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Fix Linear pattern index incrementing above array length (#2626)
* Fix index incrementing above array length in async * Add fork method
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@ -1,5 +1,6 @@
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package com.fastasyncworldedit.core.function.pattern;
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import com.fastasyncworldedit.core.queue.Filter;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.function.pattern.AbstractPattern;
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@ -7,6 +8,8 @@ import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import java.util.Arrays;
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public class LinearBlockPattern extends AbstractPattern implements ResettablePattern {
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private final Pattern[] patternsArray;
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@ -15,7 +18,7 @@ public class LinearBlockPattern extends AbstractPattern implements ResettablePat
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/**
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* Create a new {@link Pattern} instance
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*
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* @param patterns array of patterns to linearly choose from based on x/z coordinates
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* @param patterns array of patterns to linearly choose from
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*/
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public LinearBlockPattern(Pattern[] patterns) {
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this.patternsArray = patterns;
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@ -23,18 +26,20 @@ public class LinearBlockPattern extends AbstractPattern implements ResettablePat
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@Override
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public BaseBlock applyBlock(BlockVector3 position) {
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if (index == patternsArray.length) {
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index = 0;
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}
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return patternsArray[index++].applyBlock(position);
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index = (index + 1) % patternsArray.length;
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return patternsArray[index].applyBlock(position);
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}
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@Override
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public boolean apply(Extent extent, BlockVector3 get, BlockVector3 set) throws WorldEditException {
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if (index == patternsArray.length) {
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index = 0;
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}
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return patternsArray[index++].apply(extent, get, set);
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index = (index + 1) % patternsArray.length;
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return patternsArray[index].apply(extent, get, set);
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}
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@Override
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public Filter fork() {
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final Pattern[] forked = Arrays.stream(this.patternsArray).map(Pattern::fork).toArray(Pattern[]::new);
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return new LinearBlockPattern(forked);
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}
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@Override
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