.biome.BaseBiome;
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import com.sk89q.worldedit.world.biome.BiomeData;
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import javax.annotation.Nullable;
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import java.util.Collections;
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import java.util.List;
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import javax.annotation.Nullable;
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/**
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* A biome registry that knows nothing.
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*/
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