Byron Marohn c0fa1602ad Restore the formatting of many things to upstream WorldEdit - no code changes
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.

This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b) into this codebase.

Signed-off-by: Byron Marohn <combustible@live.com>
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FAWE is a fork of WorldEdit that has huge speed and memory improvements and considerably more features

It is available for Bukkit, Forge, Sponge and Nukkit.

Chat

- > Discord|Spigot Forums <

Releases

- > Download <

- > Jenkins <

Building

FAWE uses gradle to build

$ gradlew setupDecompWorkspace
$ gradlew build

Contributing

Have an idea for an optimization, or a cool feature?

  • I'll accept most PR's
  • Let me know what you've tested / what may need further testing
  • If you need any help, create a ticket or discuss on Discord
Description
Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
Readme 50 MiB
Languages
Java 99.2%
Kotlin 0.5%
JavaScript 0.3%