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Byron Marohn
c0fa1602ad
Restore the formatting of many things to upstream WorldEdit - no code changes
This patch touches many files but changes absolutely no functionality. The goal here is to make future merges with worldedit produce fewer conflicts that have to be resolved. This patch was made by painstakingly diff'ing files and copying changes over from the last upstream merge commit (02c6f11b) into this codebase. Signed-off-by: Byron Marohn <combustible@live.com>
FAWE is a fork of WorldEdit that has huge speed and memory improvements and considerably more features
It is available for Bukkit, Forge, Sponge and Nukkit.
Chat
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Discord
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Releases
- > Download <
- > Jenkins <
Building
FAWE uses gradle to build
$ gradlew setupDecompWorkspace
$ gradlew build
Contributing
Have an idea for an optimization, or a cool feature?
- I'll accept most PR's
- Let me know what you've tested / what may need further testing
- If you need any help, create a ticket or discuss on Discord
Description
Blazingly fast world manipulation for artists, builders and everyone else. Modified for Plexus.
Languages
Java
99.2%
Kotlin
0.5%
JavaScript
0.3%